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- /*
- Simple WebSocket client for ArduinoHttpClient library
- Connects to the WebSocket server, and sends a hello
- message every 5 seconds
- note: WiFi SSID and password are stored in config.h file.
- If it is not present, add a new tab, call it "config.h"
- and add the following variables:
- char ssid[] = "ssid"; // your network SSID (name)
- char pass[] = "password"; // your network password
- created 28 Jun 2016
- by Sandeep Mistry
- this example is in the public domain
- */
- #include <ArduinoHttpClient.h>
- #include <WiFi101.h>
- #include "config.h"
- char serverAddress[] = "echo.websocket.org"; // server address
- int port = 80;
- WiFiClient wifi;
- WebSocketClient client = WebSocketClient(wifi, serverAddress, port);
- int status = WL_IDLE_STATUS;
- int count = 0;
- void setup() {
- Serial.begin(9600);
- while ( status != WL_CONNECTED) {
- Serial.print("Attempting to connect to Network named: ");
- Serial.println(ssid); // print the network name (SSID);
- // Connect to WPA/WPA2 network:
- status = WiFi.begin(ssid, pass);
- }
- // print the SSID of the network you're attached to:
- Serial.print("SSID: ");
- Serial.println(WiFi.SSID());
- // print your WiFi shield's IP address:
- IPAddress ip = WiFi.localIP();
- Serial.print("IP Address: ");
- Serial.println(ip);
- }
- void loop() {
- Serial.println("starting WebSocket client");
- client.begin();
- while (client.connected()) {
- Serial.print("Sending hello ");
- Serial.println(count);
- // send a hello #
- client.beginMessage(TYPE_TEXT);
- client.print("hello ");
- client.print(count);
- client.endMessage();
- // increment count for next message
- count++;
- // check if a message is available to be received
- int messageSize = client.parseMessage();
- if (messageSize > 0) {
- Serial.println("Received a message:");
- Serial.println(client.readString());
- }
- // wait 5 seconds
- delay(5000);
- }
- Serial.println("disconnected");
- }
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