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- // version: 2014-06-26
- /**
- * o--------------------------------------------------------------------------------o
- * | This file is part of the RGraph package. RGraph is Free Software, licensed |
- * | under the MIT license - so it's free to use for all purposes. If you want to |
- * | donate to help keep the project going then you can do so here: |
- * | |
- * | http://www.rgraph.net/donate |
- * o--------------------------------------------------------------------------------o
- */
-
- /**
- * Having this here means that the RGraph libraries can be included in any order, instead of you having
- * to include the common core library first.
- */
- // Define the RGraph global variable
- RGraph = window.RGraph || {isRGraph: true};
- RGraph.Drawing = RGraph.Drawing || {};
- /**
- * The constructor. This function sets up the object. It takes the ID (the HTML attribute) of the canvas as the
- * first argument and the data as the second. If you need to change this, you can.
- *
- * @param string id The canvas tag ID
- * @param number x The X position of the circle
- * @param number y The Y position of the circle
- * @param number r The radius of the circle
- */
- RGraph.Drawing.Circle = function (id, x, y, r)
- {
- var tmp = RGraph.getCanvasTag(id);
- // Get the canvas and context objects
- this.id = tmp[0];
- this.canvas = tmp[1];
- this.context = this.canvas.getContext ? this.canvas.getContext("2d", {alpha: (typeof id === 'object' && id.alpha === false) ? false : true}) : null;
- this.canvas.__object__ = this;
- this.original_colors = [];
- this.firstDraw = true; // After the first draw this will be false
- /**
- * Store the properties
- */
- this.centerx = x;
- this.centery = y;
- this.radius = r;
- /**
- * This defines the type of this shape
- */
- this.type = 'drawing.circle';
- /**
- * This facilitates easy object identification, and should always be true
- */
- this.isRGraph = true;
- /**
- * This adds a uid to the object that you can use for identification purposes
- */
- this.uid = RGraph.CreateUID();
- /**
- * This adds a UID to the canvas for identification purposes
- */
- this.canvas.uid = this.canvas.uid ? this.canvas.uid : RGraph.CreateUID();
- /**
- * This does a few things, for example adding the .fillText() method to the canvas 2D context when
- * it doesn't exist. This facilitates the graphs to be still shown in older browser (though without
- * text obviously). You'll find the function in RGraph.common.core.js
- */
- //RGraph.OldBrowserCompat(this.context);
- /**
- * Some example background properties
- */
- this.properties =
- {
- 'chart.strokestyle': 'rgba(0,0,0,0)',
- 'chart.fillstyle': 'red',
- 'chart.events.click': null,
- 'chart.events.mousemove': null,
- 'chart.shadow': false,
- 'chart.shadow.color': 'gray',
- 'chart.shadow.offsetx': 3,
- 'chart.shadow.offsety': 3,
- 'chart.shadow.blur': 5,
- 'chart.highlight.stroke': 'black',
- 'chart.highlight.fill': 'rgba(255,255,255,0.7)',
- 'chart.tooltips': null,
- 'chart.tooltips.highlight': true,
- 'chart.tooltips.event': 'onclick',
- 'chart.linewidth': 2
- }
- /**
- * A simple check that the browser has canvas support
- */
- if (!this.canvas) {
- alert('[DRAWING.CIRCLE] No canvas support');
- return;
- }
-
- /**
- * This can be used to store the coordinates of shapes on the graph
- */
- this.coords = [[x, y, r]];
- /**
- * Create the dollar object so that functions can be added to them
- */
- this.$0 = {};
- /**
- * Translate half a pixel for antialiasing purposes - but only if it hasn't beeen
- * done already
- */
- if (!this.canvas.__rgraph_aa_translated__) {
- this.context.translate(0.5,0.5);
- this.canvas.__rgraph_aa_translated__ = true;
- }
- // Short variable names
- var RG = RGraph;
- var ca = this.canvas;
- var co = ca.getContext('2d');
- var prop = this.properties;
- var jq = jQuery;
- var pa = RG.Path;
- var win = window;
- var doc = document;
- var ma = Math;
-
-
-
- /**
- * "Decorate" the object with the generic effects if the effects library has been included
- */
- if (RG.Effects && typeof RG.Effects.decorate === 'function') {
- RG.Effects.decorate(this);
- }
- /**
- * A setter method for setting graph properties. It can be used like this: obj.Set('chart.strokestyle', '#666');
- *
- * @param name string The name of the property to set
- * @param value mixed The value of the property
- */
- this.set =
- this.Set = function (name, value)
- {
- name = name.toLowerCase();
-
- /**
- * This should be done first - prepend the property name with "chart." if necessary
- */
- if (name.substr(0,6) != 'chart.') {
- name = 'chart.' + name;
- }
-
- prop[name] = value;
-
- return this;
- };
- /**
- * A getter method for retrieving graph properties. It can be used like this: obj.Get('chart.strokestyle');
- *
- * @param name string The name of the property to get
- */
- this.get =
- this.Get = function (name)
- {
- /**
- * This should be done first - prepend the property name with "chart." if necessary
- */
- if (name.substr(0,6) != 'chart.') {
- name = 'chart.' + name;
- }
-
- return prop[name.toLowerCase()];
- };
- /**
- * Draws the circle
- */
- this.draw =
- this.Draw = function ()
- {
- /**
- * Fire the onbeforedraw event
- */
- RG.FireCustomEvent(this, 'onbeforedraw');
-
-
- /**
- * Parse the colors. This allows for simple gradient syntax
- */
- if (!this.colorsParsed) {
-
- this.parseColors();
-
- // Don't want to do this again
- this.colorsParsed = true;
- }
- pa(co, ['b', 'lw',prop['chart.linewidth']]);
-
- if (prop['chart.shadow']) {
- RG.SetShadow(this, prop['chart.shadow.color'], prop['chart.shadow.offsetx'], prop['chart.shadow.offsety'], prop['chart.shadow.blur']);
- }
- pa(co, ['a',this.coords[0][0], this.coords[0][1], this.radius, 0, RGraph.TWOPI, false,'f',prop['chart.fillstyle'],'s', prop['chart.strokestyle']]);
-
- // Must turn the shadow off before the fill is done
- RG.NoShadow(this);
-
-
- /**
- * This installs the event listeners
- */
- RG.InstallEventListeners(this);
-
- /**
- * Fire the onfirstdraw event
- */
- if (this.firstDraw) {
- RG.fireCustomEvent(this, 'onfirstdraw');
- this.firstDrawFunc();
- this.firstDraw = false;
- }
- /**
- * Fire the ondraw event
- */
- RG.FireCustomEvent(this, 'ondraw');
-
- return this;
- };
- /**
- * The getObjectByXY() worker method
- */
- this.getObjectByXY = function (e)
- {
- if (this.getShape(e)) {
- return this;
- }
- };
- /**
- * Not used by the class during creating the shape, but is used by event handlers
- * to get the coordinates (if any) of the selected bar
- *
- * @param object e The event object
- * @param object OPTIONAL You can pass in the bar object instead of the
- * function using "this"
- */
- this.getShape = function (e)
- {
- var mouseXY = RGraph.getMouseXY(e);
- var mouseX = mouseXY[0];
- var mouseY = mouseXY[1];
-
- if (RG.getHypLength(this.centerx, this.centery, mouseXY[0], mouseXY[1]) <= this.radius) {
-
- return {
- 0: this, 1: this.centerx, 2: this.centery, 3: this.radius, 4: null, 5: 0,
- 'object': this, 'x': this.centerx, 'y': this.centery, 'radius': this.radius, 'index': 0, 'tooltip': prop['chart.tooltips'] ? prop['chart.tooltips'][0] : null
- };
- }
-
- return null;
- };
- /**
- * This function positions a tooltip when it is displayed
- *
- * @param obj object The chart object
- * @param int x The X coordinate specified for the tooltip
- * @param int y The Y coordinate specified for the tooltip
- * @param objec tooltip The tooltips DIV element
- */
- this.positionTooltip = function (obj, x, y, tooltip, idx)
- {
- var canvasXY = RG.getCanvasXY(obj.canvas);
- var width = tooltip.offsetWidth;
- var height = tooltip.offsetHeight;
- var radius = this.radius;
-
- // Set the top position
- tooltip.style.left = 0;
- tooltip.style.top = canvasXY[1] + obj.centery - height - 7 + 'px';
-
- // By default any overflow is hidden
- tooltip.style.overflow = '';
-
- // The arrow
- var img = new Image();
- img.src = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABEAAAAFCAYAAACjKgd3AAAARUlEQVQYV2NkQAN79+797+RkhC4M5+/bd47B2dmZEVkBCgcmgcsgbAaA9GA1BCSBbhAuA/AagmwQPgMIGgIzCD0M0AMMAEFVIAa6UQgcAAAAAElFTkSuQmCC';
- img.style.position = 'absolute';
- img.id = '__rgraph_tooltip_pointer__';
- img.style.top = (tooltip.offsetHeight - 2) + 'px';
- tooltip.appendChild(img);
-
- // Reposition the tooltip if at the edges:
-
- // LEFT edge
- if ((canvasXY[0] + obj.centerx - (width / 2)) < 10) {
- tooltip.style.left = (canvasXY[0] + this.centerx - (width * 0.1)) + 'px';
- img.style.left = ((width * 0.1) - 8.5) + 'px';
-
- // RIGHT edge
- } else if ((canvasXY[0] + obj.centerx + (width / 2)) > doc.body.offsetWidth) {
- tooltip.style.left = canvasXY[0] + this.centerx - (width * 0.9) + 'px';
- img.style.left = ((width * 0.9) - 8.5) + 'px';
-
- // Default positioning - CENTERED
- } else {
- tooltip.style.left = (canvasXY[0] + this.centerx - (width * 0.5)) + 'px';
- img.style.left = ((width * 0.5) - 8.5) + 'px';
- }
- };
- /**
- * Each object type has its own Highlight() function which highlights the appropriate shape
- *
- * @param object shape The shape to highlight
- */
- this.highlight =
- this.Highlight = function (shape)
- {
- if (prop['chart.tooltips.highlight']) {
- pa(co, ['b','a',this.centerx, this.centery, this.radius + 0.5, 0, RGraph.TWOPI, false,'f',prop['chart.highlight.fill'],'s',prop['chart.highlight.stroke']]);
- }
- };
- /**
- * This allows for easy specification of gradients
- */
- this.parseColors = function ()
- {
- // Save the original colors so that they can be restored when the canvas is reset
- if (this.original_colors.length === 0) {
- this.original_colors['chart.fillstyle'] = RG.array_clone(prop['chart.fillstyle']);
- this.original_colors['chart.strokestyle'] = RG.array_clone(prop['chart.strokestyle']);
- this.original_colors['chart.highlight.stroke'] = RG.array_clone(prop['chart.highlight.stroke']);
- this.original_colors['chart.highlight.fill'] = RG.array_clone(prop['chart.highlight.fill']);
- }
- /**
- * Parse various properties for colors
- */
- prop['chart.fillstyle'] = this.parseSingleColorForGradient(prop['chart.fillstyle']);
- prop['chart.strokestyle'] = this.parseSingleColorForGradient(prop['chart.strokestyle']);
- prop['chart.highlight.stroke'] = this.parseSingleColorForGradient(prop['chart.highlight.stroke']);
- prop['chart.highlight.fill'] = this.parseSingleColorForGradient(prop['chart.highlight.fill']);
- };
- /**
- * This parses a single color value
- */
- this.parseSingleColorForGradient = function (color)
- {
- if (!color) {
- return color;
- }
-
- if (typeof color === 'string' && color.match(/^gradient\((.*)\)$/i)) {
-
- var parts = RegExp.$1.split(':');
-
- // Create the gradient
- var grad = co.createRadialGradient(this.centerx, this.centery, 0, this.centerx, this.centery, this.radius);
- var diff = 1 / (parts.length - 1);
-
- //grad.addColorStop(0, RG.trim(parts[0]));
-
- for (var j=0; j<parts.length; j+=1) {
- grad.addColorStop(j * diff, RG.trim(parts[j]));
- }
- }
- return grad ? grad : color;
- };
- /**
- * Using a function to add events makes it easier to facilitate method chaining
- *
- * @param string type The type of even to add
- * @param function func
- */
- this.on = function (type, func)
- {
- if (type.substr(0,2) !== 'on') {
- type = 'on' + type;
- }
-
- this[type] = func;
-
- return this;
- };
- /**
- * This function runs once only
- * (put at the end of the file (before any effects))
- */
- this.firstDrawFunc = function ()
- {
- };
- /**
- * Objects are now always registered so that the chart is redrawn if need be.
- */
- RG.Register(this);
- };
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