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- /**
- * o------------------------------------------------------------------------------o
- * | This file is part of the RGraph package - you can learn more at: |
- * | |
- * | http://www.rgraph.net |
- * | |
- * | This package is licensed under the RGraph license. For all kinds of business |
- * | purposes there is a small one-time licensing fee to pay and for non |
- * | commercial purposes it is free to use. You can read the full license here: |
- * | |
- * | http://www.rgraph.net/license |
- * o------------------------------------------------------------------------------o
- */
-
- /**
- * Having this here means that the RGraph libraries can be included in any order, instead of you having
- * to include the common core library first.
- */
- if (typeof(RGraph) == 'undefined') RGraph = {};
- if (typeof(RGraph.Drawing) == 'undefined') RGraph.Drawing = {};
- /**
- * The constructor. This function sets up the object. It takes the ID (the HTML attribute) of the canvas as the
- * first argument and the data as the second. If you need to change this, you can.
- *
- * @param string id The canvas tag ID
- * @param number x The X position of the label
- * @param number y The Y position of the label
- * @param number text The text used
- */
- RGraph.Drawing.Marker2 = function (id, x, y, text)
- {
- this.id = id;
- this.canvas = document.getElementById(typeof id === 'object' ? id.id : id);
- this.context = this.canvas.getContext ? this.canvas.getContext("2d") : null;
- this.colorsParsed = false;
- this.canvas.__object__ = this;
- /**
- * Store the properties
- */
- this.x = x;
- this.y = y;
- this.text = text;
- /**
- * This defines the type of this shape
- */
- this.type = 'drawing.marker2';
- /**
- * This facilitates easy object identification, and should always be true
- */
- this.isRGraph = true;
- /**
- * This adds a uid to the object that you can use for identification purposes
- */
- this.uid = RGraph.CreateUID();
- /**
- * This adds a UID to the canvas for identification purposes
- */
- this.canvas.uid = this.canvas.uid ? this.canvas.uid : RGraph.CreateUID();
- /**
- * This does a few things, for example adding the .fillText() method to the canvas 2D context when
- * it doesn't exist. This facilitates the graphs to be still shown in older browser (though without
- * text obviously). You'll find the function in RGraph.common.core.js
- */
- RGraph.OldBrowserCompat(this.context);
- /**
- * Some example background properties
- */
- this.properties =
- {
- 'chart.strokestyle': 'black',
- 'chart.fillstyle': 'white',
- 'chart.text.color': 'black',
- 'chart.text.size': 12,
- 'chart.text.font': 'Arial',
- 'chart.events.click': null,
- 'chart.events.mousemove': null,
- 'chart.shadow': true,
- 'chart.shadow.color': 'gray',
- 'chart.shadow.offsetx': 3,
- 'chart.shadow.offsety': 3,
- 'chart.shadow.blur': 5,
- 'chart.highlight.stroke': 'rgba(0,0,0,0)',
- 'chart.highlight.fill': 'rgba(255,255,255,0.7)',
- 'chart.tooltips': null,
- 'chart.tooltips.highlight': true,
- 'chart.tooltips.event': 'onclick',
- 'chart.voffset': 20
- }
- /**
- * A simple check that the browser has canvas support
- */
- if (!this.canvas) {
- alert('[DRAWING.MARKER2] No canvas support');
- return;
- }
-
- /**
- * These are used to store coords
- */
- this.coords = [];
- this.coordsText = [];
- /**
- * Create the dollar object so that functions can be added to them
- */
- this.$0 = {};
- /**
- * Translate half a pixel for antialiasing purposes - but only if it hasn't beeen
- * done already
- */
- if (!this.canvas.__rgraph_aa_translated__) {
- this.context.translate(0.5,0.5);
-
- this.canvas.__rgraph_aa_translated__ = true;
- }
- ///////////////////////////////// SHORT PROPERTIES /////////////////////////////////
- var RG = RGraph;
- var ca = this.canvas;
- var co = ca.getContext('2d');
- var prop = this.properties;
- //////////////////////////////////// METHODS ///////////////////////////////////////
- /**
- * A setter method for setting graph properties. It can be used like this: obj.Set('chart.strokestyle', '#666');
- *
- * @param name string The name of the property to set
- * @param value mixed The value of the property
- */
- this.Set = function (name, value)
- {
- name = name.toLowerCase();
-
- /**
- * This should be done first - prepend the propertyy name with "chart." if necessary
- */
- if (name.substr(0,6) != 'chart.') {
- name = 'chart.' + name;
- }
-
- prop[name] = value;
-
- return this;
- }
- /**
- * A getter method for retrieving graph properties. It can be used like this: obj.Get('chart.strokestyle');
- *
- * @param name string The name of the property to get
- */
- this.Get = function (name)
- {
- /**
- * This should be done first - prepend the property name with "chart." if necessary
- */
- if (name.substr(0,6) != 'chart.') {
- name = 'chart.' + name;
- }
-
- return prop[name.toLowerCase()];
- }
- /**
- * Draws the marker
- */
- this.Draw = function ()
- {
- /**
- * Reset the linewidth
- */
- co.lineWidth = 1;
- /**
- * Fire the onbeforedraw event
- */
- RG.FireCustomEvent(this, 'onbeforedraw');
-
- this.metrics = RG.MeasureText(this.text, prop['chart.text.bold'], prop['chart.text.font'], prop['chart.text.size']);
- if (this.x + this.metrics[0] >= ca.width) {
- this.alignRight = true;
- }
- /**
- * Parse the colors. This allows for simple gradient syntax
- */
- if (!this.colorsParsed) {
-
- this.parseColors();
-
- // Don't want to do this again
- this.colorsParsed = true;
- }
- /***************
- * Draw the box *
- ****************/
- var x = this.alignRight ? this.x - this.metrics[0] - 6 : this.x;
- var y = this.y - 6 - prop['chart.voffset'] - this.metrics[1];
- var width = this.metrics[0] + 6;
- var height = this.metrics[1] + 6;
-
- // Store these coords as the coords of the label
- this.coords[0] = [x, y, width, height];
-
-
-
-
- /**
- * Draw the box that the text sits in
- */
-
- if (prop['chart.shadow']) {
- RG.SetShadow(this, prop['chart.shadow.color'],
- prop['chart.shadow.offsetx'],
- prop['chart.shadow.offsety'],
- prop['chart.shadow.blur']);
- }
- co.strokeStyle = prop['chart.strokestyle'];
- co.fillStyle = prop['chart.fillstyle'];
-
- // This partcular strokeRect has 0 width and so ends up being a line
- co.strokeRect(x + (this.alignRight ? width : 0), y, 0, height + prop['chart.voffset'] - 6);
- co.strokeRect(x, y, width, height);
- co.fillRect(x, y, width, height);
-
- RG.NoShadow(this);
-
- co.fillStyle = prop['chart.text.color'];
- // Draw the text
- RG.Text2(this, {'font':prop['chart.text.font'],
- 'size':prop['chart.text.size'],
- 'x': Math.round(this.x) - (this.alignRight ? this.metrics[0] + 3 : -3),
- 'y':this.y - 3 - prop['chart.voffset'],
- 'text':this.text,
- 'valign':'bottom',
- 'halign':'left',
- 'tag': 'labels'
- });
-
- this.coords[0].push([x, y, width, height]);
-
- // Must turn the shadow off
- RG.NoShadow(this);
-
-
-
- /**
- * Reset the testBaseline
- */
- co.textBaseline = 'alphabetic';
-
-
- /**
- * This installs the event listeners
- */
- RG.InstallEventListeners(this);
-
-
- /**
- * Fire the ondraw event
- */
- RG.FireCustomEvent(this, 'ondraw');
-
- return this;
- }
- /**
- * The getObjectByXY() worker method
- */
- this.getObjectByXY = function (e)
- {
- var mouseXY = RG.getMouseXY(e);
-
- if (this.getShape(e)) {
- return this;
- }
- }
- /**
- * Not used by the class during creating the shape, but is used by event handlers
- * to get the coordinates (if any) of the selected bar
- *
- * @param object e The event object
- * @param object OPTIONAL You can pass in the bar object instead of the
- * function using "this"
- */
- this.getShape = function (e)
- {
- var mouseXY = RG.getMouseXY(e);
- var mouseX = mouseXY[0];
- var mouseY = mouseXY[1];
-
- if ( mouseX >= this.coords[0][0] && mouseX <= (this.coords[0][0] + this.coords[0][2]) ) {
- if (mouseY >= this.coords[0][1] && mouseY <= (this.coords[0][1] + this.coords[0][3])) {
-
- return {
- 0: this, 1: this.coords[0][0], 2: this.coords[0][1], 3: this.coords[0][2], 4: this.coords[0][3], 5: 0,
- 'object': this, 'x': this.coords[0][0], 'y': this.coords[0][1], 'width': this.coords[0][2], 'height': this.coords[0][3], 'index': 0, 'tooltip': prop['chart.tooltips'] ? prop['chart.tooltips'][0] : null
- };
- }
- }
-
- return null;
- }
- /**
- * This function positions a tooltip when it is displayed
- *
- * @param obj object The chart object
- * @param int x The X coordinate specified for the tooltip
- * @param int y The Y coordinate specified for the tooltip
- * @param object tooltip The tooltips DIV element
- * @param number idx The index of the tooltip
- */
- this.positionTooltip = function (obj, x, y, tooltip, idx)
- {
- var textDimensions = RG.MeasureText(this.text, false, prop['chart.text.font'], prop['chart.text.size']);
-
- var canvasXY = RG.getCanvasXY(obj.canvas);
- var width = tooltip.offsetWidth;
- var height = tooltip.offsetHeight;
-
- // Set the top position
- tooltip.style.left = 0;
- tooltip.style.top = canvasXY[1] + this.coords[0][1] - height - 9 + 'px';
-
- // By default any overflow is hidden
- tooltip.style.overflow = '';
-
- // The arrow
- var img = new Image();
- img.src = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABEAAAAFCAYAAACjKgd3AAAARUlEQVQYV2NkQAN79+797+RkhC4M5+/bd47B2dmZEVkBCgcmgcsgbAaA9GA1BCSBbhAuA/AagmwQPgMIGgIzCD0M0AMMAEFVIAa6UQgcAAAAAElFTkSuQmCC';
- img.style.position = 'absolute';
- img.id = '__rgraph_tooltip_pointer__';
- img.style.top = (tooltip.offsetHeight - 2) + 'px';
- tooltip.appendChild(img);
-
- // Reposition the tooltip if at the edges:
-
- // LEFT edge
- if ((canvasXY[0] + obj.coords[0][0] + (obj.coords[0][2] / 2) - (width / 2)) < 10) {
- tooltip.style.left = (canvasXY[0] + this.coords[0][0] + (this.coords[0][2] / 2) - (width * 0.1)) + 'px';
- img.style.left = ((width * 0.1) - 8.5) + 'px';
-
- // RIGHT edge
- } else if ((canvasXY[0] + this.coords[0][0] + (this.coords[0][2] / 2) + (width / 2)) > document.body.offsetWidth) {
- tooltip.style.left = (canvasXY[0] + this.coords[0][0] + (this.coords[0][2] / 2) - (width * 0.9)) + 'px';
- img.style.left = ((width * 0.9) - 8.5) + 'px';
-
- // Default positioning - CENTERED
- } else {
- tooltip.style.left = (canvasXY[0] + this.coords[0][0] + (this.coords[0][2] / 2) - (width * 0.5)) + 'px';
- img.style.left = ((width * 0.5) - 8.5) + 'px';
- }
- }
- /**
- * Each object type has its own Highlight() function which highlights the appropriate shape
- *
- * @param object shape The shape to highlight
- */
- this.Highlight = function (shape)
- {
- if (prop['chart.tooltips.highlight']) {
- co.beginPath();
- co.strokeStyle = prop['chart.highlight.stroke'];
- co.fillStyle = prop['chart.highlight.fill'];
- co.rect(this.coords[0][0],this.coords[0][1],this.coords[0][2],this.coords[0][3]);
- co.fill();
- co.stroke();
- }
- }
- /**
- * This allows for easy specification of gradients
- */
- this.parseColors = function ()
- {
- /**
- * Parse various properties for colors
- */
- prop['chart.fillstyle'] = this.parseSingleColorForGradient(prop['chart.fillstyle']);
- prop['chart.strokestyle'] = this.parseSingleColorForGradient(prop['chart.strokestyle']);
- prop['chart.highlight.stroke'] = this.parseSingleColorForGradient(prop['chart.highlight.stroke']);
- prop['chart.highlight.fill'] = this.parseSingleColorForGradient(prop['chart.highlight.fill']);
- prop['chart.text.color'] = this.parseSingleColorForGradient(prop['chart.text.color']);
- }
- /**
- * This parses a single color value
- */
- this.parseSingleColorForGradient = function (color)
- {
- var canvas = this.canvas;
- var context = this.context;
-
- if (!color || typeof(color) != 'string') {
- return color;
- }
-
- if (color.match(/^gradient\((.*)\)$/i)) {
-
- var parts = RegExp.$1.split(':');
-
- // Create the gradient
- var grad = co.createLinearGradient(this.x, this.y, this.x + this.metrics[0], this.y);
-
- var diff = 1 / (parts.length - 1);
-
- grad.addColorStop(0, RG.trim(parts[0]));
-
- for (var j=1; j<parts.length; ++j) {
- grad.addColorStop(j * diff, RG.trim(parts[j]));
- }
- }
-
- return grad ? grad : color;
- }
- /**
- * Objects are now always registered so that the chart is redrawn if need be.
- */
- RG.Register(this);
- }
|