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- /*
- DHCP Chat Server
- A simple server that distributes any incoming messages to all
- connected clients. To use telnet to your device's IP address and type.
- You can see the client's input in the serial monitor as well.
- Using an Arduino Wiznet Ethernet shield.
- THis version attempts to get an IP address using DHCP
- Circuit:
- * Ethernet shield attached to pins 10, 11, 12, 13
- created 21 May 2011
- modified 9 Apr 2012
- by Tom Igoe
- Based on ChatServer example by David A. Mellis
- */
- #include <SPI.h>
- #include <Ethernet2.h>
- // Enter a MAC address and IP address for your controller below.
- // The IP address will be dependent on your local network.
- // gateway and subnet are optional:
- byte mac[] = {
- 0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02
- };
- IPAddress ip(192, 168, 1, 177);
- IPAddress gateway(192, 168, 1, 1);
- IPAddress subnet(255, 255, 0, 0);
- // telnet defaults to port 23
- EthernetServer server(23);
- boolean gotAMessage = false; // whether or not you got a message from the client yet
- void setup() {
- // Open serial communications and wait for port to open:
- Serial.begin(9600);
- // this check is only needed on the Leonardo:
- while (!Serial) {
- ; // wait for serial port to connect. Needed for Leonardo only
- }
- // start the Ethernet connection:
- Serial.println("Trying to get an IP address using DHCP");
- if (Ethernet.begin(mac) == 0) {
- Serial.println("Failed to configure Ethernet using DHCP");
- // initialize the ethernet device not using DHCP:
- Ethernet.begin(mac, ip, gateway, subnet);
- }
- // print your local IP address:
- Serial.print("My IP address: ");
- ip = Ethernet.localIP();
- for (byte thisByte = 0; thisByte < 4; thisByte++) {
- // print the value of each byte of the IP address:
- Serial.print(ip[thisByte], DEC);
- Serial.print(".");
- }
- Serial.println();
- // start listening for clients
- server.begin();
- }
- void loop() {
- // wait for a new client:
- EthernetClient client = server.available();
- // when the client sends the first byte, say hello:
- if (client) {
- if (!gotAMessage) {
- Serial.println("We have a new client");
- client.println("Hello, client!");
- gotAMessage = true;
- }
- // read the bytes incoming from the client:
- char thisChar = client.read();
- // echo the bytes back to the client:
- server.write(thisChar);
- // echo the bytes to the server as well:
- Serial.print(thisChar);
- }
- }
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