/*! JointJS v0.9.0 - JavaScript diagramming library  2014-05-13 


This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
 */
/*!
 * jQuery JavaScript Library v2.0.3
 * http://jquery.com/
 *
 * Includes Sizzle.js
 * http://sizzlejs.com/
 *
 * Copyright 2005, 2013 jQuery Foundation, Inc. and other contributors
 * Released under the MIT license
 * http://jquery.org/license
 *
 * Date: 2013-07-03T13:30Z
 */
(function( window, undefined ) {

// Can't do this because several apps including ASP.NET trace
// the stack via arguments.caller.callee and Firefox dies if
// you try to trace through "use strict" call chains. (#13335)
// Support: Firefox 18+
//"use strict";
var
	// A central reference to the root jQuery(document)
	rootjQuery,

	// The deferred used on DOM ready
	readyList,

	// Support: IE9
	// For `typeof xmlNode.method` instead of `xmlNode.method !== undefined`
	core_strundefined = typeof undefined,

	// Use the correct document accordingly with window argument (sandbox)
	location = window.location,
	document = window.document,
	docElem = document.documentElement,

	// Map over jQuery in case of overwrite
	_jQuery = window.jQuery,

	// Map over the $ in case of overwrite
	_$ = window.$,

	// [[Class]] -> type pairs
	class2type = {},

	// List of deleted data cache ids, so we can reuse them
	core_deletedIds = [],

	core_version = "2.0.3",

	// Save a reference to some core methods
	core_concat = core_deletedIds.concat,
	core_push = core_deletedIds.push,
	core_slice = core_deletedIds.slice,
	core_indexOf = core_deletedIds.indexOf,
	core_toString = class2type.toString,
	core_hasOwn = class2type.hasOwnProperty,
	core_trim = core_version.trim,

	// Define a local copy of jQuery
	jQuery = function( selector, context ) {
		// The jQuery object is actually just the init constructor 'enhanced'
		return new jQuery.fn.init( selector, context, rootjQuery );
	},

	// Used for matching numbers
	core_pnum = /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/.source,

	// Used for splitting on whitespace
	core_rnotwhite = /\S+/g,

	// A simple way to check for HTML strings
	// Prioritize #id over <tag> to avoid XSS via location.hash (#9521)
	// Strict HTML recognition (#11290: must start with <)
	rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]*))$/,

	// Match a standalone tag
	rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>|)$/,

	// Matches dashed string for camelizing
	rmsPrefix = /^-ms-/,
	rdashAlpha = /-([\da-z])/gi,

	// Used by jQuery.camelCase as callback to replace()
	fcamelCase = function( all, letter ) {
		return letter.toUpperCase();
	},

	// The ready event handler and self cleanup method
	completed = function() {
		document.removeEventListener( "DOMContentLoaded", completed, false );
		window.removeEventListener( "load", completed, false );
		jQuery.ready();
	};

jQuery.fn = jQuery.prototype = {
	// The current version of jQuery being used
	jquery: core_version,

	constructor: jQuery,
	init: function( selector, context, rootjQuery ) {
		var match, elem;

		// HANDLE: $(""), $(null), $(undefined), $(false)
		if ( !selector ) {
			return this;
		}

		// Handle HTML strings
		if ( typeof selector === "string" ) {
			if ( selector.charAt(0) === "<" && selector.charAt( selector.length - 1 ) === ">" && selector.length >= 3 ) {
				// Assume that strings that start and end with <> are HTML and skip the regex check
				match = [ null, selector, null ];

			} else {
				match = rquickExpr.exec( selector );
			}

			// Match html or make sure no context is specified for #id
			if ( match && (match[1] || !context) ) {

				// HANDLE: $(html) -> $(array)
				if ( match[1] ) {
					context = context instanceof jQuery ? context[0] : context;

					// scripts is true for back-compat
					jQuery.merge( this, jQuery.parseHTML(
						match[1],
						context && context.nodeType ? context.ownerDocument || context : document,
						true
					) );

					// HANDLE: $(html, props)
					if ( rsingleTag.test( match[1] ) && jQuery.isPlainObject( context ) ) {
						for ( match in context ) {
							// Properties of context are called as methods if possible
							if ( jQuery.isFunction( this[ match ] ) ) {
								this[ match ]( context[ match ] );

							// ...and otherwise set as attributes
							} else {
								this.attr( match, context[ match ] );
							}
						}
					}

					return this;

				// HANDLE: $(#id)
				} else {
					elem = document.getElementById( match[2] );

					// Check parentNode to catch when Blackberry 4.6 returns
					// nodes that are no longer in the document #6963
					if ( elem && elem.parentNode ) {
						// Inject the element directly into the jQuery object
						this.length = 1;
						this[0] = elem;
					}

					this.context = document;
					this.selector = selector;
					return this;
				}

			// HANDLE: $(expr, $(...))
			} else if ( !context || context.jquery ) {
				return ( context || rootjQuery ).find( selector );

			// HANDLE: $(expr, context)
			// (which is just equivalent to: $(context).find(expr)
			} else {
				return this.constructor( context ).find( selector );
			}

		// HANDLE: $(DOMElement)
		} else if ( selector.nodeType ) {
			this.context = this[0] = selector;
			this.length = 1;
			return this;

		// HANDLE: $(function)
		// Shortcut for document ready
		} else if ( jQuery.isFunction( selector ) ) {
			return rootjQuery.ready( selector );
		}

		if ( selector.selector !== undefined ) {
			this.selector = selector.selector;
			this.context = selector.context;
		}

		return jQuery.makeArray( selector, this );
	},

	// Start with an empty selector
	selector: "",

	// The default length of a jQuery object is 0
	length: 0,

	toArray: function() {
		return core_slice.call( this );
	},

	// Get the Nth element in the matched element set OR
	// Get the whole matched element set as a clean array
	get: function( num ) {
		return num == null ?

			// Return a 'clean' array
			this.toArray() :

			// Return just the object
			( num < 0 ? this[ this.length + num ] : this[ num ] );
	},

	// Take an array of elements and push it onto the stack
	// (returning the new matched element set)
	pushStack: function( elems ) {

		// Build a new jQuery matched element set
		var ret = jQuery.merge( this.constructor(), elems );

		// Add the old object onto the stack (as a reference)
		ret.prevObject = this;
		ret.context = this.context;

		// Return the newly-formed element set
		return ret;
	},

	// Execute a callback for every element in the matched set.
	// (You can seed the arguments with an array of args, but this is
	// only used internally.)
	each: function( callback, args ) {
		return jQuery.each( this, callback, args );
	},

	ready: function( fn ) {
		// Add the callback
		jQuery.ready.promise().done( fn );

		return this;
	},

	slice: function() {
		return this.pushStack( core_slice.apply( this, arguments ) );
	},

	first: function() {
		return this.eq( 0 );
	},

	last: function() {
		return this.eq( -1 );
	},

	eq: function( i ) {
		var len = this.length,
			j = +i + ( i < 0 ? len : 0 );
		return this.pushStack( j >= 0 && j < len ? [ this[j] ] : [] );
	},

	map: function( callback ) {
		return this.pushStack( jQuery.map(this, function( elem, i ) {
			return callback.call( elem, i, elem );
		}));
	},

	end: function() {
		return this.prevObject || this.constructor(null);
	},

	// For internal use only.
	// Behaves like an Array's method, not like a jQuery method.
	push: core_push,
	sort: [].sort,
	splice: [].splice
};

// Give the init function the jQuery prototype for later instantiation
jQuery.fn.init.prototype = jQuery.fn;

jQuery.extend = jQuery.fn.extend = function() {
	var options, name, src, copy, copyIsArray, clone,
		target = arguments[0] || {},
		i = 1,
		length = arguments.length,
		deep = false;

	// Handle a deep copy situation
	if ( typeof target === "boolean" ) {
		deep = target;
		target = arguments[1] || {};
		// skip the boolean and the target
		i = 2;
	}

	// Handle case when target is a string or something (possible in deep copy)
	if ( typeof target !== "object" && !jQuery.isFunction(target) ) {
		target = {};
	}

	// extend jQuery itself if only one argument is passed
	if ( length === i ) {
		target = this;
		--i;
	}

	for ( ; i < length; i++ ) {
		// Only deal with non-null/undefined values
		if ( (options = arguments[ i ]) != null ) {
			// Extend the base object
			for ( name in options ) {
				src = target[ name ];
				copy = options[ name ];

				// Prevent never-ending loop
				if ( target === copy ) {
					continue;
				}

				// Recurse if we're merging plain objects or arrays
				if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) {
					if ( copyIsArray ) {
						copyIsArray = false;
						clone = src && jQuery.isArray(src) ? src : [];

					} else {
						clone = src && jQuery.isPlainObject(src) ? src : {};
					}

					// Never move original objects, clone them
					target[ name ] = jQuery.extend( deep, clone, copy );

				// Don't bring in undefined values
				} else if ( copy !== undefined ) {
					target[ name ] = copy;
				}
			}
		}
	}

	// Return the modified object
	return target;
};

jQuery.extend({
	// Unique for each copy of jQuery on the page
	expando: "jQuery" + ( core_version + Math.random() ).replace( /\D/g, "" ),

	noConflict: function( deep ) {
		if ( window.$ === jQuery ) {
			window.$ = _$;
		}

		if ( deep && window.jQuery === jQuery ) {
			window.jQuery = _jQuery;
		}

		return jQuery;
	},

	// Is the DOM ready to be used? Set to true once it occurs.
	isReady: false,

	// A counter to track how many items to wait for before
	// the ready event fires. See #6781
	readyWait: 1,

	// Hold (or release) the ready event
	holdReady: function( hold ) {
		if ( hold ) {
			jQuery.readyWait++;
		} else {
			jQuery.ready( true );
		}
	},

	// Handle when the DOM is ready
	ready: function( wait ) {

		// Abort if there are pending holds or we're already ready
		if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) {
			return;
		}

		// Remember that the DOM is ready
		jQuery.isReady = true;

		// If a normal DOM Ready event fired, decrement, and wait if need be
		if ( wait !== true && --jQuery.readyWait > 0 ) {
			return;
		}

		// If there are functions bound, to execute
		readyList.resolveWith( document, [ jQuery ] );

		// Trigger any bound ready events
		if ( jQuery.fn.trigger ) {
			jQuery( document ).trigger("ready").off("ready");
		}
	},

	// See test/unit/core.js for details concerning isFunction.
	// Since version 1.3, DOM methods and functions like alert
	// aren't supported. They return false on IE (#2968).
	isFunction: function( obj ) {
		return jQuery.type(obj) === "function";
	},

	isArray: Array.isArray,

	isWindow: function( obj ) {
		return obj != null && obj === obj.window;
	},

	isNumeric: function( obj ) {
		return !isNaN( parseFloat(obj) ) && isFinite( obj );
	},

	type: function( obj ) {
		if ( obj == null ) {
			return String( obj );
		}
		// Support: Safari <= 5.1 (functionish RegExp)
		return typeof obj === "object" || typeof obj === "function" ?
			class2type[ core_toString.call(obj) ] || "object" :
			typeof obj;
	},

	isPlainObject: function( obj ) {
		// Not plain objects:
		// - Any object or value whose internal [[Class]] property is not "[object Object]"
		// - DOM nodes
		// - window
		if ( jQuery.type( obj ) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) {
			return false;
		}

		// Support: Firefox <20
		// The try/catch suppresses exceptions thrown when attempting to access
		// the "constructor" property of certain host objects, ie. |window.location|
		// https://bugzilla.mozilla.org/show_bug.cgi?id=814622
		try {
			if ( obj.constructor &&
					!core_hasOwn.call( obj.constructor.prototype, "isPrototypeOf" ) ) {
				return false;
			}
		} catch ( e ) {
			return false;
		}

		// If the function hasn't returned already, we're confident that
		// |obj| is a plain object, created by {} or constructed with new Object
		return true;
	},

	isEmptyObject: function( obj ) {
		var name;
		for ( name in obj ) {
			return false;
		}
		return true;
	},

	error: function( msg ) {
		throw new Error( msg );
	},

	// data: string of html
	// context (optional): If specified, the fragment will be created in this context, defaults to document
	// keepScripts (optional): If true, will include scripts passed in the html string
	parseHTML: function( data, context, keepScripts ) {
		if ( !data || typeof data !== "string" ) {
			return null;
		}
		if ( typeof context === "boolean" ) {
			keepScripts = context;
			context = false;
		}
		context = context || document;

		var parsed = rsingleTag.exec( data ),
			scripts = !keepScripts && [];

		// Single tag
		if ( parsed ) {
			return [ context.createElement( parsed[1] ) ];
		}

		parsed = jQuery.buildFragment( [ data ], context, scripts );

		if ( scripts ) {
			jQuery( scripts ).remove();
		}

		return jQuery.merge( [], parsed.childNodes );
	},

	parseJSON: JSON.parse,

	// Cross-browser xml parsing
	parseXML: function( data ) {
		var xml, tmp;
		if ( !data || typeof data !== "string" ) {
			return null;
		}

		// Support: IE9
		try {
			tmp = new DOMParser();
			xml = tmp.parseFromString( data , "text/xml" );
		} catch ( e ) {
			xml = undefined;
		}

		if ( !xml || xml.getElementsByTagName( "parsererror" ).length ) {
			jQuery.error( "Invalid XML: " + data );
		}
		return xml;
	},

	noop: function() {},

	// Evaluates a script in a global context
	globalEval: function( code ) {
		var script,
				indirect = eval;

		code = jQuery.trim( code );

		if ( code ) {
			// If the code includes a valid, prologue position
			// strict mode pragma, execute code by injecting a
			// script tag into the document.
			if ( code.indexOf("use strict") === 1 ) {
				script = document.createElement("script");
				script.text = code;
				document.head.appendChild( script ).parentNode.removeChild( script );
			} else {
			// Otherwise, avoid the DOM node creation, insertion
			// and removal by using an indirect global eval
				indirect( code );
			}
		}
	},

	// Convert dashed to camelCase; used by the css and data modules
	// Microsoft forgot to hump their vendor prefix (#9572)
	camelCase: function( string ) {
		return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase );
	},

	nodeName: function( elem, name ) {
		return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase();
	},

	// args is for internal usage only
	each: function( obj, callback, args ) {
		var value,
			i = 0,
			length = obj.length,
			isArray = isArraylike( obj );

		if ( args ) {
			if ( isArray ) {
				for ( ; i < length; i++ ) {
					value = callback.apply( obj[ i ], args );

					if ( value === false ) {
						break;
					}
				}
			} else {
				for ( i in obj ) {
					value = callback.apply( obj[ i ], args );

					if ( value === false ) {
						break;
					}
				}
			}

		// A special, fast, case for the most common use of each
		} else {
			if ( isArray ) {
				for ( ; i < length; i++ ) {
					value = callback.call( obj[ i ], i, obj[ i ] );

					if ( value === false ) {
						break;
					}
				}
			} else {
				for ( i in obj ) {
					value = callback.call( obj[ i ], i, obj[ i ] );

					if ( value === false ) {
						break;
					}
				}
			}
		}

		return obj;
	},

	trim: function( text ) {
		return text == null ? "" : core_trim.call( text );
	},

	// results is for internal usage only
	makeArray: function( arr, results ) {
		var ret = results || [];

		if ( arr != null ) {
			if ( isArraylike( Object(arr) ) ) {
				jQuery.merge( ret,
					typeof arr === "string" ?
					[ arr ] : arr
				);
			} else {
				core_push.call( ret, arr );
			}
		}

		return ret;
	},

	inArray: function( elem, arr, i ) {
		return arr == null ? -1 : core_indexOf.call( arr, elem, i );
	},

	merge: function( first, second ) {
		var l = second.length,
			i = first.length,
			j = 0;

		if ( typeof l === "number" ) {
			for ( ; j < l; j++ ) {
				first[ i++ ] = second[ j ];
			}
		} else {
			while ( second[j] !== undefined ) {
				first[ i++ ] = second[ j++ ];
			}
		}

		first.length = i;

		return first;
	},

	grep: function( elems, callback, inv ) {
		var retVal,
			ret = [],
			i = 0,
			length = elems.length;
		inv = !!inv;

		// Go through the array, only saving the items
		// that pass the validator function
		for ( ; i < length; i++ ) {
			retVal = !!callback( elems[ i ], i );
			if ( inv !== retVal ) {
				ret.push( elems[ i ] );
			}
		}

		return ret;
	},

	// arg is for internal usage only
	map: function( elems, callback, arg ) {
		var value,
			i = 0,
			length = elems.length,
			isArray = isArraylike( elems ),
			ret = [];

		// Go through the array, translating each of the items to their
		if ( isArray ) {
			for ( ; i < length; i++ ) {
				value = callback( elems[ i ], i, arg );

				if ( value != null ) {
					ret[ ret.length ] = value;
				}
			}

		// Go through every key on the object,
		} else {
			for ( i in elems ) {
				value = callback( elems[ i ], i, arg );

				if ( value != null ) {
					ret[ ret.length ] = value;
				}
			}
		}

		// Flatten any nested arrays
		return core_concat.apply( [], ret );
	},

	// A global GUID counter for objects
	guid: 1,

	// Bind a function to a context, optionally partially applying any
	// arguments.
	proxy: function( fn, context ) {
		var tmp, args, proxy;

		if ( typeof context === "string" ) {
			tmp = fn[ context ];
			context = fn;
			fn = tmp;
		}

		// Quick check to determine if target is callable, in the spec
		// this throws a TypeError, but we will just return undefined.
		if ( !jQuery.isFunction( fn ) ) {
			return undefined;
		}

		// Simulated bind
		args = core_slice.call( arguments, 2 );
		proxy = function() {
			return fn.apply( context || this, args.concat( core_slice.call( arguments ) ) );
		};

		// Set the guid of unique handler to the same of original handler, so it can be removed
		proxy.guid = fn.guid = fn.guid || jQuery.guid++;

		return proxy;
	},

	// Multifunctional method to get and set values of a collection
	// The value/s can optionally be executed if it's a function
	access: function( elems, fn, key, value, chainable, emptyGet, raw ) {
		var i = 0,
			length = elems.length,
			bulk = key == null;

		// Sets many values
		if ( jQuery.type( key ) === "object" ) {
			chainable = true;
			for ( i in key ) {
				jQuery.access( elems, fn, i, key[i], true, emptyGet, raw );
			}

		// Sets one value
		} else if ( value !== undefined ) {
			chainable = true;

			if ( !jQuery.isFunction( value ) ) {
				raw = true;
			}

			if ( bulk ) {
				// Bulk operations run against the entire set
				if ( raw ) {
					fn.call( elems, value );
					fn = null;

				// ...except when executing function values
				} else {
					bulk = fn;
					fn = function( elem, key, value ) {
						return bulk.call( jQuery( elem ), value );
					};
				}
			}

			if ( fn ) {
				for ( ; i < length; i++ ) {
					fn( elems[i], key, raw ? value : value.call( elems[i], i, fn( elems[i], key ) ) );
				}
			}
		}

		return chainable ?
			elems :

			// Gets
			bulk ?
				fn.call( elems ) :
				length ? fn( elems[0], key ) : emptyGet;
	},

	now: Date.now,

	// A method for quickly swapping in/out CSS properties to get correct calculations.
	// Note: this method belongs to the css module but it's needed here for the support module.
	// If support gets modularized, this method should be moved back to the css module.
	swap: function( elem, options, callback, args ) {
		var ret, name,
			old = {};

		// Remember the old values, and insert the new ones
		for ( name in options ) {
			old[ name ] = elem.style[ name ];
			elem.style[ name ] = options[ name ];
		}

		ret = callback.apply( elem, args || [] );

		// Revert the old values
		for ( name in options ) {
			elem.style[ name ] = old[ name ];
		}

		return ret;
	}
});

jQuery.ready.promise = function( obj ) {
	if ( !readyList ) {

		readyList = jQuery.Deferred();

		// Catch cases where $(document).ready() is called after the browser event has already occurred.
		// we once tried to use readyState "interactive" here, but it caused issues like the one
		// discovered by ChrisS here: http://bugs.jquery.com/ticket/12282#comment:15
		if ( document.readyState === "complete" ) {
			// Handle it asynchronously to allow scripts the opportunity to delay ready
			setTimeout( jQuery.ready );

		} else {

			// Use the handy event callback
			document.addEventListener( "DOMContentLoaded", completed, false );

			// A fallback to window.onload, that will always work
			window.addEventListener( "load", completed, false );
		}
	}
	return readyList.promise( obj );
};

// Populate the class2type map
jQuery.each("Boolean Number String Function Array Date RegExp Object Error".split(" "), function(i, name) {
	class2type[ "[object " + name + "]" ] = name.toLowerCase();
});

function isArraylike( obj ) {
	var length = obj.length,
		type = jQuery.type( obj );

	if ( jQuery.isWindow( obj ) ) {
		return false;
	}

	if ( obj.nodeType === 1 && length ) {
		return true;
	}

	return type === "array" || type !== "function" &&
		( length === 0 ||
		typeof length === "number" && length > 0 && ( length - 1 ) in obj );
}

// All jQuery objects should point back to these
rootjQuery = jQuery(document);
/*!
 * Sizzle CSS Selector Engine v1.9.4-pre
 * http://sizzlejs.com/
 *
 * Copyright 2013 jQuery Foundation, Inc. and other contributors
 * Released under the MIT license
 * http://jquery.org/license
 *
 * Date: 2013-06-03
 */
(function( window, undefined ) {

var i,
	support,
	cachedruns,
	Expr,
	getText,
	isXML,
	compile,
	outermostContext,
	sortInput,

	// Local document vars
	setDocument,
	document,
	docElem,
	documentIsHTML,
	rbuggyQSA,
	rbuggyMatches,
	matches,
	contains,

	// Instance-specific data
	expando = "sizzle" + -(new Date()),
	preferredDoc = window.document,
	dirruns = 0,
	done = 0,
	classCache = createCache(),
	tokenCache = createCache(),
	compilerCache = createCache(),
	hasDuplicate = false,
	sortOrder = function( a, b ) {
		if ( a === b ) {
			hasDuplicate = true;
			return 0;
		}
		return 0;
	},

	// General-purpose constants
	strundefined = typeof undefined,
	MAX_NEGATIVE = 1 << 31,

	// Instance methods
	hasOwn = ({}).hasOwnProperty,
	arr = [],
	pop = arr.pop,
	push_native = arr.push,
	push = arr.push,
	slice = arr.slice,
	// Use a stripped-down indexOf if we can't use a native one
	indexOf = arr.indexOf || function( elem ) {
		var i = 0,
			len = this.length;
		for ( ; i < len; i++ ) {
			if ( this[i] === elem ) {
				return i;
			}
		}
		return -1;
	},

	booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|loop|multiple|open|readonly|required|scoped",

	// Regular expressions

	// Whitespace characters http://www.w3.org/TR/css3-selectors/#whitespace
	whitespace = "[\\x20\\t\\r\\n\\f]",
	// http://www.w3.org/TR/css3-syntax/#characters
	characterEncoding = "(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+",

	// Loosely modeled on CSS identifier characters
	// An unquoted value should be a CSS identifier http://www.w3.org/TR/css3-selectors/#attribute-selectors
	// Proper syntax: http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier
	identifier = characterEncoding.replace( "w", "w#" ),

	// Acceptable operators http://www.w3.org/TR/selectors/#attribute-selectors
	attributes = "\\[" + whitespace + "*(" + characterEncoding + ")" + whitespace +
		"*(?:([*^$|!~]?=)" + whitespace + "*(?:(['\"])((?:\\\\.|[^\\\\])*?)\\3|(" + identifier + ")|)|)" + whitespace + "*\\]",

	// Prefer arguments quoted,
	//   then not containing pseudos/brackets,
	//   then attribute selectors/non-parenthetical expressions,
	//   then anything else
	// These preferences are here to reduce the number of selectors
	//   needing tokenize in the PSEUDO preFilter
	pseudos = ":(" + characterEncoding + ")(?:\\(((['\"])((?:\\\\.|[^\\\\])*?)\\3|((?:\\\\.|[^\\\\()[\\]]|" + attributes.replace( 3, 8 ) + ")*)|.*)\\)|)",

	// Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter
	rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ),

	rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ),
	rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + "*" ),

	rsibling = new RegExp( whitespace + "*[+~]" ),
	rattributeQuotes = new RegExp( "=" + whitespace + "*([^\\]'\"]*)" + whitespace + "*\\]", "g" ),

	rpseudo = new RegExp( pseudos ),
	ridentifier = new RegExp( "^" + identifier + "$" ),

	matchExpr = {
		"ID": new RegExp( "^#(" + characterEncoding + ")" ),
		"CLASS": new RegExp( "^\\.(" + characterEncoding + ")" ),
		"TAG": new RegExp( "^(" + characterEncoding.replace( "w", "w*" ) + ")" ),
		"ATTR": new RegExp( "^" + attributes ),
		"PSEUDO": new RegExp( "^" + pseudos ),
		"CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace +
			"*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace +
			"*(\\d+)|))" + whitespace + "*\\)|)", "i" ),
		"bool": new RegExp( "^(?:" + booleans + ")$", "i" ),
		// For use in libraries implementing .is()
		// We use this for POS matching in `select`
		"needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" +
			whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" )
	},

	rnative = /^[^{]+\{\s*\[native \w/,

	// Easily-parseable/retrievable ID or TAG or CLASS selectors
	rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/,

	rinputs = /^(?:input|select|textarea|button)$/i,
	rheader = /^h\d$/i,

	rescape = /'|\\/g,

	// CSS escapes http://www.w3.org/TR/CSS21/syndata.html#escaped-characters
	runescape = new RegExp( "\\\\([\\da-f]{1,6}" + whitespace + "?|(" + whitespace + ")|.)", "ig" ),
	funescape = function( _, escaped, escapedWhitespace ) {
		var high = "0x" + escaped - 0x10000;
		// NaN means non-codepoint
		// Support: Firefox
		// Workaround erroneous numeric interpretation of +"0x"
		return high !== high || escapedWhitespace ?
			escaped :
			// BMP codepoint
			high < 0 ?
				String.fromCharCode( high + 0x10000 ) :
				// Supplemental Plane codepoint (surrogate pair)
				String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 );
	};

// Optimize for push.apply( _, NodeList )
try {
	push.apply(
		(arr = slice.call( preferredDoc.childNodes )),
		preferredDoc.childNodes
	);
	// Support: Android<4.0
	// Detect silently failing push.apply
	arr[ preferredDoc.childNodes.length ].nodeType;
} catch ( e ) {
	push = { apply: arr.length ?

		// Leverage slice if possible
		function( target, els ) {
			push_native.apply( target, slice.call(els) );
		} :

		// Support: IE<9
		// Otherwise append directly
		function( target, els ) {
			var j = target.length,
				i = 0;
			// Can't trust NodeList.length
			while ( (target[j++] = els[i++]) ) {}
			target.length = j - 1;
		}
	};
}

function Sizzle( selector, context, results, seed ) {
	var match, elem, m, nodeType,
		// QSA vars
		i, groups, old, nid, newContext, newSelector;

	if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) {
		setDocument( context );
	}

	context = context || document;
	results = results || [];

	if ( !selector || typeof selector !== "string" ) {
		return results;
	}

	if ( (nodeType = context.nodeType) !== 1 && nodeType !== 9 ) {
		return [];
	}

	if ( documentIsHTML && !seed ) {

		// Shortcuts
		if ( (match = rquickExpr.exec( selector )) ) {
			// Speed-up: Sizzle("#ID")
			if ( (m = match[1]) ) {
				if ( nodeType === 9 ) {
					elem = context.getElementById( m );
					// Check parentNode to catch when Blackberry 4.6 returns
					// nodes that are no longer in the document #6963
					if ( elem && elem.parentNode ) {
						// Handle the case where IE, Opera, and Webkit return items
						// by name instead of ID
						if ( elem.id === m ) {
							results.push( elem );
							return results;
						}
					} else {
						return results;
					}
				} else {
					// Context is not a document
					if ( context.ownerDocument && (elem = context.ownerDocument.getElementById( m )) &&
						contains( context, elem ) && elem.id === m ) {
						results.push( elem );
						return results;
					}
				}

			// Speed-up: Sizzle("TAG")
			} else if ( match[2] ) {
				push.apply( results, context.getElementsByTagName( selector ) );
				return results;

			// Speed-up: Sizzle(".CLASS")
			} else if ( (m = match[3]) && support.getElementsByClassName && context.getElementsByClassName ) {
				push.apply( results, context.getElementsByClassName( m ) );
				return results;
			}
		}

		// QSA path
		if ( support.qsa && (!rbuggyQSA || !rbuggyQSA.test( selector )) ) {
			nid = old = expando;
			newContext = context;
			newSelector = nodeType === 9 && selector;

			// qSA works strangely on Element-rooted queries
			// We can work around this by specifying an extra ID on the root
			// and working up from there (Thanks to Andrew Dupont for the technique)
			// IE 8 doesn't work on object elements
			if ( nodeType === 1 && context.nodeName.toLowerCase() !== "object" ) {
				groups = tokenize( selector );

				if ( (old = context.getAttribute("id")) ) {
					nid = old.replace( rescape, "\\$&" );
				} else {
					context.setAttribute( "id", nid );
				}
				nid = "[id='" + nid + "'] ";

				i = groups.length;
				while ( i-- ) {
					groups[i] = nid + toSelector( groups[i] );
				}
				newContext = rsibling.test( selector ) && context.parentNode || context;
				newSelector = groups.join(",");
			}

			if ( newSelector ) {
				try {
					push.apply( results,
						newContext.querySelectorAll( newSelector )
					);
					return results;
				} catch(qsaError) {
				} finally {
					if ( !old ) {
						context.removeAttribute("id");
					}
				}
			}
		}
	}

	// All others
	return select( selector.replace( rtrim, "$1" ), context, results, seed );
}

/**
 * Create key-value caches of limited size
 * @returns {Function(string, Object)} Returns the Object data after storing it on itself with
 *	property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength)
 *	deleting the oldest entry
 */
function createCache() {
	var keys = [];

	function cache( key, value ) {
		// Use (key + " ") to avoid collision with native prototype properties (see Issue #157)
		if ( keys.push( key += " " ) > Expr.cacheLength ) {
			// Only keep the most recent entries
			delete cache[ keys.shift() ];
		}
		return (cache[ key ] = value);
	}
	return cache;
}

/**
 * Mark a function for special use by Sizzle
 * @param {Function} fn The function to mark
 */
function markFunction( fn ) {
	fn[ expando ] = true;
	return fn;
}

/**
 * Support testing using an element
 * @param {Function} fn Passed the created div and expects a boolean result
 */
function assert( fn ) {
	var div = document.createElement("div");

	try {
		return !!fn( div );
	} catch (e) {
		return false;
	} finally {
		// Remove from its parent by default
		if ( div.parentNode ) {
			div.parentNode.removeChild( div );
		}
		// release memory in IE
		div = null;
	}
}

/**
 * Adds the same handler for all of the specified attrs
 * @param {String} attrs Pipe-separated list of attributes
 * @param {Function} handler The method that will be applied
 */
function addHandle( attrs, handler ) {
	var arr = attrs.split("|"),
		i = attrs.length;

	while ( i-- ) {
		Expr.attrHandle[ arr[i] ] = handler;
	}
}

/**
 * Checks document order of two siblings
 * @param {Element} a
 * @param {Element} b
 * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b
 */
function siblingCheck( a, b ) {
	var cur = b && a,
		diff = cur && a.nodeType === 1 && b.nodeType === 1 &&
			( ~b.sourceIndex || MAX_NEGATIVE ) -
			( ~a.sourceIndex || MAX_NEGATIVE );

	// Use IE sourceIndex if available on both nodes
	if ( diff ) {
		return diff;
	}

	// Check if b follows a
	if ( cur ) {
		while ( (cur = cur.nextSibling) ) {
			if ( cur === b ) {
				return -1;
			}
		}
	}

	return a ? 1 : -1;
}

/**
 * Returns a function to use in pseudos for input types
 * @param {String} type
 */
function createInputPseudo( type ) {
	return function( elem ) {
		var name = elem.nodeName.toLowerCase();
		return name === "input" && elem.type === type;
	};
}

/**
 * Returns a function to use in pseudos for buttons
 * @param {String} type
 */
function createButtonPseudo( type ) {
	return function( elem ) {
		var name = elem.nodeName.toLowerCase();
		return (name === "input" || name === "button") && elem.type === type;
	};
}

/**
 * Returns a function to use in pseudos for positionals
 * @param {Function} fn
 */
function createPositionalPseudo( fn ) {
	return markFunction(function( argument ) {
		argument = +argument;
		return markFunction(function( seed, matches ) {
			var j,
				matchIndexes = fn( [], seed.length, argument ),
				i = matchIndexes.length;

			// Match elements found at the specified indexes
			while ( i-- ) {
				if ( seed[ (j = matchIndexes[i]) ] ) {
					seed[j] = !(matches[j] = seed[j]);
				}
			}
		});
	});
}

/**
 * Detect xml
 * @param {Element|Object} elem An element or a document
 */
isXML = Sizzle.isXML = function( elem ) {
	// documentElement is verified for cases where it doesn't yet exist
	// (such as loading iframes in IE - #4833)
	var documentElement = elem && (elem.ownerDocument || elem).documentElement;
	return documentElement ? documentElement.nodeName !== "HTML" : false;
};

// Expose support vars for convenience
support = Sizzle.support = {};

/**
 * Sets document-related variables once based on the current document
 * @param {Element|Object} [doc] An element or document object to use to set the document
 * @returns {Object} Returns the current document
 */
setDocument = Sizzle.setDocument = function( node ) {
	var doc = node ? node.ownerDocument || node : preferredDoc,
		parent = doc.defaultView;

	// If no document and documentElement is available, return
	if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) {
		return document;
	}

	// Set our document
	document = doc;
	docElem = doc.documentElement;

	// Support tests
	documentIsHTML = !isXML( doc );

	// Support: IE>8
	// If iframe document is assigned to "document" variable and if iframe has been reloaded,
	// IE will throw "permission denied" error when accessing "document" variable, see jQuery #13936
	// IE6-8 do not support the defaultView property so parent will be undefined
	if ( parent && parent.attachEvent && parent !== parent.top ) {
		parent.attachEvent( "onbeforeunload", function() {
			setDocument();
		});
	}

	/* Attributes
	---------------------------------------------------------------------- */

	// Support: IE<8
	// Verify that getAttribute really returns attributes and not properties (excepting IE8 booleans)
	support.attributes = assert(function( div ) {
		div.className = "i";
		return !div.getAttribute("className");
	});

	/* getElement(s)By*
	---------------------------------------------------------------------- */

	// Check if getElementsByTagName("*") returns only elements
	support.getElementsByTagName = assert(function( div ) {
		div.appendChild( doc.createComment("") );
		return !div.getElementsByTagName("*").length;
	});

	// Check if getElementsByClassName can be trusted
	support.getElementsByClassName = assert(function( div ) {
		div.innerHTML = "<div class='a'></div><div class='a i'></div>";

		// Support: Safari<4
		// Catch class over-caching
		div.firstChild.className = "i";
		// Support: Opera<10
		// Catch gEBCN failure to find non-leading classes
		return div.getElementsByClassName("i").length === 2;
	});

	// Support: IE<10
	// Check if getElementById returns elements by name
	// The broken getElementById methods don't pick up programatically-set names,
	// so use a roundabout getElementsByName test
	support.getById = assert(function( div ) {
		docElem.appendChild( div ).id = expando;
		return !doc.getElementsByName || !doc.getElementsByName( expando ).length;
	});

	// ID find and filter
	if ( support.getById ) {
		Expr.find["ID"] = function( id, context ) {
			if ( typeof context.getElementById !== strundefined && documentIsHTML ) {
				var m = context.getElementById( id );
				// Check parentNode to catch when Blackberry 4.6 returns
				// nodes that are no longer in the document #6963
				return m && m.parentNode ? [m] : [];
			}
		};
		Expr.filter["ID"] = function( id ) {
			var attrId = id.replace( runescape, funescape );
			return function( elem ) {
				return elem.getAttribute("id") === attrId;
			};
		};
	} else {
		// Support: IE6/7
		// getElementById is not reliable as a find shortcut
		delete Expr.find["ID"];

		Expr.filter["ID"] =  function( id ) {
			var attrId = id.replace( runescape, funescape );
			return function( elem ) {
				var node = typeof elem.getAttributeNode !== strundefined && elem.getAttributeNode("id");
				return node && node.value === attrId;
			};
		};
	}

	// Tag
	Expr.find["TAG"] = support.getElementsByTagName ?
		function( tag, context ) {
			if ( typeof context.getElementsByTagName !== strundefined ) {
				return context.getElementsByTagName( tag );
			}
		} :
		function( tag, context ) {
			var elem,
				tmp = [],
				i = 0,
				results = context.getElementsByTagName( tag );

			// Filter out possible comments
			if ( tag === "*" ) {
				while ( (elem = results[i++]) ) {
					if ( elem.nodeType === 1 ) {
						tmp.push( elem );
					}
				}

				return tmp;
			}
			return results;
		};

	// Class
	Expr.find["CLASS"] = support.getElementsByClassName && function( className, context ) {
		if ( typeof context.getElementsByClassName !== strundefined && documentIsHTML ) {
			return context.getElementsByClassName( className );
		}
	};

	/* QSA/matchesSelector
	---------------------------------------------------------------------- */

	// QSA and matchesSelector support

	// matchesSelector(:active) reports false when true (IE9/Opera 11.5)
	rbuggyMatches = [];

	// qSa(:focus) reports false when true (Chrome 21)
	// We allow this because of a bug in IE8/9 that throws an error
	// whenever `document.activeElement` is accessed on an iframe
	// So, we allow :focus to pass through QSA all the time to avoid the IE error
	// See http://bugs.jquery.com/ticket/13378
	rbuggyQSA = [];

	if ( (support.qsa = rnative.test( doc.querySelectorAll )) ) {
		// Build QSA regex
		// Regex strategy adopted from Diego Perini
		assert(function( div ) {
			// Select is set to empty string on purpose
			// This is to test IE's treatment of not explicitly
			// setting a boolean content attribute,
			// since its presence should be enough
			// http://bugs.jquery.com/ticket/12359
			div.innerHTML = "<select><option selected=''></option></select>";

			// Support: IE8
			// Boolean attributes and "value" are not treated correctly
			if ( !div.querySelectorAll("[selected]").length ) {
				rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" );
			}

			// Webkit/Opera - :checked should return selected option elements
			// http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked
			// IE8 throws error here and will not see later tests
			if ( !div.querySelectorAll(":checked").length ) {
				rbuggyQSA.push(":checked");
			}
		});

		assert(function( div ) {

			// Support: Opera 10-12/IE8
			// ^= $= *= and empty values
			// Should not select anything
			// Support: Windows 8 Native Apps
			// The type attribute is restricted during .innerHTML assignment
			var input = doc.createElement("input");
			input.setAttribute( "type", "hidden" );
			div.appendChild( input ).setAttribute( "t", "" );

			if ( div.querySelectorAll("[t^='']").length ) {
				rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" );
			}

			// FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled)
			// IE8 throws error here and will not see later tests
			if ( !div.querySelectorAll(":enabled").length ) {
				rbuggyQSA.push( ":enabled", ":disabled" );
			}

			// Opera 10-11 does not throw on post-comma invalid pseudos
			div.querySelectorAll("*,:x");
			rbuggyQSA.push(",.*:");
		});
	}

	if ( (support.matchesSelector = rnative.test( (matches = docElem.webkitMatchesSelector ||
		docElem.mozMatchesSelector ||
		docElem.oMatchesSelector ||
		docElem.msMatchesSelector) )) ) {

		assert(function( div ) {
			// Check to see if it's possible to do matchesSelector
			// on a disconnected node (IE 9)
			support.disconnectedMatch = matches.call( div, "div" );

			// This should fail with an exception
			// Gecko does not error, returns false instead
			matches.call( div, "[s!='']:x" );
			rbuggyMatches.push( "!=", pseudos );
		});
	}

	rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join("|") );
	rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join("|") );

	/* Contains
	---------------------------------------------------------------------- */

	// Element contains another
	// Purposefully does not implement inclusive descendent
	// As in, an element does not contain itself
	contains = rnative.test( docElem.contains ) || docElem.compareDocumentPosition ?
		function( a, b ) {
			var adown = a.nodeType === 9 ? a.documentElement : a,
				bup = b && b.parentNode;
			return a === bup || !!( bup && bup.nodeType === 1 && (
				adown.contains ?
					adown.contains( bup ) :
					a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16
			));
		} :
		function( a, b ) {
			if ( b ) {
				while ( (b = b.parentNode) ) {
					if ( b === a ) {
						return true;
					}
				}
			}
			return false;
		};

	/* Sorting
	---------------------------------------------------------------------- */

	// Document order sorting
	sortOrder = docElem.compareDocumentPosition ?
	function( a, b ) {

		// Flag for duplicate removal
		if ( a === b ) {
			hasDuplicate = true;
			return 0;
		}

		var compare = b.compareDocumentPosition && a.compareDocumentPosition && a.compareDocumentPosition( b );

		if ( compare ) {
			// Disconnected nodes
			if ( compare & 1 ||
				(!support.sortDetached && b.compareDocumentPosition( a ) === compare) ) {

				// Choose the first element that is related to our preferred document
				if ( a === doc || contains(preferredDoc, a) ) {
					return -1;
				}
				if ( b === doc || contains(preferredDoc, b) ) {
					return 1;
				}

				// Maintain original order
				return sortInput ?
					( indexOf.call( sortInput, a ) - indexOf.call( sortInput, b ) ) :
					0;
			}

			return compare & 4 ? -1 : 1;
		}

		// Not directly comparable, sort on existence of method
		return a.compareDocumentPosition ? -1 : 1;
	} :
	function( a, b ) {
		var cur,
			i = 0,
			aup = a.parentNode,
			bup = b.parentNode,
			ap = [ a ],
			bp = [ b ];

		// Exit early if the nodes are identical
		if ( a === b ) {
			hasDuplicate = true;
			return 0;

		// Parentless nodes are either documents or disconnected
		} else if ( !aup || !bup ) {
			return a === doc ? -1 :
				b === doc ? 1 :
				aup ? -1 :
				bup ? 1 :
				sortInput ?
				( indexOf.call( sortInput, a ) - indexOf.call( sortInput, b ) ) :
				0;

		// If the nodes are siblings, we can do a quick check
		} else if ( aup === bup ) {
			return siblingCheck( a, b );
		}

		// Otherwise we need full lists of their ancestors for comparison
		cur = a;
		while ( (cur = cur.parentNode) ) {
			ap.unshift( cur );
		}
		cur = b;
		while ( (cur = cur.parentNode) ) {
			bp.unshift( cur );
		}

		// Walk down the tree looking for a discrepancy
		while ( ap[i] === bp[i] ) {
			i++;
		}

		return i ?
			// Do a sibling check if the nodes have a common ancestor
			siblingCheck( ap[i], bp[i] ) :

			// Otherwise nodes in our document sort first
			ap[i] === preferredDoc ? -1 :
			bp[i] === preferredDoc ? 1 :
			0;
	};

	return doc;
};

Sizzle.matches = function( expr, elements ) {
	return Sizzle( expr, null, null, elements );
};

Sizzle.matchesSelector = function( elem, expr ) {
	// Set document vars if needed
	if ( ( elem.ownerDocument || elem ) !== document ) {
		setDocument( elem );
	}

	// Make sure that attribute selectors are quoted
	expr = expr.replace( rattributeQuotes, "='$1']" );

	if ( support.matchesSelector && documentIsHTML &&
		( !rbuggyMatches || !rbuggyMatches.test( expr ) ) &&
		( !rbuggyQSA     || !rbuggyQSA.test( expr ) ) ) {

		try {
			var ret = matches.call( elem, expr );

			// IE 9's matchesSelector returns false on disconnected nodes
			if ( ret || support.disconnectedMatch ||
					// As well, disconnected nodes are said to be in a document
					// fragment in IE 9
					elem.document && elem.document.nodeType !== 11 ) {
				return ret;
			}
		} catch(e) {}
	}

	return Sizzle( expr, document, null, [elem] ).length > 0;
};

Sizzle.contains = function( context, elem ) {
	// Set document vars if needed
	if ( ( context.ownerDocument || context ) !== document ) {
		setDocument( context );
	}
	return contains( context, elem );
};

Sizzle.attr = function( elem, name ) {
	// Set document vars if needed
	if ( ( elem.ownerDocument || elem ) !== document ) {
		setDocument( elem );
	}

	var fn = Expr.attrHandle[ name.toLowerCase() ],
		// Don't get fooled by Object.prototype properties (jQuery #13807)
		val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ?
			fn( elem, name, !documentIsHTML ) :
			undefined;

	return val === undefined ?
		support.attributes || !documentIsHTML ?
			elem.getAttribute( name ) :
			(val = elem.getAttributeNode(name)) && val.specified ?
				val.value :
				null :
		val;
};

Sizzle.error = function( msg ) {
	throw new Error( "Syntax error, unrecognized expression: " + msg );
};

/**
 * Document sorting and removing duplicates
 * @param {ArrayLike} results
 */
Sizzle.uniqueSort = function( results ) {
	var elem,
		duplicates = [],
		j = 0,
		i = 0;

	// Unless we *know* we can detect duplicates, assume their presence
	hasDuplicate = !support.detectDuplicates;
	sortInput = !support.sortStable && results.slice( 0 );
	results.sort( sortOrder );

	if ( hasDuplicate ) {
		while ( (elem = results[i++]) ) {
			if ( elem === results[ i ] ) {
				j = duplicates.push( i );
			}
		}
		while ( j-- ) {
			results.splice( duplicates[ j ], 1 );
		}
	}

	return results;
};

/**
 * Utility function for retrieving the text value of an array of DOM nodes
 * @param {Array|Element} elem
 */
getText = Sizzle.getText = function( elem ) {
	var node,
		ret = "",
		i = 0,
		nodeType = elem.nodeType;

	if ( !nodeType ) {
		// If no nodeType, this is expected to be an array
		for ( ; (node = elem[i]); i++ ) {
			// Do not traverse comment nodes
			ret += getText( node );
		}
	} else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) {
		// Use textContent for elements
		// innerText usage removed for consistency of new lines (see #11153)
		if ( typeof elem.textContent === "string" ) {
			return elem.textContent;
		} else {
			// Traverse its children
			for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) {
				ret += getText( elem );
			}
		}
	} else if ( nodeType === 3 || nodeType === 4 ) {
		return elem.nodeValue;
	}
	// Do not include comment or processing instruction nodes

	return ret;
};

Expr = Sizzle.selectors = {

	// Can be adjusted by the user
	cacheLength: 50,

	createPseudo: markFunction,

	match: matchExpr,

	attrHandle: {},

	find: {},

	relative: {
		">": { dir: "parentNode", first: true },
		" ": { dir: "parentNode" },
		"+": { dir: "previousSibling", first: true },
		"~": { dir: "previousSibling" }
	},

	preFilter: {
		"ATTR": function( match ) {
			match[1] = match[1].replace( runescape, funescape );

			// Move the given value to match[3] whether quoted or unquoted
			match[3] = ( match[4] || match[5] || "" ).replace( runescape, funescape );

			if ( match[2] === "~=" ) {
				match[3] = " " + match[3] + " ";
			}

			return match.slice( 0, 4 );
		},

		"CHILD": function( match ) {
			/* matches from matchExpr["CHILD"]
				1 type (only|nth|...)
				2 what (child|of-type)
				3 argument (even|odd|\d*|\d*n([+-]\d+)?|...)
				4 xn-component of xn+y argument ([+-]?\d*n|)
				5 sign of xn-component
				6 x of xn-component
				7 sign of y-component
				8 y of y-component
			*/
			match[1] = match[1].toLowerCase();

			if ( match[1].slice( 0, 3 ) === "nth" ) {
				// nth-* requires argument
				if ( !match[3] ) {
					Sizzle.error( match[0] );
				}

				// numeric x and y parameters for Expr.filter.CHILD
				// remember that false/true cast respectively to 0/1
				match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) );
				match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" );

			// other types prohibit arguments
			} else if ( match[3] ) {
				Sizzle.error( match[0] );
			}

			return match;
		},

		"PSEUDO": function( match ) {
			var excess,
				unquoted = !match[5] && match[2];

			if ( matchExpr["CHILD"].test( match[0] ) ) {
				return null;
			}

			// Accept quoted arguments as-is
			if ( match[3] && match[4] !== undefined ) {
				match[2] = match[4];

			// Strip excess characters from unquoted arguments
			} else if ( unquoted && rpseudo.test( unquoted ) &&
				// Get excess from tokenize (recursively)
				(excess = tokenize( unquoted, true )) &&
				// advance to the next closing parenthesis
				(excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) {

				// excess is a negative index
				match[0] = match[0].slice( 0, excess );
				match[2] = unquoted.slice( 0, excess );
			}

			// Return only captures needed by the pseudo filter method (type and argument)
			return match.slice( 0, 3 );
		}
	},

	filter: {

		"TAG": function( nodeNameSelector ) {
			var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase();
			return nodeNameSelector === "*" ?
				function() { return true; } :
				function( elem ) {
					return elem.nodeName && elem.nodeName.toLowerCase() === nodeName;
				};
		},

		"CLASS": function( className ) {
			var pattern = classCache[ className + " " ];

			return pattern ||
				(pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) &&
				classCache( className, function( elem ) {
					return pattern.test( typeof elem.className === "string" && elem.className || typeof elem.getAttribute !== strundefined && elem.getAttribute("class") || "" );
				});
		},

		"ATTR": function( name, operator, check ) {
			return function( elem ) {
				var result = Sizzle.attr( elem, name );

				if ( result == null ) {
					return operator === "!=";
				}
				if ( !operator ) {
					return true;
				}

				result += "";

				return operator === "=" ? result === check :
					operator === "!=" ? result !== check :
					operator === "^=" ? check && result.indexOf( check ) === 0 :
					operator === "*=" ? check && result.indexOf( check ) > -1 :
					operator === "$=" ? check && result.slice( -check.length ) === check :
					operator === "~=" ? ( " " + result + " " ).indexOf( check ) > -1 :
					operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" :
					false;
			};
		},

		"CHILD": function( type, what, argument, first, last ) {
			var simple = type.slice( 0, 3 ) !== "nth",
				forward = type.slice( -4 ) !== "last",
				ofType = what === "of-type";

			return first === 1 && last === 0 ?

				// Shortcut for :nth-*(n)
				function( elem ) {
					return !!elem.parentNode;
				} :

				function( elem, context, xml ) {
					var cache, outerCache, node, diff, nodeIndex, start,
						dir = simple !== forward ? "nextSibling" : "previousSibling",
						parent = elem.parentNode,
						name = ofType && elem.nodeName.toLowerCase(),
						useCache = !xml && !ofType;

					if ( parent ) {

						// :(first|last|only)-(child|of-type)
						if ( simple ) {
							while ( dir ) {
								node = elem;
								while ( (node = node[ dir ]) ) {
									if ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) {
										return false;
									}
								}
								// Reverse direction for :only-* (if we haven't yet done so)
								start = dir = type === "only" && !start && "nextSibling";
							}
							return true;
						}

						start = [ forward ? parent.firstChild : parent.lastChild ];

						// non-xml :nth-child(...) stores cache data on `parent`
						if ( forward && useCache ) {
							// Seek `elem` from a previously-cached index
							outerCache = parent[ expando ] || (parent[ expando ] = {});
							cache = outerCache[ type ] || [];
							nodeIndex = cache[0] === dirruns && cache[1];
							diff = cache[0] === dirruns && cache[2];
							node = nodeIndex && parent.childNodes[ nodeIndex ];

							while ( (node = ++nodeIndex && node && node[ dir ] ||

								// Fallback to seeking `elem` from the start
								(diff = nodeIndex = 0) || start.pop()) ) {

								// When found, cache indexes on `parent` and break
								if ( node.nodeType === 1 && ++diff && node === elem ) {
									outerCache[ type ] = [ dirruns, nodeIndex, diff ];
									break;
								}
							}

						// Use previously-cached element index if available
						} else if ( useCache && (cache = (elem[ expando ] || (elem[ expando ] = {}))[ type ]) && cache[0] === dirruns ) {
							diff = cache[1];

						// xml :nth-child(...) or :nth-last-child(...) or :nth(-last)?-of-type(...)
						} else {
							// Use the same loop as above to seek `elem` from the start
							while ( (node = ++nodeIndex && node && node[ dir ] ||
								(diff = nodeIndex = 0) || start.pop()) ) {

								if ( ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) && ++diff ) {
									// Cache the index of each encountered element
									if ( useCache ) {
										(node[ expando ] || (node[ expando ] = {}))[ type ] = [ dirruns, diff ];
									}

									if ( node === elem ) {
										break;
									}
								}
							}
						}

						// Incorporate the offset, then check against cycle size
						diff -= last;
						return diff === first || ( diff % first === 0 && diff / first >= 0 );
					}
				};
		},

		"PSEUDO": function( pseudo, argument ) {
			// pseudo-class names are case-insensitive
			// http://www.w3.org/TR/selectors/#pseudo-classes
			// Prioritize by case sensitivity in case custom pseudos are added with uppercase letters
			// Remember that setFilters inherits from pseudos
			var args,
				fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] ||
					Sizzle.error( "unsupported pseudo: " + pseudo );

			// The user may use createPseudo to indicate that
			// arguments are needed to create the filter function
			// just as Sizzle does
			if ( fn[ expando ] ) {
				return fn( argument );
			}

			// But maintain support for old signatures
			if ( fn.length > 1 ) {
				args = [ pseudo, pseudo, "", argument ];
				return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ?
					markFunction(function( seed, matches ) {
						var idx,
							matched = fn( seed, argument ),
							i = matched.length;
						while ( i-- ) {
							idx = indexOf.call( seed, matched[i] );
							seed[ idx ] = !( matches[ idx ] = matched[i] );
						}
					}) :
					function( elem ) {
						return fn( elem, 0, args );
					};
			}

			return fn;
		}
	},

	pseudos: {
		// Potentially complex pseudos
		"not": markFunction(function( selector ) {
			// Trim the selector passed to compile
			// to avoid treating leading and trailing
			// spaces as combinators
			var input = [],
				results = [],
				matcher = compile( selector.replace( rtrim, "$1" ) );

			return matcher[ expando ] ?
				markFunction(function( seed, matches, context, xml ) {
					var elem,
						unmatched = matcher( seed, null, xml, [] ),
						i = seed.length;

					// Match elements unmatched by `matcher`
					while ( i-- ) {
						if ( (elem = unmatched[i]) ) {
							seed[i] = !(matches[i] = elem);
						}
					}
				}) :
				function( elem, context, xml ) {
					input[0] = elem;
					matcher( input, null, xml, results );
					return !results.pop();
				};
		}),

		"has": markFunction(function( selector ) {
			return function( elem ) {
				return Sizzle( selector, elem ).length > 0;
			};
		}),

		"contains": markFunction(function( text ) {
			return function( elem ) {
				return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1;
			};
		}),

		// "Whether an element is represented by a :lang() selector
		// is based solely on the element's language value
		// being equal to the identifier C,
		// or beginning with the identifier C immediately followed by "-".
		// The matching of C against the element's language value is performed case-insensitively.
		// The identifier C does not have to be a valid language name."
		// http://www.w3.org/TR/selectors/#lang-pseudo
		"lang": markFunction( function( lang ) {
			// lang value must be a valid identifier
			if ( !ridentifier.test(lang || "") ) {
				Sizzle.error( "unsupported lang: " + lang );
			}
			lang = lang.replace( runescape, funescape ).toLowerCase();
			return function( elem ) {
				var elemLang;
				do {
					if ( (elemLang = documentIsHTML ?
						elem.lang :
						elem.getAttribute("xml:lang") || elem.getAttribute("lang")) ) {

						elemLang = elemLang.toLowerCase();
						return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0;
					}
				} while ( (elem = elem.parentNode) && elem.nodeType === 1 );
				return false;
			};
		}),

		// Miscellaneous
		"target": function( elem ) {
			var hash = window.location && window.location.hash;
			return hash && hash.slice( 1 ) === elem.id;
		},

		"root": function( elem ) {
			return elem === docElem;
		},

		"focus": function( elem ) {
			return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex);
		},

		// Boolean properties
		"enabled": function( elem ) {
			return elem.disabled === false;
		},

		"disabled": function( elem ) {
			return elem.disabled === true;
		},

		"checked": function( elem ) {
			// In CSS3, :checked should return both checked and selected elements
			// http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked
			var nodeName = elem.nodeName.toLowerCase();
			return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected);
		},

		"selected": function( elem ) {
			// Accessing this property makes selected-by-default
			// options in Safari work properly
			if ( elem.parentNode ) {
				elem.parentNode.selectedIndex;
			}

			return elem.selected === true;
		},

		// Contents
		"empty": function( elem ) {
			// http://www.w3.org/TR/selectors/#empty-pseudo
			// :empty is only affected by element nodes and content nodes(including text(3), cdata(4)),
			//   not comment, processing instructions, or others
			// Thanks to Diego Perini for the nodeName shortcut
			//   Greater than "@" means alpha characters (specifically not starting with "#" or "?")
			for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) {
				if ( elem.nodeName > "@" || elem.nodeType === 3 || elem.nodeType === 4 ) {
					return false;
				}
			}
			return true;
		},

		"parent": function( elem ) {
			return !Expr.pseudos["empty"]( elem );
		},

		// Element/input types
		"header": function( elem ) {
			return rheader.test( elem.nodeName );
		},

		"input": function( elem ) {
			return rinputs.test( elem.nodeName );
		},

		"button": function( elem ) {
			var name = elem.nodeName.toLowerCase();
			return name === "input" && elem.type === "button" || name === "button";
		},

		"text": function( elem ) {
			var attr;
			// IE6 and 7 will map elem.type to 'text' for new HTML5 types (search, etc)
			// use getAttribute instead to test this case
			return elem.nodeName.toLowerCase() === "input" &&
				elem.type === "text" &&
				( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === elem.type );
		},

		// Position-in-collection
		"first": createPositionalPseudo(function() {
			return [ 0 ];
		}),

		"last": createPositionalPseudo(function( matchIndexes, length ) {
			return [ length - 1 ];
		}),

		"eq": createPositionalPseudo(function( matchIndexes, length, argument ) {
			return [ argument < 0 ? argument + length : argument ];
		}),

		"even": createPositionalPseudo(function( matchIndexes, length ) {
			var i = 0;
			for ( ; i < length; i += 2 ) {
				matchIndexes.push( i );
			}
			return matchIndexes;
		}),

		"odd": createPositionalPseudo(function( matchIndexes, length ) {
			var i = 1;
			for ( ; i < length; i += 2 ) {
				matchIndexes.push( i );
			}
			return matchIndexes;
		}),

		"lt": createPositionalPseudo(function( matchIndexes, length, argument ) {
			var i = argument < 0 ? argument + length : argument;
			for ( ; --i >= 0; ) {
				matchIndexes.push( i );
			}
			return matchIndexes;
		}),

		"gt": createPositionalPseudo(function( matchIndexes, length, argument ) {
			var i = argument < 0 ? argument + length : argument;
			for ( ; ++i < length; ) {
				matchIndexes.push( i );
			}
			return matchIndexes;
		})
	}
};

Expr.pseudos["nth"] = Expr.pseudos["eq"];

// Add button/input type pseudos
for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) {
	Expr.pseudos[ i ] = createInputPseudo( i );
}
for ( i in { submit: true, reset: true } ) {
	Expr.pseudos[ i ] = createButtonPseudo( i );
}

// Easy API for creating new setFilters
function setFilters() {}
setFilters.prototype = Expr.filters = Expr.pseudos;
Expr.setFilters = new setFilters();

function tokenize( selector, parseOnly ) {
	var matched, match, tokens, type,
		soFar, groups, preFilters,
		cached = tokenCache[ selector + " " ];

	if ( cached ) {
		return parseOnly ? 0 : cached.slice( 0 );
	}

	soFar = selector;
	groups = [];
	preFilters = Expr.preFilter;

	while ( soFar ) {

		// Comma and first run
		if ( !matched || (match = rcomma.exec( soFar )) ) {
			if ( match ) {
				// Don't consume trailing commas as valid
				soFar = soFar.slice( match[0].length ) || soFar;
			}
			groups.push( tokens = [] );
		}

		matched = false;

		// Combinators
		if ( (match = rcombinators.exec( soFar )) ) {
			matched = match.shift();
			tokens.push({
				value: matched,
				// Cast descendant combinators to space
				type: match[0].replace( rtrim, " " )
			});
			soFar = soFar.slice( matched.length );
		}

		// Filters
		for ( type in Expr.filter ) {
			if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] ||
				(match = preFilters[ type ]( match ))) ) {
				matched = match.shift();
				tokens.push({
					value: matched,
					type: type,
					matches: match
				});
				soFar = soFar.slice( matched.length );
			}
		}

		if ( !matched ) {
			break;
		}
	}

	// Return the length of the invalid excess
	// if we're just parsing
	// Otherwise, throw an error or return tokens
	return parseOnly ?
		soFar.length :
		soFar ?
			Sizzle.error( selector ) :
			// Cache the tokens
			tokenCache( selector, groups ).slice( 0 );
}

function toSelector( tokens ) {
	var i = 0,
		len = tokens.length,
		selector = "";
	for ( ; i < len; i++ ) {
		selector += tokens[i].value;
	}
	return selector;
}

function addCombinator( matcher, combinator, base ) {
	var dir = combinator.dir,
		checkNonElements = base && dir === "parentNode",
		doneName = done++;

	return combinator.first ?
		// Check against closest ancestor/preceding element
		function( elem, context, xml ) {
			while ( (elem = elem[ dir ]) ) {
				if ( elem.nodeType === 1 || checkNonElements ) {
					return matcher( elem, context, xml );
				}
			}
		} :

		// Check against all ancestor/preceding elements
		function( elem, context, xml ) {
			var data, cache, outerCache,
				dirkey = dirruns + " " + doneName;

			// We can't set arbitrary data on XML nodes, so they don't benefit from dir caching
			if ( xml ) {
				while ( (elem = elem[ dir ]) ) {
					if ( elem.nodeType === 1 || checkNonElements ) {
						if ( matcher( elem, context, xml ) ) {
							return true;
						}
					}
				}
			} else {
				while ( (elem = elem[ dir ]) ) {
					if ( elem.nodeType === 1 || checkNonElements ) {
						outerCache = elem[ expando ] || (elem[ expando ] = {});
						if ( (cache = outerCache[ dir ]) && cache[0] === dirkey ) {
							if ( (data = cache[1]) === true || data === cachedruns ) {
								return data === true;
							}
						} else {
							cache = outerCache[ dir ] = [ dirkey ];
							cache[1] = matcher( elem, context, xml ) || cachedruns;
							if ( cache[1] === true ) {
								return true;
							}
						}
					}
				}
			}
		};
}

function elementMatcher( matchers ) {
	return matchers.length > 1 ?
		function( elem, context, xml ) {
			var i = matchers.length;
			while ( i-- ) {
				if ( !matchers[i]( elem, context, xml ) ) {
					return false;
				}
			}
			return true;
		} :
		matchers[0];
}

function condense( unmatched, map, filter, context, xml ) {
	var elem,
		newUnmatched = [],
		i = 0,
		len = unmatched.length,
		mapped = map != null;

	for ( ; i < len; i++ ) {
		if ( (elem = unmatched[i]) ) {
			if ( !filter || filter( elem, context, xml ) ) {
				newUnmatched.push( elem );
				if ( mapped ) {
					map.push( i );
				}
			}
		}
	}

	return newUnmatched;
}

function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) {
	if ( postFilter && !postFilter[ expando ] ) {
		postFilter = setMatcher( postFilter );
	}
	if ( postFinder && !postFinder[ expando ] ) {
		postFinder = setMatcher( postFinder, postSelector );
	}
	return markFunction(function( seed, results, context, xml ) {
		var temp, i, elem,
			preMap = [],
			postMap = [],
			preexisting = results.length,

			// Get initial elements from seed or context
			elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ),

			// Prefilter to get matcher input, preserving a map for seed-results synchronization
			matcherIn = preFilter && ( seed || !selector ) ?
				condense( elems, preMap, preFilter, context, xml ) :
				elems,

			matcherOut = matcher ?
				// If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results,
				postFinder || ( seed ? preFilter : preexisting || postFilter ) ?

					// ...intermediate processing is necessary
					[] :

					// ...otherwise use results directly
					results :
				matcherIn;

		// Find primary matches
		if ( matcher ) {
			matcher( matcherIn, matcherOut, context, xml );
		}

		// Apply postFilter
		if ( postFilter ) {
			temp = condense( matcherOut, postMap );
			postFilter( temp, [], context, xml );

			// Un-match failing elements by moving them back to matcherIn
			i = temp.length;
			while ( i-- ) {
				if ( (elem = temp[i]) ) {
					matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem);
				}
			}
		}

		if ( seed ) {
			if ( postFinder || preFilter ) {
				if ( postFinder ) {
					// Get the final matcherOut by condensing this intermediate into postFinder contexts
					temp = [];
					i = matcherOut.length;
					while ( i-- ) {
						if ( (elem = matcherOut[i]) ) {
							// Restore matcherIn since elem is not yet a final match
							temp.push( (matcherIn[i] = elem) );
						}
					}
					postFinder( null, (matcherOut = []), temp, xml );
				}

				// Move matched elements from seed to results to keep them synchronized
				i = matcherOut.length;
				while ( i-- ) {
					if ( (elem = matcherOut[i]) &&
						(temp = postFinder ? indexOf.call( seed, elem ) : preMap[i]) > -1 ) {

						seed[temp] = !(results[temp] = elem);
					}
				}
			}

		// Add elements to results, through postFinder if defined
		} else {
			matcherOut = condense(
				matcherOut === results ?
					matcherOut.splice( preexisting, matcherOut.length ) :
					matcherOut
			);
			if ( postFinder ) {
				postFinder( null, results, matcherOut, xml );
			} else {
				push.apply( results, matcherOut );
			}
		}
	});
}

function matcherFromTokens( tokens ) {
	var checkContext, matcher, j,
		len = tokens.length,
		leadingRelative = Expr.relative[ tokens[0].type ],
		implicitRelative = leadingRelative || Expr.relative[" "],
		i = leadingRelative ? 1 : 0,

		// The foundational matcher ensures that elements are reachable from top-level context(s)
		matchContext = addCombinator( function( elem ) {
			return elem === checkContext;
		}, implicitRelative, true ),
		matchAnyContext = addCombinator( function( elem ) {
			return indexOf.call( checkContext, elem ) > -1;
		}, implicitRelative, true ),
		matchers = [ function( elem, context, xml ) {
			return ( !leadingRelative && ( xml || context !== outermostContext ) ) || (
				(checkContext = context).nodeType ?
					matchContext( elem, context, xml ) :
					matchAnyContext( elem, context, xml ) );
		} ];

	for ( ; i < len; i++ ) {
		if ( (matcher = Expr.relative[ tokens[i].type ]) ) {
			matchers = [ addCombinator(elementMatcher( matchers ), matcher) ];
		} else {
			matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches );

			// Return special upon seeing a positional matcher
			if ( matcher[ expando ] ) {
				// Find the next relative operator (if any) for proper handling
				j = ++i;
				for ( ; j < len; j++ ) {
					if ( Expr.relative[ tokens[j].type ] ) {
						break;
					}
				}
				return setMatcher(
					i > 1 && elementMatcher( matchers ),
					i > 1 && toSelector(
						// If the preceding token was a descendant combinator, insert an implicit any-element `*`
						tokens.slice( 0, i - 1 ).concat({ value: tokens[ i - 2 ].type === " " ? "*" : "" })
					).replace( rtrim, "$1" ),
					matcher,
					i < j && matcherFromTokens( tokens.slice( i, j ) ),
					j < len && matcherFromTokens( (tokens = tokens.slice( j )) ),
					j < len && toSelector( tokens )
				);
			}
			matchers.push( matcher );
		}
	}

	return elementMatcher( matchers );
}

function matcherFromGroupMatchers( elementMatchers, setMatchers ) {
	// A counter to specify which element is currently being matched
	var matcherCachedRuns = 0,
		bySet = setMatchers.length > 0,
		byElement = elementMatchers.length > 0,
		superMatcher = function( seed, context, xml, results, expandContext ) {
			var elem, j, matcher,
				setMatched = [],
				matchedCount = 0,
				i = "0",
				unmatched = seed && [],
				outermost = expandContext != null,
				contextBackup = outermostContext,
				// We must always have either seed elements or context
				elems = seed || byElement && Expr.find["TAG"]( "*", expandContext && context.parentNode || context ),
				// Use integer dirruns iff this is the outermost matcher
				dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.random() || 0.1);

			if ( outermost ) {
				outermostContext = context !== document && context;
				cachedruns = matcherCachedRuns;
			}

			// Add elements passing elementMatchers directly to results
			// Keep `i` a string if there are no elements so `matchedCount` will be "00" below
			for ( ; (elem = elems[i]) != null; i++ ) {
				if ( byElement && elem ) {
					j = 0;
					while ( (matcher = elementMatchers[j++]) ) {
						if ( matcher( elem, context, xml ) ) {
							results.push( elem );
							break;
						}
					}
					if ( outermost ) {
						dirruns = dirrunsUnique;
						cachedruns = ++matcherCachedRuns;
					}
				}

				// Track unmatched elements for set filters
				if ( bySet ) {
					// They will have gone through all possible matchers
					if ( (elem = !matcher && elem) ) {
						matchedCount--;
					}

					// Lengthen the array for every element, matched or not
					if ( seed ) {
						unmatched.push( elem );
					}
				}
			}

			// Apply set filters to unmatched elements
			matchedCount += i;
			if ( bySet && i !== matchedCount ) {
				j = 0;
				while ( (matcher = setMatchers[j++]) ) {
					matcher( unmatched, setMatched, context, xml );
				}

				if ( seed ) {
					// Reintegrate element matches to eliminate the need for sorting
					if ( matchedCount > 0 ) {
						while ( i-- ) {
							if ( !(unmatched[i] || setMatched[i]) ) {
								setMatched[i] = pop.call( results );
							}
						}
					}

					// Discard index placeholder values to get only actual matches
					setMatched = condense( setMatched );
				}

				// Add matches to results
				push.apply( results, setMatched );

				// Seedless set matches succeeding multiple successful matchers stipulate sorting
				if ( outermost && !seed && setMatched.length > 0 &&
					( matchedCount + setMatchers.length ) > 1 ) {

					Sizzle.uniqueSort( results );
				}
			}

			// Override manipulation of globals by nested matchers
			if ( outermost ) {
				dirruns = dirrunsUnique;
				outermostContext = contextBackup;
			}

			return unmatched;
		};

	return bySet ?
		markFunction( superMatcher ) :
		superMatcher;
}

compile = Sizzle.compile = function( selector, group /* Internal Use Only */ ) {
	var i,
		setMatchers = [],
		elementMatchers = [],
		cached = compilerCache[ selector + " " ];

	if ( !cached ) {
		// Generate a function of recursive functions that can be used to check each element
		if ( !group ) {
			group = tokenize( selector );
		}
		i = group.length;
		while ( i-- ) {
			cached = matcherFromTokens( group[i] );
			if ( cached[ expando ] ) {
				setMatchers.push( cached );
			} else {
				elementMatchers.push( cached );
			}
		}

		// Cache the compiled function
		cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) );
	}
	return cached;
};

function multipleContexts( selector, contexts, results ) {
	var i = 0,
		len = contexts.length;
	for ( ; i < len; i++ ) {
		Sizzle( selector, contexts[i], results );
	}
	return results;
}

function select( selector, context, results, seed ) {
	var i, tokens, token, type, find,
		match = tokenize( selector );

	if ( !seed ) {
		// Try to minimize operations if there is only one group
		if ( match.length === 1 ) {

			// Take a shortcut and set the context if the root selector is an ID
			tokens = match[0] = match[0].slice( 0 );
			if ( tokens.length > 2 && (token = tokens[0]).type === "ID" &&
					support.getById && context.nodeType === 9 && documentIsHTML &&
					Expr.relative[ tokens[1].type ] ) {

				context = ( Expr.find["ID"]( token.matches[0].replace(runescape, funescape), context ) || [] )[0];
				if ( !context ) {
					return results;
				}
				selector = selector.slice( tokens.shift().value.length );
			}

			// Fetch a seed set for right-to-left matching
			i = matchExpr["needsContext"].test( selector ) ? 0 : tokens.length;
			while ( i-- ) {
				token = tokens[i];

				// Abort if we hit a combinator
				if ( Expr.relative[ (type = token.type) ] ) {
					break;
				}
				if ( (find = Expr.find[ type ]) ) {
					// Search, expanding context for leading sibling combinators
					if ( (seed = find(
						token.matches[0].replace( runescape, funescape ),
						rsibling.test( tokens[0].type ) && context.parentNode || context
					)) ) {

						// If seed is empty or no tokens remain, we can return early
						tokens.splice( i, 1 );
						selector = seed.length && toSelector( tokens );
						if ( !selector ) {
							push.apply( results, seed );
							return results;
						}

						break;
					}
				}
			}
		}
	}

	// Compile and execute a filtering function
	// Provide `match` to avoid retokenization if we modified the selector above
	compile( selector, match )(
		seed,
		context,
		!documentIsHTML,
		results,
		rsibling.test( selector )
	);
	return results;
}

// One-time assignments

// Sort stability
support.sortStable = expando.split("").sort( sortOrder ).join("") === expando;

// Support: Chrome<14
// Always assume duplicates if they aren't passed to the comparison function
support.detectDuplicates = hasDuplicate;

// Initialize against the default document
setDocument();

// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27)
// Detached nodes confoundingly follow *each other*
support.sortDetached = assert(function( div1 ) {
	// Should return 1, but returns 4 (following)
	return div1.compareDocumentPosition( document.createElement("div") ) & 1;
});

// Support: IE<8
// Prevent attribute/property "interpolation"
// http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx
if ( !assert(function( div ) {
	div.innerHTML = "<a href='#'></a>";
	return div.firstChild.getAttribute("href") === "#" ;
}) ) {
	addHandle( "type|href|height|width", function( elem, name, isXML ) {
		if ( !isXML ) {
			return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 );
		}
	});
}

// Support: IE<9
// Use defaultValue in place of getAttribute("value")
if ( !support.attributes || !assert(function( div ) {
	div.innerHTML = "<input/>";
	div.firstChild.setAttribute( "value", "" );
	return div.firstChild.getAttribute( "value" ) === "";
}) ) {
	addHandle( "value", function( elem, name, isXML ) {
		if ( !isXML && elem.nodeName.toLowerCase() === "input" ) {
			return elem.defaultValue;
		}
	});
}

// Support: IE<9
// Use getAttributeNode to fetch booleans when getAttribute lies
if ( !assert(function( div ) {
	return div.getAttribute("disabled") == null;
}) ) {
	addHandle( booleans, function( elem, name, isXML ) {
		var val;
		if ( !isXML ) {
			return (val = elem.getAttributeNode( name )) && val.specified ?
				val.value :
				elem[ name ] === true ? name.toLowerCase() : null;
		}
	});
}

jQuery.find = Sizzle;
jQuery.expr = Sizzle.selectors;
jQuery.expr[":"] = jQuery.expr.pseudos;
jQuery.unique = Sizzle.uniqueSort;
jQuery.text = Sizzle.getText;
jQuery.isXMLDoc = Sizzle.isXML;
jQuery.contains = Sizzle.contains;


})( window );
// String to Object options format cache
var optionsCache = {};

// Convert String-formatted options into Object-formatted ones and store in cache
function createOptions( options ) {
	var object = optionsCache[ options ] = {};
	jQuery.each( options.match( core_rnotwhite ) || [], function( _, flag ) {
		object[ flag ] = true;
	});
	return object;
}

/*
 * Create a callback list using the following parameters:
 *
 *	options: an optional list of space-separated options that will change how
 *			the callback list behaves or a more traditional option object
 *
 * By default a callback list will act like an event callback list and can be
 * "fired" multiple times.
 *
 * Possible options:
 *
 *	once:			will ensure the callback list can only be fired once (like a Deferred)
 *
 *	memory:			will keep track of previous values and will call any callback added
 *					after the list has been fired right away with the latest "memorized"
 *					values (like a Deferred)
 *
 *	unique:			will ensure a callback can only be added once (no duplicate in the list)
 *
 *	stopOnFalse:	interrupt callings when a callback returns false
 *
 */
jQuery.Callbacks = function( options ) {

	// Convert options from String-formatted to Object-formatted if needed
	// (we check in cache first)
	options = typeof options === "string" ?
		( optionsCache[ options ] || createOptions( options ) ) :
		jQuery.extend( {}, options );

	var // Last fire value (for non-forgettable lists)
		memory,
		// Flag to know if list was already fired
		fired,
		// Flag to know if list is currently firing
		firing,
		// First callback to fire (used internally by add and fireWith)
		firingStart,
		// End of the loop when firing
		firingLength,
		// Index of currently firing callback (modified by remove if needed)
		firingIndex,
		// Actual callback list
		list = [],
		// Stack of fire calls for repeatable lists
		stack = !options.once && [],
		// Fire callbacks
		fire = function( data ) {
			memory = options.memory && data;
			fired = true;
			firingIndex = firingStart || 0;
			firingStart = 0;
			firingLength = list.length;
			firing = true;
			for ( ; list && firingIndex < firingLength; firingIndex++ ) {
				if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) {
					memory = false; // To prevent further calls using add
					break;
				}
			}
			firing = false;
			if ( list ) {
				if ( stack ) {
					if ( stack.length ) {
						fire( stack.shift() );
					}
				} else if ( memory ) {
					list = [];
				} else {
					self.disable();
				}
			}
		},
		// Actual Callbacks object
		self = {
			// Add a callback or a collection of callbacks to the list
			add: function() {
				if ( list ) {
					// First, we save the current length
					var start = list.length;
					(function add( args ) {
						jQuery.each( args, function( _, arg ) {
							var type = jQuery.type( arg );
							if ( type === "function" ) {
								if ( !options.unique || !self.has( arg ) ) {
									list.push( arg );
								}
							} else if ( arg && arg.length && type !== "string" ) {
								// Inspect recursively
								add( arg );
							}
						});
					})( arguments );
					// Do we need to add the callbacks to the
					// current firing batch?
					if ( firing ) {
						firingLength = list.length;
					// With memory, if we're not firing then
					// we should call right away
					} else if ( memory ) {
						firingStart = start;
						fire( memory );
					}
				}
				return this;
			},
			// Remove a callback from the list
			remove: function() {
				if ( list ) {
					jQuery.each( arguments, function( _, arg ) {
						var index;
						while( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) {
							list.splice( index, 1 );
							// Handle firing indexes
							if ( firing ) {
								if ( index <= firingLength ) {
									firingLength--;
								}
								if ( index <= firingIndex ) {
									firingIndex--;
								}
							}
						}
					});
				}
				return this;
			},
			// Check if a given callback is in the list.
			// If no argument is given, return whether or not list has callbacks attached.
			has: function( fn ) {
				return fn ? jQuery.inArray( fn, list ) > -1 : !!( list && list.length );
			},
			// Remove all callbacks from the list
			empty: function() {
				list = [];
				firingLength = 0;
				return this;
			},
			// Have the list do nothing anymore
			disable: function() {
				list = stack = memory = undefined;
				return this;
			},
			// Is it disabled?
			disabled: function() {
				return !list;
			},
			// Lock the list in its current state
			lock: function() {
				stack = undefined;
				if ( !memory ) {
					self.disable();
				}
				return this;
			},
			// Is it locked?
			locked: function() {
				return !stack;
			},
			// Call all callbacks with the given context and arguments
			fireWith: function( context, args ) {
				if ( list && ( !fired || stack ) ) {
					args = args || [];
					args = [ context, args.slice ? args.slice() : args ];
					if ( firing ) {
						stack.push( args );
					} else {
						fire( args );
					}
				}
				return this;
			},
			// Call all the callbacks with the given arguments
			fire: function() {
				self.fireWith( this, arguments );
				return this;
			},
			// To know if the callbacks have already been called at least once
			fired: function() {
				return !!fired;
			}
		};

	return self;
};
jQuery.extend({

	Deferred: function( func ) {
		var tuples = [
				// action, add listener, listener list, final state
				[ "resolve", "done", jQuery.Callbacks("once memory"), "resolved" ],
				[ "reject", "fail", jQuery.Callbacks("once memory"), "rejected" ],
				[ "notify", "progress", jQuery.Callbacks("memory") ]
			],
			state = "pending",
			promise = {
				state: function() {
					return state;
				},
				always: function() {
					deferred.done( arguments ).fail( arguments );
					return this;
				},
				then: function( /* fnDone, fnFail, fnProgress */ ) {
					var fns = arguments;
					return jQuery.Deferred(function( newDefer ) {
						jQuery.each( tuples, function( i, tuple ) {
							var action = tuple[ 0 ],
								fn = jQuery.isFunction( fns[ i ] ) && fns[ i ];
							// deferred[ done | fail | progress ] for forwarding actions to newDefer
							deferred[ tuple[1] ](function() {
								var returned = fn && fn.apply( this, arguments );
								if ( returned && jQuery.isFunction( returned.promise ) ) {
									returned.promise()
										.done( newDefer.resolve )
										.fail( newDefer.reject )
										.progress( newDefer.notify );
								} else {
									newDefer[ action + "With" ]( this === promise ? newDefer.promise() : this, fn ? [ returned ] : arguments );
								}
							});
						});
						fns = null;
					}).promise();
				},
				// Get a promise for this deferred
				// If obj is provided, the promise aspect is added to the object
				promise: function( obj ) {
					return obj != null ? jQuery.extend( obj, promise ) : promise;
				}
			},
			deferred = {};

		// Keep pipe for back-compat
		promise.pipe = promise.then;

		// Add list-specific methods
		jQuery.each( tuples, function( i, tuple ) {
			var list = tuple[ 2 ],
				stateString = tuple[ 3 ];

			// promise[ done | fail | progress ] = list.add
			promise[ tuple[1] ] = list.add;

			// Handle state
			if ( stateString ) {
				list.add(function() {
					// state = [ resolved | rejected ]
					state = stateString;

				// [ reject_list | resolve_list ].disable; progress_list.lock
				}, tuples[ i ^ 1 ][ 2 ].disable, tuples[ 2 ][ 2 ].lock );
			}

			// deferred[ resolve | reject | notify ]
			deferred[ tuple[0] ] = function() {
				deferred[ tuple[0] + "With" ]( this === deferred ? promise : this, arguments );
				return this;
			};
			deferred[ tuple[0] + "With" ] = list.fireWith;
		});

		// Make the deferred a promise
		promise.promise( deferred );

		// Call given func if any
		if ( func ) {
			func.call( deferred, deferred );
		}

		// All done!
		return deferred;
	},

	// Deferred helper
	when: function( subordinate /* , ..., subordinateN */ ) {
		var i = 0,
			resolveValues = core_slice.call( arguments ),
			length = resolveValues.length,

			// the count of uncompleted subordinates
			remaining = length !== 1 || ( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0,

			// the master Deferred. If resolveValues consist of only a single Deferred, just use that.
			deferred = remaining === 1 ? subordinate : jQuery.Deferred(),

			// Update function for both resolve and progress values
			updateFunc = function( i, contexts, values ) {
				return function( value ) {
					contexts[ i ] = this;
					values[ i ] = arguments.length > 1 ? core_slice.call( arguments ) : value;
					if( values === progressValues ) {
						deferred.notifyWith( contexts, values );
					} else if ( !( --remaining ) ) {
						deferred.resolveWith( contexts, values );
					}
				};
			},

			progressValues, progressContexts, resolveContexts;

		// add listeners to Deferred subordinates; treat others as resolved
		if ( length > 1 ) {
			progressValues = new Array( length );
			progressContexts = new Array( length );
			resolveContexts = new Array( length );
			for ( ; i < length; i++ ) {
				if ( resolveValues[ i ] && jQuery.isFunction( resolveValues[ i ].promise ) ) {
					resolveValues[ i ].promise()
						.done( updateFunc( i, resolveContexts, resolveValues ) )
						.fail( deferred.reject )
						.progress( updateFunc( i, progressContexts, progressValues ) );
				} else {
					--remaining;
				}
			}
		}

		// if we're not waiting on anything, resolve the master
		if ( !remaining ) {
			deferred.resolveWith( resolveContexts, resolveValues );
		}

		return deferred.promise();
	}
});
jQuery.support = (function( support ) {
	var input = document.createElement("input"),
		fragment = document.createDocumentFragment(),
		div = document.createElement("div"),
		select = document.createElement("select"),
		opt = select.appendChild( document.createElement("option") );

	// Finish early in limited environments
	if ( !input.type ) {
		return support;
	}

	input.type = "checkbox";

	// Support: Safari 5.1, iOS 5.1, Android 4.x, Android 2.3
	// Check the default checkbox/radio value ("" on old WebKit; "on" elsewhere)
	support.checkOn = input.value !== "";

	// Must access the parent to make an option select properly
	// Support: IE9, IE10
	support.optSelected = opt.selected;

	// Will be defined later
	support.reliableMarginRight = true;
	support.boxSizingReliable = true;
	support.pixelPosition = false;

	// Make sure checked status is properly cloned
	// Support: IE9, IE10
	input.checked = true;
	support.noCloneChecked = input.cloneNode( true ).checked;

	// Make sure that the options inside disabled selects aren't marked as disabled
	// (WebKit marks them as disabled)
	select.disabled = true;
	support.optDisabled = !opt.disabled;

	// Check if an input maintains its value after becoming a radio
	// Support: IE9, IE10
	input = document.createElement("input");
	input.value = "t";
	input.type = "radio";
	support.radioValue = input.value === "t";

	// #11217 - WebKit loses check when the name is after the checked attribute
	input.setAttribute( "checked", "t" );
	input.setAttribute( "name", "t" );

	fragment.appendChild( input );

	// Support: Safari 5.1, Android 4.x, Android 2.3
	// old WebKit doesn't clone checked state correctly in fragments
	support.checkClone = fragment.cloneNode( true ).cloneNode( true ).lastChild.checked;

	// Support: Firefox, Chrome, Safari
	// Beware of CSP restrictions (https://developer.mozilla.org/en/Security/CSP)
	support.focusinBubbles = "onfocusin" in window;

	div.style.backgroundClip = "content-box";
	div.cloneNode( true ).style.backgroundClip = "";
	support.clearCloneStyle = div.style.backgroundClip === "content-box";

	// Run tests that need a body at doc ready
	jQuery(function() {
		var container, marginDiv,
			// Support: Firefox, Android 2.3 (Prefixed box-sizing versions).
			divReset = "padding:0;margin:0;border:0;display:block;-webkit-box-sizing:content-box;-moz-box-sizing:content-box;box-sizing:content-box",
			body = document.getElementsByTagName("body")[ 0 ];

		if ( !body ) {
			// Return for frameset docs that don't have a body
			return;
		}

		container = document.createElement("div");
		container.style.cssText = "border:0;width:0;height:0;position:absolute;top:0;left:-9999px;margin-top:1px";

		// Check box-sizing and margin behavior.
		body.appendChild( container ).appendChild( div );
		div.innerHTML = "";
		// Support: Firefox, Android 2.3 (Prefixed box-sizing versions).
		div.style.cssText = "-webkit-box-sizing:border-box;-moz-box-sizing:border-box;box-sizing:border-box;padding:1px;border:1px;display:block;width:4px;margin-top:1%;position:absolute;top:1%";

		// Workaround failing boxSizing test due to offsetWidth returning wrong value
		// with some non-1 values of body zoom, ticket #13543
		jQuery.swap( body, body.style.zoom != null ? { zoom: 1 } : {}, function() {
			support.boxSizing = div.offsetWidth === 4;
		});

		// Use window.getComputedStyle because jsdom on node.js will break without it.
		if ( window.getComputedStyle ) {
			support.pixelPosition = ( window.getComputedStyle( div, null ) || {} ).top !== "1%";
			support.boxSizingReliable = ( window.getComputedStyle( div, null ) || { width: "4px" } ).width === "4px";

			// Support: Android 2.3
			// Check if div with explicit width and no margin-right incorrectly
			// gets computed margin-right based on width of container. (#3333)
			// WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right
			marginDiv = div.appendChild( document.createElement("div") );
			marginDiv.style.cssText = div.style.cssText = divReset;
			marginDiv.style.marginRight = marginDiv.style.width = "0";
			div.style.width = "1px";

			support.reliableMarginRight =
				!parseFloat( ( window.getComputedStyle( marginDiv, null ) || {} ).marginRight );
		}

		body.removeChild( container );
	});

	return support;
})( {} );

/*
	Implementation Summary

	1. Enforce API surface and semantic compatibility with 1.9.x branch
	2. Improve the module's maintainability by reducing the storage
		paths to a single mechanism.
	3. Use the same single mechanism to support "private" and "user" data.
	4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData)
	5. Avoid exposing implementation details on user objects (eg. expando properties)
	6. Provide a clear path for implementation upgrade to WeakMap in 2014
*/
var data_user, data_priv,
	rbrace = /(?:\{[\s\S]*\}|\[[\s\S]*\])$/,
	rmultiDash = /([A-Z])/g;

function Data() {
	// Support: Android < 4,
	// Old WebKit does not have Object.preventExtensions/freeze method,
	// return new empty object instead with no [[set]] accessor
	Object.defineProperty( this.cache = {}, 0, {
		get: function() {
			return {};
		}
	});

	this.expando = jQuery.expando + Math.random();
}

Data.uid = 1;

Data.accepts = function( owner ) {
	// Accepts only:
	//  - Node
	//    - Node.ELEMENT_NODE
	//    - Node.DOCUMENT_NODE
	//  - Object
	//    - Any
	return owner.nodeType ?
		owner.nodeType === 1 || owner.nodeType === 9 : true;
};

Data.prototype = {
	key: function( owner ) {
		// We can accept data for non-element nodes in modern browsers,
		// but we should not, see #8335.
		// Always return the key for a frozen object.
		if ( !Data.accepts( owner ) ) {
			return 0;
		}

		var descriptor = {},
			// Check if the owner object already has a cache key
			unlock = owner[ this.expando ];

		// If not, create one
		if ( !unlock ) {
			unlock = Data.uid++;

			// Secure it in a non-enumerable, non-writable property
			try {
				descriptor[ this.expando ] = { value: unlock };
				Object.defineProperties( owner, descriptor );

			// Support: Android < 4
			// Fallback to a less secure definition
			} catch ( e ) {
				descriptor[ this.expando ] = unlock;
				jQuery.extend( owner, descriptor );
			}
		}

		// Ensure the cache object
		if ( !this.cache[ unlock ] ) {
			this.cache[ unlock ] = {};
		}

		return unlock;
	},
	set: function( owner, data, value ) {
		var prop,
			// There may be an unlock assigned to this node,
			// if there is no entry for this "owner", create one inline
			// and set the unlock as though an owner entry had always existed
			unlock = this.key( owner ),
			cache = this.cache[ unlock ];

		// Handle: [ owner, key, value ] args
		if ( typeof data === "string" ) {
			cache[ data ] = value;

		// Handle: [ owner, { properties } ] args
		} else {
			// Fresh assignments by object are shallow copied
			if ( jQuery.isEmptyObject( cache ) ) {
				jQuery.extend( this.cache[ unlock ], data );
			// Otherwise, copy the properties one-by-one to the cache object
			} else {
				for ( prop in data ) {
					cache[ prop ] = data[ prop ];
				}
			}
		}
		return cache;
	},
	get: function( owner, key ) {
		// Either a valid cache is found, or will be created.
		// New caches will be created and the unlock returned,
		// allowing direct access to the newly created
		// empty data object. A valid owner object must be provided.
		var cache = this.cache[ this.key( owner ) ];

		return key === undefined ?
			cache : cache[ key ];
	},
	access: function( owner, key, value ) {
		var stored;
		// In cases where either:
		//
		//   1. No key was specified
		//   2. A string key was specified, but no value provided
		//
		// Take the "read" path and allow the get method to determine
		// which value to return, respectively either:
		//
		//   1. The entire cache object
		//   2. The data stored at the key
		//
		if ( key === undefined ||
				((key && typeof key === "string") && value === undefined) ) {

			stored = this.get( owner, key );

			return stored !== undefined ?
				stored : this.get( owner, jQuery.camelCase(key) );
		}

		// [*]When the key is not a string, or both a key and value
		// are specified, set or extend (existing objects) with either:
		//
		//   1. An object of properties
		//   2. A key and value
		//
		this.set( owner, key, value );

		// Since the "set" path can have two possible entry points
		// return the expected data based on which path was taken[*]
		return value !== undefined ? value : key;
	},
	remove: function( owner, key ) {
		var i, name, camel,
			unlock = this.key( owner ),
			cache = this.cache[ unlock ];

		if ( key === undefined ) {
			this.cache[ unlock ] = {};

		} else {
			// Support array or space separated string of keys
			if ( jQuery.isArray( key ) ) {
				// If "name" is an array of keys...
				// When data is initially created, via ("key", "val") signature,
				// keys will be converted to camelCase.
				// Since there is no way to tell _how_ a key was added, remove
				// both plain key and camelCase key. #12786
				// This will only penalize the array argument path.
				name = key.concat( key.map( jQuery.camelCase ) );
			} else {
				camel = jQuery.camelCase( key );
				// Try the string as a key before any manipulation
				if ( key in cache ) {
					name = [ key, camel ];
				} else {
					// If a key with the spaces exists, use it.
					// Otherwise, create an array by matching non-whitespace
					name = camel;
					name = name in cache ?
						[ name ] : ( name.match( core_rnotwhite ) || [] );
				}
			}

			i = name.length;
			while ( i-- ) {
				delete cache[ name[ i ] ];
			}
		}
	},
	hasData: function( owner ) {
		return !jQuery.isEmptyObject(
			this.cache[ owner[ this.expando ] ] || {}
		);
	},
	discard: function( owner ) {
		if ( owner[ this.expando ] ) {
			delete this.cache[ owner[ this.expando ] ];
		}
	}
};

// These may be used throughout the jQuery core codebase
data_user = new Data();
data_priv = new Data();


jQuery.extend({
	acceptData: Data.accepts,

	hasData: function( elem ) {
		return data_user.hasData( elem ) || data_priv.hasData( elem );
	},

	data: function( elem, name, data ) {
		return data_user.access( elem, name, data );
	},

	removeData: function( elem, name ) {
		data_user.remove( elem, name );
	},

	// TODO: Now that all calls to _data and _removeData have been replaced
	// with direct calls to data_priv methods, these can be deprecated.
	_data: function( elem, name, data ) {
		return data_priv.access( elem, name, data );
	},

	_removeData: function( elem, name ) {
		data_priv.remove( elem, name );
	}
});

jQuery.fn.extend({
	data: function( key, value ) {
		var attrs, name,
			elem = this[ 0 ],
			i = 0,
			data = null;

		// Gets all values
		if ( key === undefined ) {
			if ( this.length ) {
				data = data_user.get( elem );

				if ( elem.nodeType === 1 && !data_priv.get( elem, "hasDataAttrs" ) ) {
					attrs = elem.attributes;
					for ( ; i < attrs.length; i++ ) {
						name = attrs[ i ].name;

						if ( name.indexOf( "data-" ) === 0 ) {
							name = jQuery.camelCase( name.slice(5) );
							dataAttr( elem, name, data[ name ] );
						}
					}
					data_priv.set( elem, "hasDataAttrs", true );
				}
			}

			return data;
		}

		// Sets multiple values
		if ( typeof key === "object" ) {
			return this.each(function() {
				data_user.set( this, key );
			});
		}

		return jQuery.access( this, function( value ) {
			var data,
				camelKey = jQuery.camelCase( key );

			// The calling jQuery object (element matches) is not empty
			// (and therefore has an element appears at this[ 0 ]) and the
			// `value` parameter was not undefined. An empty jQuery object
			// will result in `undefined` for elem = this[ 0 ] which will
			// throw an exception if an attempt to read a data cache is made.
			if ( elem && value === undefined ) {
				// Attempt to get data from the cache
				// with the key as-is
				data = data_user.get( elem, key );
				if ( data !== undefined ) {
					return data;
				}

				// Attempt to get data from the cache
				// with the key camelized
				data = data_user.get( elem, camelKey );
				if ( data !== undefined ) {
					return data;
				}

				// Attempt to "discover" the data in
				// HTML5 custom data-* attrs
				data = dataAttr( elem, camelKey, undefined );
				if ( data !== undefined ) {
					return data;
				}

				// We tried really hard, but the data doesn't exist.
				return;
			}

			// Set the data...
			this.each(function() {
				// First, attempt to store a copy or reference of any
				// data that might've been store with a camelCased key.
				var data = data_user.get( this, camelKey );

				// For HTML5 data-* attribute interop, we have to
				// store property names with dashes in a camelCase form.
				// This might not apply to all properties...*
				data_user.set( this, camelKey, value );

				// *... In the case of properties that might _actually_
				// have dashes, we need to also store a copy of that
				// unchanged property.
				if ( key.indexOf("-") !== -1 && data !== undefined ) {
					data_user.set( this, key, value );
				}
			});
		}, null, value, arguments.length > 1, null, true );
	},

	removeData: function( key ) {
		return this.each(function() {
			data_user.remove( this, key );
		});
	}
});

function dataAttr( elem, key, data ) {
	var name;

	// If nothing was found internally, try to fetch any
	// data from the HTML5 data-* attribute
	if ( data === undefined && elem.nodeType === 1 ) {
		name = "data-" + key.replace( rmultiDash, "-$1" ).toLowerCase();
		data = elem.getAttribute( name );

		if ( typeof data === "string" ) {
			try {
				data = data === "true" ? true :
					data === "false" ? false :
					data === "null" ? null :
					// Only convert to a number if it doesn't change the string
					+data + "" === data ? +data :
					rbrace.test( data ) ? JSON.parse( data ) :
					data;
			} catch( e ) {}

			// Make sure we set the data so it isn't changed later
			data_user.set( elem, key, data );
		} else {
			data = undefined;
		}
	}
	return data;
}
jQuery.extend({
	queue: function( elem, type, data ) {
		var queue;

		if ( elem ) {
			type = ( type || "fx" ) + "queue";
			queue = data_priv.get( elem, type );

			// Speed up dequeue by getting out quickly if this is just a lookup
			if ( data ) {
				if ( !queue || jQuery.isArray( data ) ) {
					queue = data_priv.access( elem, type, jQuery.makeArray(data) );
				} else {
					queue.push( data );
				}
			}
			return queue || [];
		}
	},

	dequeue: function( elem, type ) {
		type = type || "fx";

		var queue = jQuery.queue( elem, type ),
			startLength = queue.length,
			fn = queue.shift(),
			hooks = jQuery._queueHooks( elem, type ),
			next = function() {
				jQuery.dequeue( elem, type );
			};

		// If the fx queue is dequeued, always remove the progress sentinel
		if ( fn === "inprogress" ) {
			fn = queue.shift();
			startLength--;
		}

		if ( fn ) {

			// Add a progress sentinel to prevent the fx queue from being
			// automatically dequeued
			if ( type === "fx" ) {
				queue.unshift( "inprogress" );
			}

			// clear up the last queue stop function
			delete hooks.stop;
			fn.call( elem, next, hooks );
		}

		if ( !startLength && hooks ) {
			hooks.empty.fire();
		}
	},

	// not intended for public consumption - generates a queueHooks object, or returns the current one
	_queueHooks: function( elem, type ) {
		var key = type + "queueHooks";
		return data_priv.get( elem, key ) || data_priv.access( elem, key, {
			empty: jQuery.Callbacks("once memory").add(function() {
				data_priv.remove( elem, [ type + "queue", key ] );
			})
		});
	}
});

jQuery.fn.extend({
	queue: function( type, data ) {
		var setter = 2;

		if ( typeof type !== "string" ) {
			data = type;
			type = "fx";
			setter--;
		}

		if ( arguments.length < setter ) {
			return jQuery.queue( this[0], type );
		}

		return data === undefined ?
			this :
			this.each(function() {
				var queue = jQuery.queue( this, type, data );

				// ensure a hooks for this queue
				jQuery._queueHooks( this, type );

				if ( type === "fx" && queue[0] !== "inprogress" ) {
					jQuery.dequeue( this, type );
				}
			});
	},
	dequeue: function( type ) {
		return this.each(function() {
			jQuery.dequeue( this, type );
		});
	},
	// Based off of the plugin by Clint Helfers, with permission.
	// http://blindsignals.com/index.php/2009/07/jquery-delay/
	delay: function( time, type ) {
		time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time;
		type = type || "fx";

		return this.queue( type, function( next, hooks ) {
			var timeout = setTimeout( next, time );
			hooks.stop = function() {
				clearTimeout( timeout );
			};
		});
	},
	clearQueue: function( type ) {
		return this.queue( type || "fx", [] );
	},
	// Get a promise resolved when queues of a certain type
	// are emptied (fx is the type by default)
	promise: function( type, obj ) {
		var tmp,
			count = 1,
			defer = jQuery.Deferred(),
			elements = this,
			i = this.length,
			resolve = function() {
				if ( !( --count ) ) {
					defer.resolveWith( elements, [ elements ] );
				}
			};

		if ( typeof type !== "string" ) {
			obj = type;
			type = undefined;
		}
		type = type || "fx";

		while( i-- ) {
			tmp = data_priv.get( elements[ i ], type + "queueHooks" );
			if ( tmp && tmp.empty ) {
				count++;
				tmp.empty.add( resolve );
			}
		}
		resolve();
		return defer.promise( obj );
	}
});
var nodeHook, boolHook,
	rclass = /[\t\r\n\f]/g,
	rreturn = /\r/g,
	rfocusable = /^(?:input|select|textarea|button)$/i;

jQuery.fn.extend({
	attr: function( name, value ) {
		return jQuery.access( this, jQuery.attr, name, value, arguments.length > 1 );
	},

	removeAttr: function( name ) {
		return this.each(function() {
			jQuery.removeAttr( this, name );
		});
	},

	prop: function( name, value ) {
		return jQuery.access( this, jQuery.prop, name, value, arguments.length > 1 );
	},

	removeProp: function( name ) {
		return this.each(function() {
			delete this[ jQuery.propFix[ name ] || name ];
		});
	},

	addClass: function( value ) {
		var classes, elem, cur, clazz, j,
			i = 0,
			len = this.length,
			proceed = typeof value === "string" && value;

		if ( jQuery.isFunction( value ) ) {
			return this.each(function( j ) {
				jQuery( this ).addClass( value.call( this, j, this.className ) );
			});
		}

		if ( proceed ) {
			// The disjunction here is for better compressibility (see removeClass)
			classes = ( value || "" ).match( core_rnotwhite ) || [];

			for ( ; i < len; i++ ) {
				elem = this[ i ];
				cur = elem.nodeType === 1 && ( elem.className ?
					( " " + elem.className + " " ).replace( rclass, " " ) :
					" "
				);

				if ( cur ) {
					j = 0;
					while ( (clazz = classes[j++]) ) {
						if ( cur.indexOf( " " + clazz + " " ) < 0 ) {
							cur += clazz + " ";
						}
					}
					elem.className = jQuery.trim( cur );

				}
			}
		}

		return this;
	},

	removeClass: function( value ) {
		var classes, elem, cur, clazz, j,
			i = 0,
			len = this.length,
			proceed = arguments.length === 0 || typeof value === "string" && value;

		if ( jQuery.isFunction( value ) ) {
			return this.each(function( j ) {
				jQuery( this ).removeClass( value.call( this, j, this.className ) );
			});
		}
		if ( proceed ) {
			classes = ( value || "" ).match( core_rnotwhite ) || [];

			for ( ; i < len; i++ ) {
				elem = this[ i ];
				// This expression is here for better compressibility (see addClass)
				cur = elem.nodeType === 1 && ( elem.className ?
					( " " + elem.className + " " ).replace( rclass, " " ) :
					""
				);

				if ( cur ) {
					j = 0;
					while ( (clazz = classes[j++]) ) {
						// Remove *all* instances
						while ( cur.indexOf( " " + clazz + " " ) >= 0 ) {
							cur = cur.replace( " " + clazz + " ", " " );
						}
					}
					elem.className = value ? jQuery.trim( cur ) : "";
				}
			}
		}

		return this;
	},

	toggleClass: function( value, stateVal ) {
		var type = typeof value;

		if ( typeof stateVal === "boolean" && type === "string" ) {
			return stateVal ? this.addClass( value ) : this.removeClass( value );
		}

		if ( jQuery.isFunction( value ) ) {
			return this.each(function( i ) {
				jQuery( this ).toggleClass( value.call(this, i, this.className, stateVal), stateVal );
			});
		}

		return this.each(function() {
			if ( type === "string" ) {
				// toggle individual class names
				var className,
					i = 0,
					self = jQuery( this ),
					classNames = value.match( core_rnotwhite ) || [];

				while ( (className = classNames[ i++ ]) ) {
					// check each className given, space separated list
					if ( self.hasClass( className ) ) {
						self.removeClass( className );
					} else {
						self.addClass( className );
					}
				}

			// Toggle whole class name
			} else if ( type === core_strundefined || type === "boolean" ) {
				if ( this.className ) {
					// store className if set
					data_priv.set( this, "__className__", this.className );
				}

				// If the element has a class name or if we're passed "false",
				// then remove the whole classname (if there was one, the above saved it).
				// Otherwise bring back whatever was previously saved (if anything),
				// falling back to the empty string if nothing was stored.
				this.className = this.className || value === false ? "" : data_priv.get( this, "__className__" ) || "";
			}
		});
	},

	hasClass: function( selector ) {
		var className = " " + selector + " ",
			i = 0,
			l = this.length;
		for ( ; i < l; i++ ) {
			if ( this[i].nodeType === 1 && (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) >= 0 ) {
				return true;
			}
		}

		return false;
	},

	val: function( value ) {
		var hooks, ret, isFunction,
			elem = this[0];

		if ( !arguments.length ) {
			if ( elem ) {
				hooks = jQuery.valHooks[ elem.type ] || jQuery.valHooks[ elem.nodeName.toLowerCase() ];

				if ( hooks && "get" in hooks && (ret = hooks.get( elem, "value" )) !== undefined ) {
					return ret;
				}

				ret = elem.value;

				return typeof ret === "string" ?
					// handle most common string cases
					ret.replace(rreturn, "") :
					// handle cases where value is null/undef or number
					ret == null ? "" : ret;
			}

			return;
		}

		isFunction = jQuery.isFunction( value );

		return this.each(function( i ) {
			var val;

			if ( this.nodeType !== 1 ) {
				return;
			}

			if ( isFunction ) {
				val = value.call( this, i, jQuery( this ).val() );
			} else {
				val = value;
			}

			// Treat null/undefined as ""; convert numbers to string
			if ( val == null ) {
				val = "";
			} else if ( typeof val === "number" ) {
				val += "";
			} else if ( jQuery.isArray( val ) ) {
				val = jQuery.map(val, function ( value ) {
					return value == null ? "" : value + "";
				});
			}

			hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ];

			// If set returns undefined, fall back to normal setting
			if ( !hooks || !("set" in hooks) || hooks.set( this, val, "value" ) === undefined ) {
				this.value = val;
			}
		});
	}
});

jQuery.extend({
	valHooks: {
		option: {
			get: function( elem ) {
				// attributes.value is undefined in Blackberry 4.7 but
				// uses .value. See #6932
				var val = elem.attributes.value;
				return !val || val.specified ? elem.value : elem.text;
			}
		},
		select: {
			get: function( elem ) {
				var value, option,
					options = elem.options,
					index = elem.selectedIndex,
					one = elem.type === "select-one" || index < 0,
					values = one ? null : [],
					max = one ? index + 1 : options.length,
					i = index < 0 ?
						max :
						one ? index : 0;

				// Loop through all the selected options
				for ( ; i < max; i++ ) {
					option = options[ i ];

					// IE6-9 doesn't update selected after form reset (#2551)
					if ( ( option.selected || i === index ) &&
							// Don't return options that are disabled or in a disabled optgroup
							( jQuery.support.optDisabled ? !option.disabled : option.getAttribute("disabled") === null ) &&
							( !option.parentNode.disabled || !jQuery.nodeName( option.parentNode, "optgroup" ) ) ) {

						// Get the specific value for the option
						value = jQuery( option ).val();

						// We don't need an array for one selects
						if ( one ) {
							return value;
						}

						// Multi-Selects return an array
						values.push( value );
					}
				}

				return values;
			},

			set: function( elem, value ) {
				var optionSet, option,
					options = elem.options,
					values = jQuery.makeArray( value ),
					i = options.length;

				while ( i-- ) {
					option = options[ i ];
					if ( (option.selected = jQuery.inArray( jQuery(option).val(), values ) >= 0) ) {
						optionSet = true;
					}
				}

				// force browsers to behave consistently when non-matching value is set
				if ( !optionSet ) {
					elem.selectedIndex = -1;
				}
				return values;
			}
		}
	},

	attr: function( elem, name, value ) {
		var hooks, ret,
			nType = elem.nodeType;

		// don't get/set attributes on text, comment and attribute nodes
		if ( !elem || nType === 3 || nType === 8 || nType === 2 ) {
			return;
		}

		// Fallback to prop when attributes are not supported
		if ( typeof elem.getAttribute === core_strundefined ) {
			return jQuery.prop( elem, name, value );
		}

		// All attributes are lowercase
		// Grab necessary hook if one is defined
		if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) {
			name = name.toLowerCase();
			hooks = jQuery.attrHooks[ name ] ||
				( jQuery.expr.match.bool.test( name ) ? boolHook : nodeHook );
		}

		if ( value !== undefined ) {

			if ( value === null ) {
				jQuery.removeAttr( elem, name );

			} else if ( hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) {
				return ret;

			} else {
				elem.setAttribute( name, value + "" );
				return value;
			}

		} else if ( hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) {
			return ret;

		} else {
			ret = jQuery.find.attr( elem, name );

			// Non-existent attributes return null, we normalize to undefined
			return ret == null ?
				undefined :
				ret;
		}
	},

	removeAttr: function( elem, value ) {
		var name, propName,
			i = 0,
			attrNames = value && value.match( core_rnotwhite );

		if ( attrNames && elem.nodeType === 1 ) {
			while ( (name = attrNames[i++]) ) {
				propName = jQuery.propFix[ name ] || name;

				// Boolean attributes get special treatment (#10870)
				if ( jQuery.expr.match.bool.test( name ) ) {
					// Set corresponding property to false
					elem[ propName ] = false;
				}

				elem.removeAttribute( name );
			}
		}
	},

	attrHooks: {
		type: {
			set: function( elem, value ) {
				if ( !jQuery.support.radioValue && value === "radio" && jQuery.nodeName(elem, "input") ) {
					// Setting the type on a radio button after the value resets the value in IE6-9
					// Reset value to default in case type is set after value during creation
					var val = elem.value;
					elem.setAttribute( "type", value );
					if ( val ) {
						elem.value = val;
					}
					return value;
				}
			}
		}
	},

	propFix: {
		"for": "htmlFor",
		"class": "className"
	},

	prop: function( elem, name, value ) {
		var ret, hooks, notxml,
			nType = elem.nodeType;

		// don't get/set properties on text, comment and attribute nodes
		if ( !elem || nType === 3 || nType === 8 || nType === 2 ) {
			return;
		}

		notxml = nType !== 1 || !jQuery.isXMLDoc( elem );

		if ( notxml ) {
			// Fix name and attach hooks
			name = jQuery.propFix[ name ] || name;
			hooks = jQuery.propHooks[ name ];
		}

		if ( value !== undefined ) {
			return hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ?
				ret :
				( elem[ name ] = value );

		} else {
			return hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ?
				ret :
				elem[ name ];
		}
	},

	propHooks: {
		tabIndex: {
			get: function( elem ) {
				return elem.hasAttribute( "tabindex" ) || rfocusable.test( elem.nodeName ) || elem.href ?
					elem.tabIndex :
					-1;
			}
		}
	}
});

// Hooks for boolean attributes
boolHook = {
	set: function( elem, value, name ) {
		if ( value === false ) {
			// Remove boolean attributes when set to false
			jQuery.removeAttr( elem, name );
		} else {
			elem.setAttribute( name, name );
		}
		return name;
	}
};
jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( i, name ) {
	var getter = jQuery.expr.attrHandle[ name ] || jQuery.find.attr;

	jQuery.expr.attrHandle[ name ] = function( elem, name, isXML ) {
		var fn = jQuery.expr.attrHandle[ name ],
			ret = isXML ?
				undefined :
				/* jshint eqeqeq: false */
				// Temporarily disable this handler to check existence
				(jQuery.expr.attrHandle[ name ] = undefined) !=
					getter( elem, name, isXML ) ?

					name.toLowerCase() :
					null;

		// Restore handler
		jQuery.expr.attrHandle[ name ] = fn;

		return ret;
	};
});

// Support: IE9+
// Selectedness for an option in an optgroup can be inaccurate
if ( !jQuery.support.optSelected ) {
	jQuery.propHooks.selected = {
		get: function( elem ) {
			var parent = elem.parentNode;
			if ( parent && parent.parentNode ) {
				parent.parentNode.selectedIndex;
			}
			return null;
		}
	};
}

jQuery.each([
	"tabIndex",
	"readOnly",
	"maxLength",
	"cellSpacing",
	"cellPadding",
	"rowSpan",
	"colSpan",
	"useMap",
	"frameBorder",
	"contentEditable"
], function() {
	jQuery.propFix[ this.toLowerCase() ] = this;
});

// Radios and checkboxes getter/setter
jQuery.each([ "radio", "checkbox" ], function() {
	jQuery.valHooks[ this ] = {
		set: function( elem, value ) {
			if ( jQuery.isArray( value ) ) {
				return ( elem.checked = jQuery.inArray( jQuery(elem).val(), value ) >= 0 );
			}
		}
	};
	if ( !jQuery.support.checkOn ) {
		jQuery.valHooks[ this ].get = function( elem ) {
			// Support: Webkit
			// "" is returned instead of "on" if a value isn't specified
			return elem.getAttribute("value") === null ? "on" : elem.value;
		};
	}
});
var rkeyEvent = /^key/,
	rmouseEvent = /^(?:mouse|contextmenu)|click/,
	rfocusMorph = /^(?:focusinfocus|focusoutblur)$/,
	rtypenamespace = /^([^.]*)(?:\.(.+)|)$/;

function returnTrue() {
	return true;
}

function returnFalse() {
	return false;
}

function safeActiveElement() {
	try {
		return document.activeElement;
	} catch ( err ) { }
}

/*
 * Helper functions for managing events -- not part of the public interface.
 * Props to Dean Edwards' addEvent library for many of the ideas.
 */
jQuery.event = {

	global: {},

	add: function( elem, types, handler, data, selector ) {

		var handleObjIn, eventHandle, tmp,
			events, t, handleObj,
			special, handlers, type, namespaces, origType,
			elemData = data_priv.get( elem );

		// Don't attach events to noData or text/comment nodes (but allow plain objects)
		if ( !elemData ) {
			return;
		}

		// Caller can pass in an object of custom data in lieu of the handler
		if ( handler.handler ) {
			handleObjIn = handler;
			handler = handleObjIn.handler;
			selector = handleObjIn.selector;
		}

		// Make sure that the handler has a unique ID, used to find/remove it later
		if ( !handler.guid ) {
			handler.guid = jQuery.guid++;
		}

		// Init the element's event structure and main handler, if this is the first
		if ( !(events = elemData.events) ) {
			events = elemData.events = {};
		}
		if ( !(eventHandle = elemData.handle) ) {
			eventHandle = elemData.handle = function( e ) {
				// Discard the second event of a jQuery.event.trigger() and
				// when an event is called after a page has unloaded
				return typeof jQuery !== core_strundefined && (!e || jQuery.event.triggered !== e.type) ?
					jQuery.event.dispatch.apply( eventHandle.elem, arguments ) :
					undefined;
			};
			// Add elem as a property of the handle fn to prevent a memory leak with IE non-native events
			eventHandle.elem = elem;
		}

		// Handle multiple events separated by a space
		types = ( types || "" ).match( core_rnotwhite ) || [""];
		t = types.length;
		while ( t-- ) {
			tmp = rtypenamespace.exec( types[t] ) || [];
			type = origType = tmp[1];
			namespaces = ( tmp[2] || "" ).split( "." ).sort();

			// There *must* be a type, no attaching namespace-only handlers
			if ( !type ) {
				continue;
			}

			// If event changes its type, use the special event handlers for the changed type
			special = jQuery.event.special[ type ] || {};

			// If selector defined, determine special event api type, otherwise given type
			type = ( selector ? special.delegateType : special.bindType ) || type;

			// Update special based on newly reset type
			special = jQuery.event.special[ type ] || {};

			// handleObj is passed to all event handlers
			handleObj = jQuery.extend({
				type: type,
				origType: origType,
				data: data,
				handler: handler,
				guid: handler.guid,
				selector: selector,
				needsContext: selector && jQuery.expr.match.needsContext.test( selector ),
				namespace: namespaces.join(".")
			}, handleObjIn );

			// Init the event handler queue if we're the first
			if ( !(handlers = events[ type ]) ) {
				handlers = events[ type ] = [];
				handlers.delegateCount = 0;

				// Only use addEventListener if the special events handler returns false
				if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) {
					if ( elem.addEventListener ) {
						elem.addEventListener( type, eventHandle, false );
					}
				}
			}

			if ( special.add ) {
				special.add.call( elem, handleObj );

				if ( !handleObj.handler.guid ) {
					handleObj.handler.guid = handler.guid;
				}
			}

			// Add to the element's handler list, delegates in front
			if ( selector ) {
				handlers.splice( handlers.delegateCount++, 0, handleObj );
			} else {
				handlers.push( handleObj );
			}

			// Keep track of which events have ever been used, for event optimization
			jQuery.event.global[ type ] = true;
		}

		// Nullify elem to prevent memory leaks in IE
		elem = null;
	},

	// Detach an event or set of events from an element
	remove: function( elem, types, handler, selector, mappedTypes ) {

		var j, origCount, tmp,
			events, t, handleObj,
			special, handlers, type, namespaces, origType,
			elemData = data_priv.hasData( elem ) && data_priv.get( elem );

		if ( !elemData || !(events = elemData.events) ) {
			return;
		}

		// Once for each type.namespace in types; type may be omitted
		types = ( types || "" ).match( core_rnotwhite ) || [""];
		t = types.length;
		while ( t-- ) {
			tmp = rtypenamespace.exec( types[t] ) || [];
			type = origType = tmp[1];
			namespaces = ( tmp[2] || "" ).split( "." ).sort();

			// Unbind all events (on this namespace, if provided) for the element
			if ( !type ) {
				for ( type in events ) {
					jQuery.event.remove( elem, type + types[ t ], handler, selector, true );
				}
				continue;
			}

			special = jQuery.event.special[ type ] || {};
			type = ( selector ? special.delegateType : special.bindType ) || type;
			handlers = events[ type ] || [];
			tmp = tmp[2] && new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" );

			// Remove matching events
			origCount = j = handlers.length;
			while ( j-- ) {
				handleObj = handlers[ j ];

				if ( ( mappedTypes || origType === handleObj.origType ) &&
					( !handler || handler.guid === handleObj.guid ) &&
					( !tmp || tmp.test( handleObj.namespace ) ) &&
					( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) {
					handlers.splice( j, 1 );

					if ( handleObj.selector ) {
						handlers.delegateCount--;
					}
					if ( special.remove ) {
						special.remove.call( elem, handleObj );
					}
				}
			}

			// Remove generic event handler if we removed something and no more handlers exist
			// (avoids potential for endless recursion during removal of special event handlers)
			if ( origCount && !handlers.length ) {
				if ( !special.teardown || special.teardown.call( elem, namespaces, elemData.handle ) === false ) {
					jQuery.removeEvent( elem, type, elemData.handle );
				}

				delete events[ type ];
			}
		}

		// Remove the expando if it's no longer used
		if ( jQuery.isEmptyObject( events ) ) {
			delete elemData.handle;
			data_priv.remove( elem, "events" );
		}
	},

	trigger: function( event, data, elem, onlyHandlers ) {

		var i, cur, tmp, bubbleType, ontype, handle, special,
			eventPath = [ elem || document ],
			type = core_hasOwn.call( event, "type" ) ? event.type : event,
			namespaces = core_hasOwn.call( event, "namespace" ) ? event.namespace.split(".") : [];

		cur = tmp = elem = elem || document;

		// Don't do events on text and comment nodes
		if ( elem.nodeType === 3 || elem.nodeType === 8 ) {
			return;
		}

		// focus/blur morphs to focusin/out; ensure we're not firing them right now
		if ( rfocusMorph.test( type + jQuery.event.triggered ) ) {
			return;
		}

		if ( type.indexOf(".") >= 0 ) {
			// Namespaced trigger; create a regexp to match event type in handle()
			namespaces = type.split(".");
			type = namespaces.shift();
			namespaces.sort();
		}
		ontype = type.indexOf(":") < 0 && "on" + type;

		// Caller can pass in a jQuery.Event object, Object, or just an event type string
		event = event[ jQuery.expando ] ?
			event :
			new jQuery.Event( type, typeof event === "object" && event );

		// Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true)
		event.isTrigger = onlyHandlers ? 2 : 3;
		event.namespace = namespaces.join(".");
		event.namespace_re = event.namespace ?
			new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ) :
			null;

		// Clean up the event in case it is being reused
		event.result = undefined;
		if ( !event.target ) {
			event.target = elem;
		}

		// Clone any incoming data and prepend the event, creating the handler arg list
		data = data == null ?
			[ event ] :
			jQuery.makeArray( data, [ event ] );

		// Allow special events to draw outside the lines
		special = jQuery.event.special[ type ] || {};
		if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) {
			return;
		}

		// Determine event propagation path in advance, per W3C events spec (#9951)
		// Bubble up to document, then to window; watch for a global ownerDocument var (#9724)
		if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) {

			bubbleType = special.delegateType || type;
			if ( !rfocusMorph.test( bubbleType + type ) ) {
				cur = cur.parentNode;
			}
			for ( ; cur; cur = cur.parentNode ) {
				eventPath.push( cur );
				tmp = cur;
			}

			// Only add window if we got to document (e.g., not plain obj or detached DOM)
			if ( tmp === (elem.ownerDocument || document) ) {
				eventPath.push( tmp.defaultView || tmp.parentWindow || window );
			}
		}

		// Fire handlers on the event path
		i = 0;
		while ( (cur = eventPath[i++]) && !event.isPropagationStopped() ) {

			event.type = i > 1 ?
				bubbleType :
				special.bindType || type;

			// jQuery handler
			handle = ( data_priv.get( cur, "events" ) || {} )[ event.type ] && data_priv.get( cur, "handle" );
			if ( handle ) {
				handle.apply( cur, data );
			}

			// Native handler
			handle = ontype && cur[ ontype ];
			if ( handle && jQuery.acceptData( cur ) && handle.apply && handle.apply( cur, data ) === false ) {
				event.preventDefault();
			}
		}
		event.type = type;

		// If nobody prevented the default action, do it now
		if ( !onlyHandlers && !event.isDefaultPrevented() ) {

			if ( (!special._default || special._default.apply( eventPath.pop(), data ) === false) &&
				jQuery.acceptData( elem ) ) {

				// Call a native DOM method on the target with the same name name as the event.
				// Don't do default actions on window, that's where global variables be (#6170)
				if ( ontype && jQuery.isFunction( elem[ type ] ) && !jQuery.isWindow( elem ) ) {

					// Don't re-trigger an onFOO event when we call its FOO() method
					tmp = elem[ ontype ];

					if ( tmp ) {
						elem[ ontype ] = null;
					}

					// Prevent re-triggering of the same event, since we already bubbled it above
					jQuery.event.triggered = type;
					elem[ type ]();
					jQuery.event.triggered = undefined;

					if ( tmp ) {
						elem[ ontype ] = tmp;
					}
				}
			}
		}

		return event.result;
	},

	dispatch: function( event ) {

		// Make a writable jQuery.Event from the native event object
		event = jQuery.event.fix( event );

		var i, j, ret, matched, handleObj,
			handlerQueue = [],
			args = core_slice.call( arguments ),
			handlers = ( data_priv.get( this, "events" ) || {} )[ event.type ] || [],
			special = jQuery.event.special[ event.type ] || {};

		// Use the fix-ed jQuery.Event rather than the (read-only) native event
		args[0] = event;
		event.delegateTarget = this;

		// Call the preDispatch hook for the mapped type, and let it bail if desired
		if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) {
			return;
		}

		// Determine handlers
		handlerQueue = jQuery.event.handlers.call( this, event, handlers );

		// Run delegates first; they may want to stop propagation beneath us
		i = 0;
		while ( (matched = handlerQueue[ i++ ]) && !event.isPropagationStopped() ) {
			event.currentTarget = matched.elem;

			j = 0;
			while ( (handleObj = matched.handlers[ j++ ]) && !event.isImmediatePropagationStopped() ) {

				// Triggered event must either 1) have no namespace, or
				// 2) have namespace(s) a subset or equal to those in the bound event (both can have no namespace).
				if ( !event.namespace_re || event.namespace_re.test( handleObj.namespace ) ) {

					event.handleObj = handleObj;
					event.data = handleObj.data;

					ret = ( (jQuery.event.special[ handleObj.origType ] || {}).handle || handleObj.handler )
							.apply( matched.elem, args );

					if ( ret !== undefined ) {
						if ( (event.result = ret) === false ) {
							event.preventDefault();
							event.stopPropagation();
						}
					}
				}
			}
		}

		// Call the postDispatch hook for the mapped type
		if ( special.postDispatch ) {
			special.postDispatch.call( this, event );
		}

		return event.result;
	},

	handlers: function( event, handlers ) {
		var i, matches, sel, handleObj,
			handlerQueue = [],
			delegateCount = handlers.delegateCount,
			cur = event.target;

		// Find delegate handlers
		// Black-hole SVG <use> instance trees (#13180)
		// Avoid non-left-click bubbling in Firefox (#3861)
		if ( delegateCount && cur.nodeType && (!event.button || event.type !== "click") ) {

			for ( ; cur !== this; cur = cur.parentNode || this ) {

				// Don't process clicks on disabled elements (#6911, #8165, #11382, #11764)
				if ( cur.disabled !== true || event.type !== "click" ) {
					matches = [];
					for ( i = 0; i < delegateCount; i++ ) {
						handleObj = handlers[ i ];

						// Don't conflict with Object.prototype properties (#13203)
						sel = handleObj.selector + " ";

						if ( matches[ sel ] === undefined ) {
							matches[ sel ] = handleObj.needsContext ?
								jQuery( sel, this ).index( cur ) >= 0 :
								jQuery.find( sel, this, null, [ cur ] ).length;
						}
						if ( matches[ sel ] ) {
							matches.push( handleObj );
						}
					}
					if ( matches.length ) {
						handlerQueue.push({ elem: cur, handlers: matches });
					}
				}
			}
		}

		// Add the remaining (directly-bound) handlers
		if ( delegateCount < handlers.length ) {
			handlerQueue.push({ elem: this, handlers: handlers.slice( delegateCount ) });
		}

		return handlerQueue;
	},

	// Includes some event props shared by KeyEvent and MouseEvent
	props: "altKey bubbles cancelable ctrlKey currentTarget eventPhase metaKey relatedTarget shiftKey target timeStamp view which".split(" "),

	fixHooks: {},

	keyHooks: {
		props: "char charCode key keyCode".split(" "),
		filter: function( event, original ) {

			// Add which for key events
			if ( event.which == null ) {
				event.which = original.charCode != null ? original.charCode : original.keyCode;
			}

			return event;
		}
	},

	mouseHooks: {
		props: "button buttons clientX clientY offsetX offsetY pageX pageY screenX screenY toElement".split(" "),
		filter: function( event, original ) {
			var eventDoc, doc, body,
				button = original.button;

			// Calculate pageX/Y if missing and clientX/Y available
			if ( event.pageX == null && original.clientX != null ) {
				eventDoc = event.target.ownerDocument || document;
				doc = eventDoc.documentElement;
				body = eventDoc.body;

				event.pageX = original.clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && body.clientLeft || 0 );
				event.pageY = original.clientY + ( doc && doc.scrollTop  || body && body.scrollTop  || 0 ) - ( doc && doc.clientTop  || body && body.clientTop  || 0 );
			}

			// Add which for click: 1 === left; 2 === middle; 3 === right
			// Note: button is not normalized, so don't use it
			if ( !event.which && button !== undefined ) {
				event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) );
			}

			return event;
		}
	},

	fix: function( event ) {
		if ( event[ jQuery.expando ] ) {
			return event;
		}

		// Create a writable copy of the event object and normalize some properties
		var i, prop, copy,
			type = event.type,
			originalEvent = event,
			fixHook = this.fixHooks[ type ];

		if ( !fixHook ) {
			this.fixHooks[ type ] = fixHook =
				rmouseEvent.test( type ) ? this.mouseHooks :
				rkeyEvent.test( type ) ? this.keyHooks :
				{};
		}
		copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props;

		event = new jQuery.Event( originalEvent );

		i = copy.length;
		while ( i-- ) {
			prop = copy[ i ];
			event[ prop ] = originalEvent[ prop ];
		}

		// Support: Cordova 2.5 (WebKit) (#13255)
		// All events should have a target; Cordova deviceready doesn't
		if ( !event.target ) {
			event.target = document;
		}

		// Support: Safari 6.0+, Chrome < 28
		// Target should not be a text node (#504, #13143)
		if ( event.target.nodeType === 3 ) {
			event.target = event.target.parentNode;
		}

		return fixHook.filter? fixHook.filter( event, originalEvent ) : event;
	},

	special: {
		load: {
			// Prevent triggered image.load events from bubbling to window.load
			noBubble: true
		},
		focus: {
			// Fire native event if possible so blur/focus sequence is correct
			trigger: function() {
				if ( this !== safeActiveElement() && this.focus ) {
					this.focus();
					return false;
				}
			},
			delegateType: "focusin"
		},
		blur: {
			trigger: function() {
				if ( this === safeActiveElement() && this.blur ) {
					this.blur();
					return false;
				}
			},
			delegateType: "focusout"
		},
		click: {
			// For checkbox, fire native event so checked state will be right
			trigger: function() {
				if ( this.type === "checkbox" && this.click && jQuery.nodeName( this, "input" ) ) {
					this.click();
					return false;
				}
			},

			// For cross-browser consistency, don't fire native .click() on links
			_default: function( event ) {
				return jQuery.nodeName( event.target, "a" );
			}
		},

		beforeunload: {
			postDispatch: function( event ) {

				// Support: Firefox 20+
				// Firefox doesn't alert if the returnValue field is not set.
				if ( event.result !== undefined ) {
					event.originalEvent.returnValue = event.result;
				}
			}
		}
	},

	simulate: function( type, elem, event, bubble ) {
		// Piggyback on a donor event to simulate a different one.
		// Fake originalEvent to avoid donor's stopPropagation, but if the
		// simulated event prevents default then we do the same on the donor.
		var e = jQuery.extend(
			new jQuery.Event(),
			event,
			{
				type: type,
				isSimulated: true,
				originalEvent: {}
			}
		);
		if ( bubble ) {
			jQuery.event.trigger( e, null, elem );
		} else {
			jQuery.event.dispatch.call( elem, e );
		}
		if ( e.isDefaultPrevented() ) {
			event.preventDefault();
		}
	}
};

jQuery.removeEvent = function( elem, type, handle ) {
	if ( elem.removeEventListener ) {
		elem.removeEventListener( type, handle, false );
	}
};

jQuery.Event = function( src, props ) {
	// Allow instantiation without the 'new' keyword
	if ( !(this instanceof jQuery.Event) ) {
		return new jQuery.Event( src, props );
	}

	// Event object
	if ( src && src.type ) {
		this.originalEvent = src;
		this.type = src.type;

		// Events bubbling up the document may have been marked as prevented
		// by a handler lower down the tree; reflect the correct value.
		this.isDefaultPrevented = ( src.defaultPrevented ||
			src.getPreventDefault && src.getPreventDefault() ) ? returnTrue : returnFalse;

	// Event type
	} else {
		this.type = src;
	}

	// Put explicitly provided properties onto the event object
	if ( props ) {
		jQuery.extend( this, props );
	}

	// Create a timestamp if incoming event doesn't have one
	this.timeStamp = src && src.timeStamp || jQuery.now();

	// Mark it as fixed
	this[ jQuery.expando ] = true;
};

// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding
// http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html
jQuery.Event.prototype = {
	isDefaultPrevented: returnFalse,
	isPropagationStopped: returnFalse,
	isImmediatePropagationStopped: returnFalse,

	preventDefault: function() {
		var e = this.originalEvent;

		this.isDefaultPrevented = returnTrue;

		if ( e && e.preventDefault ) {
			e.preventDefault();
		}
	},
	stopPropagation: function() {
		var e = this.originalEvent;

		this.isPropagationStopped = returnTrue;

		if ( e && e.stopPropagation ) {
			e.stopPropagation();
		}
	},
	stopImmediatePropagation: function() {
		this.isImmediatePropagationStopped = returnTrue;
		this.stopPropagation();
	}
};

// Create mouseenter/leave events using mouseover/out and event-time checks
// Support: Chrome 15+
jQuery.each({
	mouseenter: "mouseover",
	mouseleave: "mouseout"
}, function( orig, fix ) {
	jQuery.event.special[ orig ] = {
		delegateType: fix,
		bindType: fix,

		handle: function( event ) {
			var ret,
				target = this,
				related = event.relatedTarget,
				handleObj = event.handleObj;

			// For mousenter/leave call the handler if related is outside the target.
			// NB: No relatedTarget if the mouse left/entered the browser window
			if ( !related || (related !== target && !jQuery.contains( target, related )) ) {
				event.type = handleObj.origType;
				ret = handleObj.handler.apply( this, arguments );
				event.type = fix;
			}
			return ret;
		}
	};
});

// Create "bubbling" focus and blur events
// Support: Firefox, Chrome, Safari
if ( !jQuery.support.focusinBubbles ) {
	jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) {

		// Attach a single capturing handler while someone wants focusin/focusout
		var attaches = 0,
			handler = function( event ) {
				jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ), true );
			};

		jQuery.event.special[ fix ] = {
			setup: function() {
				if ( attaches++ === 0 ) {
					document.addEventListener( orig, handler, true );
				}
			},
			teardown: function() {
				if ( --attaches === 0 ) {
					document.removeEventListener( orig, handler, true );
				}
			}
		};
	});
}

jQuery.fn.extend({

	on: function( types, selector, data, fn, /*INTERNAL*/ one ) {
		var origFn, type;

		// Types can be a map of types/handlers
		if ( typeof types === "object" ) {
			// ( types-Object, selector, data )
			if ( typeof selector !== "string" ) {
				// ( types-Object, data )
				data = data || selector;
				selector = undefined;
			}
			for ( type in types ) {
				this.on( type, selector, data, types[ type ], one );
			}
			return this;
		}

		if ( data == null && fn == null ) {
			// ( types, fn )
			fn = selector;
			data = selector = undefined;
		} else if ( fn == null ) {
			if ( typeof selector === "string" ) {
				// ( types, selector, fn )
				fn = data;
				data = undefined;
			} else {
				// ( types, data, fn )
				fn = data;
				data = selector;
				selector = undefined;
			}
		}
		if ( fn === false ) {
			fn = returnFalse;
		} else if ( !fn ) {
			return this;
		}

		if ( one === 1 ) {
			origFn = fn;
			fn = function( event ) {
				// Can use an empty set, since event contains the info
				jQuery().off( event );
				return origFn.apply( this, arguments );
			};
			// Use same guid so caller can remove using origFn
			fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ );
		}
		return this.each( function() {
			jQuery.event.add( this, types, fn, data, selector );
		});
	},
	one: function( types, selector, data, fn ) {
		return this.on( types, selector, data, fn, 1 );
	},
	off: function( types, selector, fn ) {
		var handleObj, type;
		if ( types && types.preventDefault && types.handleObj ) {
			// ( event )  dispatched jQuery.Event
			handleObj = types.handleObj;
			jQuery( types.delegateTarget ).off(
				handleObj.namespace ? handleObj.origType + "." + handleObj.namespace : handleObj.origType,
				handleObj.selector,
				handleObj.handler
			);
			return this;
		}
		if ( typeof types === "object" ) {
			// ( types-object [, selector] )
			for ( type in types ) {
				this.off( type, selector, types[ type ] );
			}
			return this;
		}
		if ( selector === false || typeof selector === "function" ) {
			// ( types [, fn] )
			fn = selector;
			selector = undefined;
		}
		if ( fn === false ) {
			fn = returnFalse;
		}
		return this.each(function() {
			jQuery.event.remove( this, types, fn, selector );
		});
	},

	trigger: function( type, data ) {
		return this.each(function() {
			jQuery.event.trigger( type, data, this );
		});
	},
	triggerHandler: function( type, data ) {
		var elem = this[0];
		if ( elem ) {
			return jQuery.event.trigger( type, data, elem, true );
		}
	}
});
var isSimple = /^.[^:#\[\.,]*$/,
	rparentsprev = /^(?:parents|prev(?:Until|All))/,
	rneedsContext = jQuery.expr.match.needsContext,
	// methods guaranteed to produce a unique set when starting from a unique set
	guaranteedUnique = {
		children: true,
		contents: true,
		next: true,
		prev: true
	};

jQuery.fn.extend({
	find: function( selector ) {
		var i,
			ret = [],
			self = this,
			len = self.length;

		if ( typeof selector !== "string" ) {
			return this.pushStack( jQuery( selector ).filter(function() {
				for ( i = 0; i < len; i++ ) {
					if ( jQuery.contains( self[ i ], this ) ) {
						return true;
					}
				}
			}) );
		}

		for ( i = 0; i < len; i++ ) {
			jQuery.find( selector, self[ i ], ret );
		}

		// Needed because $( selector, context ) becomes $( context ).find( selector )
		ret = this.pushStack( len > 1 ? jQuery.unique( ret ) : ret );
		ret.selector = this.selector ? this.selector + " " + selector : selector;
		return ret;
	},

	has: function( target ) {
		var targets = jQuery( target, this ),
			l = targets.length;

		return this.filter(function() {
			var i = 0;
			for ( ; i < l; i++ ) {
				if ( jQuery.contains( this, targets[i] ) ) {
					return true;
				}
			}
		});
	},

	not: function( selector ) {
		return this.pushStack( winnow(this, selector || [], true) );
	},

	filter: function( selector ) {
		return this.pushStack( winnow(this, selector || [], false) );
	},

	is: function( selector ) {
		return !!winnow(
			this,

			// If this is a positional/relative selector, check membership in the returned set
			// so $("p:first").is("p:last") won't return true for a doc with two "p".
			typeof selector === "string" && rneedsContext.test( selector ) ?
				jQuery( selector ) :
				selector || [],
			false
		).length;
	},

	closest: function( selectors, context ) {
		var cur,
			i = 0,
			l = this.length,
			matched = [],
			pos = ( rneedsContext.test( selectors ) || typeof selectors !== "string" ) ?
				jQuery( selectors, context || this.context ) :
				0;

		for ( ; i < l; i++ ) {
			for ( cur = this[i]; cur && cur !== context; cur = cur.parentNode ) {
				// Always skip document fragments
				if ( cur.nodeType < 11 && (pos ?
					pos.index(cur) > -1 :

					// Don't pass non-elements to Sizzle
					cur.nodeType === 1 &&
						jQuery.find.matchesSelector(cur, selectors)) ) {

					cur = matched.push( cur );
					break;
				}
			}
		}

		return this.pushStack( matched.length > 1 ? jQuery.unique( matched ) : matched );
	},

	// Determine the position of an element within
	// the matched set of elements
	index: function( elem ) {

		// No argument, return index in parent
		if ( !elem ) {
			return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1;
		}

		// index in selector
		if ( typeof elem === "string" ) {
			return core_indexOf.call( jQuery( elem ), this[ 0 ] );
		}

		// Locate the position of the desired element
		return core_indexOf.call( this,

			// If it receives a jQuery object, the first element is used
			elem.jquery ? elem[ 0 ] : elem
		);
	},

	add: function( selector, context ) {
		var set = typeof selector === "string" ?
				jQuery( selector, context ) :
				jQuery.makeArray( selector && selector.nodeType ? [ selector ] : selector ),
			all = jQuery.merge( this.get(), set );

		return this.pushStack( jQuery.unique(all) );
	},

	addBack: function( selector ) {
		return this.add( selector == null ?
			this.prevObject : this.prevObject.filter(selector)
		);
	}
});

function sibling( cur, dir ) {
	while ( (cur = cur[dir]) && cur.nodeType !== 1 ) {}

	return cur;
}

jQuery.each({
	parent: function( elem ) {
		var parent = elem.parentNode;
		return parent && parent.nodeType !== 11 ? parent : null;
	},
	parents: function( elem ) {
		return jQuery.dir( elem, "parentNode" );
	},
	parentsUntil: function( elem, i, until ) {
		return jQuery.dir( elem, "parentNode", until );
	},
	next: function( elem ) {
		return sibling( elem, "nextSibling" );
	},
	prev: function( elem ) {
		return sibling( elem, "previousSibling" );
	},
	nextAll: function( elem ) {
		return jQuery.dir( elem, "nextSibling" );
	},
	prevAll: function( elem ) {
		return jQuery.dir( elem, "previousSibling" );
	},
	nextUntil: function( elem, i, until ) {
		return jQuery.dir( elem, "nextSibling", until );
	},
	prevUntil: function( elem, i, until ) {
		return jQuery.dir( elem, "previousSibling", until );
	},
	siblings: function( elem ) {
		return jQuery.sibling( ( elem.parentNode || {} ).firstChild, elem );
	},
	children: function( elem ) {
		return jQuery.sibling( elem.firstChild );
	},
	contents: function( elem ) {
		return elem.contentDocument || jQuery.merge( [], elem.childNodes );
	}
}, function( name, fn ) {
	jQuery.fn[ name ] = function( until, selector ) {
		var matched = jQuery.map( this, fn, until );

		if ( name.slice( -5 ) !== "Until" ) {
			selector = until;
		}

		if ( selector && typeof selector === "string" ) {
			matched = jQuery.filter( selector, matched );
		}

		if ( this.length > 1 ) {
			// Remove duplicates
			if ( !guaranteedUnique[ name ] ) {
				jQuery.unique( matched );
			}

			// Reverse order for parents* and prev-derivatives
			if ( rparentsprev.test( name ) ) {
				matched.reverse();
			}
		}

		return this.pushStack( matched );
	};
});

jQuery.extend({
	filter: function( expr, elems, not ) {
		var elem = elems[ 0 ];

		if ( not ) {
			expr = ":not(" + expr + ")";
		}

		return elems.length === 1 && elem.nodeType === 1 ?
			jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : [] :
			jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) {
				return elem.nodeType === 1;
			}));
	},

	dir: function( elem, dir, until ) {
		var matched = [],
			truncate = until !== undefined;

		while ( (elem = elem[ dir ]) && elem.nodeType !== 9 ) {
			if ( elem.nodeType === 1 ) {
				if ( truncate && jQuery( elem ).is( until ) ) {
					break;
				}
				matched.push( elem );
			}
		}
		return matched;
	},

	sibling: function( n, elem ) {
		var matched = [];

		for ( ; n; n = n.nextSibling ) {
			if ( n.nodeType === 1 && n !== elem ) {
				matched.push( n );
			}
		}

		return matched;
	}
});

// Implement the identical functionality for filter and not
function winnow( elements, qualifier, not ) {
	if ( jQuery.isFunction( qualifier ) ) {
		return jQuery.grep( elements, function( elem, i ) {
			/* jshint -W018 */
			return !!qualifier.call( elem, i, elem ) !== not;
		});

	}

	if ( qualifier.nodeType ) {
		return jQuery.grep( elements, function( elem ) {
			return ( elem === qualifier ) !== not;
		});

	}

	if ( typeof qualifier === "string" ) {
		if ( isSimple.test( qualifier ) ) {
			return jQuery.filter( qualifier, elements, not );
		}

		qualifier = jQuery.filter( qualifier, elements );
	}

	return jQuery.grep( elements, function( elem ) {
		return ( core_indexOf.call( qualifier, elem ) >= 0 ) !== not;
	});
}
var rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/gi,
	rtagName = /<([\w:]+)/,
	rhtml = /<|&#?\w+;/,
	rnoInnerhtml = /<(?:script|style|link)/i,
	manipulation_rcheckableType = /^(?:checkbox|radio)$/i,
	// checked="checked" or checked
	rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i,
	rscriptType = /^$|\/(?:java|ecma)script/i,
	rscriptTypeMasked = /^true\/(.*)/,
	rcleanScript = /^\s*<!(?:\[CDATA\[|--)|(?:\]\]|--)>\s*$/g,

	// We have to close these tags to support XHTML (#13200)
	wrapMap = {

		// Support: IE 9
		option: [ 1, "<select multiple='multiple'>", "</select>" ],

		thead: [ 1, "<table>", "</table>" ],
		col: [ 2, "<table><colgroup>", "</colgroup></table>" ],
		tr: [ 2, "<table><tbody>", "</tbody></table>" ],
		td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ],

		_default: [ 0, "", "" ]
	};

// Support: IE 9
wrapMap.optgroup = wrapMap.option;

wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead;
wrapMap.th = wrapMap.td;

jQuery.fn.extend({
	text: function( value ) {
		return jQuery.access( this, function( value ) {
			return value === undefined ?
				jQuery.text( this ) :
				this.empty().append( ( this[ 0 ] && this[ 0 ].ownerDocument || document ).createTextNode( value ) );
		}, null, value, arguments.length );
	},

	append: function() {
		return this.domManip( arguments, function( elem ) {
			if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {
				var target = manipulationTarget( this, elem );
				target.appendChild( elem );
			}
		});
	},

	prepend: function() {
		return this.domManip( arguments, function( elem ) {
			if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {
				var target = manipulationTarget( this, elem );
				target.insertBefore( elem, target.firstChild );
			}
		});
	},

	before: function() {
		return this.domManip( arguments, function( elem ) {
			if ( this.parentNode ) {
				this.parentNode.insertBefore( elem, this );
			}
		});
	},

	after: function() {
		return this.domManip( arguments, function( elem ) {
			if ( this.parentNode ) {
				this.parentNode.insertBefore( elem, this.nextSibling );
			}
		});
	},

	// keepData is for internal use only--do not document
	remove: function( selector, keepData ) {
		var elem,
			elems = selector ? jQuery.filter( selector, this ) : this,
			i = 0;

		for ( ; (elem = elems[i]) != null; i++ ) {
			if ( !keepData && elem.nodeType === 1 ) {
				jQuery.cleanData( getAll( elem ) );
			}

			if ( elem.parentNode ) {
				if ( keepData && jQuery.contains( elem.ownerDocument, elem ) ) {
					setGlobalEval( getAll( elem, "script" ) );
				}
				elem.parentNode.removeChild( elem );
			}
		}

		return this;
	},

	empty: function() {
		var elem,
			i = 0;

		for ( ; (elem = this[i]) != null; i++ ) {
			if ( elem.nodeType === 1 ) {

				// Prevent memory leaks
				jQuery.cleanData( getAll( elem, false ) );

				// Remove any remaining nodes
				elem.textContent = "";
			}
		}

		return this;
	},

	clone: function( dataAndEvents, deepDataAndEvents ) {
		dataAndEvents = dataAndEvents == null ? false : dataAndEvents;
		deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents;

		return this.map( function () {
			return jQuery.clone( this, dataAndEvents, deepDataAndEvents );
		});
	},

	html: function( value ) {
		return jQuery.access( this, function( value ) {
			var elem = this[ 0 ] || {},
				i = 0,
				l = this.length;

			if ( value === undefined && elem.nodeType === 1 ) {
				return elem.innerHTML;
			}

			// See if we can take a shortcut and just use innerHTML
			if ( typeof value === "string" && !rnoInnerhtml.test( value ) &&
				!wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) {

				value = value.replace( rxhtmlTag, "<$1></$2>" );

				try {
					for ( ; i < l; i++ ) {
						elem = this[ i ] || {};

						// Remove element nodes and prevent memory leaks
						if ( elem.nodeType === 1 ) {
							jQuery.cleanData( getAll( elem, false ) );
							elem.innerHTML = value;
						}
					}

					elem = 0;

				// If using innerHTML throws an exception, use the fallback method
				} catch( e ) {}
			}

			if ( elem ) {
				this.empty().append( value );
			}
		}, null, value, arguments.length );
	},

	replaceWith: function() {
		var
			// Snapshot the DOM in case .domManip sweeps something relevant into its fragment
			args = jQuery.map( this, function( elem ) {
				return [ elem.nextSibling, elem.parentNode ];
			}),
			i = 0;

		// Make the changes, replacing each context element with the new content
		this.domManip( arguments, function( elem ) {
			var next = args[ i++ ],
				parent = args[ i++ ];

			if ( parent ) {
				// Don't use the snapshot next if it has moved (#13810)
				if ( next && next.parentNode !== parent ) {
					next = this.nextSibling;
				}
				jQuery( this ).remove();
				parent.insertBefore( elem, next );
			}
		// Allow new content to include elements from the context set
		}, true );

		// Force removal if there was no new content (e.g., from empty arguments)
		return i ? this : this.remove();
	},

	detach: function( selector ) {
		return this.remove( selector, true );
	},

	domManip: function( args, callback, allowIntersection ) {

		// Flatten any nested arrays
		args = core_concat.apply( [], args );

		var fragment, first, scripts, hasScripts, node, doc,
			i = 0,
			l = this.length,
			set = this,
			iNoClone = l - 1,
			value = args[ 0 ],
			isFunction = jQuery.isFunction( value );

		// We can't cloneNode fragments that contain checked, in WebKit
		if ( isFunction || !( l <= 1 || typeof value !== "string" || jQuery.support.checkClone || !rchecked.test( value ) ) ) {
			return this.each(function( index ) {
				var self = set.eq( index );
				if ( isFunction ) {
					args[ 0 ] = value.call( this, index, self.html() );
				}
				self.domManip( args, callback, allowIntersection );
			});
		}

		if ( l ) {
			fragment = jQuery.buildFragment( args, this[ 0 ].ownerDocument, false, !allowIntersection && this );
			first = fragment.firstChild;

			if ( fragment.childNodes.length === 1 ) {
				fragment = first;
			}

			if ( first ) {
				scripts = jQuery.map( getAll( fragment, "script" ), disableScript );
				hasScripts = scripts.length;

				// Use the original fragment for the last item instead of the first because it can end up
				// being emptied incorrectly in certain situations (#8070).
				for ( ; i < l; i++ ) {
					node = fragment;

					if ( i !== iNoClone ) {
						node = jQuery.clone( node, true, true );

						// Keep references to cloned scripts for later restoration
						if ( hasScripts ) {
							// Support: QtWebKit
							// jQuery.merge because core_push.apply(_, arraylike) throws
							jQuery.merge( scripts, getAll( node, "script" ) );
						}
					}

					callback.call( this[ i ], node, i );
				}

				if ( hasScripts ) {
					doc = scripts[ scripts.length - 1 ].ownerDocument;

					// Reenable scripts
					jQuery.map( scripts, restoreScript );

					// Evaluate executable scripts on first document insertion
					for ( i = 0; i < hasScripts; i++ ) {
						node = scripts[ i ];
						if ( rscriptType.test( node.type || "" ) &&
							!data_priv.access( node, "globalEval" ) && jQuery.contains( doc, node ) ) {

							if ( node.src ) {
								// Hope ajax is available...
								jQuery._evalUrl( node.src );
							} else {
								jQuery.globalEval( node.textContent.replace( rcleanScript, "" ) );
							}
						}
					}
				}
			}
		}

		return this;
	}
});

jQuery.each({
	appendTo: "append",
	prependTo: "prepend",
	insertBefore: "before",
	insertAfter: "after",
	replaceAll: "replaceWith"
}, function( name, original ) {
	jQuery.fn[ name ] = function( selector ) {
		var elems,
			ret = [],
			insert = jQuery( selector ),
			last = insert.length - 1,
			i = 0;

		for ( ; i <= last; i++ ) {
			elems = i === last ? this : this.clone( true );
			jQuery( insert[ i ] )[ original ]( elems );

			// Support: QtWebKit
			// .get() because core_push.apply(_, arraylike) throws
			core_push.apply( ret, elems.get() );
		}

		return this.pushStack( ret );
	};
});

jQuery.extend({
	clone: function( elem, dataAndEvents, deepDataAndEvents ) {
		var i, l, srcElements, destElements,
			clone = elem.cloneNode( true ),
			inPage = jQuery.contains( elem.ownerDocument, elem );

		// Support: IE >= 9
		// Fix Cloning issues
		if ( !jQuery.support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && !jQuery.isXMLDoc( elem ) ) {

			// We eschew Sizzle here for performance reasons: http://jsperf.com/getall-vs-sizzle/2
			destElements = getAll( clone );
			srcElements = getAll( elem );

			for ( i = 0, l = srcElements.length; i < l; i++ ) {
				fixInput( srcElements[ i ], destElements[ i ] );
			}
		}

		// Copy the events from the original to the clone
		if ( dataAndEvents ) {
			if ( deepDataAndEvents ) {
				srcElements = srcElements || getAll( elem );
				destElements = destElements || getAll( clone );

				for ( i = 0, l = srcElements.length; i < l; i++ ) {
					cloneCopyEvent( srcElements[ i ], destElements[ i ] );
				}
			} else {
				cloneCopyEvent( elem, clone );
			}
		}

		// Preserve script evaluation history
		destElements = getAll( clone, "script" );
		if ( destElements.length > 0 ) {
			setGlobalEval( destElements, !inPage && getAll( elem, "script" ) );
		}

		// Return the cloned set
		return clone;
	},

	buildFragment: function( elems, context, scripts, selection ) {
		var elem, tmp, tag, wrap, contains, j,
			i = 0,
			l = elems.length,
			fragment = context.createDocumentFragment(),
			nodes = [];

		for ( ; i < l; i++ ) {
			elem = elems[ i ];

			if ( elem || elem === 0 ) {

				// Add nodes directly
				if ( jQuery.type( elem ) === "object" ) {
					// Support: QtWebKit
					// jQuery.merge because core_push.apply(_, arraylike) throws
					jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem );

				// Convert non-html into a text node
				} else if ( !rhtml.test( elem ) ) {
					nodes.push( context.createTextNode( elem ) );

				// Convert html into DOM nodes
				} else {
					tmp = tmp || fragment.appendChild( context.createElement("div") );

					// Deserialize a standard representation
					tag = ( rtagName.exec( elem ) || ["", ""] )[ 1 ].toLowerCase();
					wrap = wrapMap[ tag ] || wrapMap._default;
					tmp.innerHTML = wrap[ 1 ] + elem.replace( rxhtmlTag, "<$1></$2>" ) + wrap[ 2 ];

					// Descend through wrappers to the right content
					j = wrap[ 0 ];
					while ( j-- ) {
						tmp = tmp.lastChild;
					}

					// Support: QtWebKit
					// jQuery.merge because core_push.apply(_, arraylike) throws
					jQuery.merge( nodes, tmp.childNodes );

					// Remember the top-level container
					tmp = fragment.firstChild;

					// Fixes #12346
					// Support: Webkit, IE
					tmp.textContent = "";
				}
			}
		}

		// Remove wrapper from fragment
		fragment.textContent = "";

		i = 0;
		while ( (elem = nodes[ i++ ]) ) {

			// #4087 - If origin and destination elements are the same, and this is
			// that element, do not do anything
			if ( selection && jQuery.inArray( elem, selection ) !== -1 ) {
				continue;
			}

			contains = jQuery.contains( elem.ownerDocument, elem );

			// Append to fragment
			tmp = getAll( fragment.appendChild( elem ), "script" );

			// Preserve script evaluation history
			if ( contains ) {
				setGlobalEval( tmp );
			}

			// Capture executables
			if ( scripts ) {
				j = 0;
				while ( (elem = tmp[ j++ ]) ) {
					if ( rscriptType.test( elem.type || "" ) ) {
						scripts.push( elem );
					}
				}
			}
		}

		return fragment;
	},

	cleanData: function( elems ) {
		var data, elem, events, type, key, j,
			special = jQuery.event.special,
			i = 0;

		for ( ; (elem = elems[ i ]) !== undefined; i++ ) {
			if ( Data.accepts( elem ) ) {
				key = elem[ data_priv.expando ];

				if ( key && (data = data_priv.cache[ key ]) ) {
					events = Object.keys( data.events || {} );
					if ( events.length ) {
						for ( j = 0; (type = events[j]) !== undefined; j++ ) {
							if ( special[ type ] ) {
								jQuery.event.remove( elem, type );

							// This is a shortcut to avoid jQuery.event.remove's overhead
							} else {
								jQuery.removeEvent( elem, type, data.handle );
							}
						}
					}
					if ( data_priv.cache[ key ] ) {
						// Discard any remaining `private` data
						delete data_priv.cache[ key ];
					}
				}
			}
			// Discard any remaining `user` data
			delete data_user.cache[ elem[ data_user.expando ] ];
		}
	},

	_evalUrl: function( url ) {
		return jQuery.ajax({
			url: url,
			type: "GET",
			dataType: "script",
			async: false,
			global: false,
			"throws": true
		});
	}
});

// Support: 1.x compatibility
// Manipulating tables requires a tbody
function manipulationTarget( elem, content ) {
	return jQuery.nodeName( elem, "table" ) &&
		jQuery.nodeName( content.nodeType === 1 ? content : content.firstChild, "tr" ) ?

		elem.getElementsByTagName("tbody")[0] ||
			elem.appendChild( elem.ownerDocument.createElement("tbody") ) :
		elem;
}

// Replace/restore the type attribute of script elements for safe DOM manipulation
function disableScript( elem ) {
	elem.type = (elem.getAttribute("type") !== null) + "/" + elem.type;
	return elem;
}
function restoreScript( elem ) {
	var match = rscriptTypeMasked.exec( elem.type );

	if ( match ) {
		elem.type = match[ 1 ];
	} else {
		elem.removeAttribute("type");
	}

	return elem;
}

// Mark scripts as having already been evaluated
function setGlobalEval( elems, refElements ) {
	var l = elems.length,
		i = 0;

	for ( ; i < l; i++ ) {
		data_priv.set(
			elems[ i ], "globalEval", !refElements || data_priv.get( refElements[ i ], "globalEval" )
		);
	}
}

function cloneCopyEvent( src, dest ) {
	var i, l, type, pdataOld, pdataCur, udataOld, udataCur, events;

	if ( dest.nodeType !== 1 ) {
		return;
	}

	// 1. Copy private data: events, handlers, etc.
	if ( data_priv.hasData( src ) ) {
		pdataOld = data_priv.access( src );
		pdataCur = data_priv.set( dest, pdataOld );
		events = pdataOld.events;

		if ( events ) {
			delete pdataCur.handle;
			pdataCur.events = {};

			for ( type in events ) {
				for ( i = 0, l = events[ type ].length; i < l; i++ ) {
					jQuery.event.add( dest, type, events[ type ][ i ] );
				}
			}
		}
	}

	// 2. Copy user data
	if ( data_user.hasData( src ) ) {
		udataOld = data_user.access( src );
		udataCur = jQuery.extend( {}, udataOld );

		data_user.set( dest, udataCur );
	}
}


function getAll( context, tag ) {
	var ret = context.getElementsByTagName ? context.getElementsByTagName( tag || "*" ) :
			context.querySelectorAll ? context.querySelectorAll( tag || "*" ) :
			[];

	return tag === undefined || tag && jQuery.nodeName( context, tag ) ?
		jQuery.merge( [ context ], ret ) :
		ret;
}

// Support: IE >= 9
function fixInput( src, dest ) {
	var nodeName = dest.nodeName.toLowerCase();

	// Fails to persist the checked state of a cloned checkbox or radio button.
	if ( nodeName === "input" && manipulation_rcheckableType.test( src.type ) ) {
		dest.checked = src.checked;

	// Fails to return the selected option to the default selected state when cloning options
	} else if ( nodeName === "input" || nodeName === "textarea" ) {
		dest.defaultValue = src.defaultValue;
	}
}
jQuery.fn.extend({
	wrapAll: function( html ) {
		var wrap;

		if ( jQuery.isFunction( html ) ) {
			return this.each(function( i ) {
				jQuery( this ).wrapAll( html.call(this, i) );
			});
		}

		if ( this[ 0 ] ) {

			// The elements to wrap the target around
			wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true );

			if ( this[ 0 ].parentNode ) {
				wrap.insertBefore( this[ 0 ] );
			}

			wrap.map(function() {
				var elem = this;

				while ( elem.firstElementChild ) {
					elem = elem.firstElementChild;
				}

				return elem;
			}).append( this );
		}

		return this;
	},

	wrapInner: function( html ) {
		if ( jQuery.isFunction( html ) ) {
			return this.each(function( i ) {
				jQuery( this ).wrapInner( html.call(this, i) );
			});
		}

		return this.each(function() {
			var self = jQuery( this ),
				contents = self.contents();

			if ( contents.length ) {
				contents.wrapAll( html );

			} else {
				self.append( html );
			}
		});
	},

	wrap: function( html ) {
		var isFunction = jQuery.isFunction( html );

		return this.each(function( i ) {
			jQuery( this ).wrapAll( isFunction ? html.call(this, i) : html );
		});
	},

	unwrap: function() {
		return this.parent().each(function() {
			if ( !jQuery.nodeName( this, "body" ) ) {
				jQuery( this ).replaceWith( this.childNodes );
			}
		}).end();
	}
});
var curCSS, iframe,
	// swappable if display is none or starts with table except "table", "table-cell", or "table-caption"
	// see here for display values: https://developer.mozilla.org/en-US/docs/CSS/display
	rdisplayswap = /^(none|table(?!-c[ea]).+)/,
	rmargin = /^margin/,
	rnumsplit = new RegExp( "^(" + core_pnum + ")(.*)$", "i" ),
	rnumnonpx = new RegExp( "^(" + core_pnum + ")(?!px)[a-z%]+$", "i" ),
	rrelNum = new RegExp( "^([+-])=(" + core_pnum + ")", "i" ),
	elemdisplay = { BODY: "block" },

	cssShow = { position: "absolute", visibility: "hidden", display: "block" },
	cssNormalTransform = {
		letterSpacing: 0,
		fontWeight: 400
	},

	cssExpand = [ "Top", "Right", "Bottom", "Left" ],
	cssPrefixes = [ "Webkit", "O", "Moz", "ms" ];

// return a css property mapped to a potentially vendor prefixed property
function vendorPropName( style, name ) {

	// shortcut for names that are not vendor prefixed
	if ( name in style ) {
		return name;
	}

	// check for vendor prefixed names
	var capName = name.charAt(0).toUpperCase() + name.slice(1),
		origName = name,
		i = cssPrefixes.length;

	while ( i-- ) {
		name = cssPrefixes[ i ] + capName;
		if ( name in style ) {
			return name;
		}
	}

	return origName;
}

function isHidden( elem, el ) {
	// isHidden might be called from jQuery#filter function;
	// in that case, element will be second argument
	elem = el || elem;
	return jQuery.css( elem, "display" ) === "none" || !jQuery.contains( elem.ownerDocument, elem );
}

// NOTE: we've included the "window" in window.getComputedStyle
// because jsdom on node.js will break without it.
function getStyles( elem ) {
	return window.getComputedStyle( elem, null );
}

function showHide( elements, show ) {
	var display, elem, hidden,
		values = [],
		index = 0,
		length = elements.length;

	for ( ; index < length; index++ ) {
		elem = elements[ index ];
		if ( !elem.style ) {
			continue;
		}

		values[ index ] = data_priv.get( elem, "olddisplay" );
		display = elem.style.display;
		if ( show ) {
			// Reset the inline display of this element to learn if it is
			// being hidden by cascaded rules or not
			if ( !values[ index ] && display === "none" ) {
				elem.style.display = "";
			}

			// Set elements which have been overridden with display: none
			// in a stylesheet to whatever the default browser style is
			// for such an element
			if ( elem.style.display === "" && isHidden( elem ) ) {
				values[ index ] = data_priv.access( elem, "olddisplay", css_defaultDisplay(elem.nodeName) );
			}
		} else {

			if ( !values[ index ] ) {
				hidden = isHidden( elem );

				if ( display && display !== "none" || !hidden ) {
					data_priv.set( elem, "olddisplay", hidden ? display : jQuery.css(elem, "display") );
				}
			}
		}
	}

	// Set the display of most of the elements in a second loop
	// to avoid the constant reflow
	for ( index = 0; index < length; index++ ) {
		elem = elements[ index ];
		if ( !elem.style ) {
			continue;
		}
		if ( !show || elem.style.display === "none" || elem.style.display === "" ) {
			elem.style.display = show ? values[ index ] || "" : "none";
		}
	}

	return elements;
}

jQuery.fn.extend({
	css: function( name, value ) {
		return jQuery.access( this, function( elem, name, value ) {
			var styles, len,
				map = {},
				i = 0;

			if ( jQuery.isArray( name ) ) {
				styles = getStyles( elem );
				len = name.length;

				for ( ; i < len; i++ ) {
					map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles );
				}

				return map;
			}

			return value !== undefined ?
				jQuery.style( elem, name, value ) :
				jQuery.css( elem, name );
		}, name, value, arguments.length > 1 );
	},
	show: function() {
		return showHide( this, true );
	},
	hide: function() {
		return showHide( this );
	},
	toggle: function( state ) {
		if ( typeof state === "boolean" ) {
			return state ? this.show() : this.hide();
		}

		return this.each(function() {
			if ( isHidden( this ) ) {
				jQuery( this ).show();
			} else {
				jQuery( this ).hide();
			}
		});
	}
});

jQuery.extend({
	// Add in style property hooks for overriding the default
	// behavior of getting and setting a style property
	cssHooks: {
		opacity: {
			get: function( elem, computed ) {
				if ( computed ) {
					// We should always get a number back from opacity
					var ret = curCSS( elem, "opacity" );
					return ret === "" ? "1" : ret;
				}
			}
		}
	},

	// Don't automatically add "px" to these possibly-unitless properties
	cssNumber: {
		"columnCount": true,
		"fillOpacity": true,
		"fontWeight": true,
		"lineHeight": true,
		"opacity": true,
		"order": true,
		"orphans": true,
		"widows": true,
		"zIndex": true,
		"zoom": true
	},

	// Add in properties whose names you wish to fix before
	// setting or getting the value
	cssProps: {
		// normalize float css property
		"float": "cssFloat"
	},

	// Get and set the style property on a DOM Node
	style: function( elem, name, value, extra ) {
		// Don't set styles on text and comment nodes
		if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) {
			return;
		}

		// Make sure that we're working with the right name
		var ret, type, hooks,
			origName = jQuery.camelCase( name ),
			style = elem.style;

		name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( style, origName ) );

		// gets hook for the prefixed version
		// followed by the unprefixed version
		hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ];

		// Check if we're setting a value
		if ( value !== undefined ) {
			type = typeof value;

			// convert relative number strings (+= or -=) to relative numbers. #7345
			if ( type === "string" && (ret = rrelNum.exec( value )) ) {
				value = ( ret[1] + 1 ) * ret[2] + parseFloat( jQuery.css( elem, name ) );
				// Fixes bug #9237
				type = "number";
			}

			// Make sure that NaN and null values aren't set. See: #7116
			if ( value == null || type === "number" && isNaN( value ) ) {
				return;
			}

			// If a number was passed in, add 'px' to the (except for certain CSS properties)
			if ( type === "number" && !jQuery.cssNumber[ origName ] ) {
				value += "px";
			}

			// Fixes #8908, it can be done more correctly by specifying setters in cssHooks,
			// but it would mean to define eight (for every problematic property) identical functions
			if ( !jQuery.support.clearCloneStyle && value === "" && name.indexOf("background") === 0 ) {
				style[ name ] = "inherit";
			}

			// If a hook was provided, use that value, otherwise just set the specified value
			if ( !hooks || !("set" in hooks) || (value = hooks.set( elem, value, extra )) !== undefined ) {
				style[ name ] = value;
			}

		} else {
			// If a hook was provided get the non-computed value from there
			if ( hooks && "get" in hooks && (ret = hooks.get( elem, false, extra )) !== undefined ) {
				return ret;
			}

			// Otherwise just get the value from the style object
			return style[ name ];
		}
	},

	css: function( elem, name, extra, styles ) {
		var val, num, hooks,
			origName = jQuery.camelCase( name );

		// Make sure that we're working with the right name
		name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( elem.style, origName ) );

		// gets hook for the prefixed version
		// followed by the unprefixed version
		hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ];

		// If a hook was provided get the computed value from there
		if ( hooks && "get" in hooks ) {
			val = hooks.get( elem, true, extra );
		}

		// Otherwise, if a way to get the computed value exists, use that
		if ( val === undefined ) {
			val = curCSS( elem, name, styles );
		}

		//convert "normal" to computed value
		if ( val === "normal" && name in cssNormalTransform ) {
			val = cssNormalTransform[ name ];
		}

		// Return, converting to number if forced or a qualifier was provided and val looks numeric
		if ( extra === "" || extra ) {
			num = parseFloat( val );
			return extra === true || jQuery.isNumeric( num ) ? num || 0 : val;
		}
		return val;
	}
});

curCSS = function( elem, name, _computed ) {
	var width, minWidth, maxWidth,
		computed = _computed || getStyles( elem ),

		// Support: IE9
		// getPropertyValue is only needed for .css('filter') in IE9, see #12537
		ret = computed ? computed.getPropertyValue( name ) || computed[ name ] : undefined,
		style = elem.style;

	if ( computed ) {

		if ( ret === "" && !jQuery.contains( elem.ownerDocument, elem ) ) {
			ret = jQuery.style( elem, name );
		}

		// Support: Safari 5.1
		// A tribute to the "awesome hack by Dean Edwards"
		// Safari 5.1.7 (at least) returns percentage for a larger set of values, but width seems to be reliably pixels
		// this is against the CSSOM draft spec: http://dev.w3.org/csswg/cssom/#resolved-values
		if ( rnumnonpx.test( ret ) && rmargin.test( name ) ) {

			// Remember the original values
			width = style.width;
			minWidth = style.minWidth;
			maxWidth = style.maxWidth;

			// Put in the new values to get a computed value out
			style.minWidth = style.maxWidth = style.width = ret;
			ret = computed.width;

			// Revert the changed values
			style.width = width;
			style.minWidth = minWidth;
			style.maxWidth = maxWidth;
		}
	}

	return ret;
};


function setPositiveNumber( elem, value, subtract ) {
	var matches = rnumsplit.exec( value );
	return matches ?
		// Guard against undefined "subtract", e.g., when used as in cssHooks
		Math.max( 0, matches[ 1 ] - ( subtract || 0 ) ) + ( matches[ 2 ] || "px" ) :
		value;
}

function augmentWidthOrHeight( elem, name, extra, isBorderBox, styles ) {
	var i = extra === ( isBorderBox ? "border" : "content" ) ?
		// If we already have the right measurement, avoid augmentation
		4 :
		// Otherwise initialize for horizontal or vertical properties
		name === "width" ? 1 : 0,

		val = 0;

	for ( ; i < 4; i += 2 ) {
		// both box models exclude margin, so add it if we want it
		if ( extra === "margin" ) {
			val += jQuery.css( elem, extra + cssExpand[ i ], true, styles );
		}

		if ( isBorderBox ) {
			// border-box includes padding, so remove it if we want content
			if ( extra === "content" ) {
				val -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles );
			}

			// at this point, extra isn't border nor margin, so remove border
			if ( extra !== "margin" ) {
				val -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles );
			}
		} else {
			// at this point, extra isn't content, so add padding
			val += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles );

			// at this point, extra isn't content nor padding, so add border
			if ( extra !== "padding" ) {
				val += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles );
			}
		}
	}

	return val;
}

function getWidthOrHeight( elem, name, extra ) {

	// Start with offset property, which is equivalent to the border-box value
	var valueIsBorderBox = true,
		val = name === "width" ? elem.offsetWidth : elem.offsetHeight,
		styles = getStyles( elem ),
		isBorderBox = jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box";

	// some non-html elements return undefined for offsetWidth, so check for null/undefined
	// svg - https://bugzilla.mozilla.org/show_bug.cgi?id=649285
	// MathML - https://bugzilla.mozilla.org/show_bug.cgi?id=491668
	if ( val <= 0 || val == null ) {
		// Fall back to computed then uncomputed css if necessary
		val = curCSS( elem, name, styles );
		if ( val < 0 || val == null ) {
			val = elem.style[ name ];
		}

		// Computed unit is not pixels. Stop here and return.
		if ( rnumnonpx.test(val) ) {
			return val;
		}

		// we need the check for style in case a browser which returns unreliable values
		// for getComputedStyle silently falls back to the reliable elem.style
		valueIsBorderBox = isBorderBox && ( jQuery.support.boxSizingReliable || val === elem.style[ name ] );

		// Normalize "", auto, and prepare for extra
		val = parseFloat( val ) || 0;
	}

	// use the active box-sizing model to add/subtract irrelevant styles
	return ( val +
		augmentWidthOrHeight(
			elem,
			name,
			extra || ( isBorderBox ? "border" : "content" ),
			valueIsBorderBox,
			styles
		)
	) + "px";
}

// Try to determine the default display value of an element
function css_defaultDisplay( nodeName ) {
	var doc = document,
		display = elemdisplay[ nodeName ];

	if ( !display ) {
		display = actualDisplay( nodeName, doc );

		// If the simple way fails, read from inside an iframe
		if ( display === "none" || !display ) {
			// Use the already-created iframe if possible
			iframe = ( iframe ||
				jQuery("<iframe frameborder='0' width='0' height='0'/>")
				.css( "cssText", "display:block !important" )
			).appendTo( doc.documentElement );

			// Always write a new HTML skeleton so Webkit and Firefox don't choke on reuse
			doc = ( iframe[0].contentWindow || iframe[0].contentDocument ).document;
			doc.write("<!doctype html><html><body>");
			doc.close();

			display = actualDisplay( nodeName, doc );
			iframe.detach();
		}

		// Store the correct default display
		elemdisplay[ nodeName ] = display;
	}

	return display;
}

// Called ONLY from within css_defaultDisplay
function actualDisplay( name, doc ) {
	var elem = jQuery( doc.createElement( name ) ).appendTo( doc.body ),
		display = jQuery.css( elem[0], "display" );
	elem.remove();
	return display;
}

jQuery.each([ "height", "width" ], function( i, name ) {
	jQuery.cssHooks[ name ] = {
		get: function( elem, computed, extra ) {
			if ( computed ) {
				// certain elements can have dimension info if we invisibly show them
				// however, it must have a current display style that would benefit from this
				return elem.offsetWidth === 0 && rdisplayswap.test( jQuery.css( elem, "display" ) ) ?
					jQuery.swap( elem, cssShow, function() {
						return getWidthOrHeight( elem, name, extra );
					}) :
					getWidthOrHeight( elem, name, extra );
			}
		},

		set: function( elem, value, extra ) {
			var styles = extra && getStyles( elem );
			return setPositiveNumber( elem, value, extra ?
				augmentWidthOrHeight(
					elem,
					name,
					extra,
					jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box",
					styles
				) : 0
			);
		}
	};
});

// These hooks cannot be added until DOM ready because the support test
// for it is not run until after DOM ready
jQuery(function() {
	// Support: Android 2.3
	if ( !jQuery.support.reliableMarginRight ) {
		jQuery.cssHooks.marginRight = {
			get: function( elem, computed ) {
				if ( computed ) {
					// Support: Android 2.3
					// WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right
					// Work around by temporarily setting element display to inline-block
					return jQuery.swap( elem, { "display": "inline-block" },
						curCSS, [ elem, "marginRight" ] );
				}
			}
		};
	}

	// Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084
	// getComputedStyle returns percent when specified for top/left/bottom/right
	// rather than make the css module depend on the offset module, we just check for it here
	if ( !jQuery.support.pixelPosition && jQuery.fn.position ) {
		jQuery.each( [ "top", "left" ], function( i, prop ) {
			jQuery.cssHooks[ prop ] = {
				get: function( elem, computed ) {
					if ( computed ) {
						computed = curCSS( elem, prop );
						// if curCSS returns percentage, fallback to offset
						return rnumnonpx.test( computed ) ?
							jQuery( elem ).position()[ prop ] + "px" :
							computed;
					}
				}
			};
		});
	}

});

if ( jQuery.expr && jQuery.expr.filters ) {
	jQuery.expr.filters.hidden = function( elem ) {
		// Support: Opera <= 12.12
		// Opera reports offsetWidths and offsetHeights less than zero on some elements
		return elem.offsetWidth <= 0 && elem.offsetHeight <= 0;
	};

	jQuery.expr.filters.visible = function( elem ) {
		return !jQuery.expr.filters.hidden( elem );
	};
}

// These hooks are used by animate to expand properties
jQuery.each({
	margin: "",
	padding: "",
	border: "Width"
}, function( prefix, suffix ) {
	jQuery.cssHooks[ prefix + suffix ] = {
		expand: function( value ) {
			var i = 0,
				expanded = {},

				// assumes a single number if not a string
				parts = typeof value === "string" ? value.split(" ") : [ value ];

			for ( ; i < 4; i++ ) {
				expanded[ prefix + cssExpand[ i ] + suffix ] =
					parts[ i ] || parts[ i - 2 ] || parts[ 0 ];
			}

			return expanded;
		}
	};

	if ( !rmargin.test( prefix ) ) {
		jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber;
	}
});
var r20 = /%20/g,
	rbracket = /\[\]$/,
	rCRLF = /\r?\n/g,
	rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i,
	rsubmittable = /^(?:input|select|textarea|keygen)/i;

jQuery.fn.extend({
	serialize: function() {
		return jQuery.param( this.serializeArray() );
	},
	serializeArray: function() {
		return this.map(function(){
			// Can add propHook for "elements" to filter or add form elements
			var elements = jQuery.prop( this, "elements" );
			return elements ? jQuery.makeArray( elements ) : this;
		})
		.filter(function(){
			var type = this.type;
			// Use .is(":disabled") so that fieldset[disabled] works
			return this.name && !jQuery( this ).is( ":disabled" ) &&
				rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) &&
				( this.checked || !manipulation_rcheckableType.test( type ) );
		})
		.map(function( i, elem ){
			var val = jQuery( this ).val();

			return val == null ?
				null :
				jQuery.isArray( val ) ?
					jQuery.map( val, function( val ){
						return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) };
					}) :
					{ name: elem.name, value: val.replace( rCRLF, "\r\n" ) };
		}).get();
	}
});

//Serialize an array of form elements or a set of
//key/values into a query string
jQuery.param = function( a, traditional ) {
	var prefix,
		s = [],
		add = function( key, value ) {
			// If value is a function, invoke it and return its value
			value = jQuery.isFunction( value ) ? value() : ( value == null ? "" : value );
			s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value );
		};

	// Set traditional to true for jQuery <= 1.3.2 behavior.
	if ( traditional === undefined ) {
		traditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional;
	}

	// If an array was passed in, assume that it is an array of form elements.
	if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) {
		// Serialize the form elements
		jQuery.each( a, function() {
			add( this.name, this.value );
		});

	} else {
		// If traditional, encode the "old" way (the way 1.3.2 or older
		// did it), otherwise encode params recursively.
		for ( prefix in a ) {
			buildParams( prefix, a[ prefix ], traditional, add );
		}
	}

	// Return the resulting serialization
	return s.join( "&" ).replace( r20, "+" );
};

function buildParams( prefix, obj, traditional, add ) {
	var name;

	if ( jQuery.isArray( obj ) ) {
		// Serialize array item.
		jQuery.each( obj, function( i, v ) {
			if ( traditional || rbracket.test( prefix ) ) {
				// Treat each array item as a scalar.
				add( prefix, v );

			} else {
				// Item is non-scalar (array or object), encode its numeric index.
				buildParams( prefix + "[" + ( typeof v === "object" ? i : "" ) + "]", v, traditional, add );
			}
		});

	} else if ( !traditional && jQuery.type( obj ) === "object" ) {
		// Serialize object item.
		for ( name in obj ) {
			buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add );
		}

	} else {
		// Serialize scalar item.
		add( prefix, obj );
	}
}
jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " +
	"mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " +
	"change select submit keydown keypress keyup error contextmenu").split(" "), function( i, name ) {

	// Handle event binding
	jQuery.fn[ name ] = function( data, fn ) {
		return arguments.length > 0 ?
			this.on( name, null, data, fn ) :
			this.trigger( name );
	};
});

jQuery.fn.extend({
	hover: function( fnOver, fnOut ) {
		return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver );
	},

	bind: function( types, data, fn ) {
		return this.on( types, null, data, fn );
	},
	unbind: function( types, fn ) {
		return this.off( types, null, fn );
	},

	delegate: function( selector, types, data, fn ) {
		return this.on( types, selector, data, fn );
	},
	undelegate: function( selector, types, fn ) {
		// ( namespace ) or ( selector, types [, fn] )
		return arguments.length === 1 ? this.off( selector, "**" ) : this.off( types, selector || "**", fn );
	}
});
var
	// Document location
	ajaxLocParts,
	ajaxLocation,

	ajax_nonce = jQuery.now(),

	ajax_rquery = /\?/,
	rhash = /#.*$/,
	rts = /([?&])_=[^&]*/,
	rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg,
	// #7653, #8125, #8152: local protocol detection
	rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/,
	rnoContent = /^(?:GET|HEAD)$/,
	rprotocol = /^\/\//,
	rurl = /^([\w.+-]+:)(?:\/\/([^\/?#:]*)(?::(\d+)|)|)/,

	// Keep a copy of the old load method
	_load = jQuery.fn.load,

	/* Prefilters
	 * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example)
	 * 2) These are called:
	 *    - BEFORE asking for a transport
	 *    - AFTER param serialization (s.data is a string if s.processData is true)
	 * 3) key is the dataType
	 * 4) the catchall symbol "*" can be used
	 * 5) execution will start with transport dataType and THEN continue down to "*" if needed
	 */
	prefilters = {},

	/* Transports bindings
	 * 1) key is the dataType
	 * 2) the catchall symbol "*" can be used
	 * 3) selection will start with transport dataType and THEN go to "*" if needed
	 */
	transports = {},

	// Avoid comment-prolog char sequence (#10098); must appease lint and evade compression
	allTypes = "*/".concat("*");

// #8138, IE may throw an exception when accessing
// a field from window.location if document.domain has been set
try {
	ajaxLocation = location.href;
} catch( e ) {
	// Use the href attribute of an A element
	// since IE will modify it given document.location
	ajaxLocation = document.createElement( "a" );
	ajaxLocation.href = "";
	ajaxLocation = ajaxLocation.href;
}

// Segment location into parts
ajaxLocParts = rurl.exec( ajaxLocation.toLowerCase() ) || [];

// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport
function addToPrefiltersOrTransports( structure ) {

	// dataTypeExpression is optional and defaults to "*"
	return function( dataTypeExpression, func ) {

		if ( typeof dataTypeExpression !== "string" ) {
			func = dataTypeExpression;
			dataTypeExpression = "*";
		}

		var dataType,
			i = 0,
			dataTypes = dataTypeExpression.toLowerCase().match( core_rnotwhite ) || [];

		if ( jQuery.isFunction( func ) ) {
			// For each dataType in the dataTypeExpression
			while ( (dataType = dataTypes[i++]) ) {
				// Prepend if requested
				if ( dataType[0] === "+" ) {
					dataType = dataType.slice( 1 ) || "*";
					(structure[ dataType ] = structure[ dataType ] || []).unshift( func );

				// Otherwise append
				} else {
					(structure[ dataType ] = structure[ dataType ] || []).push( func );
				}
			}
		}
	};
}

// Base inspection function for prefilters and transports
function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) {

	var inspected = {},
		seekingTransport = ( structure === transports );

	function inspect( dataType ) {
		var selected;
		inspected[ dataType ] = true;
		jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) {
			var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR );
			if( typeof dataTypeOrTransport === "string" && !seekingTransport && !inspected[ dataTypeOrTransport ] ) {
				options.dataTypes.unshift( dataTypeOrTransport );
				inspect( dataTypeOrTransport );
				return false;
			} else if ( seekingTransport ) {
				return !( selected = dataTypeOrTransport );
			}
		});
		return selected;
	}

	return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" );
}

// A special extend for ajax options
// that takes "flat" options (not to be deep extended)
// Fixes #9887
function ajaxExtend( target, src ) {
	var key, deep,
		flatOptions = jQuery.ajaxSettings.flatOptions || {};

	for ( key in src ) {
		if ( src[ key ] !== undefined ) {
			( flatOptions[ key ] ? target : ( deep || (deep = {}) ) )[ key ] = src[ key ];
		}
	}
	if ( deep ) {
		jQuery.extend( true, target, deep );
	}

	return target;
}

jQuery.fn.load = function( url, params, callback ) {
	if ( typeof url !== "string" && _load ) {
		return _load.apply( this, arguments );
	}

	var selector, type, response,
		self = this,
		off = url.indexOf(" ");

	if ( off >= 0 ) {
		selector = url.slice( off );
		url = url.slice( 0, off );
	}

	// If it's a function
	if ( jQuery.isFunction( params ) ) {

		// We assume that it's the callback
		callback = params;
		params = undefined;

	// Otherwise, build a param string
	} else if ( params && typeof params === "object" ) {
		type = "POST";
	}

	// If we have elements to modify, make the request
	if ( self.length > 0 ) {
		jQuery.ajax({
			url: url,

			// if "type" variable is undefined, then "GET" method will be used
			type: type,
			dataType: "html",
			data: params
		}).done(function( responseText ) {

			// Save response for use in complete callback
			response = arguments;

			self.html( selector ?

				// If a selector was specified, locate the right elements in a dummy div
				// Exclude scripts to avoid IE 'Permission Denied' errors
				jQuery("<div>").append( jQuery.parseHTML( responseText ) ).find( selector ) :

				// Otherwise use the full result
				responseText );

		}).complete( callback && function( jqXHR, status ) {
			self.each( callback, response || [ jqXHR.responseText, status, jqXHR ] );
		});
	}

	return this;
};

// Attach a bunch of functions for handling common AJAX events
jQuery.each( [ "ajaxStart", "ajaxStop", "ajaxComplete", "ajaxError", "ajaxSuccess", "ajaxSend" ], function( i, type ){
	jQuery.fn[ type ] = function( fn ){
		return this.on( type, fn );
	};
});

jQuery.extend({

	// Counter for holding the number of active queries
	active: 0,

	// Last-Modified header cache for next request
	lastModified: {},
	etag: {},

	ajaxSettings: {
		url: ajaxLocation,
		type: "GET",
		isLocal: rlocalProtocol.test( ajaxLocParts[ 1 ] ),
		global: true,
		processData: true,
		async: true,
		contentType: "application/x-www-form-urlencoded; charset=UTF-8",
		/*
		timeout: 0,
		data: null,
		dataType: null,
		username: null,
		password: null,
		cache: null,
		throws: false,
		traditional: false,
		headers: {},
		*/

		accepts: {
			"*": allTypes,
			text: "text/plain",
			html: "text/html",
			xml: "application/xml, text/xml",
			json: "application/json, text/javascript"
		},

		contents: {
			xml: /xml/,
			html: /html/,
			json: /json/
		},

		responseFields: {
			xml: "responseXML",
			text: "responseText",
			json: "responseJSON"
		},

		// Data converters
		// Keys separate source (or catchall "*") and destination types with a single space
		converters: {

			// Convert anything to text
			"* text": String,

			// Text to html (true = no transformation)
			"text html": true,

			// Evaluate text as a json expression
			"text json": jQuery.parseJSON,

			// Parse text as xml
			"text xml": jQuery.parseXML
		},

		// For options that shouldn't be deep extended:
		// you can add your own custom options here if
		// and when you create one that shouldn't be
		// deep extended (see ajaxExtend)
		flatOptions: {
			url: true,
			context: true
		}
	},

	// Creates a full fledged settings object into target
	// with both ajaxSettings and settings fields.
	// If target is omitted, writes into ajaxSettings.
	ajaxSetup: function( target, settings ) {
		return settings ?

			// Building a settings object
			ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) :

			// Extending ajaxSettings
			ajaxExtend( jQuery.ajaxSettings, target );
	},

	ajaxPrefilter: addToPrefiltersOrTransports( prefilters ),
	ajaxTransport: addToPrefiltersOrTransports( transports ),

	// Main method
	ajax: function( url, options ) {

		// If url is an object, simulate pre-1.5 signature
		if ( typeof url === "object" ) {
			options = url;
			url = undefined;
		}

		// Force options to be an object
		options = options || {};

		var transport,
			// URL without anti-cache param
			cacheURL,
			// Response headers
			responseHeadersString,
			responseHeaders,
			// timeout handle
			timeoutTimer,
			// Cross-domain detection vars
			parts,
			// To know if global events are to be dispatched
			fireGlobals,
			// Loop variable
			i,
			// Create the final options object
			s = jQuery.ajaxSetup( {}, options ),
			// Callbacks context
			callbackContext = s.context || s,
			// Context for global events is callbackContext if it is a DOM node or jQuery collection
			globalEventContext = s.context && ( callbackContext.nodeType || callbackContext.jquery ) ?
				jQuery( callbackContext ) :
				jQuery.event,
			// Deferreds
			deferred = jQuery.Deferred(),
			completeDeferred = jQuery.Callbacks("once memory"),
			// Status-dependent callbacks
			statusCode = s.statusCode || {},
			// Headers (they are sent all at once)
			requestHeaders = {},
			requestHeadersNames = {},
			// The jqXHR state
			state = 0,
			// Default abort message
			strAbort = "canceled",
			// Fake xhr
			jqXHR = {
				readyState: 0,

				// Builds headers hashtable if needed
				getResponseHeader: function( key ) {
					var match;
					if ( state === 2 ) {
						if ( !responseHeaders ) {
							responseHeaders = {};
							while ( (match = rheaders.exec( responseHeadersString )) ) {
								responseHeaders[ match[1].toLowerCase() ] = match[ 2 ];
							}
						}
						match = responseHeaders[ key.toLowerCase() ];
					}
					return match == null ? null : match;
				},

				// Raw string
				getAllResponseHeaders: function() {
					return state === 2 ? responseHeadersString : null;
				},

				// Caches the header
				setRequestHeader: function( name, value ) {
					var lname = name.toLowerCase();
					if ( !state ) {
						name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name;
						requestHeaders[ name ] = value;
					}
					return this;
				},

				// Overrides response content-type header
				overrideMimeType: function( type ) {
					if ( !state ) {
						s.mimeType = type;
					}
					return this;
				},

				// Status-dependent callbacks
				statusCode: function( map ) {
					var code;
					if ( map ) {
						if ( state < 2 ) {
							for ( code in map ) {
								// Lazy-add the new callback in a way that preserves old ones
								statusCode[ code ] = [ statusCode[ code ], map[ code ] ];
							}
						} else {
							// Execute the appropriate callbacks
							jqXHR.always( map[ jqXHR.status ] );
						}
					}
					return this;
				},

				// Cancel the request
				abort: function( statusText ) {
					var finalText = statusText || strAbort;
					if ( transport ) {
						transport.abort( finalText );
					}
					done( 0, finalText );
					return this;
				}
			};

		// Attach deferreds
		deferred.promise( jqXHR ).complete = completeDeferred.add;
		jqXHR.success = jqXHR.done;
		jqXHR.error = jqXHR.fail;

		// Remove hash character (#7531: and string promotion)
		// Add protocol if not provided (prefilters might expect it)
		// Handle falsy url in the settings object (#10093: consistency with old signature)
		// We also use the url parameter if available
		s.url = ( ( url || s.url || ajaxLocation ) + "" ).replace( rhash, "" )
			.replace( rprotocol, ajaxLocParts[ 1 ] + "//" );

		// Alias method option to type as per ticket #12004
		s.type = options.method || options.type || s.method || s.type;

		// Extract dataTypes list
		s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().match( core_rnotwhite ) || [""];

		// A cross-domain request is in order when we have a protocol:host:port mismatch
		if ( s.crossDomain == null ) {
			parts = rurl.exec( s.url.toLowerCase() );
			s.crossDomain = !!( parts &&
				( parts[ 1 ] !== ajaxLocParts[ 1 ] || parts[ 2 ] !== ajaxLocParts[ 2 ] ||
					( parts[ 3 ] || ( parts[ 1 ] === "http:" ? "80" : "443" ) ) !==
						( ajaxLocParts[ 3 ] || ( ajaxLocParts[ 1 ] === "http:" ? "80" : "443" ) ) )
			);
		}

		// Convert data if not already a string
		if ( s.data && s.processData && typeof s.data !== "string" ) {
			s.data = jQuery.param( s.data, s.traditional );
		}

		// Apply prefilters
		inspectPrefiltersOrTransports( prefilters, s, options, jqXHR );

		// If request was aborted inside a prefilter, stop there
		if ( state === 2 ) {
			return jqXHR;
		}

		// We can fire global events as of now if asked to
		fireGlobals = s.global;

		// Watch for a new set of requests
		if ( fireGlobals && jQuery.active++ === 0 ) {
			jQuery.event.trigger("ajaxStart");
		}

		// Uppercase the type
		s.type = s.type.toUpperCase();

		// Determine if request has content
		s.hasContent = !rnoContent.test( s.type );

		// Save the URL in case we're toying with the If-Modified-Since
		// and/or If-None-Match header later on
		cacheURL = s.url;

		// More options handling for requests with no content
		if ( !s.hasContent ) {

			// If data is available, append data to url
			if ( s.data ) {
				cacheURL = ( s.url += ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + s.data );
				// #9682: remove data so that it's not used in an eventual retry
				delete s.data;
			}

			// Add anti-cache in url if needed
			if ( s.cache === false ) {
				s.url = rts.test( cacheURL ) ?

					// If there is already a '_' parameter, set its value
					cacheURL.replace( rts, "$1_=" + ajax_nonce++ ) :

					// Otherwise add one to the end
					cacheURL + ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ajax_nonce++;
			}
		}

		// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.
		if ( s.ifModified ) {
			if ( jQuery.lastModified[ cacheURL ] ) {
				jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] );
			}
			if ( jQuery.etag[ cacheURL ] ) {
				jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] );
			}
		}

		// Set the correct header, if data is being sent
		if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) {
			jqXHR.setRequestHeader( "Content-Type", s.contentType );
		}

		// Set the Accepts header for the server, depending on the dataType
		jqXHR.setRequestHeader(
			"Accept",
			s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ?
				s.accepts[ s.dataTypes[0] ] + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) :
				s.accepts[ "*" ]
		);

		// Check for headers option
		for ( i in s.headers ) {
			jqXHR.setRequestHeader( i, s.headers[ i ] );
		}

		// Allow custom headers/mimetypes and early abort
		if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) {
			// Abort if not done already and return
			return jqXHR.abort();
		}

		// aborting is no longer a cancellation
		strAbort = "abort";

		// Install callbacks on deferreds
		for ( i in { success: 1, error: 1, complete: 1 } ) {
			jqXHR[ i ]( s[ i ] );
		}

		// Get transport
		transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR );

		// If no transport, we auto-abort
		if ( !transport ) {
			done( -1, "No Transport" );
		} else {
			jqXHR.readyState = 1;

			// Send global event
			if ( fireGlobals ) {
				globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] );
			}
			// Timeout
			if ( s.async && s.timeout > 0 ) {
				timeoutTimer = setTimeout(function() {
					jqXHR.abort("timeout");
				}, s.timeout );
			}

			try {
				state = 1;
				transport.send( requestHeaders, done );
			} catch ( e ) {
				// Propagate exception as error if not done
				if ( state < 2 ) {
					done( -1, e );
				// Simply rethrow otherwise
				} else {
					throw e;
				}
			}
		}

		// Callback for when everything is done
		function done( status, nativeStatusText, responses, headers ) {
			var isSuccess, success, error, response, modified,
				statusText = nativeStatusText;

			// Called once
			if ( state === 2 ) {
				return;
			}

			// State is "done" now
			state = 2;

			// Clear timeout if it exists
			if ( timeoutTimer ) {
				clearTimeout( timeoutTimer );
			}

			// Dereference transport for early garbage collection
			// (no matter how long the jqXHR object will be used)
			transport = undefined;

			// Cache response headers
			responseHeadersString = headers || "";

			// Set readyState
			jqXHR.readyState = status > 0 ? 4 : 0;

			// Determine if successful
			isSuccess = status >= 200 && status < 300 || status === 304;

			// Get response data
			if ( responses ) {
				response = ajaxHandleResponses( s, jqXHR, responses );
			}

			// Convert no matter what (that way responseXXX fields are always set)
			response = ajaxConvert( s, response, jqXHR, isSuccess );

			// If successful, handle type chaining
			if ( isSuccess ) {

				// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.
				if ( s.ifModified ) {
					modified = jqXHR.getResponseHeader("Last-Modified");
					if ( modified ) {
						jQuery.lastModified[ cacheURL ] = modified;
					}
					modified = jqXHR.getResponseHeader("etag");
					if ( modified ) {
						jQuery.etag[ cacheURL ] = modified;
					}
				}

				// if no content
				if ( status === 204 || s.type === "HEAD" ) {
					statusText = "nocontent";

				// if not modified
				} else if ( status === 304 ) {
					statusText = "notmodified";

				// If we have data, let's convert it
				} else {
					statusText = response.state;
					success = response.data;
					error = response.error;
					isSuccess = !error;
				}
			} else {
				// We extract error from statusText
				// then normalize statusText and status for non-aborts
				error = statusText;
				if ( status || !statusText ) {
					statusText = "error";
					if ( status < 0 ) {
						status = 0;
					}
				}
			}

			// Set data for the fake xhr object
			jqXHR.status = status;
			jqXHR.statusText = ( nativeStatusText || statusText ) + "";

			// Success/Error
			if ( isSuccess ) {
				deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] );
			} else {
				deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] );
			}

			// Status-dependent callbacks
			jqXHR.statusCode( statusCode );
			statusCode = undefined;

			if ( fireGlobals ) {
				globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError",
					[ jqXHR, s, isSuccess ? success : error ] );
			}

			// Complete
			completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] );

			if ( fireGlobals ) {
				globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] );
				// Handle the global AJAX counter
				if ( !( --jQuery.active ) ) {
					jQuery.event.trigger("ajaxStop");
				}
			}
		}

		return jqXHR;
	},

	getJSON: function( url, data, callback ) {
		return jQuery.get( url, data, callback, "json" );
	},

	getScript: function( url, callback ) {
		return jQuery.get( url, undefined, callback, "script" );
	}
});

jQuery.each( [ "get", "post" ], function( i, method ) {
	jQuery[ method ] = function( url, data, callback, type ) {
		// shift arguments if data argument was omitted
		if ( jQuery.isFunction( data ) ) {
			type = type || callback;
			callback = data;
			data = undefined;
		}

		return jQuery.ajax({
			url: url,
			type: method,
			dataType: type,
			data: data,
			success: callback
		});
	};
});

/* Handles responses to an ajax request:
 * - finds the right dataType (mediates between content-type and expected dataType)
 * - returns the corresponding response
 */
function ajaxHandleResponses( s, jqXHR, responses ) {

	var ct, type, finalDataType, firstDataType,
		contents = s.contents,
		dataTypes = s.dataTypes;

	// Remove auto dataType and get content-type in the process
	while( dataTypes[ 0 ] === "*" ) {
		dataTypes.shift();
		if ( ct === undefined ) {
			ct = s.mimeType || jqXHR.getResponseHeader("Content-Type");
		}
	}

	// Check if we're dealing with a known content-type
	if ( ct ) {
		for ( type in contents ) {
			if ( contents[ type ] && contents[ type ].test( ct ) ) {
				dataTypes.unshift( type );
				break;
			}
		}
	}

	// Check to see if we have a response for the expected dataType
	if ( dataTypes[ 0 ] in responses ) {
		finalDataType = dataTypes[ 0 ];
	} else {
		// Try convertible dataTypes
		for ( type in responses ) {
			if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) {
				finalDataType = type;
				break;
			}
			if ( !firstDataType ) {
				firstDataType = type;
			}
		}
		// Or just use first one
		finalDataType = finalDataType || firstDataType;
	}

	// If we found a dataType
	// We add the dataType to the list if needed
	// and return the corresponding response
	if ( finalDataType ) {
		if ( finalDataType !== dataTypes[ 0 ] ) {
			dataTypes.unshift( finalDataType );
		}
		return responses[ finalDataType ];
	}
}

/* Chain conversions given the request and the original response
 * Also sets the responseXXX fields on the jqXHR instance
 */
function ajaxConvert( s, response, jqXHR, isSuccess ) {
	var conv2, current, conv, tmp, prev,
		converters = {},
		// Work with a copy of dataTypes in case we need to modify it for conversion
		dataTypes = s.dataTypes.slice();

	// Create converters map with lowercased keys
	if ( dataTypes[ 1 ] ) {
		for ( conv in s.converters ) {
			converters[ conv.toLowerCase() ] = s.converters[ conv ];
		}
	}

	current = dataTypes.shift();

	// Convert to each sequential dataType
	while ( current ) {

		if ( s.responseFields[ current ] ) {
			jqXHR[ s.responseFields[ current ] ] = response;
		}

		// Apply the dataFilter if provided
		if ( !prev && isSuccess && s.dataFilter ) {
			response = s.dataFilter( response, s.dataType );
		}

		prev = current;
		current = dataTypes.shift();

		if ( current ) {

		// There's only work to do if current dataType is non-auto
			if ( current === "*" ) {

				current = prev;

			// Convert response if prev dataType is non-auto and differs from current
			} else if ( prev !== "*" && prev !== current ) {

				// Seek a direct converter
				conv = converters[ prev + " " + current ] || converters[ "* " + current ];

				// If none found, seek a pair
				if ( !conv ) {
					for ( conv2 in converters ) {

						// If conv2 outputs current
						tmp = conv2.split( " " );
						if ( tmp[ 1 ] === current ) {

							// If prev can be converted to accepted input
							conv = converters[ prev + " " + tmp[ 0 ] ] ||
								converters[ "* " + tmp[ 0 ] ];
							if ( conv ) {
								// Condense equivalence converters
								if ( conv === true ) {
									conv = converters[ conv2 ];

								// Otherwise, insert the intermediate dataType
								} else if ( converters[ conv2 ] !== true ) {
									current = tmp[ 0 ];
									dataTypes.unshift( tmp[ 1 ] );
								}
								break;
							}
						}
					}
				}

				// Apply converter (if not an equivalence)
				if ( conv !== true ) {

					// Unless errors are allowed to bubble, catch and return them
					if ( conv && s[ "throws" ] ) {
						response = conv( response );
					} else {
						try {
							response = conv( response );
						} catch ( e ) {
							return { state: "parsererror", error: conv ? e : "No conversion from " + prev + " to " + current };
						}
					}
				}
			}
		}
	}

	return { state: "success", data: response };
}
// Install script dataType
jQuery.ajaxSetup({
	accepts: {
		script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript"
	},
	contents: {
		script: /(?:java|ecma)script/
	},
	converters: {
		"text script": function( text ) {
			jQuery.globalEval( text );
			return text;
		}
	}
});

// Handle cache's special case and crossDomain
jQuery.ajaxPrefilter( "script", function( s ) {
	if ( s.cache === undefined ) {
		s.cache = false;
	}
	if ( s.crossDomain ) {
		s.type = "GET";
	}
});

// Bind script tag hack transport
jQuery.ajaxTransport( "script", function( s ) {
	// This transport only deals with cross domain requests
	if ( s.crossDomain ) {
		var script, callback;
		return {
			send: function( _, complete ) {
				script = jQuery("<script>").prop({
					async: true,
					charset: s.scriptCharset,
					src: s.url
				}).on(
					"load error",
					callback = function( evt ) {
						script.remove();
						callback = null;
						if ( evt ) {
							complete( evt.type === "error" ? 404 : 200, evt.type );
						}
					}
				);
				document.head.appendChild( script[ 0 ] );
			},
			abort: function() {
				if ( callback ) {
					callback();
				}
			}
		};
	}
});
var oldCallbacks = [],
	rjsonp = /(=)\?(?=&|$)|\?\?/;

// Default jsonp settings
jQuery.ajaxSetup({
	jsonp: "callback",
	jsonpCallback: function() {
		var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( ajax_nonce++ ) );
		this[ callback ] = true;
		return callback;
	}
});

// Detect, normalize options and install callbacks for jsonp requests
jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) {

	var callbackName, overwritten, responseContainer,
		jsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ?
			"url" :
			typeof s.data === "string" && !( s.contentType || "" ).indexOf("application/x-www-form-urlencoded") && rjsonp.test( s.data ) && "data"
		);

	// Handle iff the expected data type is "jsonp" or we have a parameter to set
	if ( jsonProp || s.dataTypes[ 0 ] === "jsonp" ) {

		// Get callback name, remembering preexisting value associated with it
		callbackName = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ?
			s.jsonpCallback() :
			s.jsonpCallback;

		// Insert callback into url or form data
		if ( jsonProp ) {
			s[ jsonProp ] = s[ jsonProp ].replace( rjsonp, "$1" + callbackName );
		} else if ( s.jsonp !== false ) {
			s.url += ( ajax_rquery.test( s.url ) ? "&" : "?" ) + s.jsonp + "=" + callbackName;
		}

		// Use data converter to retrieve json after script execution
		s.converters["script json"] = function() {
			if ( !responseContainer ) {
				jQuery.error( callbackName + " was not called" );
			}
			return responseContainer[ 0 ];
		};

		// force json dataType
		s.dataTypes[ 0 ] = "json";

		// Install callback
		overwritten = window[ callbackName ];
		window[ callbackName ] = function() {
			responseContainer = arguments;
		};

		// Clean-up function (fires after converters)
		jqXHR.always(function() {
			// Restore preexisting value
			window[ callbackName ] = overwritten;

			// Save back as free
			if ( s[ callbackName ] ) {
				// make sure that re-using the options doesn't screw things around
				s.jsonpCallback = originalSettings.jsonpCallback;

				// save the callback name for future use
				oldCallbacks.push( callbackName );
			}

			// Call if it was a function and we have a response
			if ( responseContainer && jQuery.isFunction( overwritten ) ) {
				overwritten( responseContainer[ 0 ] );
			}

			responseContainer = overwritten = undefined;
		});

		// Delegate to script
		return "script";
	}
});
jQuery.ajaxSettings.xhr = function() {
	try {
		return new XMLHttpRequest();
	} catch( e ) {}
};

var xhrSupported = jQuery.ajaxSettings.xhr(),
	xhrSuccessStatus = {
		// file protocol always yields status code 0, assume 200
		0: 200,
		// Support: IE9
		// #1450: sometimes IE returns 1223 when it should be 204
		1223: 204
	},
	// Support: IE9
	// We need to keep track of outbound xhr and abort them manually
	// because IE is not smart enough to do it all by itself
	xhrId = 0,
	xhrCallbacks = {};

if ( window.ActiveXObject ) {
	jQuery( window ).on( "unload", function() {
		for( var key in xhrCallbacks ) {
			xhrCallbacks[ key ]();
		}
		xhrCallbacks = undefined;
	});
}

jQuery.support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported );
jQuery.support.ajax = xhrSupported = !!xhrSupported;

jQuery.ajaxTransport(function( options ) {
	var callback;
	// Cross domain only allowed if supported through XMLHttpRequest
	if ( jQuery.support.cors || xhrSupported && !options.crossDomain ) {
		return {
			send: function( headers, complete ) {
				var i, id,
					xhr = options.xhr();
				xhr.open( options.type, options.url, options.async, options.username, options.password );
				// Apply custom fields if provided
				if ( options.xhrFields ) {
					for ( i in options.xhrFields ) {
						xhr[ i ] = options.xhrFields[ i ];
					}
				}
				// Override mime type if needed
				if ( options.mimeType && xhr.overrideMimeType ) {
					xhr.overrideMimeType( options.mimeType );
				}
				// X-Requested-With header
				// For cross-domain requests, seeing as conditions for a preflight are
				// akin to a jigsaw puzzle, we simply never set it to be sure.
				// (it can always be set on a per-request basis or even using ajaxSetup)
				// For same-domain requests, won't change header if already provided.
				if ( !options.crossDomain && !headers["X-Requested-With"] ) {
					headers["X-Requested-With"] = "XMLHttpRequest";
				}
				// Set headers
				for ( i in headers ) {
					xhr.setRequestHeader( i, headers[ i ] );
				}
				// Callback
				callback = function( type ) {
					return function() {
						if ( callback ) {
							delete xhrCallbacks[ id ];
							callback = xhr.onload = xhr.onerror = null;
							if ( type === "abort" ) {
								xhr.abort();
							} else if ( type === "error" ) {
								complete(
									// file protocol always yields status 0, assume 404
									xhr.status || 404,
									xhr.statusText
								);
							} else {
								complete(
									xhrSuccessStatus[ xhr.status ] || xhr.status,
									xhr.statusText,
									// Support: IE9
									// #11426: When requesting binary data, IE9 will throw an exception
									// on any attempt to access responseText
									typeof xhr.responseText === "string" ? {
										text: xhr.responseText
									} : undefined,
									xhr.getAllResponseHeaders()
								);
							}
						}
					};
				};
				// Listen to events
				xhr.onload = callback();
				xhr.onerror = callback("error");
				// Create the abort callback
				callback = xhrCallbacks[( id = xhrId++ )] = callback("abort");
				// Do send the request
				// This may raise an exception which is actually
				// handled in jQuery.ajax (so no try/catch here)
				xhr.send( options.hasContent && options.data || null );
			},
			abort: function() {
				if ( callback ) {
					callback();
				}
			}
		};
	}
});
var fxNow, timerId,
	rfxtypes = /^(?:toggle|show|hide)$/,
	rfxnum = new RegExp( "^(?:([+-])=|)(" + core_pnum + ")([a-z%]*)$", "i" ),
	rrun = /queueHooks$/,
	animationPrefilters = [ defaultPrefilter ],
	tweeners = {
		"*": [function( prop, value ) {
			var tween = this.createTween( prop, value ),
				target = tween.cur(),
				parts = rfxnum.exec( value ),
				unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),

				// Starting value computation is required for potential unit mismatches
				start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) &&
					rfxnum.exec( jQuery.css( tween.elem, prop ) ),
				scale = 1,
				maxIterations = 20;

			if ( start && start[ 3 ] !== unit ) {
				// Trust units reported by jQuery.css
				unit = unit || start[ 3 ];

				// Make sure we update the tween properties later on
				parts = parts || [];

				// Iteratively approximate from a nonzero starting point
				start = +target || 1;

				do {
					// If previous iteration zeroed out, double until we get *something*
					// Use a string for doubling factor so we don't accidentally see scale as unchanged below
					scale = scale || ".5";

					// Adjust and apply
					start = start / scale;
					jQuery.style( tween.elem, prop, start + unit );

				// Update scale, tolerating zero or NaN from tween.cur()
				// And breaking the loop if scale is unchanged or perfect, or if we've just had enough
				} while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations );
			}

			// Update tween properties
			if ( parts ) {
				start = tween.start = +start || +target || 0;
				tween.unit = unit;
				// If a +=/-= token was provided, we're doing a relative animation
				tween.end = parts[ 1 ] ?
					start + ( parts[ 1 ] + 1 ) * parts[ 2 ] :
					+parts[ 2 ];
			}

			return tween;
		}]
	};

// Animations created synchronously will run synchronously
function createFxNow() {
	setTimeout(function() {
		fxNow = undefined;
	});
	return ( fxNow = jQuery.now() );
}

function createTween( value, prop, animation ) {
	var tween,
		collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ),
		index = 0,
		length = collection.length;
	for ( ; index < length; index++ ) {
		if ( (tween = collection[ index ].call( animation, prop, value )) ) {

			// we're done with this property
			return tween;
		}
	}
}

function Animation( elem, properties, options ) {
	var result,
		stopped,
		index = 0,
		length = animationPrefilters.length,
		deferred = jQuery.Deferred().always( function() {
			// don't match elem in the :animated selector
			delete tick.elem;
		}),
		tick = function() {
			if ( stopped ) {
				return false;
			}
			var currentTime = fxNow || createFxNow(),
				remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),
				// archaic crash bug won't allow us to use 1 - ( 0.5 || 0 ) (#12497)
				temp = remaining / animation.duration || 0,
				percent = 1 - temp,
				index = 0,
				length = animation.tweens.length;

			for ( ; index < length ; index++ ) {
				animation.tweens[ index ].run( percent );
			}

			deferred.notifyWith( elem, [ animation, percent, remaining ]);

			if ( percent < 1 && length ) {
				return remaining;
			} else {
				deferred.resolveWith( elem, [ animation ] );
				return false;
			}
		},
		animation = deferred.promise({
			elem: elem,
			props: jQuery.extend( {}, properties ),
			opts: jQuery.extend( true, { specialEasing: {} }, options ),
			originalProperties: properties,
			originalOptions: options,
			startTime: fxNow || createFxNow(),
			duration: options.duration,
			tweens: [],
			createTween: function( prop, end ) {
				var tween = jQuery.Tween( elem, animation.opts, prop, end,
						animation.opts.specialEasing[ prop ] || animation.opts.easing );
				animation.tweens.push( tween );
				return tween;
			},
			stop: function( gotoEnd ) {
				var index = 0,
					// if we are going to the end, we want to run all the tweens
					// otherwise we skip this part
					length = gotoEnd ? animation.tweens.length : 0;
				if ( stopped ) {
					return this;
				}
				stopped = true;
				for ( ; index < length ; index++ ) {
					animation.tweens[ index ].run( 1 );
				}

				// resolve when we played the last frame
				// otherwise, reject
				if ( gotoEnd ) {
					deferred.resolveWith( elem, [ animation, gotoEnd ] );
				} else {
					deferred.rejectWith( elem, [ animation, gotoEnd ] );
				}
				return this;
			}
		}),
		props = animation.props;

	propFilter( props, animation.opts.specialEasing );

	for ( ; index < length ; index++ ) {
		result = animationPrefilters[ index ].call( animation, elem, props, animation.opts );
		if ( result ) {
			return result;
		}
	}

	jQuery.map( props, createTween, animation );

	if ( jQuery.isFunction( animation.opts.start ) ) {
		animation.opts.start.call( elem, animation );
	}

	jQuery.fx.timer(
		jQuery.extend( tick, {
			elem: elem,
			anim: animation,
			queue: animation.opts.queue
		})
	);

	// attach callbacks from options
	return animation.progress( animation.opts.progress )
		.done( animation.opts.done, animation.opts.complete )
		.fail( animation.opts.fail )
		.always( animation.opts.always );
}

function propFilter( props, specialEasing ) {
	var index, name, easing, value, hooks;

	// camelCase, specialEasing and expand cssHook pass
	for ( index in props ) {
		name = jQuery.camelCase( index );
		easing = specialEasing[ name ];
		value = props[ index ];
		if ( jQuery.isArray( value ) ) {
			easing = value[ 1 ];
			value = props[ index ] = value[ 0 ];
		}

		if ( index !== name ) {
			props[ name ] = value;
			delete props[ index ];
		}

		hooks = jQuery.cssHooks[ name ];
		if ( hooks && "expand" in hooks ) {
			value = hooks.expand( value );
			delete props[ name ];

			// not quite $.extend, this wont overwrite keys already present.
			// also - reusing 'index' from above because we have the correct "name"
			for ( index in value ) {
				if ( !( index in props ) ) {
					props[ index ] = value[ index ];
					specialEasing[ index ] = easing;
				}
			}
		} else {
			specialEasing[ name ] = easing;
		}
	}
}

jQuery.Animation = jQuery.extend( Animation, {

	tweener: function( props, callback ) {
		if ( jQuery.isFunction( props ) ) {
			callback = props;
			props = [ "*" ];
		} else {
			props = props.split(" ");
		}

		var prop,
			index = 0,
			length = props.length;

		for ( ; index < length ; index++ ) {
			prop = props[ index ];
			tweeners[ prop ] = tweeners[ prop ] || [];
			tweeners[ prop ].unshift( callback );
		}
	},

	prefilter: function( callback, prepend ) {
		if ( prepend ) {
			animationPrefilters.unshift( callback );
		} else {
			animationPrefilters.push( callback );
		}
	}
});

function defaultPrefilter( elem, props, opts ) {
	/* jshint validthis: true */
	var prop, value, toggle, tween, hooks, oldfire,
		anim = this,
		orig = {},
		style = elem.style,
		hidden = elem.nodeType && isHidden( elem ),
		dataShow = data_priv.get( elem, "fxshow" );

	// handle queue: false promises
	if ( !opts.queue ) {
		hooks = jQuery._queueHooks( elem, "fx" );
		if ( hooks.unqueued == null ) {
			hooks.unqueued = 0;
			oldfire = hooks.empty.fire;
			hooks.empty.fire = function() {
				if ( !hooks.unqueued ) {
					oldfire();
				}
			};
		}
		hooks.unqueued++;

		anim.always(function() {
			// doing this makes sure that the complete handler will be called
			// before this completes
			anim.always(function() {
				hooks.unqueued--;
				if ( !jQuery.queue( elem, "fx" ).length ) {
					hooks.empty.fire();
				}
			});
		});
	}

	// height/width overflow pass
	if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) {
		// Make sure that nothing sneaks out
		// Record all 3 overflow attributes because IE9-10 do not
		// change the overflow attribute when overflowX and
		// overflowY are set to the same value
		opts.overflow = [ style.overflow, style.overflowX, style.overflowY ];

		// Set display property to inline-block for height/width
		// animations on inline elements that are having width/height animated
		if ( jQuery.css( elem, "display" ) === "inline" &&
				jQuery.css( elem, "float" ) === "none" ) {

			style.display = "inline-block";
		}
	}

	if ( opts.overflow ) {
		style.overflow = "hidden";
		anim.always(function() {
			style.overflow = opts.overflow[ 0 ];
			style.overflowX = opts.overflow[ 1 ];
			style.overflowY = opts.overflow[ 2 ];
		});
	}


	// show/hide pass
	for ( prop in props ) {
		value = props[ prop ];
		if ( rfxtypes.exec( value ) ) {
			delete props[ prop ];
			toggle = toggle || value === "toggle";
			if ( value === ( hidden ? "hide" : "show" ) ) {

				// If there is dataShow left over from a stopped hide or show and we are going to proceed with show, we should pretend to be hidden
				if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) {
					hidden = true;
				} else {
					continue;
				}
			}
			orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );
		}
	}

	if ( !jQuery.isEmptyObject( orig ) ) {
		if ( dataShow ) {
			if ( "hidden" in dataShow ) {
				hidden = dataShow.hidden;
			}
		} else {
			dataShow = data_priv.access( elem, "fxshow", {} );
		}

		// store state if its toggle - enables .stop().toggle() to "reverse"
		if ( toggle ) {
			dataShow.hidden = !hidden;
		}
		if ( hidden ) {
			jQuery( elem ).show();
		} else {
			anim.done(function() {
				jQuery( elem ).hide();
			});
		}
		anim.done(function() {
			var prop;

			data_priv.remove( elem, "fxshow" );
			for ( prop in orig ) {
				jQuery.style( elem, prop, orig[ prop ] );
			}
		});
		for ( prop in orig ) {
			tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );

			if ( !( prop in dataShow ) ) {
				dataShow[ prop ] = tween.start;
				if ( hidden ) {
					tween.end = tween.start;
					tween.start = prop === "width" || prop === "height" ? 1 : 0;
				}
			}
		}
	}
}

function Tween( elem, options, prop, end, easing ) {
	return new Tween.prototype.init( elem, options, prop, end, easing );
}
jQuery.Tween = Tween;

Tween.prototype = {
	constructor: Tween,
	init: function( elem, options, prop, end, easing, unit ) {
		this.elem = elem;
		this.prop = prop;
		this.easing = easing || "swing";
		this.options = options;
		this.start = this.now = this.cur();
		this.end = end;
		this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" );
	},
	cur: function() {
		var hooks = Tween.propHooks[ this.prop ];

		return hooks && hooks.get ?
			hooks.get( this ) :
			Tween.propHooks._default.get( this );
	},
	run: function( percent ) {
		var eased,
			hooks = Tween.propHooks[ this.prop ];

		if ( this.options.duration ) {
			this.pos = eased = jQuery.easing[ this.easing ](
				percent, this.options.duration * percent, 0, 1, this.options.duration
			);
		} else {
			this.pos = eased = percent;
		}
		this.now = ( this.end - this.start ) * eased + this.start;

		if ( this.options.step ) {
			this.options.step.call( this.elem, this.now, this );
		}

		if ( hooks && hooks.set ) {
			hooks.set( this );
		} else {
			Tween.propHooks._default.set( this );
		}
		return this;
	}
};

Tween.prototype.init.prototype = Tween.prototype;

Tween.propHooks = {
	_default: {
		get: function( tween ) {
			var result;

			if ( tween.elem[ tween.prop ] != null &&
				(!tween.elem.style || tween.elem.style[ tween.prop ] == null) ) {
				return tween.elem[ tween.prop ];
			}

			// passing an empty string as a 3rd parameter to .css will automatically
			// attempt a parseFloat and fallback to a string if the parse fails
			// so, simple values such as "10px" are parsed to Float.
			// complex values such as "rotate(1rad)" are returned as is.
			result = jQuery.css( tween.elem, tween.prop, "" );
			// Empty strings, null, undefined and "auto" are converted to 0.
			return !result || result === "auto" ? 0 : result;
		},
		set: function( tween ) {
			// use step hook for back compat - use cssHook if its there - use .style if its
			// available and use plain properties where available
			if ( jQuery.fx.step[ tween.prop ] ) {
				jQuery.fx.step[ tween.prop ]( tween );
			} else if ( tween.elem.style && ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || jQuery.cssHooks[ tween.prop ] ) ) {
				jQuery.style( tween.elem, tween.prop, tween.now + tween.unit );
			} else {
				tween.elem[ tween.prop ] = tween.now;
			}
		}
	}
};

// Support: IE9
// Panic based approach to setting things on disconnected nodes

Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = {
	set: function( tween ) {
		if ( tween.elem.nodeType && tween.elem.parentNode ) {
			tween.elem[ tween.prop ] = tween.now;
		}
	}
};

jQuery.each([ "toggle", "show", "hide" ], function( i, name ) {
	var cssFn = jQuery.fn[ name ];
	jQuery.fn[ name ] = function( speed, easing, callback ) {
		return speed == null || typeof speed === "boolean" ?
			cssFn.apply( this, arguments ) :
			this.animate( genFx( name, true ), speed, easing, callback );
	};
});

jQuery.fn.extend({
	fadeTo: function( speed, to, easing, callback ) {

		// show any hidden elements after setting opacity to 0
		return this.filter( isHidden ).css( "opacity", 0 ).show()

			// animate to the value specified
			.end().animate({ opacity: to }, speed, easing, callback );
	},
	animate: function( prop, speed, easing, callback ) {
		var empty = jQuery.isEmptyObject( prop ),
			optall = jQuery.speed( speed, easing, callback ),
			doAnimation = function() {
				// Operate on a copy of prop so per-property easing won't be lost
				var anim = Animation( this, jQuery.extend( {}, prop ), optall );

				// Empty animations, or finishing resolves immediately
				if ( empty || data_priv.get( this, "finish" ) ) {
					anim.stop( true );
				}
			};
			doAnimation.finish = doAnimation;

		return empty || optall.queue === false ?
			this.each( doAnimation ) :
			this.queue( optall.queue, doAnimation );
	},
	stop: function( type, clearQueue, gotoEnd ) {
		var stopQueue = function( hooks ) {
			var stop = hooks.stop;
			delete hooks.stop;
			stop( gotoEnd );
		};

		if ( typeof type !== "string" ) {
			gotoEnd = clearQueue;
			clearQueue = type;
			type = undefined;
		}
		if ( clearQueue && type !== false ) {
			this.queue( type || "fx", [] );
		}

		return this.each(function() {
			var dequeue = true,
				index = type != null && type + "queueHooks",
				timers = jQuery.timers,
				data = data_priv.get( this );

			if ( index ) {
				if ( data[ index ] && data[ index ].stop ) {
					stopQueue( data[ index ] );
				}
			} else {
				for ( index in data ) {
					if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {
						stopQueue( data[ index ] );
					}
				}
			}

			for ( index = timers.length; index--; ) {
				if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) {
					timers[ index ].anim.stop( gotoEnd );
					dequeue = false;
					timers.splice( index, 1 );
				}
			}

			// start the next in the queue if the last step wasn't forced
			// timers currently will call their complete callbacks, which will dequeue
			// but only if they were gotoEnd
			if ( dequeue || !gotoEnd ) {
				jQuery.dequeue( this, type );
			}
		});
	},
	finish: function( type ) {
		if ( type !== false ) {
			type = type || "fx";
		}
		return this.each(function() {
			var index,
				data = data_priv.get( this ),
				queue = data[ type + "queue" ],
				hooks = data[ type + "queueHooks" ],
				timers = jQuery.timers,
				length = queue ? queue.length : 0;

			// enable finishing flag on private data
			data.finish = true;

			// empty the queue first
			jQuery.queue( this, type, [] );

			if ( hooks && hooks.stop ) {
				hooks.stop.call( this, true );
			}

			// look for any active animations, and finish them
			for ( index = timers.length; index--; ) {
				if ( timers[ index ].elem === this && timers[ index ].queue === type ) {
					timers[ index ].anim.stop( true );
					timers.splice( index, 1 );
				}
			}

			// look for any animations in the old queue and finish them
			for ( index = 0; index < length; index++ ) {
				if ( queue[ index ] && queue[ index ].finish ) {
					queue[ index ].finish.call( this );
				}
			}

			// turn off finishing flag
			delete data.finish;
		});
	}
});

// Generate parameters to create a standard animation
function genFx( type, includeWidth ) {
	var which,
		attrs = { height: type },
		i = 0;

	// if we include width, step value is 1 to do all cssExpand values,
	// if we don't include width, step value is 2 to skip over Left and Right
	includeWidth = includeWidth? 1 : 0;
	for( ; i < 4 ; i += 2 - includeWidth ) {
		which = cssExpand[ i ];
		attrs[ "margin" + which ] = attrs[ "padding" + which ] = type;
	}

	if ( includeWidth ) {
		attrs.opacity = attrs.width = type;
	}

	return attrs;
}

// Generate shortcuts for custom animations
jQuery.each({
	slideDown: genFx("show"),
	slideUp: genFx("hide"),
	slideToggle: genFx("toggle"),
	fadeIn: { opacity: "show" },
	fadeOut: { opacity: "hide" },
	fadeToggle: { opacity: "toggle" }
}, function( name, props ) {
	jQuery.fn[ name ] = function( speed, easing, callback ) {
		return this.animate( props, speed, easing, callback );
	};
});

jQuery.speed = function( speed, easing, fn ) {
	var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : {
		complete: fn || !fn && easing ||
			jQuery.isFunction( speed ) && speed,
		duration: speed,
		easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing
	};

	opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration :
		opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default;

	// normalize opt.queue - true/undefined/null -> "fx"
	if ( opt.queue == null || opt.queue === true ) {
		opt.queue = "fx";
	}

	// Queueing
	opt.old = opt.complete;

	opt.complete = function() {
		if ( jQuery.isFunction( opt.old ) ) {
			opt.old.call( this );
		}

		if ( opt.queue ) {
			jQuery.dequeue( this, opt.queue );
		}
	};

	return opt;
};

jQuery.easing = {
	linear: function( p ) {
		return p;
	},
	swing: function( p ) {
		return 0.5 - Math.cos( p*Math.PI ) / 2;
	}
};

jQuery.timers = [];
jQuery.fx = Tween.prototype.init;
jQuery.fx.tick = function() {
	var timer,
		timers = jQuery.timers,
		i = 0;

	fxNow = jQuery.now();

	for ( ; i < timers.length; i++ ) {
		timer = timers[ i ];
		// Checks the timer has not already been removed
		if ( !timer() && timers[ i ] === timer ) {
			timers.splice( i--, 1 );
		}
	}

	if ( !timers.length ) {
		jQuery.fx.stop();
	}
	fxNow = undefined;
};

jQuery.fx.timer = function( timer ) {
	if ( timer() && jQuery.timers.push( timer ) ) {
		jQuery.fx.start();
	}
};

jQuery.fx.interval = 13;

jQuery.fx.start = function() {
	if ( !timerId ) {
		timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval );
	}
};

jQuery.fx.stop = function() {
	clearInterval( timerId );
	timerId = null;
};

jQuery.fx.speeds = {
	slow: 600,
	fast: 200,
	// Default speed
	_default: 400
};

// Back Compat <1.8 extension point
jQuery.fx.step = {};

if ( jQuery.expr && jQuery.expr.filters ) {
	jQuery.expr.filters.animated = function( elem ) {
		return jQuery.grep(jQuery.timers, function( fn ) {
			return elem === fn.elem;
		}).length;
	};
}
jQuery.fn.offset = function( options ) {
	if ( arguments.length ) {
		return options === undefined ?
			this :
			this.each(function( i ) {
				jQuery.offset.setOffset( this, options, i );
			});
	}

	var docElem, win,
		elem = this[ 0 ],
		box = { top: 0, left: 0 },
		doc = elem && elem.ownerDocument;

	if ( !doc ) {
		return;
	}

	docElem = doc.documentElement;

	// Make sure it's not a disconnected DOM node
	if ( !jQuery.contains( docElem, elem ) ) {
		return box;
	}

	// If we don't have gBCR, just use 0,0 rather than error
	// BlackBerry 5, iOS 3 (original iPhone)
	if ( typeof elem.getBoundingClientRect !== core_strundefined ) {
		box = elem.getBoundingClientRect();
	}
	win = getWindow( doc );
	return {
		top: box.top + win.pageYOffset - docElem.clientTop,
		left: box.left + win.pageXOffset - docElem.clientLeft
	};
};

jQuery.offset = {

	setOffset: function( elem, options, i ) {
		var curPosition, curLeft, curCSSTop, curTop, curOffset, curCSSLeft, calculatePosition,
			position = jQuery.css( elem, "position" ),
			curElem = jQuery( elem ),
			props = {};

		// Set position first, in-case top/left are set even on static elem
		if ( position === "static" ) {
			elem.style.position = "relative";
		}

		curOffset = curElem.offset();
		curCSSTop = jQuery.css( elem, "top" );
		curCSSLeft = jQuery.css( elem, "left" );
		calculatePosition = ( position === "absolute" || position === "fixed" ) && ( curCSSTop + curCSSLeft ).indexOf("auto") > -1;

		// Need to be able to calculate position if either top or left is auto and position is either absolute or fixed
		if ( calculatePosition ) {
			curPosition = curElem.position();
			curTop = curPosition.top;
			curLeft = curPosition.left;

		} else {
			curTop = parseFloat( curCSSTop ) || 0;
			curLeft = parseFloat( curCSSLeft ) || 0;
		}

		if ( jQuery.isFunction( options ) ) {
			options = options.call( elem, i, curOffset );
		}

		if ( options.top != null ) {
			props.top = ( options.top - curOffset.top ) + curTop;
		}
		if ( options.left != null ) {
			props.left = ( options.left - curOffset.left ) + curLeft;
		}

		if ( "using" in options ) {
			options.using.call( elem, props );

		} else {
			curElem.css( props );
		}
	}
};


jQuery.fn.extend({

	position: function() {
		if ( !this[ 0 ] ) {
			return;
		}

		var offsetParent, offset,
			elem = this[ 0 ],
			parentOffset = { top: 0, left: 0 };

		// Fixed elements are offset from window (parentOffset = {top:0, left: 0}, because it is it's only offset parent
		if ( jQuery.css( elem, "position" ) === "fixed" ) {
			// We assume that getBoundingClientRect is available when computed position is fixed
			offset = elem.getBoundingClientRect();

		} else {
			// Get *real* offsetParent
			offsetParent = this.offsetParent();

			// Get correct offsets
			offset = this.offset();
			if ( !jQuery.nodeName( offsetParent[ 0 ], "html" ) ) {
				parentOffset = offsetParent.offset();
			}

			// Add offsetParent borders
			parentOffset.top += jQuery.css( offsetParent[ 0 ], "borderTopWidth", true );
			parentOffset.left += jQuery.css( offsetParent[ 0 ], "borderLeftWidth", true );
		}

		// Subtract parent offsets and element margins
		return {
			top: offset.top - parentOffset.top - jQuery.css( elem, "marginTop", true ),
			left: offset.left - parentOffset.left - jQuery.css( elem, "marginLeft", true )
		};
	},

	offsetParent: function() {
		return this.map(function() {
			var offsetParent = this.offsetParent || docElem;

			while ( offsetParent && ( !jQuery.nodeName( offsetParent, "html" ) && jQuery.css( offsetParent, "position") === "static" ) ) {
				offsetParent = offsetParent.offsetParent;
			}

			return offsetParent || docElem;
		});
	}
});


// Create scrollLeft and scrollTop methods
jQuery.each( {scrollLeft: "pageXOffset", scrollTop: "pageYOffset"}, function( method, prop ) {
	var top = "pageYOffset" === prop;

	jQuery.fn[ method ] = function( val ) {
		return jQuery.access( this, function( elem, method, val ) {
			var win = getWindow( elem );

			if ( val === undefined ) {
				return win ? win[ prop ] : elem[ method ];
			}

			if ( win ) {
				win.scrollTo(
					!top ? val : window.pageXOffset,
					top ? val : window.pageYOffset
				);

			} else {
				elem[ method ] = val;
			}
		}, method, val, arguments.length, null );
	};
});

function getWindow( elem ) {
	return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 && elem.defaultView;
}
// Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods
jQuery.each( { Height: "height", Width: "width" }, function( name, type ) {
	jQuery.each( { padding: "inner" + name, content: type, "": "outer" + name }, function( defaultExtra, funcName ) {
		// margin is only for outerHeight, outerWidth
		jQuery.fn[ funcName ] = function( margin, value ) {
			var chainable = arguments.length && ( defaultExtra || typeof margin !== "boolean" ),
				extra = defaultExtra || ( margin === true || value === true ? "margin" : "border" );

			return jQuery.access( this, function( elem, type, value ) {
				var doc;

				if ( jQuery.isWindow( elem ) ) {
					// As of 5/8/2012 this will yield incorrect results for Mobile Safari, but there
					// isn't a whole lot we can do. See pull request at this URL for discussion:
					// https://github.com/jquery/jquery/pull/764
					return elem.document.documentElement[ "client" + name ];
				}

				// Get document width or height
				if ( elem.nodeType === 9 ) {
					doc = elem.documentElement;

					// Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height],
					// whichever is greatest
					return Math.max(
						elem.body[ "scroll" + name ], doc[ "scroll" + name ],
						elem.body[ "offset" + name ], doc[ "offset" + name ],
						doc[ "client" + name ]
					);
				}

				return value === undefined ?
					// Get width or height on the element, requesting but not forcing parseFloat
					jQuery.css( elem, type, extra ) :

					// Set width or height on the element
					jQuery.style( elem, type, value, extra );
			}, type, chainable ? margin : undefined, chainable, null );
		};
	});
});
// Limit scope pollution from any deprecated API
// (function() {

// The number of elements contained in the matched element set
jQuery.fn.size = function() {
	return this.length;
};

jQuery.fn.andSelf = jQuery.fn.addBack;

// })();
if ( typeof module === "object" && module && typeof module.exports === "object" ) {
	// Expose jQuery as module.exports in loaders that implement the Node
	// module pattern (including browserify). Do not create the global, since
	// the user will be storing it themselves locally, and globals are frowned
	// upon in the Node module world.
	module.exports = jQuery;
} else {
	// Register as a named AMD module, since jQuery can be concatenated with other
	// files that may use define, but not via a proper concatenation script that
	// understands anonymous AMD modules. A named AMD is safest and most robust
	// way to register. Lowercase jquery is used because AMD module names are
	// derived from file names, and jQuery is normally delivered in a lowercase
	// file name. Do this after creating the global so that if an AMD module wants
	// to call noConflict to hide this version of jQuery, it will work.
	if ( typeof define === "function" && define.amd ) {
		define( "jquery", [], function () { return jQuery; } );
	}
}

// If there is a window object, that at least has a document property,
// define jQuery and $ identifiers
if ( typeof window === "object" && typeof window.document === "object" ) {
	window.jQuery = window.$ = jQuery;
}

})( window );

/**
 * @license
 * Lo-Dash 2.2.1 (Custom Build) <http://lodash.com/>
 * Build: `lodash modern -o ./dist/lodash.js`
 * Copyright 2012-2013 The Dojo Foundation <http://dojofoundation.org/>
 * Based on Underscore.js 1.5.2 <http://underscorejs.org/LICENSE>
 * Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
 * Available under MIT license <http://lodash.com/license>
 */
;(function() {

  /** Used as a safe reference for `undefined` in pre ES5 environments */
  var undefined;

  /** Used to pool arrays and objects used internally */
  var arrayPool = [],
      objectPool = [];

  /** Used to generate unique IDs */
  var idCounter = 0;

  /** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */
  var keyPrefix = +new Date + '';

  /** Used as the size when optimizations are enabled for large arrays */
  var largeArraySize = 75;

  /** Used as the max size of the `arrayPool` and `objectPool` */
  var maxPoolSize = 40;

  /** Used to detect and test whitespace */
  var whitespace = (
    // whitespace
    ' \t\x0B\f\xA0\ufeff' +

    // line terminators
    '\n\r\u2028\u2029' +

    // unicode category "Zs" space separators
    '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000'
  );

  /** Used to match empty string literals in compiled template source */
  var reEmptyStringLeading = /\b__p \+= '';/g,
      reEmptyStringMiddle = /\b(__p \+=) '' \+/g,
      reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g;

  /**
   * Used to match ES6 template delimiters
   * http://people.mozilla.org/~jorendorff/es6-draft.html#sec-7.8.6
   */
  var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g;

  /** Used to match regexp flags from their coerced string values */
  var reFlags = /\w*$/;

  /** Used to detected named functions */
  var reFuncName = /^function[ \n\r\t]+\w/;

  /** Used to match "interpolate" template delimiters */
  var reInterpolate = /<%=([\s\S]+?)%>/g;

  /** Used to match leading whitespace and zeros to be removed */
  var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)');

  /** Used to ensure capturing order of template delimiters */
  var reNoMatch = /($^)/;

  /** Used to detect functions containing a `this` reference */
  var reThis = /\bthis\b/;

  /** Used to match unescaped characters in compiled string literals */
  var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g;

  /** Used to assign default `context` object properties */
  var contextProps = [
    'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object',
    'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN',
    'parseInt', 'setImmediate', 'setTimeout'
  ];

  /** Used to make template sourceURLs easier to identify */
  var templateCounter = 0;

  /** `Object#toString` result shortcuts */
  var argsClass = '[object Arguments]',
      arrayClass = '[object Array]',
      boolClass = '[object Boolean]',
      dateClass = '[object Date]',
      funcClass = '[object Function]',
      numberClass = '[object Number]',
      objectClass = '[object Object]',
      regexpClass = '[object RegExp]',
      stringClass = '[object String]';

  /** Used to identify object classifications that `_.clone` supports */
  var cloneableClasses = {};
  cloneableClasses[funcClass] = false;
  cloneableClasses[argsClass] = cloneableClasses[arrayClass] =
  cloneableClasses[boolClass] = cloneableClasses[dateClass] =
  cloneableClasses[numberClass] = cloneableClasses[objectClass] =
  cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true;

  /** Used as an internal `_.debounce` options object */
  var debounceOptions = {
    'leading': false,
    'maxWait': 0,
    'trailing': false
  };

  /** Used as the property descriptor for `__bindData__` */
  var descriptor = {
    'configurable': false,
    'enumerable': false,
    'value': null,
    'writable': false
  };

  /** Used to determine if values are of the language type Object */
  var objectTypes = {
    'boolean': false,
    'function': true,
    'object': true,
    'number': false,
    'string': false,
    'undefined': false
  };

  /** Used to escape characters for inclusion in compiled string literals */
  var stringEscapes = {
    '\\': '\\',
    "'": "'",
    '\n': 'n',
    '\r': 'r',
    '\t': 't',
    '\u2028': 'u2028',
    '\u2029': 'u2029'
  };

  /** Used as a reference to the global object */
  var root = (objectTypes[typeof window] && window) || this;

  /** Detect free variable `exports` */
  var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports;

  /** Detect free variable `module` */
  var freeModule = objectTypes[typeof module] && module && !module.nodeType && module;

  /** Detect the popular CommonJS extension `module.exports` */
  var moduleExports = freeModule && freeModule.exports === freeExports && freeExports;

  /** Detect free variable `global` from Node.js or Browserified code and use it as `root` */
  var freeGlobal = objectTypes[typeof global] && global;
  if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) {
    root = freeGlobal;
  }

  /*--------------------------------------------------------------------------*/

  /**
   * The base implementation of `_.indexOf` without support for binary searches
   * or `fromIndex` constraints.
   *
   * @private
   * @param {Array} array The array to search.
   * @param {*} value The value to search for.
   * @param {number} [fromIndex=0] The index to search from.
   * @returns {number} Returns the index of the matched value or `-1`.
   */
  function baseIndexOf(array, value, fromIndex) {
    var index = (fromIndex || 0) - 1,
        length = array ? array.length : 0;

    while (++index < length) {
      if (array[index] === value) {
        return index;
      }
    }
    return -1;
  }

  /**
   * An implementation of `_.contains` for cache objects that mimics the return
   * signature of `_.indexOf` by returning `0` if the value is found, else `-1`.
   *
   * @private
   * @param {Object} cache The cache object to inspect.
   * @param {*} value The value to search for.
   * @returns {number} Returns `0` if `value` is found, else `-1`.
   */
  function cacheIndexOf(cache, value) {
    var type = typeof value;
    cache = cache.cache;

    if (type == 'boolean' || value == null) {
      return cache[value] ? 0 : -1;
    }
    if (type != 'number' && type != 'string') {
      type = 'object';
    }
    var key = type == 'number' ? value : keyPrefix + value;
    cache = (cache = cache[type]) && cache[key];

    return type == 'object'
      ? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1)
      : (cache ? 0 : -1);
  }

  /**
   * Adds a given value to the corresponding cache object.
   *
   * @private
   * @param {*} value The value to add to the cache.
   */
  function cachePush(value) {
    var cache = this.cache,
        type = typeof value;

    if (type == 'boolean' || value == null) {
      cache[value] = true;
    } else {
      if (type != 'number' && type != 'string') {
        type = 'object';
      }
      var key = type == 'number' ? value : keyPrefix + value,
          typeCache = cache[type] || (cache[type] = {});

      if (type == 'object') {
        (typeCache[key] || (typeCache[key] = [])).push(value);
      } else {
        typeCache[key] = true;
      }
    }
  }

  /**
   * Used by `_.max` and `_.min` as the default callback when a given
   * collection is a string value.
   *
   * @private
   * @param {string} value The character to inspect.
   * @returns {number} Returns the code unit of given character.
   */
  function charAtCallback(value) {
    return value.charCodeAt(0);
  }

  /**
   * Used by `sortBy` to compare transformed `collection` elements, stable sorting
   * them in ascending order.
   *
   * @private
   * @param {Object} a The object to compare to `b`.
   * @param {Object} b The object to compare to `a`.
   * @returns {number} Returns the sort order indicator of `1` or `-1`.
   */
  function compareAscending(a, b) {
    var ac = a.criteria,
        bc = b.criteria;

    // ensure a stable sort in V8 and other engines
    // http://code.google.com/p/v8/issues/detail?id=90
    if (ac !== bc) {
      if (ac > bc || typeof ac == 'undefined') {
        return 1;
      }
      if (ac < bc || typeof bc == 'undefined') {
        return -1;
      }
    }
    // The JS engine embedded in Adobe applications like InDesign has a buggy
    // `Array#sort` implementation that causes it, under certain circumstances,
    // to return the same value for `a` and `b`.
    // See https://github.com/jashkenas/underscore/pull/1247
    return a.index - b.index;
  }

  /**
   * Creates a cache object to optimize linear searches of large arrays.
   *
   * @private
   * @param {Array} [array=[]] The array to search.
   * @returns {null|Object} Returns the cache object or `null` if caching should not be used.
   */
  function createCache(array) {
    var index = -1,
        length = array.length,
        first = array[0],
        mid = array[(length / 2) | 0],
        last = array[length - 1];

    if (first && typeof first == 'object' &&
        mid && typeof mid == 'object' && last && typeof last == 'object') {
      return false;
    }
    var cache = getObject();
    cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false;

    var result = getObject();
    result.array = array;
    result.cache = cache;
    result.push = cachePush;

    while (++index < length) {
      result.push(array[index]);
    }
    return result;
  }

  /**
   * Used by `template` to escape characters for inclusion in compiled
   * string literals.
   *
   * @private
   * @param {string} match The matched character to escape.
   * @returns {string} Returns the escaped character.
   */
  function escapeStringChar(match) {
    return '\\' + stringEscapes[match];
  }

  /**
   * Gets an array from the array pool or creates a new one if the pool is empty.
   *
   * @private
   * @returns {Array} The array from the pool.
   */
  function getArray() {
    return arrayPool.pop() || [];
  }

  /**
   * Gets an object from the object pool or creates a new one if the pool is empty.
   *
   * @private
   * @returns {Object} The object from the pool.
   */
  function getObject() {
    return objectPool.pop() || {
      'array': null,
      'cache': null,
      'criteria': null,
      'false': false,
      'index': 0,
      'null': false,
      'number': null,
      'object': null,
      'push': null,
      'string': null,
      'true': false,
      'undefined': false,
      'value': null
    };
  }

  /**
   * A no-operation function.
   *
   * @private
   */
  function noop() {
    // no operation performed
  }

  /**
   * Releases the given array back to the array pool.
   *
   * @private
   * @param {Array} [array] The array to release.
   */
  function releaseArray(array) {
    array.length = 0;
    if (arrayPool.length < maxPoolSize) {
      arrayPool.push(array);
    }
  }

  /**
   * Releases the given object back to the object pool.
   *
   * @private
   * @param {Object} [object] The object to release.
   */
  function releaseObject(object) {
    var cache = object.cache;
    if (cache) {
      releaseObject(cache);
    }
    object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null;
    if (objectPool.length < maxPoolSize) {
      objectPool.push(object);
    }
  }

  /**
   * Slices the `collection` from the `start` index up to, but not including,
   * the `end` index.
   *
   * Note: This function is used instead of `Array#slice` to support node lists
   * in IE < 9 and to ensure dense arrays are returned.
   *
   * @private
   * @param {Array|Object|string} collection The collection to slice.
   * @param {number} start The start index.
   * @param {number} end The end index.
   * @returns {Array} Returns the new array.
   */
  function slice(array, start, end) {
    start || (start = 0);
    if (typeof end == 'undefined') {
      end = array ? array.length : 0;
    }
    var index = -1,
        length = end - start || 0,
        result = Array(length < 0 ? 0 : length);

    while (++index < length) {
      result[index] = array[start + index];
    }
    return result;
  }

  /*--------------------------------------------------------------------------*/

  /**
   * Create a new `lodash` function using the given context object.
   *
   * @static
   * @memberOf _
   * @category Utilities
   * @param {Object} [context=root] The context object.
   * @returns {Function} Returns the `lodash` function.
   */
  function runInContext(context) {
    // Avoid issues with some ES3 environments that attempt to use values, named
    // after built-in constructors like `Object`, for the creation of literals.
    // ES5 clears this up by stating that literals must use built-in constructors.
    // See http://es5.github.io/#x11.1.5.
    context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root;

    /** Native constructor references */
    var Array = context.Array,
        Boolean = context.Boolean,
        Date = context.Date,
        Function = context.Function,
        Math = context.Math,
        Number = context.Number,
        Object = context.Object,
        RegExp = context.RegExp,
        String = context.String,
        TypeError = context.TypeError;

    /**
     * Used for `Array` method references.
     *
     * Normally `Array.prototype` would suffice, however, using an array literal
     * avoids issues in Narwhal.
     */
    var arrayRef = [];

    /** Used for native method references */
    var objectProto = Object.prototype;

    /** Used to restore the original `_` reference in `noConflict` */
    var oldDash = context._;

    /** Used to detect if a method is native */
    var reNative = RegExp('^' +
      String(objectProto.valueOf)
        .replace(/[.*+?^${}()|[\]\\]/g, '\\$&')
        .replace(/valueOf|for [^\]]+/g, '.+?') + '$'
    );

    /** Native method shortcuts */
    var ceil = Math.ceil,
        clearTimeout = context.clearTimeout,
        floor = Math.floor,
        fnToString = Function.prototype.toString,
        getPrototypeOf = reNative.test(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf,
        hasOwnProperty = objectProto.hasOwnProperty,
        now = reNative.test(now = Date.now) && now || function() { return +new Date; },
        push = arrayRef.push,
        setImmediate = context.setImmediate,
        setTimeout = context.setTimeout,
        splice = arrayRef.splice,
        toString = objectProto.toString,
        unshift = arrayRef.unshift;

    var defineProperty = (function() {
      try {
        var o = {},
            func = reNative.test(func = Object.defineProperty) && func,
            result = func(o, o, o) && func;
      } catch(e) { }
      return result;
    }());

    /* Native method shortcuts for methods with the same name as other `lodash` methods */
    var nativeBind = reNative.test(nativeBind = toString.bind) && nativeBind,
        nativeCreate = reNative.test(nativeCreate = Object.create) && nativeCreate,
        nativeIsArray = reNative.test(nativeIsArray = Array.isArray) && nativeIsArray,
        nativeIsFinite = context.isFinite,
        nativeIsNaN = context.isNaN,
        nativeKeys = reNative.test(nativeKeys = Object.keys) && nativeKeys,
        nativeMax = Math.max,
        nativeMin = Math.min,
        nativeParseInt = context.parseInt,
        nativeRandom = Math.random,
        nativeSlice = arrayRef.slice;

    /** Detect various environments */
    var isIeOpera = reNative.test(context.attachEvent),
        isV8 = nativeBind && !/\n|true/.test(nativeBind + isIeOpera);

    /** Used to lookup a built-in constructor by [[Class]] */
    var ctorByClass = {};
    ctorByClass[arrayClass] = Array;
    ctorByClass[boolClass] = Boolean;
    ctorByClass[dateClass] = Date;
    ctorByClass[funcClass] = Function;
    ctorByClass[objectClass] = Object;
    ctorByClass[numberClass] = Number;
    ctorByClass[regexpClass] = RegExp;
    ctorByClass[stringClass] = String;

    /*--------------------------------------------------------------------------*/

    /**
     * Creates a `lodash` object which wraps the given value to enable intuitive
     * method chaining.
     *
     * In addition to Lo-Dash methods, wrappers also have the following `Array` methods:
     * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`,
     * and `unshift`
     *
     * Chaining is supported in custom builds as long as the `value` method is
     * implicitly or explicitly included in the build.
     *
     * The chainable wrapper functions are:
     * `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`,
     * `compose`, `concat`, `countBy`, `createCallback`, `curry`, `debounce`,
     * `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`, `forEach`,
     * `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `functions`,
     * `groupBy`, `indexBy`, `initial`, `intersection`, `invert`, `invoke`, `keys`,
     * `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`, `once`, `pairs`,
     * `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`, `range`, `reject`,
     * `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`, `sortBy`, `splice`,
     * `tap`, `throttle`, `times`, `toArray`, `transform`, `union`, `uniq`, `unshift`,
     * `unzip`, `values`, `where`, `without`, `wrap`, and `zip`
     *
     * The non-chainable wrapper functions are:
     * `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`,
     * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`,
     * `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`,
     * `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`,
     * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`,
     * `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`,
     * `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`,
     * `template`, `unescape`, `uniqueId`, and `value`
     *
     * The wrapper functions `first` and `last` return wrapped values when `n` is
     * provided, otherwise they return unwrapped values.
     *
     * Explicit chaining can be enabled by using the `_.chain` method.
     *
     * @name _
     * @constructor
     * @category Chaining
     * @param {*} value The value to wrap in a `lodash` instance.
     * @returns {Object} Returns a `lodash` instance.
     * @example
     *
     * var wrapped = _([1, 2, 3]);
     *
     * // returns an unwrapped value
     * wrapped.reduce(function(sum, num) {
     *   return sum + num;
     * });
     * // => 6
     *
     * // returns a wrapped value
     * var squares = wrapped.map(function(num) {
     *   return num * num;
     * });
     *
     * _.isArray(squares);
     * // => false
     *
     * _.isArray(squares.value());
     * // => true
     */
    function lodash(value) {
      // don't wrap if already wrapped, even if wrapped by a different `lodash` constructor
      return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__'))
       ? value
       : new lodashWrapper(value);
    }

    /**
     * A fast path for creating `lodash` wrapper objects.
     *
     * @private
     * @param {*} value The value to wrap in a `lodash` instance.
     * @param {boolean} chainAll A flag to enable chaining for all methods
     * @returns {Object} Returns a `lodash` instance.
     */
    function lodashWrapper(value, chainAll) {
      this.__chain__ = !!chainAll;
      this.__wrapped__ = value;
    }
    // ensure `new lodashWrapper` is an instance of `lodash`
    lodashWrapper.prototype = lodash.prototype;

    /**
     * An object used to flag environments features.
     *
     * @static
     * @memberOf _
     * @type Object
     */
    var support = lodash.support = {};

    /**
     * Detect if `Function#bind` exists and is inferred to be fast (all but V8).
     *
     * @memberOf _.support
     * @type boolean
     */
    support.fastBind = nativeBind && !isV8;

    /**
     * Detect if functions can be decompiled by `Function#toString`
     * (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps).
     *
     * @memberOf _.support
     * @type boolean
     */
    support.funcDecomp = !reNative.test(context.WinRTError) && reThis.test(runInContext);

    /**
     * Detect if `Function#name` is supported (all but IE).
     *
     * @memberOf _.support
     * @type boolean
     */
    support.funcNames = typeof Function.name == 'string';

    /**
     * By default, the template delimiters used by Lo-Dash are similar to those in
     * embedded Ruby (ERB). Change the following template settings to use alternative
     * delimiters.
     *
     * @static
     * @memberOf _
     * @type Object
     */
    lodash.templateSettings = {

      /**
       * Used to detect `data` property values to be HTML-escaped.
       *
       * @memberOf _.templateSettings
       * @type RegExp
       */
      'escape': /<%-([\s\S]+?)%>/g,

      /**
       * Used to detect code to be evaluated.
       *
       * @memberOf _.templateSettings
       * @type RegExp
       */
      'evaluate': /<%([\s\S]+?)%>/g,

      /**
       * Used to detect `data` property values to inject.
       *
       * @memberOf _.templateSettings
       * @type RegExp
       */
      'interpolate': reInterpolate,

      /**
       * Used to reference the data object in the template text.
       *
       * @memberOf _.templateSettings
       * @type string
       */
      'variable': '',

      /**
       * Used to import variables into the compiled template.
       *
       * @memberOf _.templateSettings
       * @type Object
       */
      'imports': {

        /**
         * A reference to the `lodash` function.
         *
         * @memberOf _.templateSettings.imports
         * @type Function
         */
        '_': lodash
      }
    };

    /*--------------------------------------------------------------------------*/

    /**
     * The base implementation of `_.clone` without argument juggling or support
     * for `thisArg` binding.
     *
     * @private
     * @param {*} value The value to clone.
     * @param {boolean} [deep=false] Specify a deep clone.
     * @param {Function} [callback] The function to customize cloning values.
     * @param {Array} [stackA=[]] Tracks traversed source objects.
     * @param {Array} [stackB=[]] Associates clones with source counterparts.
     * @returns {*} Returns the cloned value.
     */
    function baseClone(value, deep, callback, stackA, stackB) {
      if (callback) {
        var result = callback(value);
        if (typeof result != 'undefined') {
          return result;
        }
      }
      // inspect [[Class]]
      var isObj = isObject(value);
      if (isObj) {
        var className = toString.call(value);
        if (!cloneableClasses[className]) {
          return value;
        }
        var ctor = ctorByClass[className];
        switch (className) {
          case boolClass:
          case dateClass:
            return new ctor(+value);

          case numberClass:
          case stringClass:
            return new ctor(value);

          case regexpClass:
            result = ctor(value.source, reFlags.exec(value));
            result.lastIndex = value.lastIndex;
            return result;
        }
      } else {
        return value;
      }
      var isArr = isArray(value);
      if (deep) {
        // check for circular references and return corresponding clone
        var initedStack = !stackA;
        stackA || (stackA = getArray());
        stackB || (stackB = getArray());

        var length = stackA.length;
        while (length--) {
          if (stackA[length] == value) {
            return stackB[length];
          }
        }
        result = isArr ? ctor(value.length) : {};
      }
      else {
        result = isArr ? slice(value) : assign({}, value);
      }
      // add array properties assigned by `RegExp#exec`
      if (isArr) {
        if (hasOwnProperty.call(value, 'index')) {
          result.index = value.index;
        }
        if (hasOwnProperty.call(value, 'input')) {
          result.input = value.input;
        }
      }
      // exit for shallow clone
      if (!deep) {
        return result;
      }
      // add the source value to the stack of traversed objects
      // and associate it with its clone
      stackA.push(value);
      stackB.push(result);

      // recursively populate clone (susceptible to call stack limits)
      (isArr ? forEach : forOwn)(value, function(objValue, key) {
        result[key] = baseClone(objValue, deep, callback, stackA, stackB);
      });

      if (initedStack) {
        releaseArray(stackA);
        releaseArray(stackB);
      }
      return result;
    }

    /**
     * The base implementation of `_.createCallback` without support for creating
     * "_.pluck" or "_.where" style callbacks.
     *
     * @private
     * @param {*} [func=identity] The value to convert to a callback.
     * @param {*} [thisArg] The `this` binding of the created callback.
     * @param {number} [argCount] The number of arguments the callback accepts.
     * @returns {Function} Returns a callback function.
     */
    function baseCreateCallback(func, thisArg, argCount) {
      if (typeof func != 'function') {
        return identity;
      }
      // exit early if there is no `thisArg`
      if (typeof thisArg == 'undefined') {
        return func;
      }
      var bindData = func.__bindData__ || (support.funcNames && !func.name);
      if (typeof bindData == 'undefined') {
        var source = reThis && fnToString.call(func);
        if (!support.funcNames && source && !reFuncName.test(source)) {
          bindData = true;
        }
        if (support.funcNames || !bindData) {
          // checks if `func` references the `this` keyword and stores the result
          bindData = !support.funcDecomp || reThis.test(source);
          setBindData(func, bindData);
        }
      }
      // exit early if there are no `this` references or `func` is bound
      if (bindData !== true && (bindData && bindData[1] & 1)) {
        return func;
      }
      switch (argCount) {
        case 1: return function(value) {
          return func.call(thisArg, value);
        };
        case 2: return function(a, b) {
          return func.call(thisArg, a, b);
        };
        case 3: return function(value, index, collection) {
          return func.call(thisArg, value, index, collection);
        };
        case 4: return function(accumulator, value, index, collection) {
          return func.call(thisArg, accumulator, value, index, collection);
        };
      }
      return bind(func, thisArg);
    }

    /**
     * The base implementation of `_.flatten` without support for callback
     * shorthands or `thisArg` binding.
     *
     * @private
     * @param {Array} array The array to flatten.
     * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level.
     * @param {boolean} [isArgArrays=false] A flag to restrict flattening to arrays and `arguments` objects.
     * @param {number} [fromIndex=0] The index to start from.
     * @returns {Array} Returns a new flattened array.
     */
    function baseFlatten(array, isShallow, isArgArrays, fromIndex) {
      var index = (fromIndex || 0) - 1,
          length = array ? array.length : 0,
          result = [];

      while (++index < length) {
        var value = array[index];

        if (value && typeof value == 'object' && typeof value.length == 'number'
            && (isArray(value) || isArguments(value))) {
          // recursively flatten arrays (susceptible to call stack limits)
          if (!isShallow) {
            value = baseFlatten(value, isShallow, isArgArrays);
          }
          var valIndex = -1,
              valLength = value.length,
              resIndex = result.length;

          result.length += valLength;
          while (++valIndex < valLength) {
            result[resIndex++] = value[valIndex];
          }
        } else if (!isArgArrays) {
          result.push(value);
        }
      }
      return result;
    }

    /**
     * The base implementation of `_.isEqual`, without support for `thisArg` binding,
     * that allows partial "_.where" style comparisons.
     *
     * @private
     * @param {*} a The value to compare.
     * @param {*} b The other value to compare.
     * @param {Function} [callback] The function to customize comparing values.
     * @param {Function} [isWhere=false] A flag to indicate performing partial comparisons.
     * @param {Array} [stackA=[]] Tracks traversed `a` objects.
     * @param {Array} [stackB=[]] Tracks traversed `b` objects.
     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.
     */
    function baseIsEqual(a, b, callback, isWhere, stackA, stackB) {
      // used to indicate that when comparing objects, `a` has at least the properties of `b`
      if (callback) {
        var result = callback(a, b);
        if (typeof result != 'undefined') {
          return !!result;
        }
      }
      // exit early for identical values
      if (a === b) {
        // treat `+0` vs. `-0` as not equal
        return a !== 0 || (1 / a == 1 / b);
      }
      var type = typeof a,
          otherType = typeof b;

      // exit early for unlike primitive values
      if (a === a &&
          !(a && objectTypes[type]) &&
          !(b && objectTypes[otherType])) {
        return false;
      }
      // exit early for `null` and `undefined` avoiding ES3's Function#call behavior
      // http://es5.github.io/#x15.3.4.4
      if (a == null || b == null) {
        return a === b;
      }
      // compare [[Class]] names
      var className = toString.call(a),
          otherClass = toString.call(b);

      if (className == argsClass) {
        className = objectClass;
      }
      if (otherClass == argsClass) {
        otherClass = objectClass;
      }
      if (className != otherClass) {
        return false;
      }
      switch (className) {
        case boolClass:
        case dateClass:
          // coerce dates and booleans to numbers, dates to milliseconds and booleans
          // to `1` or `0` treating invalid dates coerced to `NaN` as not equal
          return +a == +b;

        case numberClass:
          // treat `NaN` vs. `NaN` as equal
          return (a != +a)
            ? b != +b
            // but treat `+0` vs. `-0` as not equal
            : (a == 0 ? (1 / a == 1 / b) : a == +b);

        case regexpClass:
        case stringClass:
          // coerce regexes to strings (http://es5.github.io/#x15.10.6.4)
          // treat string primitives and their corresponding object instances as equal
          return a == String(b);
      }
      var isArr = className == arrayClass;
      if (!isArr) {
        // unwrap any `lodash` wrapped values
        if (hasOwnProperty.call(a, '__wrapped__ ') || hasOwnProperty.call(b, '__wrapped__')) {
          return baseIsEqual(a.__wrapped__ || a, b.__wrapped__ || b, callback, isWhere, stackA, stackB);
        }
        // exit for functions and DOM nodes
        if (className != objectClass) {
          return false;
        }
        // in older versions of Opera, `arguments` objects have `Array` constructors
        var ctorA = a.constructor,
            ctorB = b.constructor;

        // non `Object` object instances with different constructors are not equal
        if (ctorA != ctorB && !(
              isFunction(ctorA) && ctorA instanceof ctorA &&
              isFunction(ctorB) && ctorB instanceof ctorB
            )) {
          return false;
        }
      }
      // assume cyclic structures are equal
      // the algorithm for detecting cyclic structures is adapted from ES 5.1
      // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3)
      var initedStack = !stackA;
      stackA || (stackA = getArray());
      stackB || (stackB = getArray());

      var length = stackA.length;
      while (length--) {
        if (stackA[length] == a) {
          return stackB[length] == b;
        }
      }
      var size = 0;
      result = true;

      // add `a` and `b` to the stack of traversed objects
      stackA.push(a);
      stackB.push(b);

      // recursively compare objects and arrays (susceptible to call stack limits)
      if (isArr) {
        length = a.length;
        size = b.length;

        // compare lengths to determine if a deep comparison is necessary
        result = size == a.length;
        if (!result && !isWhere) {
          return result;
        }
        // deep compare the contents, ignoring non-numeric properties
        while (size--) {
          var index = length,
              value = b[size];

          if (isWhere) {
            while (index--) {
              if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) {
                break;
              }
            }
          } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) {
            break;
          }
        }
        return result;
      }
      // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys`
      // which, in this case, is more costly
      forIn(b, function(value, key, b) {
        if (hasOwnProperty.call(b, key)) {
          // count the number of properties.
          size++;
          // deep compare each property value.
          return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB));
        }
      });

      if (result && !isWhere) {
        // ensure both objects have the same number of properties
        forIn(a, function(value, key, a) {
          if (hasOwnProperty.call(a, key)) {
            // `size` will be `-1` if `a` has more properties than `b`
            return (result = --size > -1);
          }
        });
      }
      if (initedStack) {
        releaseArray(stackA);
        releaseArray(stackB);
      }
      return result;
    }

    /**
     * The base implementation of `_.merge` without argument juggling or support
     * for `thisArg` binding.
     *
     * @private
     * @param {Object} object The destination object.
     * @param {Object} source The source object.
     * @param {Function} [callback] The function to customize merging properties.
     * @param {Array} [stackA=[]] Tracks traversed source objects.
     * @param {Array} [stackB=[]] Associates values with source counterparts.
     */
    function baseMerge(object, source, callback, stackA, stackB) {
      (isArray(source) ? forEach : forOwn)(source, function(source, key) {
        var found,
            isArr,
            result = source,
            value = object[key];

        if (source && ((isArr = isArray(source)) || isPlainObject(source))) {
          // avoid merging previously merged cyclic sources
          var stackLength = stackA.length;
          while (stackLength--) {
            if ((found = stackA[stackLength] == source)) {
              value = stackB[stackLength];
              break;
            }
          }
          if (!found) {
            var isShallow;
            if (callback) {
              result = callback(value, source);
              if ((isShallow = typeof result != 'undefined')) {
                value = result;
              }
            }
            if (!isShallow) {
              value = isArr
                ? (isArray(value) ? value : [])
                : (isPlainObject(value) ? value : {});
            }
            // add `source` and associated `value` to the stack of traversed objects
            stackA.push(source);
            stackB.push(value);

            // recursively merge objects and arrays (susceptible to call stack limits)
            if (!isShallow) {
              baseMerge(value, source, callback, stackA, stackB);
            }
          }
        }
        else {
          if (callback) {
            result = callback(value, source);
            if (typeof result == 'undefined') {
              result = source;
            }
          }
          if (typeof result != 'undefined') {
            value = result;
          }
        }
        object[key] = value;
      });
    }

    /**
     * The base implementation of `_.uniq` without support for callback shorthands
     * or `thisArg` binding.
     *
     * @private
     * @param {Array} array The array to process.
     * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted.
     * @param {Function} [callback] The function called per iteration.
     * @returns {Array} Returns a duplicate-value-free array.
     */
    function baseUniq(array, isSorted, callback) {
      var index = -1,
          indexOf = getIndexOf(),
          length = array ? array.length : 0,
          result = [];

      var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf,
          seen = (callback || isLarge) ? getArray() : result;

      if (isLarge) {
        var cache = createCache(seen);
        if (cache) {
          indexOf = cacheIndexOf;
          seen = cache;
        } else {
          isLarge = false;
          seen = callback ? seen : (releaseArray(seen), result);
        }
      }
      while (++index < length) {
        var value = array[index],
            computed = callback ? callback(value, index, array) : value;

        if (isSorted
              ? !index || seen[seen.length - 1] !== computed
              : indexOf(seen, computed) < 0
            ) {
          if (callback || isLarge) {
            seen.push(computed);
          }
          result.push(value);
        }
      }
      if (isLarge) {
        releaseArray(seen.array);
        releaseObject(seen);
      } else if (callback) {
        releaseArray(seen);
      }
      return result;
    }

    /**
     * Creates a function that aggregates a collection, creating an object composed
     * of keys generated from the results of running each element of the collection
     * through a callback. The given `setter` function sets the keys and values
     * of the composed object.
     *
     * @private
     * @param {Function} setter The setter function.
     * @returns {Function} Returns the new aggregator function.
     */
    function createAggregator(setter) {
      return function(collection, callback, thisArg) {
        var result = {};
        callback = lodash.createCallback(callback, thisArg, 3);

        var index = -1,
            length = collection ? collection.length : 0;

        if (typeof length == 'number') {
          while (++index < length) {
            var value = collection[index];
            setter(result, value, callback(value, index, collection), collection);
          }
        } else {
          forOwn(collection, function(value, key, collection) {
            setter(result, value, callback(value, key, collection), collection);
          });
        }
        return result;
      };
    }

    /**
     * Creates a function that, when called, either curries or invokes `func`
     * with an optional `this` binding and partially applied arguments.
     *
     * @private
     * @param {Function|string} func The function or method name to reference.
     * @param {number} bitmask The bitmask of method flags to compose.
     *  The bitmask may be composed of the following flags:
     *  1 - `_.bind`
     *  2 - `_.bindKey`
     *  4 - `_.curry`
     *  8 - `_.curry` (bound)
     *  16 - `_.partial`
     *  32 - `_.partialRight`
     * @param {Array} [partialArgs] An array of arguments to prepend to those
     *  provided to the new function.
     * @param {Array} [partialRightArgs] An array of arguments to append to those
     *  provided to the new function.
     * @param {*} [thisArg] The `this` binding of `func`.
     * @param {number} [arity] The arity of `func`.
     * @returns {Function} Returns the new bound function.
     */
    function createBound(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) {
      var isBind = bitmask & 1,
          isBindKey = bitmask & 2,
          isCurry = bitmask & 4,
          isCurryBound = bitmask & 8,
          isPartial = bitmask & 16,
          isPartialRight = bitmask & 32,
          key = func;

      if (!isBindKey && !isFunction(func)) {
        throw new TypeError;
      }
      if (isPartial && !partialArgs.length) {
        bitmask &= ~16;
        isPartial = partialArgs = false;
      }
      if (isPartialRight && !partialRightArgs.length) {
        bitmask &= ~32;
        isPartialRight = partialRightArgs = false;
      }
      var bindData = func && func.__bindData__;
      if (bindData) {
        if (isBind && !(bindData[1] & 1)) {
          bindData[4] = thisArg;
        }
        if (!isBind && bindData[1] & 1) {
          bitmask |= 8;
        }
        if (isCurry && !(bindData[1] & 4)) {
          bindData[5] = arity;
        }
        if (isPartial) {
          push.apply(bindData[2] || (bindData[2] = []), partialArgs);
        }
        if (isPartialRight) {
          push.apply(bindData[3] || (bindData[3] = []), partialRightArgs);
        }
        bindData[1] |= bitmask;
        return createBound.apply(null, bindData);
      }
      // use `Function#bind` if it exists and is fast
      // (in V8 `Function#bind` is slower except when partially applied)
      if (isBind && !(isBindKey || isCurry || isPartialRight) &&
          (support.fastBind || (nativeBind && isPartial))) {
        if (isPartial) {
          var args = [thisArg];
          push.apply(args, partialArgs);
        }
        var bound = isPartial
          ? nativeBind.apply(func, args)
          : nativeBind.call(func, thisArg);
      }
      else {
        bound = function() {
          // `Function#bind` spec
          // http://es5.github.io/#x15.3.4.5
          var args = arguments,
              thisBinding = isBind ? thisArg : this;

          if (isCurry || isPartial || isPartialRight) {
            args = nativeSlice.call(args);
            if (isPartial) {
              unshift.apply(args, partialArgs);
            }
            if (isPartialRight) {
              push.apply(args, partialRightArgs);
            }
            if (isCurry && args.length < arity) {
              bitmask |= 16 & ~32;
              return createBound(func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity);
            }
          }
          if (isBindKey) {
            func = thisBinding[key];
          }
          if (this instanceof bound) {
            // ensure `new bound` is an instance of `func`
            thisBinding = createObject(func.prototype);

            // mimic the constructor's `return` behavior
            // http://es5.github.io/#x13.2.2
            var result = func.apply(thisBinding, args);
            return isObject(result) ? result : thisBinding;
          }
          return func.apply(thisBinding, args);
        };
      }
      setBindData(bound, nativeSlice.call(arguments));
      return bound;
    }

    /**
     * Creates a new object with the specified `prototype`.
     *
     * @private
     * @param {Object} prototype The prototype object.
     * @returns {Object} Returns the new object.
     */
    function createObject(prototype) {
      return isObject(prototype) ? nativeCreate(prototype) : {};
    }
    // fallback for browsers without `Object.create`
    if (!nativeCreate) {
      createObject = function(prototype) {
        if (isObject(prototype)) {
          noop.prototype = prototype;
          var result = new noop;
          noop.prototype = null;
        }
        return result || {};
      };
    }

    /**
     * Used by `escape` to convert characters to HTML entities.
     *
     * @private
     * @param {string} match The matched character to escape.
     * @returns {string} Returns the escaped character.
     */
    function escapeHtmlChar(match) {
      return htmlEscapes[match];
    }

    /**
     * Gets the appropriate "indexOf" function. If the `_.indexOf` method is
     * customized, this method returns the custom method, otherwise it returns
     * the `baseIndexOf` function.
     *
     * @private
     * @returns {Function} Returns the "indexOf" function.
     */
    function getIndexOf() {
      var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result;
      return result;
    }

    /**
     * Sets `this` binding data on a given function.
     *
     * @private
     * @param {Function} func The function to set data on.
     * @param {*} value The value to set.
     */
    var setBindData = !defineProperty ? noop : function(func, value) {
      descriptor.value = value;
      defineProperty(func, '__bindData__', descriptor);
    };

    /**
     * A fallback implementation of `isPlainObject` which checks if a given value
     * is an object created by the `Object` constructor, assuming objects created
     * by the `Object` constructor have no inherited enumerable properties and that
     * there are no `Object.prototype` extensions.
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
     */
    function shimIsPlainObject(value) {
      var ctor,
          result;

      // avoid non Object objects, `arguments` objects, and DOM elements
      if (!(value && toString.call(value) == objectClass) ||
          (ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor))) {
        return false;
      }
      // In most environments an object's own properties are iterated before
      // its inherited properties. If the last iterated property is an object's
      // own property then there are no inherited enumerable properties.
      forIn(value, function(value, key) {
        result = key;
      });
      return typeof result == 'undefined' || hasOwnProperty.call(value, result);
    }

    /**
     * Used by `unescape` to convert HTML entities to characters.
     *
     * @private
     * @param {string} match The matched character to unescape.
     * @returns {string} Returns the unescaped character.
     */
    function unescapeHtmlChar(match) {
      return htmlUnescapes[match];
    }

    /*--------------------------------------------------------------------------*/

    /**
     * Checks if `value` is an `arguments` object.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`.
     * @example
     *
     * (function() { return _.isArguments(arguments); })(1, 2, 3);
     * // => true
     *
     * _.isArguments([1, 2, 3]);
     * // => false
     */
    function isArguments(value) {
      return value && typeof value == 'object' && typeof value.length == 'number' &&
        toString.call(value) == argsClass || false;
    }

    /**
     * Checks if `value` is an array.
     *
     * @static
     * @memberOf _
     * @type Function
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is an array, else `false`.
     * @example
     *
     * (function() { return _.isArray(arguments); })();
     * // => false
     *
     * _.isArray([1, 2, 3]);
     * // => true
     */
    var isArray = nativeIsArray || function(value) {
      return value && typeof value == 'object' && typeof value.length == 'number' &&
        toString.call(value) == arrayClass || false;
    };

    /**
     * A fallback implementation of `Object.keys` which produces an array of the
     * given object's own enumerable property names.
     *
     * @private
     * @type Function
     * @param {Object} object The object to inspect.
     * @returns {Array} Returns an array of property names.
     */
    var shimKeys = function(object) {
      var index, iterable = object, result = [];
      if (!iterable) return result;
      if (!(objectTypes[typeof object])) return result;
        for (index in iterable) {
          if (hasOwnProperty.call(iterable, index)) {
            result.push(index);
          }
        }
      return result
    };

    /**
     * Creates an array composed of the own enumerable property names of an object.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to inspect.
     * @returns {Array} Returns an array of property names.
     * @example
     *
     * _.keys({ 'one': 1, 'two': 2, 'three': 3 });
     * // => ['one', 'two', 'three'] (property order is not guaranteed across environments)
     */
    var keys = !nativeKeys ? shimKeys : function(object) {
      if (!isObject(object)) {
        return [];
      }
      return nativeKeys(object);
    };

    /**
     * Used to convert characters to HTML entities:
     *
     * Though the `>` character is escaped for symmetry, characters like `>` and `/`
     * don't require escaping in HTML and have no special meaning unless they're part
     * of a tag or an unquoted attribute value.
     * http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact")
     */
    var htmlEscapes = {
      '&': '&amp;',
      '<': '&lt;',
      '>': '&gt;',
      '"': '&quot;',
      "'": '&#39;'
    };

    /** Used to convert HTML entities to characters */
    var htmlUnescapes = invert(htmlEscapes);

    /** Used to match HTML entities and HTML characters */
    var reEscapedHtml = RegExp('(' + keys(htmlUnescapes).join('|') + ')', 'g'),
        reUnescapedHtml = RegExp('[' + keys(htmlEscapes).join('') + ']', 'g');

    /*--------------------------------------------------------------------------*/

    /**
     * Assigns own enumerable properties of source object(s) to the destination
     * object. Subsequent sources will overwrite property assignments of previous
     * sources. If a callback is provided it will be executed to produce the
     * assigned values. The callback is bound to `thisArg` and invoked with two
     * arguments; (objectValue, sourceValue).
     *
     * @static
     * @memberOf _
     * @type Function
     * @alias extend
     * @category Objects
     * @param {Object} object The destination object.
     * @param {...Object} [source] The source objects.
     * @param {Function} [callback] The function to customize assigning values.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns the destination object.
     * @example
     *
     * _.assign({ 'name': 'moe' }, { 'age': 40 });
     * // => { 'name': 'moe', 'age': 40 }
     *
     * var defaults = _.partialRight(_.assign, function(a, b) {
     *   return typeof a == 'undefined' ? b : a;
     * });
     *
     * var food = { 'name': 'apple' };
     * defaults(food, { 'name': 'banana', 'type': 'fruit' });
     * // => { 'name': 'apple', 'type': 'fruit' }
     */
    var assign = function(object, source, guard) {
      var index, iterable = object, result = iterable;
      if (!iterable) return result;
      var args = arguments,
          argsIndex = 0,
          argsLength = typeof guard == 'number' ? 2 : args.length;
      if (argsLength > 3 && typeof args[argsLength - 2] == 'function') {
        var callback = baseCreateCallback(args[--argsLength - 1], args[argsLength--], 2);
      } else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') {
        callback = args[--argsLength];
      }
      while (++argsIndex < argsLength) {
        iterable = args[argsIndex];
        if (iterable && objectTypes[typeof iterable]) {
        var ownIndex = -1,
            ownProps = objectTypes[typeof iterable] && keys(iterable),
            length = ownProps ? ownProps.length : 0;

        while (++ownIndex < length) {
          index = ownProps[ownIndex];
          result[index] = callback ? callback(result[index], iterable[index]) : iterable[index];
        }
        }
      }
      return result
    };

    /**
     * Creates a clone of `value`. If `deep` is `true` nested objects will also
     * be cloned, otherwise they will be assigned by reference. If a callback
     * is provided it will be executed to produce the cloned values. If the
     * callback returns `undefined` cloning will be handled by the method instead.
     * The callback is bound to `thisArg` and invoked with one argument; (value).
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to clone.
     * @param {boolean} [deep=false] Specify a deep clone.
     * @param {Function} [callback] The function to customize cloning values.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the cloned value.
     * @example
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * var shallow = _.clone(stooges);
     * shallow[0] === stooges[0];
     * // => true
     *
     * var deep = _.clone(stooges, true);
     * deep[0] === stooges[0];
     * // => false
     *
     * _.mixin({
     *   'clone': _.partialRight(_.clone, function(value) {
     *     return _.isElement(value) ? value.cloneNode(false) : undefined;
     *   })
     * });
     *
     * var clone = _.clone(document.body);
     * clone.childNodes.length;
     * // => 0
     */
    function clone(value, deep, callback, thisArg) {
      // allows working with "Collections" methods without using their `index`
      // and `collection` arguments for `deep` and `callback`
      if (typeof deep != 'boolean' && deep != null) {
        thisArg = callback;
        callback = deep;
        deep = false;
      }
      return baseClone(value, deep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1));
    }

    /**
     * Creates a deep clone of `value`. If a callback is provided it will be
     * executed to produce the cloned values. If the callback returns `undefined`
     * cloning will be handled by the method instead. The callback is bound to
     * `thisArg` and invoked with one argument; (value).
     *
     * Note: This method is loosely based on the structured clone algorithm. Functions
     * and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and
     * objects created by constructors other than `Object` are cloned to plain `Object` objects.
     * See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to deep clone.
     * @param {Function} [callback] The function to customize cloning values.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the deep cloned value.
     * @example
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * var deep = _.cloneDeep(stooges);
     * deep[0] === stooges[0];
     * // => false
     *
     * var view = {
     *   'label': 'docs',
     *   'node': element
     * };
     *
     * var clone = _.cloneDeep(view, function(value) {
     *   return _.isElement(value) ? value.cloneNode(true) : undefined;
     * });
     *
     * clone.node == view.node;
     * // => false
     */
    function cloneDeep(value, callback, thisArg) {
      return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1));
    }

    /**
     * Assigns own enumerable properties of source object(s) to the destination
     * object for all destination properties that resolve to `undefined`. Once a
     * property is set, additional defaults of the same property will be ignored.
     *
     * @static
     * @memberOf _
     * @type Function
     * @category Objects
     * @param {Object} object The destination object.
     * @param {...Object} [source] The source objects.
     * @param- {Object} [guard] Allows working with `_.reduce` without using its
     *  `key` and `object` arguments as sources.
     * @returns {Object} Returns the destination object.
     * @example
     *
     * var food = { 'name': 'apple' };
     * _.defaults(food, { 'name': 'banana', 'type': 'fruit' });
     * // => { 'name': 'apple', 'type': 'fruit' }
     */
    var defaults = function(object, source, guard) {
      var index, iterable = object, result = iterable;
      if (!iterable) return result;
      var args = arguments,
          argsIndex = 0,
          argsLength = typeof guard == 'number' ? 2 : args.length;
      while (++argsIndex < argsLength) {
        iterable = args[argsIndex];
        if (iterable && objectTypes[typeof iterable]) {
        var ownIndex = -1,
            ownProps = objectTypes[typeof iterable] && keys(iterable),
            length = ownProps ? ownProps.length : 0;

        while (++ownIndex < length) {
          index = ownProps[ownIndex];
          if (typeof result[index] == 'undefined') result[index] = iterable[index];
        }
        }
      }
      return result
    };

    /**
     * This method is like `_.findIndex` except that it returns the key of the
     * first element that passes the callback check, instead of the element itself.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to search.
     * @param {Function|Object|string} [callback=identity] The function called per
     *  iteration. If a property name or object is provided it will be used to
     *  create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {string|undefined} Returns the key of the found element, else `undefined`.
     * @example
     *
     * _.findKey({ 'a': 1, 'b': 2, 'c': 3, 'd': 4 }, function(num) {
     *   return num % 2 == 0;
     * });
     * // => 'b' (property order is not guaranteed across environments)
     */
    function findKey(object, callback, thisArg) {
      var result;
      callback = lodash.createCallback(callback, thisArg, 3);
      forOwn(object, function(value, key, object) {
        if (callback(value, key, object)) {
          result = key;
          return false;
        }
      });
      return result;
    }

    /**
     * This method is like `_.findKey` except that it iterates over elements
     * of a `collection` in the opposite order.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to search.
     * @param {Function|Object|string} [callback=identity] The function called per
     *  iteration. If a property name or object is provided it will be used to
     *  create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {string|undefined} Returns the key of the found element, else `undefined`.
     * @example
     *
     * _.findLastKey({ 'a': 1, 'b': 2, 'c': 3, 'd': 4 }, function(num) {
     *   return num % 2 == 1;
     * });
     * // => returns `c`, assuming `_.findKey` returns `a`
     */
    function findLastKey(object, callback, thisArg) {
      var result;
      callback = lodash.createCallback(callback, thisArg, 3);
      forOwnRight(object, function(value, key, object) {
        if (callback(value, key, object)) {
          result = key;
          return false;
        }
      });
      return result;
    }

    /**
     * Iterates over own and inherited enumerable properties of an object,
     * executing the callback for each property. The callback is bound to `thisArg`
     * and invoked with three arguments; (value, key, object). Callbacks may exit
     * iteration early by explicitly returning `false`.
     *
     * @static
     * @memberOf _
     * @type Function
     * @category Objects
     * @param {Object} object The object to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns `object`.
     * @example
     *
     * function Dog(name) {
     *   this.name = name;
     * }
     *
     * Dog.prototype.bark = function() {
     *   console.log('Woof, woof!');
     * };
     *
     * _.forIn(new Dog('Dagny'), function(value, key) {
     *   console.log(key);
     * });
     * // => logs 'bark' and 'name' (property order is not guaranteed across environments)
     */
    var forIn = function(collection, callback, thisArg) {
      var index, iterable = collection, result = iterable;
      if (!iterable) return result;
      if (!objectTypes[typeof iterable]) return result;
      callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
        for (index in iterable) {
          if (callback(iterable[index], index, collection) === false) return result;
        }
      return result
    };

    /**
     * This method is like `_.forIn` except that it iterates over elements
     * of a `collection` in the opposite order.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns `object`.
     * @example
     *
     * function Dog(name) {
     *   this.name = name;
     * }
     *
     * Dog.prototype.bark = function() {
     *   console.log('Woof, woof!');
     * };
     *
     * _.forInRight(new Dog('Dagny'), function(value, key) {
     *   console.log(key);
     * });
     * // => logs 'name' and 'bark' assuming `_.forIn ` logs 'bark' and 'name'
     */
    function forInRight(object, callback, thisArg) {
      var pairs = [];

      forIn(object, function(value, key) {
        pairs.push(key, value);
      });

      var length = pairs.length;
      callback = baseCreateCallback(callback, thisArg, 3);
      while (length--) {
        if (callback(pairs[length--], pairs[length], object) === false) {
          break;
        }
      }
      return object;
    }

    /**
     * Iterates over own enumerable properties of an object, executing the callback
     * for each property. The callback is bound to `thisArg` and invoked with three
     * arguments; (value, key, object). Callbacks may exit iteration early by
     * explicitly returning `false`.
     *
     * @static
     * @memberOf _
     * @type Function
     * @category Objects
     * @param {Object} object The object to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns `object`.
     * @example
     *
     * _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) {
     *   console.log(key);
     * });
     * // => logs '0', '1', and 'length' (property order is not guaranteed across environments)
     */
    var forOwn = function(collection, callback, thisArg) {
      var index, iterable = collection, result = iterable;
      if (!iterable) return result;
      if (!objectTypes[typeof iterable]) return result;
      callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
        var ownIndex = -1,
            ownProps = objectTypes[typeof iterable] && keys(iterable),
            length = ownProps ? ownProps.length : 0;

        while (++ownIndex < length) {
          index = ownProps[ownIndex];
          if (callback(iterable[index], index, collection) === false) return result;
        }
      return result
    };

    /**
     * This method is like `_.forOwn` except that it iterates over elements
     * of a `collection` in the opposite order.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns `object`.
     * @example
     *
     * _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) {
     *   console.log(key);
     * });
     * // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length'
     */
    function forOwnRight(object, callback, thisArg) {
      var props = keys(object),
          length = props.length;

      callback = baseCreateCallback(callback, thisArg, 3);
      while (length--) {
        var key = props[length];
        if (callback(object[key], key, object) === false) {
          break;
        }
      }
      return object;
    }

    /**
     * Creates a sorted array of property names of all enumerable properties,
     * own and inherited, of `object` that have function values.
     *
     * @static
     * @memberOf _
     * @alias methods
     * @category Objects
     * @param {Object} object The object to inspect.
     * @returns {Array} Returns an array of property names that have function values.
     * @example
     *
     * _.functions(_);
     * // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...]
     */
    function functions(object) {
      var result = [];
      forIn(object, function(value, key) {
        if (isFunction(value)) {
          result.push(key);
        }
      });
      return result.sort();
    }

    /**
     * Checks if the specified object `property` exists and is a direct property,
     * instead of an inherited property.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to check.
     * @param {string} property The property to check for.
     * @returns {boolean} Returns `true` if key is a direct property, else `false`.
     * @example
     *
     * _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b');
     * // => true
     */
    function has(object, property) {
      return object ? hasOwnProperty.call(object, property) : false;
    }

    /**
     * Creates an object composed of the inverted keys and values of the given object.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to invert.
     * @returns {Object} Returns the created inverted object.
     * @example
     *
     *  _.invert({ 'first': 'moe', 'second': 'larry' });
     * // => { 'moe': 'first', 'larry': 'second' }
     */
    function invert(object) {
      var index = -1,
          props = keys(object),
          length = props.length,
          result = {};

      while (++index < length) {
        var key = props[index];
        result[object[key]] = key;
      }
      return result;
    }

    /**
     * Checks if `value` is a boolean value.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is a boolean value, else `false`.
     * @example
     *
     * _.isBoolean(null);
     * // => false
     */
    function isBoolean(value) {
      return value === true || value === false || toString.call(value) == boolClass;
    }

    /**
     * Checks if `value` is a date.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is a date, else `false`.
     * @example
     *
     * _.isDate(new Date);
     * // => true
     */
    function isDate(value) {
      return value ? (typeof value == 'object' && toString.call(value) == dateClass) : false;
    }

    /**
     * Checks if `value` is a DOM element.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is a DOM element, else `false`.
     * @example
     *
     * _.isElement(document.body);
     * // => true
     */
    function isElement(value) {
      return value ? value.nodeType === 1 : false;
    }

    /**
     * Checks if `value` is empty. Arrays, strings, or `arguments` objects with a
     * length of `0` and objects with no own enumerable properties are considered
     * "empty".
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Array|Object|string} value The value to inspect.
     * @returns {boolean} Returns `true` if the `value` is empty, else `false`.
     * @example
     *
     * _.isEmpty([1, 2, 3]);
     * // => false
     *
     * _.isEmpty({});
     * // => true
     *
     * _.isEmpty('');
     * // => true
     */
    function isEmpty(value) {
      var result = true;
      if (!value) {
        return result;
      }
      var className = toString.call(value),
          length = value.length;

      if ((className == arrayClass || className == stringClass || className == argsClass ) ||
          (className == objectClass && typeof length == 'number' && isFunction(value.splice))) {
        return !length;
      }
      forOwn(value, function() {
        return (result = false);
      });
      return result;
    }

    /**
     * Performs a deep comparison between two values to determine if they are
     * equivalent to each other. If a callback is provided it will be executed
     * to compare values. If the callback returns `undefined` comparisons will
     * be handled by the method instead. The callback is bound to `thisArg` and
     * invoked with two arguments; (a, b).
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} a The value to compare.
     * @param {*} b The other value to compare.
     * @param {Function} [callback] The function to customize comparing values.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.
     * @example
     *
     * var moe = { 'name': 'moe', 'age': 40 };
     * var copy = { 'name': 'moe', 'age': 40 };
     *
     * moe == copy;
     * // => false
     *
     * _.isEqual(moe, copy);
     * // => true
     *
     * var words = ['hello', 'goodbye'];
     * var otherWords = ['hi', 'goodbye'];
     *
     * _.isEqual(words, otherWords, function(a, b) {
     *   var reGreet = /^(?:hello|hi)$/i,
     *       aGreet = _.isString(a) && reGreet.test(a),
     *       bGreet = _.isString(b) && reGreet.test(b);
     *
     *   return (aGreet || bGreet) ? (aGreet == bGreet) : undefined;
     * });
     * // => true
     */
    function isEqual(a, b, callback, thisArg) {
      return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2));
    }

    /**
     * Checks if `value` is, or can be coerced to, a finite number.
     *
     * Note: This is not the same as native `isFinite` which will return true for
     * booleans and empty strings. See http://es5.github.io/#x15.1.2.5.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is finite, else `false`.
     * @example
     *
     * _.isFinite(-101);
     * // => true
     *
     * _.isFinite('10');
     * // => true
     *
     * _.isFinite(true);
     * // => false
     *
     * _.isFinite('');
     * // => false
     *
     * _.isFinite(Infinity);
     * // => false
     */
    function isFinite(value) {
      return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value));
    }

    /**
     * Checks if `value` is a function.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is a function, else `false`.
     * @example
     *
     * _.isFunction(_);
     * // => true
     */
    function isFunction(value) {
      return typeof value == 'function';
    }

    /**
     * Checks if `value` is the language type of Object.
     * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is an object, else `false`.
     * @example
     *
     * _.isObject({});
     * // => true
     *
     * _.isObject([1, 2, 3]);
     * // => true
     *
     * _.isObject(1);
     * // => false
     */
    function isObject(value) {
      // check if the value is the ECMAScript language type of Object
      // http://es5.github.io/#x8
      // and avoid a V8 bug
      // http://code.google.com/p/v8/issues/detail?id=2291
      return !!(value && objectTypes[typeof value]);
    }

    /**
     * Checks if `value` is `NaN`.
     *
     * Note: This is not the same as native `isNaN` which will return `true` for
     * `undefined` and other non-numeric values. See http://es5.github.io/#x15.1.2.4.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is `NaN`, else `false`.
     * @example
     *
     * _.isNaN(NaN);
     * // => true
     *
     * _.isNaN(new Number(NaN));
     * // => true
     *
     * isNaN(undefined);
     * // => true
     *
     * _.isNaN(undefined);
     * // => false
     */
    function isNaN(value) {
      // `NaN` as a primitive is the only value that is not equal to itself
      // (perform the [[Class]] check first to avoid errors with some host objects in IE)
      return isNumber(value) && value != +value;
    }

    /**
     * Checks if `value` is `null`.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is `null`, else `false`.
     * @example
     *
     * _.isNull(null);
     * // => true
     *
     * _.isNull(undefined);
     * // => false
     */
    function isNull(value) {
      return value === null;
    }

    /**
     * Checks if `value` is a number.
     *
     * Note: `NaN` is considered a number. See http://es5.github.io/#x8.5.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is a number, else `false`.
     * @example
     *
     * _.isNumber(8.4 * 5);
     * // => true
     */
    function isNumber(value) {
      return typeof value == 'number' || toString.call(value) == numberClass;
    }

    /**
     * Checks if `value` is an object created by the `Object` constructor.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
     * @example
     *
     * function Stooge(name, age) {
     *   this.name = name;
     *   this.age = age;
     * }
     *
     * _.isPlainObject(new Stooge('moe', 40));
     * // => false
     *
     * _.isPlainObject([1, 2, 3]);
     * // => false
     *
     * _.isPlainObject({ 'name': 'moe', 'age': 40 });
     * // => true
     */
    var isPlainObject = function(value) {
      if (!(value && toString.call(value) == objectClass)) {
        return false;
      }
      var valueOf = value.valueOf,
          objProto = typeof valueOf == 'function' && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto);

      return objProto
        ? (value == objProto || getPrototypeOf(value) == objProto)
        : shimIsPlainObject(value);
    };

    /**
     * Checks if `value` is a regular expression.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is a regular expression, else `false`.
     * @example
     *
     * _.isRegExp(/moe/);
     * // => true
     */
    function isRegExp(value) {
      return value ? (typeof value == 'object' && toString.call(value) == regexpClass) : false;
    }

    /**
     * Checks if `value` is a string.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is a string, else `false`.
     * @example
     *
     * _.isString('moe');
     * // => true
     */
    function isString(value) {
      return typeof value == 'string' || toString.call(value) == stringClass;
    }

    /**
     * Checks if `value` is `undefined`.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if the `value` is `undefined`, else `false`.
     * @example
     *
     * _.isUndefined(void 0);
     * // => true
     */
    function isUndefined(value) {
      return typeof value == 'undefined';
    }

    /**
     * Recursively merges own enumerable properties of the source object(s), that
     * don't resolve to `undefined` into the destination object. Subsequent sources
     * will overwrite property assignments of previous sources. If a callback is
     * provided it will be executed to produce the merged values of the destination
     * and source properties. If the callback returns `undefined` merging will
     * be handled by the method instead. The callback is bound to `thisArg` and
     * invoked with two arguments; (objectValue, sourceValue).
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The destination object.
     * @param {...Object} [source] The source objects.
     * @param {Function} [callback] The function to customize merging properties.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns the destination object.
     * @example
     *
     * var names = {
     *   'stooges': [
     *     { 'name': 'moe' },
     *     { 'name': 'larry' }
     *   ]
     * };
     *
     * var ages = {
     *   'stooges': [
     *     { 'age': 40 },
     *     { 'age': 50 }
     *   ]
     * };
     *
     * _.merge(names, ages);
     * // => { 'stooges': [{ 'name': 'moe', 'age': 40 }, { 'name': 'larry', 'age': 50 }] }
     *
     * var food = {
     *   'fruits': ['apple'],
     *   'vegetables': ['beet']
     * };
     *
     * var otherFood = {
     *   'fruits': ['banana'],
     *   'vegetables': ['carrot']
     * };
     *
     * _.merge(food, otherFood, function(a, b) {
     *   return _.isArray(a) ? a.concat(b) : undefined;
     * });
     * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] }
     */
    function merge(object) {
      var args = arguments,
          length = 2;

      if (!isObject(object)) {
        return object;
      }
      // allows working with `_.reduce` and `_.reduceRight` without using
      // their `index` and `collection` arguments
      if (typeof args[2] != 'number') {
        length = args.length;
      }
      if (length > 3 && typeof args[length - 2] == 'function') {
        var callback = baseCreateCallback(args[--length - 1], args[length--], 2);
      } else if (length > 2 && typeof args[length - 1] == 'function') {
        callback = args[--length];
      }
      var sources = nativeSlice.call(arguments, 1, length),
          index = -1,
          stackA = getArray(),
          stackB = getArray();

      while (++index < length) {
        baseMerge(object, sources[index], callback, stackA, stackB);
      }
      releaseArray(stackA);
      releaseArray(stackB);
      return object;
    }

    /**
     * Creates a shallow clone of `object` excluding the specified properties.
     * Property names may be specified as individual arguments or as arrays of
     * property names. If a callback is provided it will be executed for each
     * property of `object` omitting the properties the callback returns truey
     * for. The callback is bound to `thisArg` and invoked with three arguments;
     * (value, key, object).
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The source object.
     * @param {Function|...string|string[]} [callback] The properties to omit or the
     *  function called per iteration.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns an object without the omitted properties.
     * @example
     *
     * _.omit({ 'name': 'moe', 'age': 40 }, 'age');
     * // => { 'name': 'moe' }
     *
     * _.omit({ 'name': 'moe', 'age': 40 }, function(value) {
     *   return typeof value == 'number';
     * });
     * // => { 'name': 'moe' }
     */
    function omit(object, callback, thisArg) {
      var indexOf = getIndexOf(),
          isFunc = typeof callback == 'function',
          result = {};

      if (isFunc) {
        callback = lodash.createCallback(callback, thisArg, 3);
      } else {
        var props = baseFlatten(arguments, true, false, 1);
      }
      forIn(object, function(value, key, object) {
        if (isFunc
              ? !callback(value, key, object)
              : indexOf(props, key) < 0
            ) {
          result[key] = value;
        }
      });
      return result;
    }

    /**
     * Creates a two dimensional array of an object's key-value pairs,
     * i.e. `[[key1, value1], [key2, value2]]`.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to inspect.
     * @returns {Array} Returns new array of key-value pairs.
     * @example
     *
     * _.pairs({ 'moe': 30, 'larry': 40 });
     * // => [['moe', 30], ['larry', 40]] (property order is not guaranteed across environments)
     */
    function pairs(object) {
      var index = -1,
          props = keys(object),
          length = props.length,
          result = Array(length);

      while (++index < length) {
        var key = props[index];
        result[index] = [key, object[key]];
      }
      return result;
    }

    /**
     * Creates a shallow clone of `object` composed of the specified properties.
     * Property names may be specified as individual arguments or as arrays of
     * property names. If a callback is provided it will be executed for each
     * property of `object` picking the properties the callback returns truey
     * for. The callback is bound to `thisArg` and invoked with three arguments;
     * (value, key, object).
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The source object.
     * @param {Function|...string|string[]} [callback] The function called per
     *  iteration or property names to pick, specified as individual property
     *  names or arrays of property names.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns an object composed of the picked properties.
     * @example
     *
     * _.pick({ 'name': 'moe', '_userid': 'moe1' }, 'name');
     * // => { 'name': 'moe' }
     *
     * _.pick({ 'name': 'moe', '_userid': 'moe1' }, function(value, key) {
     *   return key.charAt(0) != '_';
     * });
     * // => { 'name': 'moe' }
     */
    function pick(object, callback, thisArg) {
      var result = {};
      if (typeof callback != 'function') {
        var index = -1,
            props = baseFlatten(arguments, true, false, 1),
            length = isObject(object) ? props.length : 0;

        while (++index < length) {
          var key = props[index];
          if (key in object) {
            result[key] = object[key];
          }
        }
      } else {
        callback = lodash.createCallback(callback, thisArg, 3);
        forIn(object, function(value, key, object) {
          if (callback(value, key, object)) {
            result[key] = value;
          }
        });
      }
      return result;
    }

    /**
     * An alternative to `_.reduce` this method transforms `object` to a new
     * `accumulator` object which is the result of running each of its elements
     * through a callback, with each callback execution potentially mutating
     * the `accumulator` object. The callback is bound to `thisArg` and invoked
     * with four arguments; (accumulator, value, key, object). Callbacks may exit
     * iteration early by explicitly returning `false`.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Array|Object} collection The collection to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [accumulator] The custom accumulator value.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the accumulated value.
     * @example
     *
     * var squares = _.transform([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], function(result, num) {
     *   num *= num;
     *   if (num % 2) {
     *     return result.push(num) < 3;
     *   }
     * });
     * // => [1, 9, 25]
     *
     * var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) {
     *   result[key] = num * 3;
     * });
     * // => { 'a': 3, 'b': 6, 'c': 9 }
     */
    function transform(object, callback, accumulator, thisArg) {
      var isArr = isArray(object);
      callback = baseCreateCallback(callback, thisArg, 4);

      if (accumulator == null) {
        if (isArr) {
          accumulator = [];
        } else {
          var ctor = object && object.constructor,
              proto = ctor && ctor.prototype;

          accumulator = createObject(proto);
        }
      }
      (isArr ? forEach : forOwn)(object, function(value, index, object) {
        return callback(accumulator, value, index, object);
      });
      return accumulator;
    }

    /**
     * Creates an array composed of the own enumerable property values of `object`.
     *
     * @static
     * @memberOf _
     * @category Objects
     * @param {Object} object The object to inspect.
     * @returns {Array} Returns an array of property values.
     * @example
     *
     * _.values({ 'one': 1, 'two': 2, 'three': 3 });
     * // => [1, 2, 3] (property order is not guaranteed across environments)
     */
    function values(object) {
      var index = -1,
          props = keys(object),
          length = props.length,
          result = Array(length);

      while (++index < length) {
        result[index] = object[props[index]];
      }
      return result;
    }

    /*--------------------------------------------------------------------------*/

    /**
     * Creates an array of elements from the specified indexes, or keys, of the
     * `collection`. Indexes may be specified as individual arguments or as arrays
     * of indexes.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {...(number|number[]|string|string[])} [index] The indexes of `collection`
     *   to retrieve, specified as individual indexes or arrays of indexes.
     * @returns {Array} Returns a new array of elements corresponding to the
     *  provided indexes.
     * @example
     *
     * _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]);
     * // => ['a', 'c', 'e']
     *
     * _.at(['moe', 'larry', 'curly'], 0, 2);
     * // => ['moe', 'curly']
     */
    function at(collection) {
      var args = arguments,
          index = -1,
          props = baseFlatten(args, true, false, 1),
          length = (args[2] && args[2][args[1]] === collection) ? 1 : props.length,
          result = Array(length);

      while(++index < length) {
        result[index] = collection[props[index]];
      }
      return result;
    }

    /**
     * Checks if a given value is present in a collection using strict equality
     * for comparisons, i.e. `===`. If `fromIndex` is negative, it is used as the
     * offset from the end of the collection.
     *
     * @static
     * @memberOf _
     * @alias include
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {*} target The value to check for.
     * @param {number} [fromIndex=0] The index to search from.
     * @returns {boolean} Returns `true` if the `target` element is found, else `false`.
     * @example
     *
     * _.contains([1, 2, 3], 1);
     * // => true
     *
     * _.contains([1, 2, 3], 1, 2);
     * // => false
     *
     * _.contains({ 'name': 'moe', 'age': 40 }, 'moe');
     * // => true
     *
     * _.contains('curly', 'ur');
     * // => true
     */
    function contains(collection, target, fromIndex) {
      var index = -1,
          indexOf = getIndexOf(),
          length = collection ? collection.length : 0,
          result = false;

      fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0;
      if (isArray(collection)) {
        result = indexOf(collection, target, fromIndex) > -1;
      } else if (typeof length == 'number') {
        result = (isString(collection) ? collection.indexOf(target, fromIndex) : indexOf(collection, target, fromIndex)) > -1;
      } else {
        forOwn(collection, function(value) {
          if (++index >= fromIndex) {
            return !(result = value === target);
          }
        });
      }
      return result;
    }

    /**
     * Creates an object composed of keys generated from the results of running
     * each element of `collection` through the callback. The corresponding value
     * of each key is the number of times the key was returned by the callback.
     * The callback is bound to `thisArg` and invoked with three arguments;
     * (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns the composed aggregate object.
     * @example
     *
     * _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); });
     * // => { '4': 1, '6': 2 }
     *
     * _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math);
     * // => { '4': 1, '6': 2 }
     *
     * _.countBy(['one', 'two', 'three'], 'length');
     * // => { '3': 2, '5': 1 }
     */
    var countBy = createAggregator(function(result, value, key) {
      (hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1);
    });

    /**
     * Checks if the given callback returns truey value for **all** elements of
     * a collection. The callback is bound to `thisArg` and invoked with three
     * arguments; (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @alias all
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {boolean} Returns `true` if all elements passed the callback check,
     *  else `false`.
     * @example
     *
     * _.every([true, 1, null, 'yes'], Boolean);
     * // => false
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.every(stooges, 'age');
     * // => true
     *
     * // using "_.where" callback shorthand
     * _.every(stooges, { 'age': 50 });
     * // => false
     */
    function every(collection, callback, thisArg) {
      var result = true;
      callback = lodash.createCallback(callback, thisArg, 3);

      var index = -1,
          length = collection ? collection.length : 0;

      if (typeof length == 'number') {
        while (++index < length) {
          if (!(result = !!callback(collection[index], index, collection))) {
            break;
          }
        }
      } else {
        forOwn(collection, function(value, index, collection) {
          return (result = !!callback(value, index, collection));
        });
      }
      return result;
    }

    /**
     * Iterates over elements of a collection, returning an array of all elements
     * the callback returns truey for. The callback is bound to `thisArg` and
     * invoked with three arguments; (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @alias select
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a new array of elements that passed the callback check.
     * @example
     *
     * var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
     * // => [2, 4, 6]
     *
     * var food = [
     *   { 'name': 'apple',  'organic': false, 'type': 'fruit' },
     *   { 'name': 'carrot', 'organic': true,  'type': 'vegetable' }
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.filter(food, 'organic');
     * // => [{ 'name': 'carrot', 'organic': true, 'type': 'vegetable' }]
     *
     * // using "_.where" callback shorthand
     * _.filter(food, { 'type': 'fruit' });
     * // => [{ 'name': 'apple', 'organic': false, 'type': 'fruit' }]
     */
    function filter(collection, callback, thisArg) {
      var result = [];
      callback = lodash.createCallback(callback, thisArg, 3);

      var index = -1,
          length = collection ? collection.length : 0;

      if (typeof length == 'number') {
        while (++index < length) {
          var value = collection[index];
          if (callback(value, index, collection)) {
            result.push(value);
          }
        }
      } else {
        forOwn(collection, function(value, index, collection) {
          if (callback(value, index, collection)) {
            result.push(value);
          }
        });
      }
      return result;
    }

    /**
     * Iterates over elements of a collection, returning the first element that
     * the callback returns truey for. The callback is bound to `thisArg` and
     * invoked with three arguments; (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @alias detect, findWhere
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the found element, else `undefined`.
     * @example
     *
     * _.find([1, 2, 3, 4], function(num) {
     *   return num % 2 == 0;
     * });
     * // => 2
     *
     * var food = [
     *   { 'name': 'apple',  'organic': false, 'type': 'fruit' },
     *   { 'name': 'banana', 'organic': true,  'type': 'fruit' },
     *   { 'name': 'beet',   'organic': false, 'type': 'vegetable' }
     * ];
     *
     * // using "_.where" callback shorthand
     * _.find(food, { 'type': 'vegetable' });
     * // => { 'name': 'beet', 'organic': false, 'type': 'vegetable' }
     *
     * // using "_.pluck" callback shorthand
     * _.find(food, 'organic');
     * // => { 'name': 'banana', 'organic': true, 'type': 'fruit' }
     */
    function find(collection, callback, thisArg) {
      callback = lodash.createCallback(callback, thisArg, 3);

      var index = -1,
          length = collection ? collection.length : 0;

      if (typeof length == 'number') {
        while (++index < length) {
          var value = collection[index];
          if (callback(value, index, collection)) {
            return value;
          }
        }
      } else {
        var result;
        forOwn(collection, function(value, index, collection) {
          if (callback(value, index, collection)) {
            result = value;
            return false;
          }
        });
        return result;
      }
    }

    /**
     * This method is like `_.find` except that it iterates over elements
     * of a `collection` from right to left.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the found element, else `undefined`.
     * @example
     *
     * _.findLast([1, 2, 3, 4], function(num) {
     *   return num % 2 == 1;
     * });
     * // => 3
     */
    function findLast(collection, callback, thisArg) {
      var result;
      callback = lodash.createCallback(callback, thisArg, 3);
      forEachRight(collection, function(value, index, collection) {
        if (callback(value, index, collection)) {
          result = value;
          return false;
        }
      });
      return result;
    }

    /**
     * Iterates over elements of a collection, executing the callback for each
     * element. The callback is bound to `thisArg` and invoked with three arguments;
     * (value, index|key, collection). Callbacks may exit iteration early by
     * explicitly returning `false`.
     *
     * @static
     * @memberOf _
     * @alias each
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array|Object|string} Returns `collection`.
     * @example
     *
     * _([1, 2, 3]).forEach(function(num) { console.log(num); }).join(',');
     * // => logs each number and returns '1,2,3'
     *
     * _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { console.log(num); });
     * // => logs each number and returns the object (property order is not guaranteed across environments)
     */
    function forEach(collection, callback, thisArg) {
      var index = -1,
          length = collection ? collection.length : 0;

      callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
      if (typeof length == 'number') {
        while (++index < length) {
          if (callback(collection[index], index, collection) === false) {
            break;
          }
        }
      } else {
        forOwn(collection, callback);
      }
      return collection;
    }

    /**
     * This method is like `_.forEach` except that it iterates over elements
     * of a `collection` from right to left.
     *
     * @static
     * @memberOf _
     * @alias eachRight
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array|Object|string} Returns `collection`.
     * @example
     *
     * _([1, 2, 3]).forEachRight(function(num) { console.log(num); }).join(',');
     * // => logs each number from right to left and returns '3,2,1'
     */
    function forEachRight(collection, callback, thisArg) {
      var length = collection ? collection.length : 0;
      callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
      if (typeof length == 'number') {
        while (length--) {
          if (callback(collection[length], length, collection) === false) {
            break;
          }
        }
      } else {
        var props = keys(collection);
        length = props.length;
        forOwn(collection, function(value, key, collection) {
          key = props ? props[--length] : --length;
          return callback(collection[key], key, collection);
        });
      }
      return collection;
    }

    /**
     * Creates an object composed of keys generated from the results of running
     * each element of a collection through the callback. The corresponding value
     * of each key is an array of the elements responsible for generating the key.
     * The callback is bound to `thisArg` and invoked with three arguments;
     * (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns the composed aggregate object.
     * @example
     *
     * _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); });
     * // => { '4': [4.2], '6': [6.1, 6.4] }
     *
     * _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math);
     * // => { '4': [4.2], '6': [6.1, 6.4] }
     *
     * // using "_.pluck" callback shorthand
     * _.groupBy(['one', 'two', 'three'], 'length');
     * // => { '3': ['one', 'two'], '5': ['three'] }
     */
    var groupBy = createAggregator(function(result, value, key) {
      (hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value);
    });

    /**
     * Creates an object composed of keys generated from the results of running
     * each element of the collection through the given callback. The corresponding
     * value of each key is the last element responsible for generating the key.
     * The callback is bound to `thisArg` and invoked with three arguments;
     * (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Object} Returns the composed aggregate object.
     * @example
     *
     * var keys = [
     *   { 'dir': 'left', 'code': 97 },
     *   { 'dir': 'right', 'code': 100 }
     * ];
     *
     * _.indexBy(keys, 'dir');
     * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }
     *
     * _.indexBy(keys, function(key) { return String.fromCharCode(key.code); });
     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }
     *
     * _.indexBy(stooges, function(key) { this.fromCharCode(key.code); }, String);
     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }
     */
    var indexBy = createAggregator(function(result, value, key) {
      result[key] = value;
    });

    /**
     * Invokes the method named by `methodName` on each element in the `collection`
     * returning an array of the results of each invoked method. Additional arguments
     * will be provided to each invoked method. If `methodName` is a function it
     * will be invoked for, and `this` bound to, each element in the `collection`.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|string} methodName The name of the method to invoke or
     *  the function invoked per iteration.
     * @param {...*} [arg] Arguments to invoke the method with.
     * @returns {Array} Returns a new array of the results of each invoked method.
     * @example
     *
     * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort');
     * // => [[1, 5, 7], [1, 2, 3]]
     *
     * _.invoke([123, 456], String.prototype.split, '');
     * // => [['1', '2', '3'], ['4', '5', '6']]
     */
    function invoke(collection, methodName) {
      var args = nativeSlice.call(arguments, 2),
          index = -1,
          isFunc = typeof methodName == 'function',
          length = collection ? collection.length : 0,
          result = Array(typeof length == 'number' ? length : 0);

      forEach(collection, function(value) {
        result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args);
      });
      return result;
    }

    /**
     * Creates an array of values by running each element in the collection
     * through the callback. The callback is bound to `thisArg` and invoked with
     * three arguments; (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @alias collect
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a new array of the results of each `callback` execution.
     * @example
     *
     * _.map([1, 2, 3], function(num) { return num * 3; });
     * // => [3, 6, 9]
     *
     * _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; });
     * // => [3, 6, 9] (property order is not guaranteed across environments)
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.map(stooges, 'name');
     * // => ['moe', 'larry']
     */
    function map(collection, callback, thisArg) {
      var index = -1,
          length = collection ? collection.length : 0;

      callback = lodash.createCallback(callback, thisArg, 3);
      if (typeof length == 'number') {
        var result = Array(length);
        while (++index < length) {
          result[index] = callback(collection[index], index, collection);
        }
      } else {
        result = [];
        forOwn(collection, function(value, key, collection) {
          result[++index] = callback(value, key, collection);
        });
      }
      return result;
    }

    /**
     * Retrieves the maximum value of a collection. If the collection is empty or
     * falsey `-Infinity` is returned. If a callback is provided it will be executed
     * for each value in the collection to generate the criterion by which the value
     * is ranked. The callback is bound to `thisArg` and invoked with three
     * arguments; (value, index, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the maximum value.
     * @example
     *
     * _.max([4, 2, 8, 6]);
     * // => 8
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * _.max(stooges, function(stooge) { return stooge.age; });
     * // => { 'name': 'larry', 'age': 50 };
     *
     * // using "_.pluck" callback shorthand
     * _.max(stooges, 'age');
     * // => { 'name': 'larry', 'age': 50 };
     */
    function max(collection, callback, thisArg) {
      var computed = -Infinity,
          result = computed;

      if (!callback && isArray(collection)) {
        var index = -1,
            length = collection.length;

        while (++index < length) {
          var value = collection[index];
          if (value > result) {
            result = value;
          }
        }
      } else {
        callback = (!callback && isString(collection))
          ? charAtCallback
          : lodash.createCallback(callback, thisArg, 3);

        forEach(collection, function(value, index, collection) {
          var current = callback(value, index, collection);
          if (current > computed) {
            computed = current;
            result = value;
          }
        });
      }
      return result;
    }

    /**
     * Retrieves the minimum value of a collection. If the collection is empty or
     * falsey `Infinity` is returned. If a callback is provided it will be executed
     * for each value in the collection to generate the criterion by which the value
     * is ranked. The callback is bound to `thisArg` and invoked with three
     * arguments; (value, index, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the minimum value.
     * @example
     *
     * _.min([4, 2, 8, 6]);
     * // => 2
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * _.min(stooges, function(stooge) { return stooge.age; });
     * // => { 'name': 'moe', 'age': 40 };
     *
     * // using "_.pluck" callback shorthand
     * _.min(stooges, 'age');
     * // => { 'name': 'moe', 'age': 40 };
     */
    function min(collection, callback, thisArg) {
      var computed = Infinity,
          result = computed;

      if (!callback && isArray(collection)) {
        var index = -1,
            length = collection.length;

        while (++index < length) {
          var value = collection[index];
          if (value < result) {
            result = value;
          }
        }
      } else {
        callback = (!callback && isString(collection))
          ? charAtCallback
          : lodash.createCallback(callback, thisArg, 3);

        forEach(collection, function(value, index, collection) {
          var current = callback(value, index, collection);
          if (current < computed) {
            computed = current;
            result = value;
          }
        });
      }
      return result;
    }

    /**
     * Retrieves the value of a specified property from all elements in the `collection`.
     *
     * @static
     * @memberOf _
     * @type Function
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {string} property The property to pluck.
     * @returns {Array} Returns a new array of property values.
     * @example
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * _.pluck(stooges, 'name');
     * // => ['moe', 'larry']
     */
    function pluck(collection, property) {
      var index = -1,
          length = collection ? collection.length : 0;

      if (typeof length == 'number') {
        var result = Array(length);
        while (++index < length) {
          result[index] = collection[index][property];
        }
      }
      return result || map(collection, property);
    }

    /**
     * Reduces a collection to a value which is the accumulated result of running
     * each element in the collection through the callback, where each successive
     * callback execution consumes the return value of the previous execution. If
     * `accumulator` is not provided the first element of the collection will be
     * used as the initial `accumulator` value. The callback is bound to `thisArg`
     * and invoked with four arguments; (accumulator, value, index|key, collection).
     *
     * @static
     * @memberOf _
     * @alias foldl, inject
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [accumulator] Initial value of the accumulator.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the accumulated value.
     * @example
     *
     * var sum = _.reduce([1, 2, 3], function(sum, num) {
     *   return sum + num;
     * });
     * // => 6
     *
     * var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) {
     *   result[key] = num * 3;
     *   return result;
     * }, {});
     * // => { 'a': 3, 'b': 6, 'c': 9 }
     */
    function reduce(collection, callback, accumulator, thisArg) {
      if (!collection) return accumulator;
      var noaccum = arguments.length < 3;
      callback = baseCreateCallback(callback, thisArg, 4);

      var index = -1,
          length = collection.length;

      if (typeof length == 'number') {
        if (noaccum) {
          accumulator = collection[++index];
        }
        while (++index < length) {
          accumulator = callback(accumulator, collection[index], index, collection);
        }
      } else {
        forOwn(collection, function(value, index, collection) {
          accumulator = noaccum
            ? (noaccum = false, value)
            : callback(accumulator, value, index, collection)
        });
      }
      return accumulator;
    }

    /**
     * This method is like `_.reduce` except that it iterates over elements
     * of a `collection` from right to left.
     *
     * @static
     * @memberOf _
     * @alias foldr
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function} [callback=identity] The function called per iteration.
     * @param {*} [accumulator] Initial value of the accumulator.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the accumulated value.
     * @example
     *
     * var list = [[0, 1], [2, 3], [4, 5]];
     * var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []);
     * // => [4, 5, 2, 3, 0, 1]
     */
    function reduceRight(collection, callback, accumulator, thisArg) {
      var noaccum = arguments.length < 3;
      callback = baseCreateCallback(callback, thisArg, 4);
      forEachRight(collection, function(value, index, collection) {
        accumulator = noaccum
          ? (noaccum = false, value)
          : callback(accumulator, value, index, collection);
      });
      return accumulator;
    }

    /**
     * The opposite of `_.filter` this method returns the elements of a
     * collection that the callback does **not** return truey for.
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a new array of elements that failed the callback check.
     * @example
     *
     * var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
     * // => [1, 3, 5]
     *
     * var food = [
     *   { 'name': 'apple',  'organic': false, 'type': 'fruit' },
     *   { 'name': 'carrot', 'organic': true,  'type': 'vegetable' }
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.reject(food, 'organic');
     * // => [{ 'name': 'apple', 'organic': false, 'type': 'fruit' }]
     *
     * // using "_.where" callback shorthand
     * _.reject(food, { 'type': 'fruit' });
     * // => [{ 'name': 'carrot', 'organic': true, 'type': 'vegetable' }]
     */
    function reject(collection, callback, thisArg) {
      callback = lodash.createCallback(callback, thisArg, 3);
      return filter(collection, function(value, index, collection) {
        return !callback(value, index, collection);
      });
    }

    /**
     * Retrieves a random element or `n` random elements from a collection.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to sample.
     * @param {number} [n] The number of elements to sample.
     * @param- {Object} [guard] Allows working with functions, like `_.map`,
     *  without using their `key` and `object` arguments as sources.
     * @returns {Array} Returns the random sample(s) of `collection`.
     * @example
     *
     * _.sample([1, 2, 3, 4]);
     * // => 2
     *
     * _.sample([1, 2, 3, 4], 2);
     * // => [3, 1]
     */
    function sample(collection, n, guard) {
      var length = collection ? collection.length : 0;
      if (typeof length != 'number') {
        collection = values(collection);
      }
      if (n == null || guard) {
        return collection ? collection[random(length - 1)] : undefined;
      }
      var result = shuffle(collection);
      result.length = nativeMin(nativeMax(0, n), result.length);
      return result;
    }

    /**
     * Creates an array of shuffled values, using a version of the Fisher-Yates
     * shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to shuffle.
     * @returns {Array} Returns a new shuffled collection.
     * @example
     *
     * _.shuffle([1, 2, 3, 4, 5, 6]);
     * // => [4, 1, 6, 3, 5, 2]
     */
    function shuffle(collection) {
      var index = -1,
          length = collection ? collection.length : 0,
          result = Array(typeof length == 'number' ? length : 0);

      forEach(collection, function(value) {
        var rand = random(++index);
        result[index] = result[rand];
        result[rand] = value;
      });
      return result;
    }

    /**
     * Gets the size of the `collection` by returning `collection.length` for arrays
     * and array-like objects or the number of own enumerable properties for objects.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to inspect.
     * @returns {number} Returns `collection.length` or number of own enumerable properties.
     * @example
     *
     * _.size([1, 2]);
     * // => 2
     *
     * _.size({ 'one': 1, 'two': 2, 'three': 3 });
     * // => 3
     *
     * _.size('curly');
     * // => 5
     */
    function size(collection) {
      var length = collection ? collection.length : 0;
      return typeof length == 'number' ? length : keys(collection).length;
    }

    /**
     * Checks if the callback returns a truey value for **any** element of a
     * collection. The function returns as soon as it finds a passing value and
     * does not iterate over the entire collection. The callback is bound to
     * `thisArg` and invoked with three arguments; (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @alias any
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {boolean} Returns `true` if any element passed the callback check,
     *  else `false`.
     * @example
     *
     * _.some([null, 0, 'yes', false], Boolean);
     * // => true
     *
     * var food = [
     *   { 'name': 'apple',  'organic': false, 'type': 'fruit' },
     *   { 'name': 'carrot', 'organic': true,  'type': 'vegetable' }
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.some(food, 'organic');
     * // => true
     *
     * // using "_.where" callback shorthand
     * _.some(food, { 'type': 'meat' });
     * // => false
     */
    function some(collection, callback, thisArg) {
      var result;
      callback = lodash.createCallback(callback, thisArg, 3);

      var index = -1,
          length = collection ? collection.length : 0;

      if (typeof length == 'number') {
        while (++index < length) {
          if ((result = callback(collection[index], index, collection))) {
            break;
          }
        }
      } else {
        forOwn(collection, function(value, index, collection) {
          return !(result = callback(value, index, collection));
        });
      }
      return !!result;
    }

    /**
     * Creates an array of elements, sorted in ascending order by the results of
     * running each element in a collection through the callback. This method
     * performs a stable sort, that is, it will preserve the original sort order
     * of equal elements. The callback is bound to `thisArg` and invoked with
     * three arguments; (value, index|key, collection).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a new array of sorted elements.
     * @example
     *
     * _.sortBy([1, 2, 3], function(num) { return Math.sin(num); });
     * // => [3, 1, 2]
     *
     * _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math);
     * // => [3, 1, 2]
     *
     * // using "_.pluck" callback shorthand
     * _.sortBy(['banana', 'strawberry', 'apple'], 'length');
     * // => ['apple', 'banana', 'strawberry']
     */
    function sortBy(collection, callback, thisArg) {
      var index = -1,
          length = collection ? collection.length : 0,
          result = Array(typeof length == 'number' ? length : 0);

      callback = lodash.createCallback(callback, thisArg, 3);
      forEach(collection, function(value, key, collection) {
        var object = result[++index] = getObject();
        object.criteria = callback(value, key, collection);
        object.index = index;
        object.value = value;
      });

      length = result.length;
      result.sort(compareAscending);
      while (length--) {
        var object = result[length];
        result[length] = object.value;
        releaseObject(object);
      }
      return result;
    }

    /**
     * Converts the `collection` to an array.
     *
     * @static
     * @memberOf _
     * @category Collections
     * @param {Array|Object|string} collection The collection to convert.
     * @returns {Array} Returns the new converted array.
     * @example
     *
     * (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4);
     * // => [2, 3, 4]
     */
    function toArray(collection) {
      if (collection && typeof collection.length == 'number') {
        return slice(collection);
      }
      return values(collection);
    }

    /**
     * Performs a deep comparison of each element in a `collection` to the given
     * `properties` object, returning an array of all elements that have equivalent
     * property values.
     *
     * @static
     * @memberOf _
     * @type Function
     * @category Collections
     * @param {Array|Object|string} collection The collection to iterate over.
     * @param {Object} properties The object of property values to filter by.
     * @returns {Array} Returns a new array of elements that have the given properties.
     * @example
     *
     * var stooges = [
     *   { 'name': 'curly', 'age': 30, 'quotes': ['Oh, a wise guy, eh?', 'Poifect!'] },
     *   { 'name': 'moe', 'age': 40, 'quotes': ['Spread out!', 'You knucklehead!'] }
     * ];
     *
     * _.where(stooges, { 'age': 40 });
     * // => [{ 'name': 'moe', 'age': 40, 'quotes': ['Spread out!', 'You knucklehead!'] }]
     *
     * _.where(stooges, { 'quotes': ['Poifect!'] });
     * // => [{ 'name': 'curly', 'age': 30, 'quotes': ['Oh, a wise guy, eh?', 'Poifect!'] }]
     */
    var where = filter;

    /*--------------------------------------------------------------------------*/

    /**
     * Creates an array with all falsey values removed. The values `false`, `null`,
     * `0`, `""`, `undefined`, and `NaN` are all falsey.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to compact.
     * @returns {Array} Returns a new array of filtered values.
     * @example
     *
     * _.compact([0, 1, false, 2, '', 3]);
     * // => [1, 2, 3]
     */
    function compact(array) {
      var index = -1,
          length = array ? array.length : 0,
          result = [];

      while (++index < length) {
        var value = array[index];
        if (value) {
          result.push(value);
        }
      }
      return result;
    }

    /**
     * Creates an array excluding all values of the provided arrays using strict
     * equality for comparisons, i.e. `===`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to process.
     * @param {...Array} [array] The arrays of values to exclude.
     * @returns {Array} Returns a new array of filtered values.
     * @example
     *
     * _.difference([1, 2, 3, 4, 5], [5, 2, 10]);
     * // => [1, 3, 4]
     */
    function difference(array) {
      var index = -1,
          indexOf = getIndexOf(),
          length = array ? array.length : 0,
          seen = baseFlatten(arguments, true, true, 1),
          result = [];

      var isLarge = length >= largeArraySize && indexOf === baseIndexOf;

      if (isLarge) {
        var cache = createCache(seen);
        if (cache) {
          indexOf = cacheIndexOf;
          seen = cache;
        } else {
          isLarge = false;
        }
      }
      while (++index < length) {
        var value = array[index];
        if (indexOf(seen, value) < 0) {
          result.push(value);
        }
      }
      if (isLarge) {
        releaseObject(seen);
      }
      return result;
    }

    /**
     * This method is like `_.find` except that it returns the index of the first
     * element that passes the callback check, instead of the element itself.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to search.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {number} Returns the index of the found element, else `-1`.
     * @example
     *
     * _.findIndex(['apple', 'banana', 'beet'], function(food) {
     *   return /^b/.test(food);
     * });
     * // => 1
     */
    function findIndex(array, callback, thisArg) {
      var index = -1,
          length = array ? array.length : 0;

      callback = lodash.createCallback(callback, thisArg, 3);
      while (++index < length) {
        if (callback(array[index], index, array)) {
          return index;
        }
      }
      return -1;
    }

    /**
     * This method is like `_.findIndex` except that it iterates over elements
     * of a `collection` from right to left.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to search.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {number} Returns the index of the found element, else `-1`.
     * @example
     *
     * _.findLastIndex(['apple', 'banana', 'beet'], function(food) {
     *   return /^b/.test(food);
     * });
     * // => 2
     */
    function findLastIndex(array, callback, thisArg) {
      var length = array ? array.length : 0;
      callback = lodash.createCallback(callback, thisArg, 3);
      while (length--) {
        if (callback(array[length], length, array)) {
          return length;
        }
      }
      return -1;
    }

    /**
     * Gets the first element or first `n` elements of an array. If a callback
     * is provided elements at the beginning of the array are returned as long
     * as the callback returns truey. The callback is bound to `thisArg` and
     * invoked with three arguments; (value, index, array).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @alias head, take
     * @category Arrays
     * @param {Array} array The array to query.
     * @param {Function|Object|number|string} [callback] The function called
     *  per element or the number of elements to return. If a property name or
     *  object is provided it will be used to create a "_.pluck" or "_.where"
     *  style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the first element(s) of `array`.
     * @example
     *
     * _.first([1, 2, 3]);
     * // => 1
     *
     * _.first([1, 2, 3], 2);
     * // => [1, 2]
     *
     * _.first([1, 2, 3], function(num) {
     *   return num < 3;
     * });
     * // => [1, 2]
     *
     * var food = [
     *   { 'name': 'banana', 'organic': true },
     *   { 'name': 'beet',   'organic': false },
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.first(food, 'organic');
     * // => [{ 'name': 'banana', 'organic': true }]
     *
     * var food = [
     *   { 'name': 'apple',  'type': 'fruit' },
     *   { 'name': 'banana', 'type': 'fruit' },
     *   { 'name': 'beet',   'type': 'vegetable' }
     * ];
     *
     * // using "_.where" callback shorthand
     * _.first(food, { 'type': 'fruit' });
     * // => [{ 'name': 'apple', 'type': 'fruit' }, { 'name': 'banana', 'type': 'fruit' }]
     */
    function first(array, callback, thisArg) {
      var n = 0,
          length = array ? array.length : 0;

      if (typeof callback != 'number' && callback != null) {
        var index = -1;
        callback = lodash.createCallback(callback, thisArg, 3);
        while (++index < length && callback(array[index], index, array)) {
          n++;
        }
      } else {
        n = callback;
        if (n == null || thisArg) {
          return array ? array[0] : undefined;
        }
      }
      return slice(array, 0, nativeMin(nativeMax(0, n), length));
    }

    /**
     * Flattens a nested array (the nesting can be to any depth). If `isShallow`
     * is truey, the array will only be flattened a single level. If a callback
     * is provided each element of the array is passed through the callback before
     * flattening. The callback is bound to `thisArg` and invoked with three
     * arguments; (value, index, array).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to flatten.
     * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a new flattened array.
     * @example
     *
     * _.flatten([1, [2], [3, [[4]]]]);
     * // => [1, 2, 3, 4];
     *
     * _.flatten([1, [2], [3, [[4]]]], true);
     * // => [1, 2, 3, [[4]]];
     *
     * var stooges = [
     *   { 'name': 'curly', 'quotes': ['Oh, a wise guy, eh?', 'Poifect!'] },
     *   { 'name': 'moe', 'quotes': ['Spread out!', 'You knucklehead!'] }
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.flatten(stooges, 'quotes');
     * // => ['Oh, a wise guy, eh?', 'Poifect!', 'Spread out!', 'You knucklehead!']
     */
    function flatten(array, isShallow, callback, thisArg) {
      // juggle arguments
      if (typeof isShallow != 'boolean' && isShallow != null) {
        thisArg = callback;
        callback = !(thisArg && thisArg[isShallow] === array) ? isShallow : null;
        isShallow = false;
      }
      if (callback != null) {
        array = map(array, callback, thisArg);
      }
      return baseFlatten(array, isShallow);
    }

    /**
     * Gets the index at which the first occurrence of `value` is found using
     * strict equality for comparisons, i.e. `===`. If the array is already sorted
     * providing `true` for `fromIndex` will run a faster binary search.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to search.
     * @param {*} value The value to search for.
     * @param {boolean|number} [fromIndex=0] The index to search from or `true`
     *  to perform a binary search on a sorted array.
     * @returns {number} Returns the index of the matched value or `-1`.
     * @example
     *
     * _.indexOf([1, 2, 3, 1, 2, 3], 2);
     * // => 1
     *
     * _.indexOf([1, 2, 3, 1, 2, 3], 2, 3);
     * // => 4
     *
     * _.indexOf([1, 1, 2, 2, 3, 3], 2, true);
     * // => 2
     */
    function indexOf(array, value, fromIndex) {
      if (typeof fromIndex == 'number') {
        var length = array ? array.length : 0;
        fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0);
      } else if (fromIndex) {
        var index = sortedIndex(array, value);
        return array[index] === value ? index : -1;
      }
      return baseIndexOf(array, value, fromIndex);
    }

    /**
     * Gets all but the last element or last `n` elements of an array. If a
     * callback is provided elements at the end of the array are excluded from
     * the result as long as the callback returns truey. The callback is bound
     * to `thisArg` and invoked with three arguments; (value, index, array).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to query.
     * @param {Function|Object|number|string} [callback=1] The function called
     *  per element or the number of elements to exclude. If a property name or
     *  object is provided it will be used to create a "_.pluck" or "_.where"
     *  style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a slice of `array`.
     * @example
     *
     * _.initial([1, 2, 3]);
     * // => [1, 2]
     *
     * _.initial([1, 2, 3], 2);
     * // => [1]
     *
     * _.initial([1, 2, 3], function(num) {
     *   return num > 1;
     * });
     * // => [1]
     *
     * var food = [
     *   { 'name': 'beet',   'organic': false },
     *   { 'name': 'carrot', 'organic': true }
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.initial(food, 'organic');
     * // => [{ 'name': 'beet',   'organic': false }]
     *
     * var food = [
     *   { 'name': 'banana', 'type': 'fruit' },
     *   { 'name': 'beet',   'type': 'vegetable' },
     *   { 'name': 'carrot', 'type': 'vegetable' }
     * ];
     *
     * // using "_.where" callback shorthand
     * _.initial(food, { 'type': 'vegetable' });
     * // => [{ 'name': 'banana', 'type': 'fruit' }]
     */
    function initial(array, callback, thisArg) {
      var n = 0,
          length = array ? array.length : 0;

      if (typeof callback != 'number' && callback != null) {
        var index = length;
        callback = lodash.createCallback(callback, thisArg, 3);
        while (index-- && callback(array[index], index, array)) {
          n++;
        }
      } else {
        n = (callback == null || thisArg) ? 1 : callback || n;
      }
      return slice(array, 0, nativeMin(nativeMax(0, length - n), length));
    }

    /**
     * Creates an array of unique values present in all provided arrays using
     * strict equality for comparisons, i.e. `===`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {...Array} [array] The arrays to inspect.
     * @returns {Array} Returns an array of composite values.
     * @example
     *
     * _.intersection([1, 2, 3], [101, 2, 1, 10], [2, 1]);
     * // => [1, 2]
     */
    function intersection(array) {
      var args = arguments,
          argsLength = args.length,
          argsIndex = -1,
          caches = getArray(),
          index = -1,
          indexOf = getIndexOf(),
          length = array ? array.length : 0,
          result = [],
          seen = getArray();

      while (++argsIndex < argsLength) {
        var value = args[argsIndex];
        caches[argsIndex] = indexOf === baseIndexOf &&
          (value ? value.length : 0) >= largeArraySize &&
          createCache(argsIndex ? args[argsIndex] : seen);
      }
      outer:
      while (++index < length) {
        var cache = caches[0];
        value = array[index];

        if ((cache ? cacheIndexOf(cache, value) : indexOf(seen, value)) < 0) {
          argsIndex = argsLength;
          (cache || seen).push(value);
          while (--argsIndex) {
            cache = caches[argsIndex];
            if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) {
              continue outer;
            }
          }
          result.push(value);
        }
      }
      while (argsLength--) {
        cache = caches[argsLength];
        if (cache) {
          releaseObject(cache);
        }
      }
      releaseArray(caches);
      releaseArray(seen);
      return result;
    }

    /**
     * Gets the last element or last `n` elements of an array. If a callback is
     * provided elements at the end of the array are returned as long as the
     * callback returns truey. The callback is bound to `thisArg` and invoked
     * with three arguments; (value, index, array).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to query.
     * @param {Function|Object|number|string} [callback] The function called
     *  per element or the number of elements to return. If a property name or
     *  object is provided it will be used to create a "_.pluck" or "_.where"
     *  style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {*} Returns the last element(s) of `array`.
     * @example
     *
     * _.last([1, 2, 3]);
     * // => 3
     *
     * _.last([1, 2, 3], 2);
     * // => [2, 3]
     *
     * _.last([1, 2, 3], function(num) {
     *   return num > 1;
     * });
     * // => [2, 3]
     *
     * var food = [
     *   { 'name': 'beet',   'organic': false },
     *   { 'name': 'carrot', 'organic': true }
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.last(food, 'organic');
     * // => [{ 'name': 'carrot', 'organic': true }]
     *
     * var food = [
     *   { 'name': 'banana', 'type': 'fruit' },
     *   { 'name': 'beet',   'type': 'vegetable' },
     *   { 'name': 'carrot', 'type': 'vegetable' }
     * ];
     *
     * // using "_.where" callback shorthand
     * _.last(food, { 'type': 'vegetable' });
     * // => [{ 'name': 'beet', 'type': 'vegetable' }, { 'name': 'carrot', 'type': 'vegetable' }]
     */
    function last(array, callback, thisArg) {
      var n = 0,
          length = array ? array.length : 0;

      if (typeof callback != 'number' && callback != null) {
        var index = length;
        callback = lodash.createCallback(callback, thisArg, 3);
        while (index-- && callback(array[index], index, array)) {
          n++;
        }
      } else {
        n = callback;
        if (n == null || thisArg) {
          return array ? array[length - 1] : undefined;
        }
      }
      return slice(array, nativeMax(0, length - n));
    }

    /**
     * Gets the index at which the last occurrence of `value` is found using strict
     * equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used
     * as the offset from the end of the collection.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to search.
     * @param {*} value The value to search for.
     * @param {number} [fromIndex=array.length-1] The index to search from.
     * @returns {number} Returns the index of the matched value or `-1`.
     * @example
     *
     * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2);
     * // => 4
     *
     * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3);
     * // => 1
     */
    function lastIndexOf(array, value, fromIndex) {
      var index = array ? array.length : 0;
      if (typeof fromIndex == 'number') {
        index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1;
      }
      while (index--) {
        if (array[index] === value) {
          return index;
        }
      }
      return -1;
    }

    /**
     * Removes all provided values from the given array using strict equality for
     * comparisons, i.e. `===`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to modify.
     * @param {...*} [value] The values to remove.
     * @returns {Array} Returns `array`.
     * @example
     *
     * var array = [1, 2, 3, 1, 2, 3];
     * _.pull(array, 2, 3);
     * console.log(array);
     * // => [1, 1]
     */
    function pull(array) {
      var args = arguments,
          argsIndex = 0,
          argsLength = args.length,
          length = array ? array.length : 0;

      while (++argsIndex < argsLength) {
        var index = -1,
            value = args[argsIndex];
        while (++index < length) {
          if (array[index] === value) {
            splice.call(array, index--, 1);
            length--;
          }
        }
      }
      return array;
    }

    /**
     * Creates an array of numbers (positive and/or negative) progressing from
     * `start` up to but not including `end`. If `start` is less than `stop` a
     * zero-length range is created unless a negative `step` is specified.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {number} [start=0] The start of the range.
     * @param {number} end The end of the range.
     * @param {number} [step=1] The value to increment or decrement by.
     * @returns {Array} Returns a new range array.
     * @example
     *
     * _.range(10);
     * // => [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
     *
     * _.range(1, 11);
     * // => [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
     *
     * _.range(0, 30, 5);
     * // => [0, 5, 10, 15, 20, 25]
     *
     * _.range(0, -10, -1);
     * // => [0, -1, -2, -3, -4, -5, -6, -7, -8, -9]
     *
     * _.range(1, 4, 0);
     * // => [1, 1, 1]
     *
     * _.range(0);
     * // => []
     */
    function range(start, end, step) {
      start = +start || 0;
      step = typeof step == 'number' ? step : (+step || 1);

      if (end == null) {
        end = start;
        start = 0;
      }
      // use `Array(length)` so engines, like Chakra and V8, avoid slower modes
      // http://youtu.be/XAqIpGU8ZZk#t=17m25s
      var index = -1,
          length = nativeMax(0, ceil((end - start) / (step || 1))),
          result = Array(length);

      while (++index < length) {
        result[index] = start;
        start += step;
      }
      return result;
    }

    /**
     * Removes all elements from an array that the callback returns truey for
     * and returns an array of removed elements. The callback is bound to `thisArg`
     * and invoked with three arguments; (value, index, array).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to modify.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a new array of removed elements.
     * @example
     *
     * var array = [1, 2, 3, 4, 5, 6];
     * var evens = _.remove(array, function(num) { return num % 2 == 0; });
     *
     * console.log(array);
     * // => [1, 3, 5]
     *
     * console.log(evens);
     * // => [2, 4, 6]
     */
    function remove(array, callback, thisArg) {
      var index = -1,
          length = array ? array.length : 0,
          result = [];

      callback = lodash.createCallback(callback, thisArg, 3);
      while (++index < length) {
        var value = array[index];
        if (callback(value, index, array)) {
          result.push(value);
          splice.call(array, index--, 1);
          length--;
        }
      }
      return result;
    }

    /**
     * The opposite of `_.initial` this method gets all but the first element or
     * first `n` elements of an array. If a callback function is provided elements
     * at the beginning of the array are excluded from the result as long as the
     * callback returns truey. The callback is bound to `thisArg` and invoked
     * with three arguments; (value, index, array).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @alias drop, tail
     * @category Arrays
     * @param {Array} array The array to query.
     * @param {Function|Object|number|string} [callback=1] The function called
     *  per element or the number of elements to exclude. If a property name or
     *  object is provided it will be used to create a "_.pluck" or "_.where"
     *  style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a slice of `array`.
     * @example
     *
     * _.rest([1, 2, 3]);
     * // => [2, 3]
     *
     * _.rest([1, 2, 3], 2);
     * // => [3]
     *
     * _.rest([1, 2, 3], function(num) {
     *   return num < 3;
     * });
     * // => [3]
     *
     * var food = [
     *   { 'name': 'banana', 'organic': true },
     *   { 'name': 'beet',   'organic': false },
     * ];
     *
     * // using "_.pluck" callback shorthand
     * _.rest(food, 'organic');
     * // => [{ 'name': 'beet', 'organic': false }]
     *
     * var food = [
     *   { 'name': 'apple',  'type': 'fruit' },
     *   { 'name': 'banana', 'type': 'fruit' },
     *   { 'name': 'beet',   'type': 'vegetable' }
     * ];
     *
     * // using "_.where" callback shorthand
     * _.rest(food, { 'type': 'fruit' });
     * // => [{ 'name': 'beet', 'type': 'vegetable' }]
     */
    function rest(array, callback, thisArg) {
      if (typeof callback != 'number' && callback != null) {
        var n = 0,
            index = -1,
            length = array ? array.length : 0;

        callback = lodash.createCallback(callback, thisArg, 3);
        while (++index < length && callback(array[index], index, array)) {
          n++;
        }
      } else {
        n = (callback == null || thisArg) ? 1 : nativeMax(0, callback);
      }
      return slice(array, n);
    }

    /**
     * Uses a binary search to determine the smallest index at which a value
     * should be inserted into a given sorted array in order to maintain the sort
     * order of the array. If a callback is provided it will be executed for
     * `value` and each element of `array` to compute their sort ranking. The
     * callback is bound to `thisArg` and invoked with one argument; (value).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to inspect.
     * @param {*} value The value to evaluate.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {number} Returns the index at which `value` should be inserted
     *  into `array`.
     * @example
     *
     * _.sortedIndex([20, 30, 50], 40);
     * // => 2
     *
     * // using "_.pluck" callback shorthand
     * _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x');
     * // => 2
     *
     * var dict = {
     *   'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 }
     * };
     *
     * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {
     *   return dict.wordToNumber[word];
     * });
     * // => 2
     *
     * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {
     *   return this.wordToNumber[word];
     * }, dict);
     * // => 2
     */
    function sortedIndex(array, value, callback, thisArg) {
      var low = 0,
          high = array ? array.length : low;

      // explicitly reference `identity` for better inlining in Firefox
      callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity;
      value = callback(value);

      while (low < high) {
        var mid = (low + high) >>> 1;
        (callback(array[mid]) < value)
          ? low = mid + 1
          : high = mid;
      }
      return low;
    }

    /**
     * Creates an array of unique values, in order, of the provided arrays using
     * strict equality for comparisons, i.e. `===`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {...Array} [array] The arrays to inspect.
     * @returns {Array} Returns an array of composite values.
     * @example
     *
     * _.union([1, 2, 3], [101, 2, 1, 10], [2, 1]);
     * // => [1, 2, 3, 101, 10]
     */
    function union(array) {
      return baseUniq(baseFlatten(arguments, true, true));
    }

    /**
     * Creates a duplicate-value-free version of an array using strict equality
     * for comparisons, i.e. `===`. If the array is sorted, providing
     * `true` for `isSorted` will use a faster algorithm. If a callback is provided
     * each element of `array` is passed through the callback before uniqueness
     * is computed. The callback is bound to `thisArg` and invoked with three
     * arguments; (value, index, array).
     *
     * If a property name is provided for `callback` the created "_.pluck" style
     * callback will return the property value of the given element.
     *
     * If an object is provided for `callback` the created "_.where" style callback
     * will return `true` for elements that have the properties of the given object,
     * else `false`.
     *
     * @static
     * @memberOf _
     * @alias unique
     * @category Arrays
     * @param {Array} array The array to process.
     * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted.
     * @param {Function|Object|string} [callback=identity] The function called
     *  per iteration. If a property name or object is provided it will be used
     *  to create a "_.pluck" or "_.where" style callback, respectively.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns a duplicate-value-free array.
     * @example
     *
     * _.uniq([1, 2, 1, 3, 1]);
     * // => [1, 2, 3]
     *
     * _.uniq([1, 1, 2, 2, 3], true);
     * // => [1, 2, 3]
     *
     * _.uniq(['A', 'b', 'C', 'a', 'B', 'c'], function(letter) { return letter.toLowerCase(); });
     * // => ['A', 'b', 'C']
     *
     * _.uniq([1, 2.5, 3, 1.5, 2, 3.5], function(num) { return this.floor(num); }, Math);
     * // => [1, 2.5, 3]
     *
     * // using "_.pluck" callback shorthand
     * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');
     * // => [{ 'x': 1 }, { 'x': 2 }]
     */
    function uniq(array, isSorted, callback, thisArg) {
      // juggle arguments
      if (typeof isSorted != 'boolean' && isSorted != null) {
        thisArg = callback;
        callback = !(thisArg && thisArg[isSorted] === array) ? isSorted : null;
        isSorted = false;
      }
      if (callback != null) {
        callback = lodash.createCallback(callback, thisArg, 3);
      }
      return baseUniq(array, isSorted, callback);
    }

    /**
     * Creates an array excluding all provided values using strict equality for
     * comparisons, i.e. `===`.
     *
     * @static
     * @memberOf _
     * @category Arrays
     * @param {Array} array The array to filter.
     * @param {...*} [value] The values to exclude.
     * @returns {Array} Returns a new array of filtered values.
     * @example
     *
     * _.without([1, 2, 1, 0, 3, 1, 4], 0, 1);
     * // => [2, 3, 4]
     */
    function without(array) {
      return difference(array, nativeSlice.call(arguments, 1));
    }

    /**
     * Creates an array of grouped elements, the first of which contains the first
     * elements of the given arrays, the second of which contains the second
     * elements of the given arrays, and so on.
     *
     * @static
     * @memberOf _
     * @alias unzip
     * @category Arrays
     * @param {...Array} [array] Arrays to process.
     * @returns {Array} Returns a new array of grouped elements.
     * @example
     *
     * _.zip(['moe', 'larry'], [30, 40], [true, false]);
     * // => [['moe', 30, true], ['larry', 40, false]]
     */
    function zip() {
      var array = arguments.length > 1 ? arguments : arguments[0],
          index = -1,
          length = array ? max(pluck(array, 'length')) : 0,
          result = Array(length < 0 ? 0 : length);

      while (++index < length) {
        result[index] = pluck(array, index);
      }
      return result;
    }

    /**
     * Creates an object composed from arrays of `keys` and `values`. Provide
     * either a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]`
     * or two arrays, one of `keys` and one of corresponding `values`.
     *
     * @static
     * @memberOf _
     * @alias object
     * @category Arrays
     * @param {Array} keys The array of keys.
     * @param {Array} [values=[]] The array of values.
     * @returns {Object} Returns an object composed of the given keys and
     *  corresponding values.
     * @example
     *
     * _.zipObject(['moe', 'larry'], [30, 40]);
     * // => { 'moe': 30, 'larry': 40 }
     */
    function zipObject(keys, values) {
      var index = -1,
          length = keys ? keys.length : 0,
          result = {};

      while (++index < length) {
        var key = keys[index];
        if (values) {
          result[key] = values[index];
        } else if (key) {
          result[key[0]] = key[1];
        }
      }
      return result;
    }

    /*--------------------------------------------------------------------------*/

    /**
     * Creates a function that executes `func`, with  the `this` binding and
     * arguments of the created function, only after being called `n` times.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {number} n The number of times the function must be called before
     *  `func` is executed.
     * @param {Function} func The function to restrict.
     * @returns {Function} Returns the new restricted function.
     * @example
     *
     * var saves = ['profile', 'settings'];
     *
     * var done = _.after(saves.length, function() {
     *   console.log('Done saving!');
     * });
     *
     * _.forEach(saves, function(type) {
     *   asyncSave({ 'type': type, 'complete': done });
     * });
     * // => logs 'Done saving!', after all saves have completed
     */
    function after(n, func) {
      if (!isFunction(func)) {
        throw new TypeError;
      }
      return function() {
        if (--n < 1) {
          return func.apply(this, arguments);
        }
      };
    }

    /**
     * Creates a function that, when called, invokes `func` with the `this`
     * binding of `thisArg` and prepends any additional `bind` arguments to those
     * provided to the bound function.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to bind.
     * @param {*} [thisArg] The `this` binding of `func`.
     * @param {...*} [arg] Arguments to be partially applied.
     * @returns {Function} Returns the new bound function.
     * @example
     *
     * var func = function(greeting) {
     *   return greeting + ' ' + this.name;
     * };
     *
     * func = _.bind(func, { 'name': 'moe' }, 'hi');
     * func();
     * // => 'hi moe'
     */
    function bind(func, thisArg) {
      return arguments.length > 2
        ? createBound(func, 17, nativeSlice.call(arguments, 2), null, thisArg)
        : createBound(func, 1, null, null, thisArg);
    }

    /**
     * Binds methods of an object to the object itself, overwriting the existing
     * method. Method names may be specified as individual arguments or as arrays
     * of method names. If no method names are provided all the function properties
     * of `object` will be bound.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Object} object The object to bind and assign the bound methods to.
     * @param {...string} [methodName] The object method names to
     *  bind, specified as individual method names or arrays of method names.
     * @returns {Object} Returns `object`.
     * @example
     *
     * var view = {
     *  'label': 'docs',
     *  'onClick': function() { console.log('clicked ' + this.label); }
     * };
     *
     * _.bindAll(view);
     * jQuery('#docs').on('click', view.onClick);
     * // => logs 'clicked docs', when the button is clicked
     */
    function bindAll(object) {
      var funcs = arguments.length > 1 ? baseFlatten(arguments, true, false, 1) : functions(object),
          index = -1,
          length = funcs.length;

      while (++index < length) {
        var key = funcs[index];
        object[key] = createBound(object[key], 1, null, null, object);
      }
      return object;
    }

    /**
     * Creates a function that, when called, invokes the method at `object[key]`
     * and prepends any additional `bindKey` arguments to those provided to the bound
     * function. This method differs from `_.bind` by allowing bound functions to
     * reference methods that will be redefined or don't yet exist.
     * See http://michaux.ca/articles/lazy-function-definition-pattern.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Object} object The object the method belongs to.
     * @param {string} key The key of the method.
     * @param {...*} [arg] Arguments to be partially applied.
     * @returns {Function} Returns the new bound function.
     * @example
     *
     * var object = {
     *   'name': 'moe',
     *   'greet': function(greeting) {
     *     return greeting + ' ' + this.name;
     *   }
     * };
     *
     * var func = _.bindKey(object, 'greet', 'hi');
     * func();
     * // => 'hi moe'
     *
     * object.greet = function(greeting) {
     *   return greeting + ', ' + this.name + '!';
     * };
     *
     * func();
     * // => 'hi, moe!'
     */
    function bindKey(object, key) {
      return arguments.length > 2
        ? createBound(key, 19, nativeSlice.call(arguments, 2), null, object)
        : createBound(key, 3, null, null, object);
    }

    /**
     * Creates a function that is the composition of the provided functions,
     * where each function consumes the return value of the function that follows.
     * For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`.
     * Each function is executed with the `this` binding of the composed function.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {...Function} [func] Functions to compose.
     * @returns {Function} Returns the new composed function.
     * @example
     *
     * var realNameMap = {
     *   'curly': 'jerome'
     * };
     *
     * var format = function(name) {
     *   name = realNameMap[name.toLowerCase()] || name;
     *   return name.charAt(0).toUpperCase() + name.slice(1).toLowerCase();
     * };
     *
     * var greet = function(formatted) {
     *   return 'Hiya ' + formatted + '!';
     * };
     *
     * var welcome = _.compose(greet, format);
     * welcome('curly');
     * // => 'Hiya Jerome!'
     */
    function compose() {
      var funcs = arguments,
          length = funcs.length;

      while (length--) {
        if (!isFunction(funcs[length])) {
          throw new TypeError;
        }
      }
      return function() {
        var args = arguments,
            length = funcs.length;

        while (length--) {
          args = [funcs[length].apply(this, args)];
        }
        return args[0];
      };
    }

    /**
     * Produces a callback bound to an optional `thisArg`. If `func` is a property
     * name the created callback will return the property value for a given element.
     * If `func` is an object the created callback will return `true` for elements
     * that contain the equivalent object properties, otherwise it will return `false`.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {*} [func=identity] The value to convert to a callback.
     * @param {*} [thisArg] The `this` binding of the created callback.
     * @param {number} [argCount] The number of arguments the callback accepts.
     * @returns {Function} Returns a callback function.
     * @example
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * // wrap to create custom callback shorthands
     * _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) {
     *   var match = /^(.+?)__([gl]t)(.+)$/.exec(callback);
     *   return !match ? func(callback, thisArg) : function(object) {
     *     return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3];
     *   };
     * });
     *
     * _.filter(stooges, 'age__gt45');
     * // => [{ 'name': 'larry', 'age': 50 }]
     */
    function createCallback(func, thisArg, argCount) {
      var type = typeof func;
      if (func == null || type == 'function') {
        return baseCreateCallback(func, thisArg, argCount);
      }
      // handle "_.pluck" style callback shorthands
      if (type != 'object') {
        return function(object) {
          return object[func];
        };
      }
      var props = keys(func),
          key = props[0],
          a = func[key];

      // handle "_.where" style callback shorthands
      if (props.length == 1 && a === a && !isObject(a)) {
        // fast path the common case of providing an object with a single
        // property containing a primitive value
        return function(object) {
          var b = object[key];
          return a === b && (a !== 0 || (1 / a == 1 / b));
        };
      }
      return function(object) {
        var length = props.length,
            result = false;

        while (length--) {
          if (!(result = baseIsEqual(object[props[length]], func[props[length]], null, true))) {
            break;
          }
        }
        return result;
      };
    }

    /**
     * Creates a function which accepts one or more arguments of `func` that when
     * invoked either executes `func` returning its result, if all `func` arguments
     * have been provided, or returns a function that accepts one or more of the
     * remaining `func` arguments, and so on. The arity of `func` can be specified
     * if `func.length` is not sufficient.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to curry.
     * @param {number} [arity=func.length] The arity of `func`.
     * @returns {Function} Returns the new curried function.
     * @example
     *
     * var curried = _.curry(function(a, b, c) {
     *   console.log(a + b + c);
     * });
     *
     * curried(1)(2)(3);
     * // => 6
     *
     * curried(1, 2)(3);
     * // => 6
     *
     * curried(1, 2, 3);
     * // => 6
     */
    function curry(func, arity) {
      arity = typeof arity == 'number' ? arity : (+arity || func.length);
      return createBound(func, 4, null, null, null, arity);
    }

    /**
     * Creates a function that will delay the execution of `func` until after
     * `wait` milliseconds have elapsed since the last time it was invoked.
     * Provide an options object to indicate that `func` should be invoked on
     * the leading and/or trailing edge of the `wait` timeout. Subsequent calls
     * to the debounced function will return the result of the last `func` call.
     *
     * Note: If `leading` and `trailing` options are `true` `func` will be called
     * on the trailing edge of the timeout only if the the debounced function is
     * invoked more than once during the `wait` timeout.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to debounce.
     * @param {number} wait The number of milliseconds to delay.
     * @param {Object} [options] The options object.
     * @param {boolean} [options.leading=false] Specify execution on the leading edge of the timeout.
     * @param {number} [options.maxWait] The maximum time `func` is allowed to be delayed before it's called.
     * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout.
     * @returns {Function} Returns the new debounced function.
     * @example
     *
     * // avoid costly calculations while the window size is in flux
     * var lazyLayout = _.debounce(calculateLayout, 150);
     * jQuery(window).on('resize', lazyLayout);
     *
     * // execute `sendMail` when the click event is fired, debouncing subsequent calls
     * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
     *   'leading': true,
     *   'trailing': false
     * });
     *
     * // ensure `batchLog` is executed once after 1 second of debounced calls
     * var source = new EventSource('/stream');
     * source.addEventListener('message', _.debounce(batchLog, 250, {
     *   'maxWait': 1000
     * }, false);
     */
    function debounce(func, wait, options) {
      var args,
          maxTimeoutId,
          result,
          stamp,
          thisArg,
          timeoutId,
          trailingCall,
          lastCalled = 0,
          maxWait = false,
          trailing = true;

      if (!isFunction(func)) {
        throw new TypeError;
      }
      wait = nativeMax(0, wait) || 0;
      if (options === true) {
        var leading = true;
        trailing = false;
      } else if (isObject(options)) {
        leading = options.leading;
        maxWait = 'maxWait' in options && (nativeMax(wait, options.maxWait) || 0);
        trailing = 'trailing' in options ? options.trailing : trailing;
      }
      var delayed = function() {
        var remaining = wait - (now() - stamp);
        if (remaining <= 0) {
          if (maxTimeoutId) {
            clearTimeout(maxTimeoutId);
          }
          var isCalled = trailingCall;
          maxTimeoutId = timeoutId = trailingCall = undefined;
          if (isCalled) {
            lastCalled = now();
            result = func.apply(thisArg, args);
          }
        } else {
          timeoutId = setTimeout(delayed, remaining);
        }
      };

      var maxDelayed = function() {
        if (timeoutId) {
          clearTimeout(timeoutId);
        }
        maxTimeoutId = timeoutId = trailingCall = undefined;
        if (trailing || (maxWait !== wait)) {
          lastCalled = now();
          result = func.apply(thisArg, args);
        }
      };

      return function() {
        args = arguments;
        stamp = now();
        thisArg = this;
        trailingCall = trailing && (timeoutId || !leading);

        if (maxWait === false) {
          var leadingCall = leading && !timeoutId;
        } else {
          if (!maxTimeoutId && !leading) {
            lastCalled = stamp;
          }
          var remaining = maxWait - (stamp - lastCalled);
          if (remaining <= 0) {
            if (maxTimeoutId) {
              maxTimeoutId = clearTimeout(maxTimeoutId);
            }
            lastCalled = stamp;
            result = func.apply(thisArg, args);
          }
          else if (!maxTimeoutId) {
            maxTimeoutId = setTimeout(maxDelayed, remaining);
          }
        }
        if (!timeoutId && wait !== maxWait) {
          timeoutId = setTimeout(delayed, wait);
        }
        if (leadingCall) {
          result = func.apply(thisArg, args);
        }
        return result;
      };
    }

    /**
     * Defers executing the `func` function until the current call stack has cleared.
     * Additional arguments will be provided to `func` when it is invoked.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to defer.
     * @param {...*} [arg] Arguments to invoke the function with.
     * @returns {number} Returns the timer id.
     * @example
     *
     * _.defer(function() { console.log('deferred'); });
     * // returns from the function before 'deferred' is logged
     */
    function defer(func) {
      if (!isFunction(func)) {
        throw new TypeError;
      }
      var args = nativeSlice.call(arguments, 1);
      return setTimeout(function() { func.apply(undefined, args); }, 1);
    }
    // use `setImmediate` if available in Node.js
    if (isV8 && moduleExports && typeof setImmediate == 'function') {
      defer = function(func) {
        if (!isFunction(func)) {
          throw new TypeError;
        }
        return setImmediate.apply(context, arguments);
      };
    }

    /**
     * Executes the `func` function after `wait` milliseconds. Additional arguments
     * will be provided to `func` when it is invoked.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to delay.
     * @param {number} wait The number of milliseconds to delay execution.
     * @param {...*} [arg] Arguments to invoke the function with.
     * @returns {number} Returns the timer id.
     * @example
     *
     * var log = _.bind(console.log, console);
     * _.delay(log, 1000, 'logged later');
     * // => 'logged later' (Appears after one second.)
     */
    function delay(func, wait) {
      if (!isFunction(func)) {
        throw new TypeError;
      }
      var args = nativeSlice.call(arguments, 2);
      return setTimeout(function() { func.apply(undefined, args); }, wait);
    }

    /**
     * Creates a function that memoizes the result of `func`. If `resolver` is
     * provided it will be used to determine the cache key for storing the result
     * based on the arguments provided to the memoized function. By default, the
     * first argument provided to the memoized function is used as the cache key.
     * The `func` is executed with the `this` binding of the memoized function.
     * The result cache is exposed as the `cache` property on the memoized function.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to have its output memoized.
     * @param {Function} [resolver] A function used to resolve the cache key.
     * @returns {Function} Returns the new memoizing function.
     * @example
     *
     * var fibonacci = _.memoize(function(n) {
     *   return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2);
     * });
     *
     * var data = {
     *   'moe': { 'name': 'moe', 'age': 40 },
     *   'curly': { 'name': 'curly', 'age': 60 }
     * };
     *
     * // modifying the result cache
     * var stooge = _.memoize(function(name) { return data[name]; }, _.identity);
     * stooge('curly');
     * // => { 'name': 'curly', 'age': 60 }
     *
     * stooge.cache.curly.name = 'jerome';
     * stooge('curly');
     * // => { 'name': 'jerome', 'age': 60 }
     */
    function memoize(func, resolver) {
      if (!isFunction(func)) {
        throw new TypeError;
      }
      var memoized = function() {
        var cache = memoized.cache,
            key = resolver ? resolver.apply(this, arguments) : keyPrefix + arguments[0];

        return hasOwnProperty.call(cache, key)
          ? cache[key]
          : (cache[key] = func.apply(this, arguments));
      }
      memoized.cache = {};
      return memoized;
    }

    /**
     * Creates a function that is restricted to execute `func` once. Repeat calls to
     * the function will return the value of the first call. The `func` is executed
     * with the `this` binding of the created function.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to restrict.
     * @returns {Function} Returns the new restricted function.
     * @example
     *
     * var initialize = _.once(createApplication);
     * initialize();
     * initialize();
     * // `initialize` executes `createApplication` once
     */
    function once(func) {
      var ran,
          result;

      if (!isFunction(func)) {
        throw new TypeError;
      }
      return function() {
        if (ran) {
          return result;
        }
        ran = true;
        result = func.apply(this, arguments);

        // clear the `func` variable so the function may be garbage collected
        func = null;
        return result;
      };
    }

    /**
     * Creates a function that, when called, invokes `func` with any additional
     * `partial` arguments prepended to those provided to the new function. This
     * method is similar to `_.bind` except it does **not** alter the `this` binding.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to partially apply arguments to.
     * @param {...*} [arg] Arguments to be partially applied.
     * @returns {Function} Returns the new partially applied function.
     * @example
     *
     * var greet = function(greeting, name) { return greeting + ' ' + name; };
     * var hi = _.partial(greet, 'hi');
     * hi('moe');
     * // => 'hi moe'
     */
    function partial(func) {
      return createBound(func, 16, nativeSlice.call(arguments, 1));
    }

    /**
     * This method is like `_.partial` except that `partial` arguments are
     * appended to those provided to the new function.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to partially apply arguments to.
     * @param {...*} [arg] Arguments to be partially applied.
     * @returns {Function} Returns the new partially applied function.
     * @example
     *
     * var defaultsDeep = _.partialRight(_.merge, _.defaults);
     *
     * var options = {
     *   'variable': 'data',
     *   'imports': { 'jq': $ }
     * };
     *
     * defaultsDeep(options, _.templateSettings);
     *
     * options.variable
     * // => 'data'
     *
     * options.imports
     * // => { '_': _, 'jq': $ }
     */
    function partialRight(func) {
      return createBound(func, 32, null, nativeSlice.call(arguments, 1));
    }

    /**
     * Creates a function that, when executed, will only call the `func` function
     * at most once per every `wait` milliseconds. Provide an options object to
     * indicate that `func` should be invoked on the leading and/or trailing edge
     * of the `wait` timeout. Subsequent calls to the throttled function will
     * return the result of the last `func` call.
     *
     * Note: If `leading` and `trailing` options are `true` `func` will be called
     * on the trailing edge of the timeout only if the the throttled function is
     * invoked more than once during the `wait` timeout.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {Function} func The function to throttle.
     * @param {number} wait The number of milliseconds to throttle executions to.
     * @param {Object} [options] The options object.
     * @param {boolean} [options.leading=true] Specify execution on the leading edge of the timeout.
     * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout.
     * @returns {Function} Returns the new throttled function.
     * @example
     *
     * // avoid excessively updating the position while scrolling
     * var throttled = _.throttle(updatePosition, 100);
     * jQuery(window).on('scroll', throttled);
     *
     * // execute `renewToken` when the click event is fired, but not more than once every 5 minutes
     * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
     *   'trailing': false
     * }));
     */
    function throttle(func, wait, options) {
      var leading = true,
          trailing = true;

      if (!isFunction(func)) {
        throw new TypeError;
      }
      if (options === false) {
        leading = false;
      } else if (isObject(options)) {
        leading = 'leading' in options ? options.leading : leading;
        trailing = 'trailing' in options ? options.trailing : trailing;
      }
      debounceOptions.leading = leading;
      debounceOptions.maxWait = wait;
      debounceOptions.trailing = trailing;

      var result = debounce(func, wait, debounceOptions);
      return result;
    }

    /**
     * Creates a function that provides `value` to the wrapper function as its
     * first argument. Additional arguments provided to the function are appended
     * to those provided to the wrapper function. The wrapper is executed with
     * the `this` binding of the created function.
     *
     * @static
     * @memberOf _
     * @category Functions
     * @param {*} value The value to wrap.
     * @param {Function} wrapper The wrapper function.
     * @returns {Function} Returns the new function.
     * @example
     *
     * var hello = function(name) { return 'hello ' + name; };
     * hello = _.wrap(hello, function(func) {
     *   return 'before, ' + func('moe') + ', after';
     * });
     * hello();
     * // => 'before, hello moe, after'
     */
    function wrap(value, wrapper) {
      if (!isFunction(wrapper)) {
        throw new TypeError;
      }
      return function() {
        var args = [value];
        push.apply(args, arguments);
        return wrapper.apply(this, args);
      };
    }

    /*--------------------------------------------------------------------------*/

    /**
     * Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their
     * corresponding HTML entities.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {string} string The string to escape.
     * @returns {string} Returns the escaped string.
     * @example
     *
     * _.escape('Moe, Larry & Curly');
     * // => 'Moe, Larry &amp; Curly'
     */
    function escape(string) {
      return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar);
    }

    /**
     * This method returns the first argument provided to it.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {*} value Any value.
     * @returns {*} Returns `value`.
     * @example
     *
     * var moe = { 'name': 'moe' };
     * moe === _.identity(moe);
     * // => true
     */
    function identity(value) {
      return value;
    }

    /**
     * Adds function properties of a source object to the `lodash` function and
     * chainable wrapper.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {Object} object The object of function properties to add to `lodash`.
     * @param {Object} object The object of function properties to add to `lodash`.
     * @example
     *
     * _.mixin({
     *   'capitalize': function(string) {
     *     return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase();
     *   }
     * });
     *
     * _.capitalize('moe');
     * // => 'Moe'
     *
     * _('moe').capitalize();
     * // => 'Moe'
     */
    function mixin(object, source) {
      var ctor = object,
          isFunc = !source || isFunction(ctor);

      if (!source) {
        ctor = lodashWrapper;
        source = object;
        object = lodash;
      }
      forEach(functions(source), function(methodName) {
        var func = object[methodName] = source[methodName];
        if (isFunc) {
          ctor.prototype[methodName] = function() {
            var value = this.__wrapped__,
                args = [value];

            push.apply(args, arguments);
            var result = func.apply(object, args);
            if (value && typeof value == 'object' && value === result) {
              return this;
            }
            result = new ctor(result);
            result.__chain__ = this.__chain__;
            return result;
          };
        }
      });
    }

    /**
     * Reverts the '_' variable to its previous value and returns a reference to
     * the `lodash` function.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @returns {Function} Returns the `lodash` function.
     * @example
     *
     * var lodash = _.noConflict();
     */
    function noConflict() {
      context._ = oldDash;
      return this;
    }

    /**
     * Converts the given value into an integer of the specified radix.
     * If `radix` is `undefined` or `0` a `radix` of `10` is used unless the
     * `value` is a hexadecimal, in which case a `radix` of `16` is used.
     *
     * Note: This method avoids differences in native ES3 and ES5 `parseInt`
     * implementations. See http://es5.github.io/#E.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {string} value The value to parse.
     * @param {number} [radix] The radix used to interpret the value to parse.
     * @returns {number} Returns the new integer value.
     * @example
     *
     * _.parseInt('08');
     * // => 8
     */
    var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) {
      // Firefox and Opera still follow the ES3 specified implementation of `parseInt`
      return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0);
    };

    /**
     * Produces a random number between `min` and `max` (inclusive). If only one
     * argument is provided a number between `0` and the given number will be
     * returned. If `floating` is truey or either `min` or `max` are floats a
     * floating-point number will be returned instead of an integer.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {number} [min=0] The minimum possible value.
     * @param {number} [max=1] The maximum possible value.
     * @param {boolean} [floating=false] Specify returning a floating-point number.
     * @returns {number} Returns a random number.
     * @example
     *
     * _.random(0, 5);
     * // => an integer between 0 and 5
     *
     * _.random(5);
     * // => also an integer between 0 and 5
     *
     * _.random(5, true);
     * // => a floating-point number between 0 and 5
     *
     * _.random(1.2, 5.2);
     * // => a floating-point number between 1.2 and 5.2
     */
    function random(min, max, floating) {
      var noMin = min == null,
          noMax = max == null;

      if (floating == null) {
        if (typeof min == 'boolean' && noMax) {
          floating = min;
          min = 1;
        }
        else if (!noMax && typeof max == 'boolean') {
          floating = max;
          noMax = true;
        }
      }
      if (noMin && noMax) {
        max = 1;
      }
      min = +min || 0;
      if (noMax) {
        max = min;
        min = 0;
      } else {
        max = +max || 0;
      }
      var rand = nativeRandom();
      return (floating || min % 1 || max % 1)
        ? nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand +'').length - 1)))), max)
        : min + floor(rand * (max - min + 1));
    }

    /**
     * Resolves the value of `property` on `object`. If `property` is a function
     * it will be invoked with the `this` binding of `object` and its result returned,
     * else the property value is returned. If `object` is falsey then `undefined`
     * is returned.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {Object} object The object to inspect.
     * @param {string} property The property to get the value of.
     * @returns {*} Returns the resolved value.
     * @example
     *
     * var object = {
     *   'cheese': 'crumpets',
     *   'stuff': function() {
     *     return 'nonsense';
     *   }
     * };
     *
     * _.result(object, 'cheese');
     * // => 'crumpets'
     *
     * _.result(object, 'stuff');
     * // => 'nonsense'
     */
    function result(object, property) {
      if (object) {
        var value = object[property];
        return isFunction(value) ? object[property]() : value;
      }
    }

    /**
     * A micro-templating method that handles arbitrary delimiters, preserves
     * whitespace, and correctly escapes quotes within interpolated code.
     *
     * Note: In the development build, `_.template` utilizes sourceURLs for easier
     * debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl
     *
     * For more information on precompiling templates see:
     * http://lodash.com/#custom-builds
     *
     * For more information on Chrome extension sandboxes see:
     * http://developer.chrome.com/stable/extensions/sandboxingEval.html
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {string} text The template text.
     * @param {Object} data The data object used to populate the text.
     * @param {Object} [options] The options object.
     * @param {RegExp} [options.escape] The "escape" delimiter.
     * @param {RegExp} [options.evaluate] The "evaluate" delimiter.
     * @param {Object} [options.imports] An object to import into the template as local variables.
     * @param {RegExp} [options.interpolate] The "interpolate" delimiter.
     * @param {string} [sourceURL] The sourceURL of the template's compiled source.
     * @param {string} [variable] The data object variable name.
     * @returns {Function|string} Returns a compiled function when no `data` object
     *  is given, else it returns the interpolated text.
     * @example
     *
     * // using the "interpolate" delimiter to create a compiled template
     * var compiled = _.template('hello <%= name %>');
     * compiled({ 'name': 'moe' });
     * // => 'hello moe'
     *
     * // using the "escape" delimiter to escape HTML in data property values
     * _.template('<b><%- value %></b>', { 'value': '<script>' });
     * // => '<b>&lt;script&gt;</b>'
     *
     * // using the "evaluate" delimiter to generate HTML
     * var list = '<% _.forEach(people, function(name) { %><li><%- name %></li><% }); %>';
     * _.template(list, { 'people': ['moe', 'larry'] });
     * // => '<li>moe</li><li>larry</li>'
     *
     * // using the ES6 delimiter as an alternative to the default "interpolate" delimiter
     * _.template('hello ${ name }', { 'name': 'curly' });
     * // => 'hello curly'
     *
     * // using the internal `print` function in "evaluate" delimiters
     * _.template('<% print("hello " + name); %>!', { 'name': 'larry' });
     * // => 'hello larry!'
     *
     * // using a custom template delimiters
     * _.templateSettings = {
     *   'interpolate': /{{([\s\S]+?)}}/g
     * };
     *
     * _.template('hello {{ name }}!', { 'name': 'mustache' });
     * // => 'hello mustache!'
     *
     * // using the `imports` option to import jQuery
     * var list = '<% $.each(people, function(name) { %><li><%- name %></li><% }); %>';
     * _.template(list, { 'people': ['moe', 'larry'] }, { 'imports': { '$': jQuery } });
     * // => '<li>moe</li><li>larry</li>'
     *
     * // using the `sourceURL` option to specify a custom sourceURL for the template
     * var compiled = _.template('hello <%= name %>', null, { 'sourceURL': '/basic/greeting.jst' });
     * compiled(data);
     * // => find the source of "greeting.jst" under the Sources tab or Resources panel of the web inspector
     *
     * // using the `variable` option to ensure a with-statement isn't used in the compiled template
     * var compiled = _.template('hi <%= data.name %>!', null, { 'variable': 'data' });
     * compiled.source;
     * // => function(data) {
     *   var __t, __p = '', __e = _.escape;
     *   __p += 'hi ' + ((__t = ( data.name )) == null ? '' : __t) + '!';
     *   return __p;
     * }
     *
     * // using the `source` property to inline compiled templates for meaningful
     * // line numbers in error messages and a stack trace
     * fs.writeFileSync(path.join(cwd, 'jst.js'), '\
     *   var JST = {\
     *     "main": ' + _.template(mainText).source + '\
     *   };\
     * ');
     */
    function template(text, data, options) {
      // based on John Resig's `tmpl` implementation
      // http://ejohn.org/blog/javascript-micro-templating/
      // and Laura Doktorova's doT.js
      // https://github.com/olado/doT
      var settings = lodash.templateSettings;
      text || (text = '');

      // avoid missing dependencies when `iteratorTemplate` is not defined
      options = defaults({}, options, settings);

      var imports = defaults({}, options.imports, settings.imports),
          importsKeys = keys(imports),
          importsValues = values(imports);

      var isEvaluating,
          index = 0,
          interpolate = options.interpolate || reNoMatch,
          source = "__p += '";

      // compile the regexp to match each delimiter
      var reDelimiters = RegExp(
        (options.escape || reNoMatch).source + '|' +
        interpolate.source + '|' +
        (interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +
        (options.evaluate || reNoMatch).source + '|$'
      , 'g');

      text.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {
        interpolateValue || (interpolateValue = esTemplateValue);

        // escape characters that cannot be included in string literals
        source += text.slice(index, offset).replace(reUnescapedString, escapeStringChar);

        // replace delimiters with snippets
        if (escapeValue) {
          source += "' +\n__e(" + escapeValue + ") +\n'";
        }
        if (evaluateValue) {
          isEvaluating = true;
          source += "';\n" + evaluateValue + ";\n__p += '";
        }
        if (interpolateValue) {
          source += "' +\n((__t = (" + interpolateValue + ")) == null ? '' : __t) +\n'";
        }
        index = offset + match.length;

        // the JS engine embedded in Adobe products requires returning the `match`
        // string in order to produce the correct `offset` value
        return match;
      });

      source += "';\n";

      // if `variable` is not specified, wrap a with-statement around the generated
      // code to add the data object to the top of the scope chain
      var variable = options.variable,
          hasVariable = variable;

      if (!hasVariable) {
        variable = 'obj';
        source = 'with (' + variable + ') {\n' + source + '\n}\n';
      }
      // cleanup code by stripping empty strings
      source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)
        .replace(reEmptyStringMiddle, '$1')
        .replace(reEmptyStringTrailing, '$1;');

      // frame code as the function body
      source = 'function(' + variable + ') {\n' +
        (hasVariable ? '' : variable + ' || (' + variable + ' = {});\n') +
        "var __t, __p = '', __e = _.escape" +
        (isEvaluating
          ? ', __j = Array.prototype.join;\n' +
            "function print() { __p += __j.call(arguments, '') }\n"
          : ';\n'
        ) +
        source +
        'return __p\n}';

      // Use a sourceURL for easier debugging.
      // http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl
      var sourceURL = '\n/*\n//# sourceURL=' + (options.sourceURL || '/lodash/template/source[' + (templateCounter++) + ']') + '\n*/';

      try {
        var result = Function(importsKeys, 'return ' + source + sourceURL).apply(undefined, importsValues);
      } catch(e) {
        e.source = source;
        throw e;
      }
      if (data) {
        return result(data);
      }
      // provide the compiled function's source by its `toString` method, in
      // supported environments, or the `source` property as a convenience for
      // inlining compiled templates during the build process
      result.source = source;
      return result;
    }

    /**
     * Executes the callback `n` times, returning an array of the results
     * of each callback execution. The callback is bound to `thisArg` and invoked
     * with one argument; (index).
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {number} n The number of times to execute the callback.
     * @param {Function} callback The function called per iteration.
     * @param {*} [thisArg] The `this` binding of `callback`.
     * @returns {Array} Returns an array of the results of each `callback` execution.
     * @example
     *
     * var diceRolls = _.times(3, _.partial(_.random, 1, 6));
     * // => [3, 6, 4]
     *
     * _.times(3, function(n) { mage.castSpell(n); });
     * // => calls `mage.castSpell(n)` three times, passing `n` of `0`, `1`, and `2` respectively
     *
     * _.times(3, function(n) { this.cast(n); }, mage);
     * // => also calls `mage.castSpell(n)` three times
     */
    function times(n, callback, thisArg) {
      n = (n = +n) > -1 ? n : 0;
      var index = -1,
          result = Array(n);

      callback = baseCreateCallback(callback, thisArg, 1);
      while (++index < n) {
        result[index] = callback(index);
      }
      return result;
    }

    /**
     * The inverse of `_.escape` this method converts the HTML entities
     * `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#39;` in `string` to their
     * corresponding characters.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {string} string The string to unescape.
     * @returns {string} Returns the unescaped string.
     * @example
     *
     * _.unescape('Moe, Larry &amp; Curly');
     * // => 'Moe, Larry & Curly'
     */
    function unescape(string) {
      return string == null ? '' : String(string).replace(reEscapedHtml, unescapeHtmlChar);
    }

    /**
     * Generates a unique ID. If `prefix` is provided the ID will be appended to it.
     *
     * @static
     * @memberOf _
     * @category Utilities
     * @param {string} [prefix] The value to prefix the ID with.
     * @returns {string} Returns the unique ID.
     * @example
     *
     * _.uniqueId('contact_');
     * // => 'contact_104'
     *
     * _.uniqueId();
     * // => '105'
     */
    function uniqueId(prefix) {
      var id = ++idCounter;
      return String(prefix == null ? '' : prefix) + id;
    }

    /*--------------------------------------------------------------------------*/

    /**
     * Creates a `lodash` object that wraps the given value with explicit
     * method chaining enabled.
     *
     * @static
     * @memberOf _
     * @category Chaining
     * @param {*} value The value to wrap.
     * @returns {Object} Returns the wrapper object.
     * @example
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 },
     *   { 'name': 'curly', 'age': 60 }
     * ];
     *
     * var youngest = _.chain(stooges)
     *     .sortBy('age')
     *     .map(function(stooge) { return stooge.name + ' is ' + stooge.age; })
     *     .first()
     *     .value();
     * // => 'moe is 40'
     */
    function chain(value) {
      value = new lodashWrapper(value);
      value.__chain__ = true;
      return value;
    }

    /**
     * Invokes `interceptor` with the `value` as the first argument and then
     * returns `value`. The purpose of this method is to "tap into" a method
     * chain in order to perform operations on intermediate results within
     * the chain.
     *
     * @static
     * @memberOf _
     * @category Chaining
     * @param {*} value The value to provide to `interceptor`.
     * @param {Function} interceptor The function to invoke.
     * @returns {*} Returns `value`.
     * @example
     *
     * _([1, 2, 3, 4])
     *  .filter(function(num) { return num % 2 == 0; })
     *  .tap(function(array) { console.log(array); })
     *  .map(function(num) { return num * num; })
     *  .value();
     * // => // [2, 4] (logged)
     * // => [4, 16]
     */
    function tap(value, interceptor) {
      interceptor(value);
      return value;
    }

    /**
     * Enables explicit method chaining on the wrapper object.
     *
     * @name chain
     * @memberOf _
     * @category Chaining
     * @returns {*} Returns the wrapper object.
     * @example
     *
     * var stooges = [
     *   { 'name': 'moe', 'age': 40 },
     *   { 'name': 'larry', 'age': 50 }
     * ];
     *
     * // without explicit chaining
     * _(stooges).first();
     * // => { 'name': 'moe', 'age': 40 }
     *
     * // with explicit chaining
     * _(stooges).chain()
     *   .first()
     *   .pick('age')
     *   .value()
     * // => { 'age': 40 }
     */
    function wrapperChain() {
      this.__chain__ = true;
      return this;
    }

    /**
     * Produces the `toString` result of the wrapped value.
     *
     * @name toString
     * @memberOf _
     * @category Chaining
     * @returns {string} Returns the string result.
     * @example
     *
     * _([1, 2, 3]).toString();
     * // => '1,2,3'
     */
    function wrapperToString() {
      return String(this.__wrapped__);
    }

    /**
     * Extracts the wrapped value.
     *
     * @name valueOf
     * @memberOf _
     * @alias value
     * @category Chaining
     * @returns {*} Returns the wrapped value.
     * @example
     *
     * _([1, 2, 3]).valueOf();
     * // => [1, 2, 3]
     */
    function wrapperValueOf() {
      return this.__wrapped__;
    }

    /*--------------------------------------------------------------------------*/

    // add functions that return wrapped values when chaining
    lodash.after = after;
    lodash.assign = assign;
    lodash.at = at;
    lodash.bind = bind;
    lodash.bindAll = bindAll;
    lodash.bindKey = bindKey;
    lodash.chain = chain;
    lodash.compact = compact;
    lodash.compose = compose;
    lodash.countBy = countBy;
    lodash.createCallback = createCallback;
    lodash.curry = curry;
    lodash.debounce = debounce;
    lodash.defaults = defaults;
    lodash.defer = defer;
    lodash.delay = delay;
    lodash.difference = difference;
    lodash.filter = filter;
    lodash.flatten = flatten;
    lodash.forEach = forEach;
    lodash.forEachRight = forEachRight;
    lodash.forIn = forIn;
    lodash.forInRight = forInRight;
    lodash.forOwn = forOwn;
    lodash.forOwnRight = forOwnRight;
    lodash.functions = functions;
    lodash.groupBy = groupBy;
    lodash.indexBy = indexBy;
    lodash.initial = initial;
    lodash.intersection = intersection;
    lodash.invert = invert;
    lodash.invoke = invoke;
    lodash.keys = keys;
    lodash.map = map;
    lodash.max = max;
    lodash.memoize = memoize;
    lodash.merge = merge;
    lodash.min = min;
    lodash.omit = omit;
    lodash.once = once;
    lodash.pairs = pairs;
    lodash.partial = partial;
    lodash.partialRight = partialRight;
    lodash.pick = pick;
    lodash.pluck = pluck;
    lodash.pull = pull;
    lodash.range = range;
    lodash.reject = reject;
    lodash.remove = remove;
    lodash.rest = rest;
    lodash.shuffle = shuffle;
    lodash.sortBy = sortBy;
    lodash.tap = tap;
    lodash.throttle = throttle;
    lodash.times = times;
    lodash.toArray = toArray;
    lodash.transform = transform;
    lodash.union = union;
    lodash.uniq = uniq;
    lodash.values = values;
    lodash.where = where;
    lodash.without = without;
    lodash.wrap = wrap;
    lodash.zip = zip;
    lodash.zipObject = zipObject;

    // add aliases
    lodash.collect = map;
    lodash.drop = rest;
    lodash.each = forEach;
    lodash.eachRight = forEachRight;
    lodash.extend = assign;
    lodash.methods = functions;
    lodash.object = zipObject;
    lodash.select = filter;
    lodash.tail = rest;
    lodash.unique = uniq;
    lodash.unzip = zip;

    // add functions to `lodash.prototype`
    mixin(lodash);

    /*--------------------------------------------------------------------------*/

    // add functions that return unwrapped values when chaining
    lodash.clone = clone;
    lodash.cloneDeep = cloneDeep;
    lodash.contains = contains;
    lodash.escape = escape;
    lodash.every = every;
    lodash.find = find;
    lodash.findIndex = findIndex;
    lodash.findKey = findKey;
    lodash.findLast = findLast;
    lodash.findLastIndex = findLastIndex;
    lodash.findLastKey = findLastKey;
    lodash.has = has;
    lodash.identity = identity;
    lodash.indexOf = indexOf;
    lodash.isArguments = isArguments;
    lodash.isArray = isArray;
    lodash.isBoolean = isBoolean;
    lodash.isDate = isDate;
    lodash.isElement = isElement;
    lodash.isEmpty = isEmpty;
    lodash.isEqual = isEqual;
    lodash.isFinite = isFinite;
    lodash.isFunction = isFunction;
    lodash.isNaN = isNaN;
    lodash.isNull = isNull;
    lodash.isNumber = isNumber;
    lodash.isObject = isObject;
    lodash.isPlainObject = isPlainObject;
    lodash.isRegExp = isRegExp;
    lodash.isString = isString;
    lodash.isUndefined = isUndefined;
    lodash.lastIndexOf = lastIndexOf;
    lodash.mixin = mixin;
    lodash.noConflict = noConflict;
    lodash.parseInt = parseInt;
    lodash.random = random;
    lodash.reduce = reduce;
    lodash.reduceRight = reduceRight;
    lodash.result = result;
    lodash.runInContext = runInContext;
    lodash.size = size;
    lodash.some = some;
    lodash.sortedIndex = sortedIndex;
    lodash.template = template;
    lodash.unescape = unescape;
    lodash.uniqueId = uniqueId;

    // add aliases
    lodash.all = every;
    lodash.any = some;
    lodash.detect = find;
    lodash.findWhere = find;
    lodash.foldl = reduce;
    lodash.foldr = reduceRight;
    lodash.include = contains;
    lodash.inject = reduce;

    forOwn(lodash, function(func, methodName) {
      if (!lodash.prototype[methodName]) {
        lodash.prototype[methodName] = function() {
          var args = [this.__wrapped__],
              chainAll = this.__chain__;

          push.apply(args, arguments);
          var result = func.apply(lodash, args);
          return chainAll
            ? new lodashWrapper(result, chainAll)
            : result;
        };
      }
    });

    /*--------------------------------------------------------------------------*/

    // add functions capable of returning wrapped and unwrapped values when chaining
    lodash.first = first;
    lodash.last = last;
    lodash.sample = sample;

    // add aliases
    lodash.take = first;
    lodash.head = first;

    forOwn(lodash, function(func, methodName) {
      var callbackable = methodName !== 'sample';
      if (!lodash.prototype[methodName]) {
        lodash.prototype[methodName]= function(n, guard) {
          var chainAll = this.__chain__,
              result = func(this.__wrapped__, n, guard);

          return !chainAll && (n == null || (guard && !(callbackable && typeof n == 'function')))
            ? result
            : new lodashWrapper(result, chainAll);
        };
      }
    });

    /*--------------------------------------------------------------------------*/

    /**
     * The semantic version number.
     *
     * @static
     * @memberOf _
     * @type string
     */
    lodash.VERSION = '2.2.1';

    // add "Chaining" functions to the wrapper
    lodash.prototype.chain = wrapperChain;
    lodash.prototype.toString = wrapperToString;
    lodash.prototype.value = wrapperValueOf;
    lodash.prototype.valueOf = wrapperValueOf;

    // add `Array` functions that return unwrapped values
    forEach(['join', 'pop', 'shift'], function(methodName) {
      var func = arrayRef[methodName];
      lodash.prototype[methodName] = function() {
        var chainAll = this.__chain__,
            result = func.apply(this.__wrapped__, arguments);

        return chainAll
          ? new lodashWrapper(result, chainAll)
          : result;
      };
    });

    // add `Array` functions that return the wrapped value
    forEach(['push', 'reverse', 'sort', 'unshift'], function(methodName) {
      var func = arrayRef[methodName];
      lodash.prototype[methodName] = function() {
        func.apply(this.__wrapped__, arguments);
        return this;
      };
    });

    // add `Array` functions that return new wrapped values
    forEach(['concat', 'slice', 'splice'], function(methodName) {
      var func = arrayRef[methodName];
      lodash.prototype[methodName] = function() {
        return new lodashWrapper(func.apply(this.__wrapped__, arguments), this.__chain__);
      };
    });

    return lodash;
  }

  /*--------------------------------------------------------------------------*/

  // expose Lo-Dash
  var _ = runInContext();

  // some AMD build optimizers, like r.js, check for condition patterns like the following:
  if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {
    // Expose Lo-Dash to the global object even when an AMD loader is present in
    // case Lo-Dash was injected by a third-party script and not intended to be
    // loaded as a module. The global assignment can be reverted in the Lo-Dash
    // module by its `noConflict()` method.
    root._ = _;

    // define as an anonymous module so, through path mapping, it can be
    // referenced as the "underscore" module
    define(function() {
      return _;
    });
  }
  // check for `exports` after `define` in case a build optimizer adds an `exports` object
  else if (freeExports && freeModule) {
    // in Node.js or RingoJS
    if (moduleExports) {
      (freeModule.exports = _)._ = _;
    }
    // in Narwhal or Rhino -require
    else {
      freeExports._ = _;
    }
  }
  else {
    // in a browser or Rhino
    root._ = _;
  }
}.call(this));

//     Backbone.js 1.0.0

//     (c) 2010-2013 Jeremy Ashkenas, DocumentCloud Inc.
//     Backbone may be freely distributed under the MIT license.
//     For all details and documentation:
//     http://backbonejs.org

(function(){

  // Initial Setup
  // -------------

  // Save a reference to the global object (`window` in the browser, `exports`
  // on the server).
  var root = this;

  // Save the previous value of the `Backbone` variable, so that it can be
  // restored later on, if `noConflict` is used.
  var previousBackbone = root.Backbone;

  // Create local references to array methods we'll want to use later.
  var array = [];
  var push = array.push;
  var slice = array.slice;
  var splice = array.splice;

  // The top-level namespace. All public Backbone classes and modules will
  // be attached to this. Exported for both the browser and the server.
  var Backbone;
  if (typeof exports !== 'undefined') {
    Backbone = exports;
  } else {
    Backbone = root.Backbone = {};
  }

  // Current version of the library. Keep in sync with `package.json`.
  Backbone.VERSION = '1.0.0';

  // Require Underscore, if we're on the server, and it's not already present.
  var _ = root._;
  if (!_ && (typeof require !== 'undefined')) _ = require('underscore');

  // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
  // the `$` variable.
  Backbone.$ = root.jQuery || root.Zepto || root.ender || root.$;

  // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
  // to its previous owner. Returns a reference to this Backbone object.
  Backbone.noConflict = function() {
    root.Backbone = previousBackbone;
    return this;
  };

  // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
  // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
  // set a `X-Http-Method-Override` header.
  Backbone.emulateHTTP = false;

  // Turn on `emulateJSON` to support legacy servers that can't deal with direct
  // `application/json` requests ... will encode the body as
  // `application/x-www-form-urlencoded` instead and will send the model in a
  // form param named `model`.
  Backbone.emulateJSON = false;

  // Backbone.Events
  // ---------------

  // A module that can be mixed in to *any object* in order to provide it with
  // custom events. You may bind with `on` or remove with `off` callback
  // functions to an event; `trigger`-ing an event fires all callbacks in
  // succession.
  //
  //     var object = {};
  //     _.extend(object, Backbone.Events);
  //     object.on('expand', function(){ alert('expanded'); });
  //     object.trigger('expand');
  //
  var Events = Backbone.Events = {

    // Bind an event to a `callback` function. Passing `"all"` will bind
    // the callback to all events fired.
    on: function(name, callback, context) {
      if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this;
      this._events || (this._events = {});
      var events = this._events[name] || (this._events[name] = []);
      events.push({callback: callback, context: context, ctx: context || this});
      return this;
    },

    // Bind an event to only be triggered a single time. After the first time
    // the callback is invoked, it will be removed.
    once: function(name, callback, context) {
      if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this;
      var self = this;
      var once = _.once(function() {
        self.off(name, once);
        callback.apply(this, arguments);
      });
      once._callback = callback;
      return this.on(name, once, context);
    },

    // Remove one or many callbacks. If `context` is null, removes all
    // callbacks with that function. If `callback` is null, removes all
    // callbacks for the event. If `name` is null, removes all bound
    // callbacks for all events.
    off: function(name, callback, context) {
      var retain, ev, events, names, i, l, j, k;
      if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
      if (!name && !callback && !context) {
        this._events = {};
        return this;
      }

      names = name ? [name] : _.keys(this._events);
      for (i = 0, l = names.length; i < l; i++) {
        name = names[i];
        if (events = this._events[name]) {
          this._events[name] = retain = [];
          if (callback || context) {
            for (j = 0, k = events.length; j < k; j++) {
              ev = events[j];
              if ((callback && callback !== ev.callback && callback !== ev.callback._callback) ||
                  (context && context !== ev.context)) {
                retain.push(ev);
              }
            }
          }
          if (!retain.length) delete this._events[name];
        }
      }

      return this;
    },

    // Trigger one or many events, firing all bound callbacks. Callbacks are
    // passed the same arguments as `trigger` is, apart from the event name
    // (unless you're listening on `"all"`, which will cause your callback to
    // receive the true name of the event as the first argument).
    trigger: function(name) {
      if (!this._events) return this;
      var args = slice.call(arguments, 1);
      if (!eventsApi(this, 'trigger', name, args)) return this;
      var events = this._events[name];
      var allEvents = this._events.all;
      if (events) triggerEvents(events, args);
      if (allEvents) triggerEvents(allEvents, arguments);
      return this;
    },

    // Tell this object to stop listening to either specific events ... or
    // to every object it's currently listening to.
    stopListening: function(obj, name, callback) {
      var listeners = this._listeners;
      if (!listeners) return this;
      var deleteListener = !name && !callback;
      if (typeof name === 'object') callback = this;
      if (obj) (listeners = {})[obj._listenerId] = obj;
      for (var id in listeners) {
        listeners[id].off(name, callback, this);
        if (deleteListener) delete this._listeners[id];
      }
      return this;
    }

  };

  // Regular expression used to split event strings.
  var eventSplitter = /\s+/;

  // Implement fancy features of the Events API such as multiple event
  // names `"change blur"` and jQuery-style event maps `{change: action}`
  // in terms of the existing API.
  var eventsApi = function(obj, action, name, rest) {
    if (!name) return true;

    // Handle event maps.
    if (typeof name === 'object') {
      for (var key in name) {
        obj[action].apply(obj, [key, name[key]].concat(rest));
      }
      return false;
    }

    // Handle space separated event names.
    if (eventSplitter.test(name)) {
      var names = name.split(eventSplitter);
      for (var i = 0, l = names.length; i < l; i++) {
        obj[action].apply(obj, [names[i]].concat(rest));
      }
      return false;
    }

    return true;
  };

  // A difficult-to-believe, but optimized internal dispatch function for
  // triggering events. Tries to keep the usual cases speedy (most internal
  // Backbone events have 3 arguments).
  var triggerEvents = function(events, args) {
    var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
    switch (args.length) {
      case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
      case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
      case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
      case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
      default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
    }
  };

  var listenMethods = {listenTo: 'on', listenToOnce: 'once'};

  // Inversion-of-control versions of `on` and `once`. Tell *this* object to
  // listen to an event in another object ... keeping track of what it's
  // listening to.
  _.each(listenMethods, function(implementation, method) {
    Events[method] = function(obj, name, callback) {
      var listeners = this._listeners || (this._listeners = {});
      var id = obj._listenerId || (obj._listenerId = _.uniqueId('l'));
      listeners[id] = obj;
      if (typeof name === 'object') callback = this;
      obj[implementation](name, callback, this);
      return this;
    };
  });

  // Aliases for backwards compatibility.
  Events.bind   = Events.on;
  Events.unbind = Events.off;

  // Allow the `Backbone` object to serve as a global event bus, for folks who
  // want global "pubsub" in a convenient place.
  _.extend(Backbone, Events);

  // Backbone.Model
  // --------------

  // Backbone **Models** are the basic data object in the framework --
  // frequently representing a row in a table in a database on your server.
  // A discrete chunk of data and a bunch of useful, related methods for
  // performing computations and transformations on that data.

  // Create a new model with the specified attributes. A client id (`cid`)
  // is automatically generated and assigned for you.
  var Model = Backbone.Model = function(attributes, options) {
    var defaults;
    var attrs = attributes || {};
    options || (options = {});
    this.cid = _.uniqueId('c');
    this.attributes = {};
    _.extend(this, _.pick(options, modelOptions));
    if (options.parse) attrs = this.parse(attrs, options) || {};
    if (defaults = _.result(this, 'defaults')) {
      attrs = _.defaults({}, attrs, defaults);
    }
    this.set(attrs, options);
    this.changed = {};
    this.initialize.apply(this, arguments);
  };

  // A list of options to be attached directly to the model, if provided.
  var modelOptions = ['url', 'urlRoot', 'collection'];

  // Attach all inheritable methods to the Model prototype.
  _.extend(Model.prototype, Events, {

    // A hash of attributes whose current and previous value differ.
    changed: null,

    // The value returned during the last failed validation.
    validationError: null,

    // The default name for the JSON `id` attribute is `"id"`. MongoDB and
    // CouchDB users may want to set this to `"_id"`.
    idAttribute: 'id',

    // Initialize is an empty function by default. Override it with your own
    // initialization logic.
    initialize: function(){},

    // Return a copy of the model's `attributes` object.
    toJSON: function(options) {
      return _.clone(this.attributes);
    },

    // Proxy `Backbone.sync` by default -- but override this if you need
    // custom syncing semantics for *this* particular model.
    sync: function() {
      return Backbone.sync.apply(this, arguments);
    },

    // Get the value of an attribute.
    get: function(attr) {
      return this.attributes[attr];
    },

    // Get the HTML-escaped value of an attribute.
    escape: function(attr) {
      return _.escape(this.get(attr));
    },

    // Returns `true` if the attribute contains a value that is not null
    // or undefined.
    has: function(attr) {
      return this.get(attr) != null;
    },

    // Set a hash of model attributes on the object, firing `"change"`. This is
    // the core primitive operation of a model, updating the data and notifying
    // anyone who needs to know about the change in state. The heart of the beast.
    set: function(key, val, options) {
      var attr, attrs, unset, changes, silent, changing, prev, current;
      if (key == null) return this;

      // Handle both `"key", value` and `{key: value}` -style arguments.
      if (typeof key === 'object') {
        attrs = key;
        options = val;
      } else {
        (attrs = {})[key] = val;
      }

      options || (options = {});

      // Run validation.
      if (!this._validate(attrs, options)) return false;

      // Extract attributes and options.
      unset           = options.unset;
      silent          = options.silent;
      changes         = [];
      changing        = this._changing;
      this._changing  = true;

      if (!changing) {
        this._previousAttributes = _.clone(this.attributes);
        this.changed = {};
      }
      current = this.attributes, prev = this._previousAttributes;

      // Check for changes of `id`.
      if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];

      // For each `set` attribute, update or delete the current value.
      for (attr in attrs) {
        val = attrs[attr];
        if (!_.isEqual(current[attr], val)) changes.push(attr);
        if (!_.isEqual(prev[attr], val)) {
          this.changed[attr] = val;
        } else {
          delete this.changed[attr];
        }
        unset ? delete current[attr] : current[attr] = val;
      }

      // Trigger all relevant attribute changes.
      if (!silent) {
        if (changes.length) this._pending = true;
        for (var i = 0, l = changes.length; i < l; i++) {
          this.trigger('change:' + changes[i], this, current[changes[i]], options);
        }
      }

      // You might be wondering why there's a `while` loop here. Changes can
      // be recursively nested within `"change"` events.
      if (changing) return this;
      if (!silent) {
        while (this._pending) {
          this._pending = false;
          this.trigger('change', this, options);
        }
      }
      this._pending = false;
      this._changing = false;
      return this;
    },

    // Remove an attribute from the model, firing `"change"`. `unset` is a noop
    // if the attribute doesn't exist.
    unset: function(attr, options) {
      return this.set(attr, void 0, _.extend({}, options, {unset: true}));
    },

    // Clear all attributes on the model, firing `"change"`.
    clear: function(options) {
      var attrs = {};
      for (var key in this.attributes) attrs[key] = void 0;
      return this.set(attrs, _.extend({}, options, {unset: true}));
    },

    // Determine if the model has changed since the last `"change"` event.
    // If you specify an attribute name, determine if that attribute has changed.
    hasChanged: function(attr) {
      if (attr == null) return !_.isEmpty(this.changed);
      return _.has(this.changed, attr);
    },

    // Return an object containing all the attributes that have changed, or
    // false if there are no changed attributes. Useful for determining what
    // parts of a view need to be updated and/or what attributes need to be
    // persisted to the server. Unset attributes will be set to undefined.
    // You can also pass an attributes object to diff against the model,
    // determining if there *would be* a change.
    changedAttributes: function(diff) {
      if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
      var val, changed = false;
      var old = this._changing ? this._previousAttributes : this.attributes;
      for (var attr in diff) {
        if (_.isEqual(old[attr], (val = diff[attr]))) continue;
        (changed || (changed = {}))[attr] = val;
      }
      return changed;
    },

    // Get the previous value of an attribute, recorded at the time the last
    // `"change"` event was fired.
    previous: function(attr) {
      if (attr == null || !this._previousAttributes) return null;
      return this._previousAttributes[attr];
    },

    // Get all of the attributes of the model at the time of the previous
    // `"change"` event.
    previousAttributes: function() {
      return _.clone(this._previousAttributes);
    },

    // Fetch the model from the server. If the server's representation of the
    // model differs from its current attributes, they will be overridden,
    // triggering a `"change"` event.
    fetch: function(options) {
      options = options ? _.clone(options) : {};
      if (options.parse === void 0) options.parse = true;
      var model = this;
      var success = options.success;
      options.success = function(resp) {
        if (!model.set(model.parse(resp, options), options)) return false;
        if (success) success(model, resp, options);
        model.trigger('sync', model, resp, options);
      };
      wrapError(this, options);
      return this.sync('read', this, options);
    },

    // Set a hash of model attributes, and sync the model to the server.
    // If the server returns an attributes hash that differs, the model's
    // state will be `set` again.
    save: function(key, val, options) {
      var attrs, method, xhr, attributes = this.attributes;

      // Handle both `"key", value` and `{key: value}` -style arguments.
      if (key == null || typeof key === 'object') {
        attrs = key;
        options = val;
      } else {
        (attrs = {})[key] = val;
      }

      // If we're not waiting and attributes exist, save acts as `set(attr).save(null, opts)`.
      if (attrs && (!options || !options.wait) && !this.set(attrs, options)) return false;

      options = _.extend({validate: true}, options);

      // Do not persist invalid models.
      if (!this._validate(attrs, options)) return false;

      // Set temporary attributes if `{wait: true}`.
      if (attrs && options.wait) {
        this.attributes = _.extend({}, attributes, attrs);
      }

      // After a successful server-side save, the client is (optionally)
      // updated with the server-side state.
      if (options.parse === void 0) options.parse = true;
      var model = this;
      var success = options.success;
      options.success = function(resp) {
        // Ensure attributes are restored during synchronous saves.
        model.attributes = attributes;
        var serverAttrs = model.parse(resp, options);
        if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
        if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {
          return false;
        }
        if (success) success(model, resp, options);
        model.trigger('sync', model, resp, options);
      };
      wrapError(this, options);

      method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
      if (method === 'patch') options.attrs = attrs;
      xhr = this.sync(method, this, options);

      // Restore attributes.
      if (attrs && options.wait) this.attributes = attributes;

      return xhr;
    },

    // Destroy this model on the server if it was already persisted.
    // Optimistically removes the model from its collection, if it has one.
    // If `wait: true` is passed, waits for the server to respond before removal.
    destroy: function(options) {
      options = options ? _.clone(options) : {};
      var model = this;
      var success = options.success;

      var destroy = function() {
        model.trigger('destroy', model, model.collection, options);
      };

      options.success = function(resp) {
        if (options.wait || model.isNew()) destroy();
        if (success) success(model, resp, options);
        if (!model.isNew()) model.trigger('sync', model, resp, options);
      };

      if (this.isNew()) {
        options.success();
        return false;
      }
      wrapError(this, options);

      var xhr = this.sync('delete', this, options);
      if (!options.wait) destroy();
      return xhr;
    },

    // Default URL for the model's representation on the server -- if you're
    // using Backbone's restful methods, override this to change the endpoint
    // that will be called.
    url: function() {
      var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError();
      if (this.isNew()) return base;
      return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id);
    },

    // **parse** converts a response into the hash of attributes to be `set` on
    // the model. The default implementation is just to pass the response along.
    parse: function(resp, options) {
      return resp;
    },

    // Create a new model with identical attributes to this one.
    clone: function() {
      return new this.constructor(this.attributes);
    },

    // A model is new if it has never been saved to the server, and lacks an id.
    isNew: function() {
      return this.id == null;
    },

    // Check if the model is currently in a valid state.
    isValid: function(options) {
      return this._validate({}, _.extend(options || {}, { validate: true }));
    },

    // Run validation against the next complete set of model attributes,
    // returning `true` if all is well. Otherwise, fire an `"invalid"` event.
    _validate: function(attrs, options) {
      if (!options.validate || !this.validate) return true;
      attrs = _.extend({}, this.attributes, attrs);
      var error = this.validationError = this.validate(attrs, options) || null;
      if (!error) return true;
      this.trigger('invalid', this, error, _.extend(options || {}, {validationError: error}));
      return false;
    }

  });

  // Underscore methods that we want to implement on the Model.
  var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit'];

  // Mix in each Underscore method as a proxy to `Model#attributes`.
  _.each(modelMethods, function(method) {
    Model.prototype[method] = function() {
      var args = slice.call(arguments);
      args.unshift(this.attributes);
      return _[method].apply(_, args);
    };
  });

  // Backbone.Collection
  // -------------------

  // If models tend to represent a single row of data, a Backbone Collection is
  // more analagous to a table full of data ... or a small slice or page of that
  // table, or a collection of rows that belong together for a particular reason
  // -- all of the messages in this particular folder, all of the documents
  // belonging to this particular author, and so on. Collections maintain
  // indexes of their models, both in order, and for lookup by `id`.

  // Create a new **Collection**, perhaps to contain a specific type of `model`.
  // If a `comparator` is specified, the Collection will maintain
  // its models in sort order, as they're added and removed.
  var Collection = Backbone.Collection = function(models, options) {
    options || (options = {});
    if (options.url) this.url = options.url;
    if (options.model) this.model = options.model;
    if (options.comparator !== void 0) this.comparator = options.comparator;
    this._reset();
    this.initialize.apply(this, arguments);
    if (models) this.reset(models, _.extend({silent: true}, options));
  };

  // Default options for `Collection#set`.
  var setOptions = {add: true, remove: true, merge: true};
  var addOptions = {add: true, merge: false, remove: false};

  // Define the Collection's inheritable methods.
  _.extend(Collection.prototype, Events, {

    // The default model for a collection is just a **Backbone.Model**.
    // This should be overridden in most cases.
    model: Model,

    // Initialize is an empty function by default. Override it with your own
    // initialization logic.
    initialize: function(){},

    // The JSON representation of a Collection is an array of the
    // models' attributes.
    toJSON: function(options) {
      return this.map(function(model){ return model.toJSON(options); });
    },

    // Proxy `Backbone.sync` by default.
    sync: function() {
      return Backbone.sync.apply(this, arguments);
    },

    // Add a model, or list of models to the set.
    add: function(models, options) {
      return this.set(models, _.defaults(options || {}, addOptions));
    },

    // Remove a model, or a list of models from the set.
    remove: function(models, options) {
      models = _.isArray(models) ? models.slice() : [models];
      options || (options = {});
      var i, l, index, model;
      for (i = 0, l = models.length; i < l; i++) {
        model = this.get(models[i]);
        if (!model) continue;
        delete this._byId[model.id];
        delete this._byId[model.cid];
        index = this.indexOf(model);
        this.models.splice(index, 1);
        this.length--;
        if (!options.silent) {
          options.index = index;
          model.trigger('remove', model, this, options);
        }
        this._removeReference(model);
      }
      return this;
    },

    // Update a collection by `set`-ing a new list of models, adding new ones,
    // removing models that are no longer present, and merging models that
    // already exist in the collection, as necessary. Similar to **Model#set**,
    // the core operation for updating the data contained by the collection.
    set: function(models, options) {
      options = _.defaults(options || {}, setOptions);
      if (options.parse) models = this.parse(models, options);
      if (!_.isArray(models)) models = models ? [models] : [];
      var i, l, model, attrs, existing, sort;
      var at = options.at;
      var sortable = this.comparator && (at == null) && options.sort !== false;
      var sortAttr = _.isString(this.comparator) ? this.comparator : null;
      var toAdd = [], toRemove = [], modelMap = {};

      // Turn bare objects into model references, and prevent invalid models
      // from being added.
      for (i = 0, l = models.length; i < l; i++) {
        if (!(model = this._prepareModel(models[i], options))) continue;

        // If a duplicate is found, prevent it from being added and
        // optionally merge it into the existing model.
        if (existing = this.get(model)) {
          if (options.remove) modelMap[existing.cid] = true;
          if (options.merge) {
            existing.set(model.attributes, options);
            if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
          }

        // This is a new model, push it to the `toAdd` list.
        } else if (options.add) {
          toAdd.push(model);

          // Listen to added models' events, and index models for lookup by
          // `id` and by `cid`.
          model.on('all', this._onModelEvent, this);
          this._byId[model.cid] = model;
          if (model.id != null) this._byId[model.id] = model;
        }
      }

      // Remove nonexistent models if appropriate.
      if (options.remove) {
        for (i = 0, l = this.length; i < l; ++i) {
          if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
        }
        if (toRemove.length) this.remove(toRemove, options);
      }

      // See if sorting is needed, update `length` and splice in new models.
      if (toAdd.length) {
        if (sortable) sort = true;
        this.length += toAdd.length;
        if (at != null) {
          splice.apply(this.models, [at, 0].concat(toAdd));
        } else {
          push.apply(this.models, toAdd);
        }
      }

      // Silently sort the collection if appropriate.
      if (sort) this.sort({silent: true});

      if (options.silent) return this;

      // Trigger `add` events.
      for (i = 0, l = toAdd.length; i < l; i++) {
        (model = toAdd[i]).trigger('add', model, this, options);
      }

      // Trigger `sort` if the collection was sorted.
      if (sort) this.trigger('sort', this, options);
      return this;
    },

    // When you have more items than you want to add or remove individually,
    // you can reset the entire set with a new list of models, without firing
    // any granular `add` or `remove` events. Fires `reset` when finished.
    // Useful for bulk operations and optimizations.
    reset: function(models, options) {
      options || (options = {});
      for (var i = 0, l = this.models.length; i < l; i++) {
        this._removeReference(this.models[i]);
      }
      options.previousModels = this.models;
      this._reset();
      this.add(models, _.extend({silent: true}, options));
      if (!options.silent) this.trigger('reset', this, options);
      return this;
    },

    // Add a model to the end of the collection.
    push: function(model, options) {
      model = this._prepareModel(model, options);
      this.add(model, _.extend({at: this.length}, options));
      return model;
    },

    // Remove a model from the end of the collection.
    pop: function(options) {
      var model = this.at(this.length - 1);
      this.remove(model, options);
      return model;
    },

    // Add a model to the beginning of the collection.
    unshift: function(model, options) {
      model = this._prepareModel(model, options);
      this.add(model, _.extend({at: 0}, options));
      return model;
    },

    // Remove a model from the beginning of the collection.
    shift: function(options) {
      var model = this.at(0);
      this.remove(model, options);
      return model;
    },

    // Slice out a sub-array of models from the collection.
    slice: function(begin, end) {
      return this.models.slice(begin, end);
    },

    // Get a model from the set by id.
    get: function(obj) {
      if (obj == null) return void 0;
      return this._byId[obj.id != null ? obj.id : obj.cid || obj];
    },

    // Get the model at the given index.
    at: function(index) {
      return this.models[index];
    },

    // Return models with matching attributes. Useful for simple cases of
    // `filter`.
    where: function(attrs, first) {
      if (_.isEmpty(attrs)) return first ? void 0 : [];
      return this[first ? 'find' : 'filter'](function(model) {
        for (var key in attrs) {
          if (attrs[key] !== model.get(key)) return false;
        }
        return true;
      });
    },

    // Return the first model with matching attributes. Useful for simple cases
    // of `find`.
    findWhere: function(attrs) {
      return this.where(attrs, true);
    },

    // Force the collection to re-sort itself. You don't need to call this under
    // normal circumstances, as the set will maintain sort order as each item
    // is added.
    sort: function(options) {
      if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
      options || (options = {});

      // Run sort based on type of `comparator`.
      if (_.isString(this.comparator) || this.comparator.length === 1) {
        this.models = this.sortBy(this.comparator, this);
      } else {
        this.models.sort(_.bind(this.comparator, this));
      }

      if (!options.silent) this.trigger('sort', this, options);
      return this;
    },

    // Figure out the smallest index at which a model should be inserted so as
    // to maintain order.
    sortedIndex: function(model, value, context) {
      value || (value = this.comparator);
      var iterator = _.isFunction(value) ? value : function(model) {
        return model.get(value);
      };
      return _.sortedIndex(this.models, model, iterator, context);
    },

    // Pluck an attribute from each model in the collection.
    pluck: function(attr) {
      return _.invoke(this.models, 'get', attr);
    },

    // Fetch the default set of models for this collection, resetting the
    // collection when they arrive. If `reset: true` is passed, the response
    // data will be passed through the `reset` method instead of `set`.
    fetch: function(options) {
      options = options ? _.clone(options) : {};
      if (options.parse === void 0) options.parse = true;
      var success = options.success;
      var collection = this;
      options.success = function(resp) {
        var method = options.reset ? 'reset' : 'set';
        collection[method](resp, options);
        if (success) success(collection, resp, options);
        collection.trigger('sync', collection, resp, options);
      };
      wrapError(this, options);
      return this.sync('read', this, options);
    },

    // Create a new instance of a model in this collection. Add the model to the
    // collection immediately, unless `wait: true` is passed, in which case we
    // wait for the server to agree.
    create: function(model, options) {
      options = options ? _.clone(options) : {};
      if (!(model = this._prepareModel(model, options))) return false;
      if (!options.wait) this.add(model, options);
      var collection = this;
      var success = options.success;
      options.success = function(resp) {
        if (options.wait) collection.add(model, options);
        if (success) success(model, resp, options);
      };
      model.save(null, options);
      return model;
    },

    // **parse** converts a response into a list of models to be added to the
    // collection. The default implementation is just to pass it through.
    parse: function(resp, options) {
      return resp;
    },

    // Create a new collection with an identical list of models as this one.
    clone: function() {
      return new this.constructor(this.models);
    },

    // Private method to reset all internal state. Called when the collection
    // is first initialized or reset.
    _reset: function() {
      this.length = 0;
      this.models = [];
      this._byId  = {};
    },

    // Prepare a hash of attributes (or other model) to be added to this
    // collection.
    _prepareModel: function(attrs, options) {
      if (attrs instanceof Model) {
        if (!attrs.collection) attrs.collection = this;
        return attrs;
      }
      options || (options = {});
      options.collection = this;
      var model = new this.model(attrs, options);
      if (!model._validate(attrs, options)) {
        this.trigger('invalid', this, attrs, options);
        return false;
      }
      return model;
    },

    // Internal method to sever a model's ties to a collection.
    _removeReference: function(model) {
      if (this === model.collection) delete model.collection;
      model.off('all', this._onModelEvent, this);
    },

    // Internal method called every time a model in the set fires an event.
    // Sets need to update their indexes when models change ids. All other
    // events simply proxy through. "add" and "remove" events that originate
    // in other collections are ignored.
    _onModelEvent: function(event, model, collection, options) {
      if ((event === 'add' || event === 'remove') && collection !== this) return;
      if (event === 'destroy') this.remove(model, options);
      if (model && event === 'change:' + model.idAttribute) {
        delete this._byId[model.previous(model.idAttribute)];
        if (model.id != null) this._byId[model.id] = model;
      }
      this.trigger.apply(this, arguments);
    }

  });

  // Underscore methods that we want to implement on the Collection.
  // 90% of the core usefulness of Backbone Collections is actually implemented
  // right here:
  var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
    'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
    'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
    'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest',
    'tail', 'drop', 'last', 'without', 'indexOf', 'shuffle', 'lastIndexOf',
    'isEmpty', 'chain'];

  // Mix in each Underscore method as a proxy to `Collection#models`.
  _.each(methods, function(method) {
    Collection.prototype[method] = function() {
      var args = slice.call(arguments);
      args.unshift(this.models);
      return _[method].apply(_, args);
    };
  });

  // Underscore methods that take a property name as an argument.
  var attributeMethods = ['groupBy', 'countBy', 'sortBy'];

  // Use attributes instead of properties.
  _.each(attributeMethods, function(method) {
    Collection.prototype[method] = function(value, context) {
      var iterator = _.isFunction(value) ? value : function(model) {
        return model.get(value);
      };
      return _[method](this.models, iterator, context);
    };
  });

  // Backbone.View
  // -------------

  // Backbone Views are almost more convention than they are actual code. A View
  // is simply a JavaScript object that represents a logical chunk of UI in the
  // DOM. This might be a single item, an entire list, a sidebar or panel, or
  // even the surrounding frame which wraps your whole app. Defining a chunk of
  // UI as a **View** allows you to define your DOM events declaratively, without
  // having to worry about render order ... and makes it easy for the view to
  // react to specific changes in the state of your models.

  // Creating a Backbone.View creates its initial element outside of the DOM,
  // if an existing element is not provided...
  var View = Backbone.View = function(options) {
    this.cid = _.uniqueId('view');
    this._configure(options || {});
    this._ensureElement();
    this.initialize.apply(this, arguments);
    this.delegateEvents();
  };

  // Cached regex to split keys for `delegate`.
  var delegateEventSplitter = /^(\S+)\s*(.*)$/;

  // List of view options to be merged as properties.
  var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];

  // Set up all inheritable **Backbone.View** properties and methods.
  _.extend(View.prototype, Events, {

    // The default `tagName` of a View's element is `"div"`.
    tagName: 'div',

    // jQuery delegate for element lookup, scoped to DOM elements within the
    // current view. This should be prefered to global lookups where possible.
    $: function(selector) {
      return this.$el.find(selector);
    },

    // Initialize is an empty function by default. Override it with your own
    // initialization logic.
    initialize: function(){},

    // **render** is the core function that your view should override, in order
    // to populate its element (`this.el`), with the appropriate HTML. The
    // convention is for **render** to always return `this`.
    render: function() {
      return this;
    },

    // Remove this view by taking the element out of the DOM, and removing any
    // applicable Backbone.Events listeners.
    remove: function() {
      this.$el.remove();
      this.stopListening();
      return this;
    },

    // Change the view's element (`this.el` property), including event
    // re-delegation.
    setElement: function(element, delegate) {
      if (this.$el) this.undelegateEvents();
      this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
      this.el = this.$el[0];
      if (delegate !== false) this.delegateEvents();
      return this;
    },

    // Set callbacks, where `this.events` is a hash of
    //
    // *{"event selector": "callback"}*
    //
    //     {
    //       'mousedown .title':  'edit',
    //       'click .button':     'save'
    //       'click .open':       function(e) { ... }
    //     }
    //
    // pairs. Callbacks will be bound to the view, with `this` set properly.
    // Uses event delegation for efficiency.
    // Omitting the selector binds the event to `this.el`.
    // This only works for delegate-able events: not `focus`, `blur`, and
    // not `change`, `submit`, and `reset` in Internet Explorer.
    delegateEvents: function(events) {
      if (!(events || (events = _.result(this, 'events')))) return this;
      this.undelegateEvents();
      for (var key in events) {
        var method = events[key];
        if (!_.isFunction(method)) method = this[events[key]];
        if (!method) continue;

        var match = key.match(delegateEventSplitter);
        var eventName = match[1], selector = match[2];
        method = _.bind(method, this);
        eventName += '.delegateEvents' + this.cid;
        if (selector === '') {
          this.$el.on(eventName, method);
        } else {
          this.$el.on(eventName, selector, method);
        }
      }
      return this;
    },

    // Clears all callbacks previously bound to the view with `delegateEvents`.
    // You usually don't need to use this, but may wish to if you have multiple
    // Backbone views attached to the same DOM element.
    undelegateEvents: function() {
      this.$el.off('.delegateEvents' + this.cid);
      return this;
    },

    // Performs the initial configuration of a View with a set of options.
    // Keys with special meaning *(e.g. model, collection, id, className)* are
    // attached directly to the view.  See `viewOptions` for an exhaustive
    // list.
    _configure: function(options) {
      if (this.options) options = _.extend({}, _.result(this, 'options'), options);
      _.extend(this, _.pick(options, viewOptions));
      this.options = options;
    },

    // Ensure that the View has a DOM element to render into.
    // If `this.el` is a string, pass it through `$()`, take the first
    // matching element, and re-assign it to `el`. Otherwise, create
    // an element from the `id`, `className` and `tagName` properties.
    _ensureElement: function() {
      if (!this.el) {
        var attrs = _.extend({}, _.result(this, 'attributes'));
        if (this.id) attrs.id = _.result(this, 'id');
        if (this.className) attrs['class'] = _.result(this, 'className');
        var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs);
        this.setElement($el, false);
      } else {
        this.setElement(_.result(this, 'el'), false);
      }
    }

  });

  // Backbone.sync
  // -------------

  // Override this function to change the manner in which Backbone persists
  // models to the server. You will be passed the type of request, and the
  // model in question. By default, makes a RESTful Ajax request
  // to the model's `url()`. Some possible customizations could be:
  //
  // * Use `setTimeout` to batch rapid-fire updates into a single request.
  // * Send up the models as XML instead of JSON.
  // * Persist models via WebSockets instead of Ajax.
  //
  // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
  // as `POST`, with a `_method` parameter containing the true HTTP method,
  // as well as all requests with the body as `application/x-www-form-urlencoded`
  // instead of `application/json` with the model in a param named `model`.
  // Useful when interfacing with server-side languages like **PHP** that make
  // it difficult to read the body of `PUT` requests.
  Backbone.sync = function(method, model, options) {
    var type = methodMap[method];

    // Default options, unless specified.
    _.defaults(options || (options = {}), {
      emulateHTTP: Backbone.emulateHTTP,
      emulateJSON: Backbone.emulateJSON
    });

    // Default JSON-request options.
    var params = {type: type, dataType: 'json'};

    // Ensure that we have a URL.
    if (!options.url) {
      params.url = _.result(model, 'url') || urlError();
    }

    // Ensure that we have the appropriate request data.
    if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
      params.contentType = 'application/json';
      params.data = JSON.stringify(options.attrs || model.toJSON(options));
    }

    // For older servers, emulate JSON by encoding the request into an HTML-form.
    if (options.emulateJSON) {
      params.contentType = 'application/x-www-form-urlencoded';
      params.data = params.data ? {model: params.data} : {};
    }

    // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
    // And an `X-HTTP-Method-Override` header.
    if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
      params.type = 'POST';
      if (options.emulateJSON) params.data._method = type;
      var beforeSend = options.beforeSend;
      options.beforeSend = function(xhr) {
        xhr.setRequestHeader('X-HTTP-Method-Override', type);
        if (beforeSend) return beforeSend.apply(this, arguments);
      };
    }

    // Don't process data on a non-GET request.
    if (params.type !== 'GET' && !options.emulateJSON) {
      params.processData = false;
    }

    // If we're sending a `PATCH` request, and we're in an old Internet Explorer
    // that still has ActiveX enabled by default, override jQuery to use that
    // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
    if (params.type === 'PATCH' && window.ActiveXObject &&
          !(window.external && window.external.msActiveXFilteringEnabled)) {
      params.xhr = function() {
        return new ActiveXObject("Microsoft.XMLHTTP");
      };
    }

    // Make the request, allowing the user to override any Ajax options.
    var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
    model.trigger('request', model, xhr, options);
    return xhr;
  };

  // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
  var methodMap = {
    'create': 'POST',
    'update': 'PUT',
    'patch':  'PATCH',
    'delete': 'DELETE',
    'read':   'GET'
  };

  // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
  // Override this if you'd like to use a different library.
  Backbone.ajax = function() {
    return Backbone.$.ajax.apply(Backbone.$, arguments);
  };

  // Backbone.Router
  // ---------------

  // Routers map faux-URLs to actions, and fire events when routes are
  // matched. Creating a new one sets its `routes` hash, if not set statically.
  var Router = Backbone.Router = function(options) {
    options || (options = {});
    if (options.routes) this.routes = options.routes;
    this._bindRoutes();
    this.initialize.apply(this, arguments);
  };

  // Cached regular expressions for matching named param parts and splatted
  // parts of route strings.
  var optionalParam = /\((.*?)\)/g;
  var namedParam    = /(\(\?)?:\w+/g;
  var splatParam    = /\*\w+/g;
  var escapeRegExp  = /[\-{}\[\]+?.,\\\^$|#\s]/g;

  // Set up all inheritable **Backbone.Router** properties and methods.
  _.extend(Router.prototype, Events, {

    // Initialize is an empty function by default. Override it with your own
    // initialization logic.
    initialize: function(){},

    // Manually bind a single named route to a callback. For example:
    //
    //     this.route('search/:query/p:num', 'search', function(query, num) {
    //       ...
    //     });
    //
    route: function(route, name, callback) {
      if (!_.isRegExp(route)) route = this._routeToRegExp(route);
      if (_.isFunction(name)) {
        callback = name;
        name = '';
      }
      if (!callback) callback = this[name];
      var router = this;
      Backbone.history.route(route, function(fragment) {
        var args = router._extractParameters(route, fragment);
        callback && callback.apply(router, args);
        router.trigger.apply(router, ['route:' + name].concat(args));
        router.trigger('route', name, args);
        Backbone.history.trigger('route', router, name, args);
      });
      return this;
    },

    // Simple proxy to `Backbone.history` to save a fragment into the history.
    navigate: function(fragment, options) {
      Backbone.history.navigate(fragment, options);
      return this;
    },

    // Bind all defined routes to `Backbone.history`. We have to reverse the
    // order of the routes here to support behavior where the most general
    // routes can be defined at the bottom of the route map.
    _bindRoutes: function() {
      if (!this.routes) return;
      this.routes = _.result(this, 'routes');
      var route, routes = _.keys(this.routes);
      while ((route = routes.pop()) != null) {
        this.route(route, this.routes[route]);
      }
    },

    // Convert a route string into a regular expression, suitable for matching
    // against the current location hash.
    _routeToRegExp: function(route) {
      route = route.replace(escapeRegExp, '\\$&')
                   .replace(optionalParam, '(?:$1)?')
                   .replace(namedParam, function(match, optional){
                     return optional ? match : '([^\/]+)';
                   })
                   .replace(splatParam, '(.*?)');
      return new RegExp('^' + route + '$');
    },

    // Given a route, and a URL fragment that it matches, return the array of
    // extracted decoded parameters. Empty or unmatched parameters will be
    // treated as `null` to normalize cross-browser behavior.
    _extractParameters: function(route, fragment) {
      var params = route.exec(fragment).slice(1);
      return _.map(params, function(param) {
        return param ? decodeURIComponent(param) : null;
      });
    }

  });

  // Backbone.History
  // ----------------

  // Handles cross-browser history management, based on either
  // [pushState](http://diveintohtml5.info/history.html) and real URLs, or
  // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange)
  // and URL fragments. If the browser supports neither (old IE, natch),
  // falls back to polling.
  var History = Backbone.History = function() {
    this.handlers = [];
    _.bindAll(this, 'checkUrl');

    // Ensure that `History` can be used outside of the browser.
    if (typeof window !== 'undefined') {
      this.location = window.location;
      this.history = window.history;
    }
  };

  // Cached regex for stripping a leading hash/slash and trailing space.
  var routeStripper = /^[#\/]|\s+$/g;

  // Cached regex for stripping leading and trailing slashes.
  var rootStripper = /^\/+|\/+$/g;

  // Cached regex for detecting MSIE.
  var isExplorer = /msie [\w.]+/;

  // Cached regex for removing a trailing slash.
  var trailingSlash = /\/$/;

  // Has the history handling already been started?
  History.started = false;

  // Set up all inheritable **Backbone.History** properties and methods.
  _.extend(History.prototype, Events, {

    // The default interval to poll for hash changes, if necessary, is
    // twenty times a second.
    interval: 50,

    // Gets the true hash value. Cannot use location.hash directly due to bug
    // in Firefox where location.hash will always be decoded.
    getHash: function(window) {
      var match = (window || this).location.href.match(/#(.*)$/);
      return match ? match[1] : '';
    },

    // Get the cross-browser normalized URL fragment, either from the URL,
    // the hash, or the override.
    getFragment: function(fragment, forcePushState) {
      if (fragment == null) {
        if (this._hasPushState || !this._wantsHashChange || forcePushState) {
          fragment = this.location.pathname;
          var root = this.root.replace(trailingSlash, '');
          if (!fragment.indexOf(root)) fragment = fragment.substr(root.length);
        } else {
          fragment = this.getHash();
        }
      }
      return fragment.replace(routeStripper, '');
    },

    // Start the hash change handling, returning `true` if the current URL matches
    // an existing route, and `false` otherwise.
    start: function(options) {
      if (History.started) throw new Error("Backbone.history has already been started");
      History.started = true;

      // Figure out the initial configuration. Do we need an iframe?
      // Is pushState desired ... is it available?
      this.options          = _.extend({}, {root: '/'}, this.options, options);
      this.root             = this.options.root;
      this._wantsHashChange = this.options.hashChange !== false;
      this._wantsPushState  = !!this.options.pushState;
      this._hasPushState    = !!(this.options.pushState && this.history && this.history.pushState);
      var fragment          = this.getFragment();
      var docMode           = document.documentMode;
      var oldIE             = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));

      // Normalize root to always include a leading and trailing slash.
      this.root = ('/' + this.root + '/').replace(rootStripper, '/');

      if (oldIE && this._wantsHashChange) {
        this.iframe = Backbone.$('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
        this.navigate(fragment);
      }

      // Depending on whether we're using pushState or hashes, and whether
      // 'onhashchange' is supported, determine how we check the URL state.
      if (this._hasPushState) {
        Backbone.$(window).on('popstate', this.checkUrl);
      } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
        Backbone.$(window).on('hashchange', this.checkUrl);
      } else if (this._wantsHashChange) {
        this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
      }

      // Determine if we need to change the base url, for a pushState link
      // opened by a non-pushState browser.
      this.fragment = fragment;
      var loc = this.location;
      var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root;

      // If we've started off with a route from a `pushState`-enabled browser,
      // but we're currently in a browser that doesn't support it...
      if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
        this.fragment = this.getFragment(null, true);
        this.location.replace(this.root + this.location.search + '#' + this.fragment);
        // Return immediately as browser will do redirect to new url
        return true;

      // Or if we've started out with a hash-based route, but we're currently
      // in a browser where it could be `pushState`-based instead...
      } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
        this.fragment = this.getHash().replace(routeStripper, '');
        this.history.replaceState({}, document.title, this.root + this.fragment + loc.search);
      }

      if (!this.options.silent) return this.loadUrl();
    },

    // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
    // but possibly useful for unit testing Routers.
    stop: function() {
      Backbone.$(window).off('popstate', this.checkUrl).off('hashchange', this.checkUrl);
      clearInterval(this._checkUrlInterval);
      History.started = false;
    },

    // Add a route to be tested when the fragment changes. Routes added later
    // may override previous routes.
    route: function(route, callback) {
      this.handlers.unshift({route: route, callback: callback});
    },

    // Checks the current URL to see if it has changed, and if it has,
    // calls `loadUrl`, normalizing across the hidden iframe.
    checkUrl: function(e) {
      var current = this.getFragment();
      if (current === this.fragment && this.iframe) {
        current = this.getFragment(this.getHash(this.iframe));
      }
      if (current === this.fragment) return false;
      if (this.iframe) this.navigate(current);
      this.loadUrl() || this.loadUrl(this.getHash());
    },

    // Attempt to load the current URL fragment. If a route succeeds with a
    // match, returns `true`. If no defined routes matches the fragment,
    // returns `false`.
    loadUrl: function(fragmentOverride) {
      var fragment = this.fragment = this.getFragment(fragmentOverride);
      var matched = _.any(this.handlers, function(handler) {
        if (handler.route.test(fragment)) {
          handler.callback(fragment);
          return true;
        }
      });
      return matched;
    },

    // Save a fragment into the hash history, or replace the URL state if the
    // 'replace' option is passed. You are responsible for properly URL-encoding
    // the fragment in advance.
    //
    // The options object can contain `trigger: true` if you wish to have the
    // route callback be fired (not usually desirable), or `replace: true`, if
    // you wish to modify the current URL without adding an entry to the history.
    navigate: function(fragment, options) {
      if (!History.started) return false;
      if (!options || options === true) options = {trigger: options};
      fragment = this.getFragment(fragment || '');
      if (this.fragment === fragment) return;
      this.fragment = fragment;
      var url = this.root + fragment;

      // If pushState is available, we use it to set the fragment as a real URL.
      if (this._hasPushState) {
        this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);

      // If hash changes haven't been explicitly disabled, update the hash
      // fragment to store history.
      } else if (this._wantsHashChange) {
        this._updateHash(this.location, fragment, options.replace);
        if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
          // Opening and closing the iframe tricks IE7 and earlier to push a
          // history entry on hash-tag change.  When replace is true, we don't
          // want this.
          if(!options.replace) this.iframe.document.open().close();
          this._updateHash(this.iframe.location, fragment, options.replace);
        }

      // If you've told us that you explicitly don't want fallback hashchange-
      // based history, then `navigate` becomes a page refresh.
      } else {
        return this.location.assign(url);
      }
      if (options.trigger) this.loadUrl(fragment);
    },

    // Update the hash location, either replacing the current entry, or adding
    // a new one to the browser history.
    _updateHash: function(location, fragment, replace) {
      if (replace) {
        var href = location.href.replace(/(javascript:|#).*$/, '');
        location.replace(href + '#' + fragment);
      } else {
        // Some browsers require that `hash` contains a leading #.
        location.hash = '#' + fragment;
      }
    }

  });

  // Create the default Backbone.history.
  Backbone.history = new History;

  // Helpers
  // -------

  // Helper function to correctly set up the prototype chain, for subclasses.
  // Similar to `goog.inherits`, but uses a hash of prototype properties and
  // class properties to be extended.
  var extend = function(protoProps, staticProps) {
    var parent = this;
    var child;

    // The constructor function for the new subclass is either defined by you
    // (the "constructor" property in your `extend` definition), or defaulted
    // by us to simply call the parent's constructor.
    if (protoProps && _.has(protoProps, 'constructor')) {
      child = protoProps.constructor;
    } else {
      child = function(){ return parent.apply(this, arguments); };
    }

    // Add static properties to the constructor function, if supplied.
    _.extend(child, parent, staticProps);

    // Set the prototype chain to inherit from `parent`, without calling
    // `parent`'s constructor function.
    var Surrogate = function(){ this.constructor = child; };
    Surrogate.prototype = parent.prototype;
    child.prototype = new Surrogate;

    // Add prototype properties (instance properties) to the subclass,
    // if supplied.
    if (protoProps) _.extend(child.prototype, protoProps);

    // Set a convenience property in case the parent's prototype is needed
    // later.
    child.__super__ = parent.prototype;

    return child;
  };

  // Set up inheritance for the model, collection, router, view and history.
  Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;

  // Throw an error when a URL is needed, and none is supplied.
  var urlError = function() {
    throw new Error('A "url" property or function must be specified');
  };

  // Wrap an optional error callback with a fallback error event.
  var wrapError = function (model, options) {
    var error = options.error;
    options.error = function(resp) {
      if (error) error(model, resp, options);
      model.trigger('error', model, resp, options);
    };
  };

}).call(this);

// Vectorizer.
// -----------

// A tiny library for making your live easier when dealing with SVG.

// Copyright © 2012 - 2014 client IO (http://client.io)

(function(root, factory) {

    if (typeof define === 'function' && define.amd) {
        // AMD. Register as an anonymous module.
        define([], factory);
        
    } else {
        // Browser globals.
        root.Vectorizer = root.V = factory();
    }

}(this, function() {

    // Well, if SVG is not supported, this library is useless.
    var SVGsupported = !!(window.SVGAngle || document.implementation.hasFeature('http://www.w3.org/TR/SVG11/feature#BasicStructure', '1.1'));

    // XML namespaces.
    var ns = {
        xmlns: 'http://www.w3.org/2000/svg',
        xlink: 'http://www.w3.org/1999/xlink'
    };
    // SVG version.
    var SVGversion = '1.1';

    // A function returning a unique identifier for this client session with every call.
    var idCounter = 0;
    function uniqueId() {
        var id = ++idCounter + '';
        return 'v-' + id;
    }

    // Create SVG element.
    // -------------------

    function createElement(el, attrs, children) {

        if (!el) return undefined;
        
        // If `el` is an object, it is probably a native SVG element. Wrap it to VElement.
        if (typeof el === 'object') {
            return new VElement(el);
        }
        attrs = attrs || {};

        // If `el` is a `'svg'` or `'SVG'` string, create a new SVG canvas.
        if (el.toLowerCase() === 'svg') {
            
            attrs.xmlns = ns.xmlns;
            attrs['xmlns:xlink'] = ns.xlink;
            attrs.version = SVGversion;
            
        } else if (el[0] === '<') {
            // Create element from an SVG string.
            // Allows constructs of type: `document.appendChild(Vectorizer('<rect></rect>').node)`.
            
            var svg = '<svg xmlns="' + ns.xmlns + '" xmlns:xlink="' + ns.xlink + '" version="' + SVGversion + '">' + el + '</svg>';
            var parser = new DOMParser();
            parser.async = false;
            var svgDoc = parser.parseFromString(svg, 'text/xml').documentElement;

            // Note that `createElement()` might also return an array should the SVG string passed as
            // the first argument contain more then one root element.
            if (svgDoc.childNodes.length > 1) {

                // Map child nodes to `VElement`s.
                var ret = [];
                for (var i = 0, len = svgDoc.childNodes.length; i < len; i++) {

                    var childNode = svgDoc.childNodes[i];
                    ret.push(new VElement(document.importNode(childNode, true)));
                }
                return ret;
            }
            
            return new VElement(document.importNode(svgDoc.firstChild, true));
        }
        
        el = document.createElementNS(ns.xmlns, el);

        // Set attributes.
        for (var key in attrs) {

            setAttribute(el, key, attrs[key]);
        }
        
        // Normalize `children` array.
        if (Object.prototype.toString.call(children) != '[object Array]') children = [children];

        // Append children if they are specified.
        var i = 0, len = (children[0] && children.length) || 0, child;
        for (; i < len; i++) {
            child = children[i];
            el.appendChild(child instanceof VElement ? child.node : child);
        }
        
        return new VElement(el);
    }

    function setAttribute(el, name, value) {
        
        if (name.indexOf(':') > -1) {
            // Attribute names can be namespaced. E.g. `image` elements
            // have a `xlink:href` attribute to set the source of the image.
            var combinedKey = name.split(':');
            el.setAttributeNS(ns[combinedKey[0]], combinedKey[1], value);
        } else if (name === 'id') {
            el.id = value;
        } else {
            el.setAttribute(name, value);
        }
    }

    function parseTransformString(transform) {
        var translate,
            rotate,
            scale;
        
        if (transform) {
            var translateMatch = transform.match(/translate\((.*)\)/);
            if (translateMatch) {
                translate = translateMatch[1].split(',');
            }
            var rotateMatch = transform.match(/rotate\((.*)\)/);
            if (rotateMatch) {
                rotate = rotateMatch[1].split(',');
            }
            var scaleMatch = transform.match(/scale\((.*)\)/);
            if (scaleMatch) {
                scale = scaleMatch[1].split(',');
            }
        }

        var sx = (scale && scale[0]) ? parseFloat(scale[0]) : 1;
        
        return {
            translate: {
                tx: (translate && translate[0]) ? parseInt(translate[0], 10) : 0,
                ty: (translate && translate[1]) ? parseInt(translate[1], 10) : 0
            },
            rotate: {
                angle: (rotate && rotate[0]) ? parseInt(rotate[0], 10) : 0,
                cx: (rotate && rotate[1]) ? parseInt(rotate[1], 10) : undefined,
                cy: (rotate && rotate[2]) ? parseInt(rotate[2], 10) : undefined
            },
            scale: {
                sx: sx,
                sy: (scale && scale[1]) ? parseFloat(scale[1]) : sx
            }
        };
    }


    // Matrix decomposition.
    // ---------------------

    function deltaTransformPoint(matrix, point)  {
        
	var dx = point.x * matrix.a + point.y * matrix.c + 0;
	var dy = point.x * matrix.b + point.y * matrix.d + 0;
	return { x: dx, y: dy };
    }

    function decomposeMatrix(matrix) {

        // @see https://gist.github.com/2052247
        
        // calculate delta transform point
	var px = deltaTransformPoint(matrix, { x: 0, y: 1 });
	var py = deltaTransformPoint(matrix, { x: 1, y: 0 });
        
	// calculate skew
	var skewX = ((180 / Math.PI) * Math.atan2(px.y, px.x) - 90);
	var skewY = ((180 / Math.PI) * Math.atan2(py.y, py.x));
        
	return {
            
	    translateX: matrix.e,
	    translateY: matrix.f,
	    scaleX: Math.sqrt(matrix.a * matrix.a + matrix.b * matrix.b),
	    scaleY: Math.sqrt(matrix.c * matrix.c + matrix.d * matrix.d),
	    skewX: skewX,
	    skewY: skewY,
	    rotation: skewX // rotation is the same as skew x
	};
    }
    
    // VElement.
    // ---------

    function VElement(el) {
        this.node = el;
        if (!this.node.id) {
            this.node.id = uniqueId();
        }
    }

    // VElement public API.
    // --------------------

    VElement.prototype = {
        
        translate: function(tx, ty) {
            ty = ty || 0;
            
            var transformAttr = this.attr('transform') || '',
                transform = parseTransformString(transformAttr);

            // Is it a getter?
            if (typeof tx === 'undefined') {
                return transform.translate;
            }
            
            transformAttr = transformAttr.replace(/translate\([^\)]*\)/g, '').trim();

            var newTx = transform.translate.tx + tx,
                newTy = transform.translate.ty + ty;

            // Note that `translate()` is always the first transformation. This is
            // usually the desired case.
            this.attr('transform', 'translate(' + newTx + ',' + newTy + ') ' + transformAttr);
            return this;
        },

        rotate: function(angle, cx, cy) {
            var transformAttr = this.attr('transform') || '',
                transform = parseTransformString(transformAttr);

            // Is it a getter?
            if (typeof angle === 'undefined') {
                return transform.rotate;
            }
            
            transformAttr = transformAttr.replace(/rotate\([^\)]*\)/g, '').trim();

            var newAngle = transform.rotate.angle + angle % 360,
                newOrigin = (cx !== undefined && cy !== undefined) ? ',' + cx + ',' + cy : '';
            
            this.attr('transform', transformAttr + ' rotate(' + newAngle + newOrigin + ')');
            return this;
        },

        // Note that `scale` as the only transformation does not combine with previous values.
        scale: function(sx, sy) {
            sy = (typeof sy === 'undefined') ? sx : sy;
            
            var transformAttr = this.attr('transform') || '',
                transform = parseTransformString(transformAttr);

            // Is it a getter?
            if (typeof sx === 'undefined') {
                return transform.scale;
            }
            
            transformAttr = transformAttr.replace(/scale\([^\)]*\)/g, '').trim();

            this.attr('transform', transformAttr + ' scale(' + sx + ',' + sy + ')');
            return this;
        },

        // Get SVGRect that contains coordinates and dimension of the real bounding box,
        // i.e. after transformations are applied.
        // If `target` is specified, bounding box will be computed relatively to `target` element.
        bbox: function(withoutTransformations, target) {

            // If the element is not in the live DOM, it does not have a bounding box defined and
            // so fall back to 'zero' dimension element.
            if (!this.node.ownerSVGElement) return { x: 0, y: 0, width: 0, height: 0 };
            
            var box;
            try {

                box = this.node.getBBox();

		// Opera returns infinite values in some cases.
		// Note that Infinity | 0 produces 0 as opposed to Infinity || 0.
		// We also have to create new object as the standard says that you can't
		// modify the attributes of a bbox.
		box = { x: box.x | 0, y: box.y | 0, width: box.width | 0, height: box.height | 0};

            } catch (e) {

                // Fallback for IE.
                box = {
                    x: this.node.clientLeft,
                    y: this.node.clientTop,
                    width: this.node.clientWidth,
                    height: this.node.clientHeight
                };
            }

            if (withoutTransformations) {

                return box;
            }

            var matrix = this.node.getTransformToElement(target || this.node.ownerSVGElement);
            var corners = [];
            var point = this.node.ownerSVGElement.createSVGPoint();


            point.x = box.x;
            point.y = box.y;
            corners.push(point.matrixTransform(matrix));
            
            point.x = box.x + box.width;
            point.y = box.y;
            corners.push(point.matrixTransform(matrix));
            
            point.x = box.x + box.width;
            point.y = box.y + box.height;
            corners.push(point.matrixTransform(matrix));
            
            point.x = box.x;
            point.y = box.y + box.height;
            corners.push(point.matrixTransform(matrix));

            var minX = corners[0].x;
            var maxX = minX;
            var minY = corners[0].y;
            var maxY = minY;
            
            for (var i = 1, len = corners.length; i < len; i++) {
                
                var x = corners[i].x;
                var y = corners[i].y;

                if (x < minX) {
                    minX = x;
                } else if (x > maxX) {
                    maxX = x;
                }
                
                if (y < minY) {
                    minY = y;
                } else if (y > maxY) {
                    maxY = y;
                }
            }

            return {
                x: minX,
                y: minY,
                width: maxX - minX,
                height: maxY - minY
            };
        },

        text: function(content) {
            var lines = content.split('\n'), i = 0,
                tspan;

            // `alignment-baseline` does not work in Firefox.
	    // Setting `dominant-baseline` on the `<text>` element doesn't work in IE9.
            // In order to have the 0,0 coordinate of the `<text>` element (or the first `<tspan>`)
	    // in the top left corner we translate the `<text>` element by `0.8em`.
	    // See `http://www.w3.org/Graphics/SVG/WG/wiki/How_to_determine_dominant_baseline`.
	    // See also `http://apike.ca/prog_svg_text_style.html`.
	    this.attr('y', '0.8em');

            // An empty text gets rendered into the DOM in webkit-based browsers.
            // In order to unify this behaviour across all browsers
            // we rather hide the text element when it's empty.
            this.attr('display', content ? null : 'none');
            
            if (lines.length === 1) {
                this.node.textContent = content;
                return this;
            }
            // Easy way to erase all `<tspan>` children;
            this.node.textContent = '';
            
            for (; i < lines.length; i++) {

                // Shift all the <tspan> but first by one line (`1em`)
                tspan = V('tspan', { dy: (i == 0 ? '0em' : '1em'), x: this.attr('x') || 0});
                tspan.node.textContent = lines[i];
                
                this.append(tspan);
            }
            return this;
        },
        
        attr: function(name, value) {
            
            if (typeof name === 'string' && typeof value === 'undefined') {
                return this.node.getAttribute(name);
            }
            
            if (typeof name === 'object') {

                for (var attrName in name) {
                    if (name.hasOwnProperty(attrName)) {
                        setAttribute(this.node, attrName, name[attrName]);
                    }
                }
                
            } else {

                setAttribute(this.node, name, value);
            }

            return this;
        },

        remove: function() {
            if (this.node.parentNode) {
                this.node.parentNode.removeChild(this.node);
            }
        },

        append: function(el) {

            var els = el;
            
            if (Object.prototype.toString.call(el) !== '[object Array]') {
                
                els = [el];
            }

            for (var i = 0, len = els.length; i < len; i++) {
                el = els[i];
                this.node.appendChild(el instanceof VElement ? el.node : el);
            }
            
            return this;
        },

        prepend: function(el) {
            this.node.insertBefore(el instanceof VElement ? el.node : el, this.node.firstChild);
        },

        svg: function() {

            return this.node instanceof window.SVGSVGElement ? this : V(this.node.ownerSVGElement);
        },

        defs: function() {

            var defs = this.svg().node.getElementsByTagName('defs');
            
            return (defs && defs.length) ? V(defs[0]) : undefined;
        },

        clone: function() {
            var clone = V(this.node.cloneNode(true));
            // Note that clone inherits also ID. Therefore, we need to change it here.
            clone.node.id = uniqueId();
            return clone;
        },

        findOne: function(selector) {

            var found = this.node.querySelector(selector);
            return found ? V(found) : undefined;
        },

        find: function(selector) {

            var nodes = this.node.querySelectorAll(selector);

            // Map DOM elements to `VElement`s.
            for (var i = 0, len = nodes.length; i < len; i++) {
                nodes[i] = V(nodes[i]);
            }
            return nodes;
        },
        
        // Convert global point into the coordinate space of this element.
        toLocalPoint: function(x, y) {

            var svg = this.svg().node;
            
            var p = svg.createSVGPoint();
            p.x = x;
            p.y = y;

	    try {

		var globalPoint = p.matrixTransform(svg.getScreenCTM().inverse());
		var globalToLocalMatrix = this.node.getTransformToElement(svg).inverse();

	    } catch(e) {
		// IE9 throws an exception in odd cases. (`Unexpected call to method or property access`)
		// We have to make do with the original coordianates.
		return p;
	    }

            return globalPoint.matrixTransform(globalToLocalMatrix);
        },

        translateCenterToPoint: function(p) {

            var bbox = this.bbox();
            var center = g.rect(bbox).center();

            this.translate(p.x - center.x, p.y - center.y);
        },

        // Efficiently auto-orient an element. This basically implements the orient=auto attribute
        // of markers. The easiest way of understanding on what this does is to imagine the element is an
        // arrowhead. Calling this method on the arrowhead makes it point to the `position` point while
        // being auto-oriented (properly rotated) towards the `reference` point.
        // `target` is the element relative to which the transformations are applied. Usually a viewport.
        translateAndAutoOrient: function(position, reference, target) {

            // Clean-up previously set transformations except the scale. If we didn't clean up the
            // previous transformations then they'd add up with the old ones. Scale is an exception as
            // it doesn't add up, consider: `this.scale(2).scale(2).scale(2)`. The result is that the
            // element is scaled by the factor 2, not 8.

            var s = this.scale();
            this.attr('transform', '');
            this.scale(s.sx, s.sy);

            var svg = this.svg().node;
            var bbox = this.bbox(false, target);

            // 1. Translate to origin.
            var translateToOrigin = svg.createSVGTransform();
            translateToOrigin.setTranslate(-bbox.x - bbox.width/2, -bbox.y - bbox.height/2);

            // 2. Rotate around origin.
            var rotateAroundOrigin = svg.createSVGTransform();
            var angle = g.point(position).changeInAngle(position.x - reference.x, position.y - reference.y, reference);
            rotateAroundOrigin.setRotate(angle, 0, 0);

            // 3. Translate to the `position` + the offset (half my width) towards the `reference` point.
            var translateFinal = svg.createSVGTransform();
            var finalPosition = g.point(position).move(reference, bbox.width/2);
            translateFinal.setTranslate(position.x + (position.x - finalPosition.x), position.y + (position.y - finalPosition.y));

            // 4. Apply transformations.
            var ctm = this.node.getTransformToElement(target);
            var transform = svg.createSVGTransform();
            transform.setMatrix(
                translateFinal.matrix.multiply(
                    rotateAroundOrigin.matrix.multiply(
                        translateToOrigin.matrix.multiply(
                            ctm)))
            );

            // Instead of directly setting the `matrix()` transform on the element, first, decompose
            // the matrix into separate transforms. This allows us to use normal Vectorizer methods
            // as they don't work on matrices. An example of this is to retrieve a scale of an element.
            // this.node.transform.baseVal.initialize(transform);

            var decomposition = decomposeMatrix(transform.matrix);

            this.translate(decomposition.translateX, decomposition.translateY);
            this.rotate(decomposition.rotation);
            // Note that scale has been already applied, hence the following line stays commented. (it's here just for reference).
            //this.scale(decomposition.scaleX, decomposition.scaleY);

            return this;
        },

        animateAlongPath: function(attrs, path) {

            var animateMotion = V('animateMotion', attrs);
            var mpath = V('mpath', { 'xlink:href': '#' + V(path).node.id });

            animateMotion.append(mpath);

            this.append(animateMotion);
            try {
                animateMotion.node.beginElement();
            } catch (e) {
                // Fallback for IE 9.
		// Run the animation programatically if FakeSmile (`http://leunen.me/fakesmile/`) present 
		if (document.documentElement.getAttribute('smiling') === 'fake') {

		    // Register the animation. (See `https://answers.launchpad.net/smil/+question/203333`)
		    var animation = animateMotion.node;
		    animation.animators = [];

		    var animationID = animation.getAttribute('id');
		    if (animationID) id2anim[animationID] = animation;

                    var targets = getTargets(animation);
                    for (var i = 0, len = targets.length; i < len; i++) {
                        var target = targets[i];
			var animator = new Animator(animation, target, i);
			animators.push(animator);
			animation.animators[i] = animator;
                        animator.register();
                    }
		}
            }
        },

        hasClass: function(className) {

            return new RegExp('(\\s|^)' + className + '(\\s|$)').test(this.node.getAttribute('class'));
        },

        addClass: function(className) {

            if (!this.hasClass(className)) {
                this.node.setAttribute('class', this.node.getAttribute('class') + ' ' + className);
            }

            return this;
        },

        removeClass: function(className) {

            var removedClass = this.node.getAttribute('class').replace(new RegExp('(\\s|^)' + className + '(\\s|$)', 'g'), '$2');

            if (this.hasClass(className)) {
                this.node.setAttribute('class', removedClass);
            }

            return this;
        },

        toggleClass: function(className, toAdd) {

            var toRemove = typeof toAdd === 'undefined' ? this.hasClass(className) : !toAdd;

            if (toRemove) {
                this.removeClass(className);
            } else {
                this.addClass(className);
            }

            return this;
        }
    };

    // Convert a rectangle to SVG path commands. `r` is an object of the form:
    // `{ x: [number], y: [number], width: [number], height: [number], top-ry: [number], top-ry: [number], bottom-rx: [number], bottom-ry: [number] }`,
    // where `x, y, width, height` are the usual rectangle attributes and [top-/bottom-]rx/ry allows for
    // specifying radius of the rectangle for all its sides (as opposed to the built-in SVG rectangle
    // that has only `rx` and `ry` attributes).
    function rectToPath(r) {

        var topRx = r.rx || r['top-rx'] || 0;
        var bottomRx = r.rx || r['bottom-rx'] || 0;
        var topRy = r.ry || r['top-ry'] || 0;
        var bottomRy = r.ry || r['bottom-ry'] || 0;

        return [
            'M', r.x, r.y + topRy,
            'v', r.height - topRy - bottomRy,
            'a', bottomRx, bottomRy, 0, 0, 0, bottomRx, bottomRy,
            'h', r.width - 2 * bottomRx,
            'a', bottomRx, bottomRy, 0, 0, 0, bottomRx, -bottomRy,
            'v', -(r.height - bottomRy - topRy),
            'a', topRx, topRy, 0, 0, 0, -topRx, -topRy,
            'h', -(r.width - 2 * topRx),
            'a', topRx, topRy, 0, 0, 0, -topRx, topRy
        ].join(' ');
    }

    var V = createElement;

    V.decomposeMatrix = decomposeMatrix;
    V.rectToPath = rectToPath;

    var svgDocument = V('svg').node;
    
    V.createSVGMatrix = function(m) {

        var svgMatrix = svgDocument.createSVGMatrix();
        for (var component in m) {
            svgMatrix[component] = m[component];
        }
        
        return svgMatrix;
    };

    V.createSVGTransform = function() {

        return svgDocument.createSVGTransform();
    };

    V.createSVGPoint = function(x, y) {

        var p = svgDocument.createSVGPoint();
        p.x = x;
        p.y = y;
        return p;
    };

    return V;

}));


//      Geometry library.
//      (c) 2011-2013 client IO


(function(root, factory) {

    if (typeof define === 'function' && define.amd) {
        // AMD. Register as an anonymous module.
        define([], factory);
        
    } else if (typeof exports === 'object') {
        // Node. Does not work with strict CommonJS, but
        // only CommonJS-like environments that support module.exports,
        // like Node.
        module.exports = factory();
        
    } else {
        // Browser globals.
        root.g = factory();
    }

}(this, function() {


    // Declare shorthands to the most used math functions.
    var math = Math;
    var abs = math.abs;
    var cos = math.cos;
    var sin = math.sin;
    var sqrt = math.sqrt;
    var mmin = math.min;
    var mmax = math.max;
    var atan = math.atan;
    var atan2 = math.atan2;
    var acos = math.acos;
    var round = math.round;
    var floor = math.floor;
    var PI = math.PI;
    var random = math.random;
    var toDeg = function(rad) { return (180*rad / PI) % 360; };
    var toRad = function(deg) { return (deg % 360) * PI / 180; };
    var snapToGrid = function(val, gridSize) { return gridSize * Math.round(val/gridSize); };
    var normalizeAngle = function(angle) { return (angle % 360) + (angle < 0 ? 360 : 0); };

    // Point
    // -----

    // Point is the most basic object consisting of x/y coordinate,.

    // Possible instantiations are:

    // * `point(10, 20)`
    // * `new point(10, 20)`
    // * `point('10 20')`
    // * `point(point(10, 20))`
    function point(x, y) {
        if (!(this instanceof point))
            return new point(x, y);
        var xy;
        if (y === undefined && Object(x) !== x) {
            xy = x.split(x.indexOf('@') === -1 ? ' ' : '@');
            this.x = parseInt(xy[0], 10);
            this.y = parseInt(xy[1], 10);
        } else if (Object(x) === x) {
            this.x = x.x;
            this.y = x.y;
        } else {
            this.x = x;
            this.y = y;
        }
    }

    point.prototype = {
        toString: function() {
            return this.x + "@" + this.y;
        },
        // If point lies outside rectangle `r`, return the nearest point on the boundary of rect `r`,
        // otherwise return point itself.
        // (see Squeak Smalltalk, Point>>adhereTo:)
        adhereToRect: function(r) {
	    if (r.containsPoint(this)){
	        return this;
	    }
	    this.x = mmin(mmax(this.x, r.x), r.x + r.width);
	    this.y = mmin(mmax(this.y, r.y), r.y + r.height);
	    return this;
        },
        // Compute the angle between me and `p` and the x axis.
        // (cartesian-to-polar coordinates conversion)
        // Return theta angle in degrees.
        theta: function(p) {
            p = point(p);
            // Invert the y-axis.
	    var y = -(p.y - this.y);
	    var x = p.x - this.x;
            // Makes sure that the comparison with zero takes rounding errors into account.
            var PRECISION = 10;
            // Note that `atan2` is not defined for `x`, `y` both equal zero.
	    var rad = (y.toFixed(PRECISION) == 0 && x.toFixed(PRECISION) == 0) ? 0 : atan2(y, x); 

            // Correction for III. and IV. quadrant.
	    if (rad < 0) { 
	        rad = 2*PI + rad;
	    }
	    return 180*rad / PI;
        },
        // Returns distance between me and point `p`.
        distance: function(p) {
	    return line(this, p).length();
        },
        // Returns a manhattan (taxi-cab) distance between me and point `p`.
        manhattanDistance: function(p) {
            return abs(p.x - this.x) + abs(p.y - this.y);
        },
        // Offset me by the specified amount.
        offset: function(dx, dy) {
	    this.x += dx || 0;
	    this.y += dy || 0;
	    return this;
        },
        magnitude: function() {
            return sqrt((this.x*this.x) + (this.y*this.y)) || 0.01;
        },
        update: function(x, y) {
            this.x = x || 0;
            this.y = y || 0;
            return this;
        },
        round: function(decimals) {
            this.x = decimals ? this.x.toFixed(decimals) : round(this.x);
            this.y = decimals ? this.y.toFixed(decimals) : round(this.y);
            return this;
        },
        // Scale the line segment between (0,0) and me to have a length of len.
        normalize: function(len) {
	    var s = (len || 1) / this.magnitude();
	    this.x = s * this.x;
	    this.y = s * this.y;
	    return this;
        },
        difference: function(p) {
            return point(this.x - p.x, this.y - p.y);
        },
        // Return the bearing between me and point `p`.
        bearing: function(p) {
            return line(this, p).bearing();
        },        
        // Converts rectangular to polar coordinates.
        // An origin can be specified, otherwise it's 0@0.
        toPolar: function(o) {
            o = (o && point(o)) || point(0,0);
            var x = this.x;
            var y = this.y;
            this.x = sqrt((x-o.x)*(x-o.x) + (y-o.y)*(y-o.y));   // r
            this.y = toRad(o.theta(point(x,y)));
            return this;
        },
        // Rotate point by angle around origin o.
        rotate: function(o, angle) {
            angle = (angle + 360) % 360;
            this.toPolar(o);
            this.y += toRad(angle);
            var p = point.fromPolar(this.x, this.y, o);
            this.x = p.x;
            this.y = p.y;
            return this;
        },
        // Move point on line starting from ref ending at me by
        // distance distance.
        move: function(ref, distance) {
            var theta = toRad(point(ref).theta(this));
            return this.offset(cos(theta) * distance, -sin(theta) * distance);
        },
        // Returns change in angle from my previous position (-dx, -dy) to my new position
        // relative to ref point.
        changeInAngle: function(dx, dy, ref) {
            // Revert the translation and measure the change in angle around x-axis.
            return point(this).offset(-dx, -dy).theta(ref) - this.theta(ref);
        },
        equals: function(p) {
            return this.x === p.x && this.y === p.y;
        },
        snapToGrid: function(gx, gy) {
            this.x = snapToGrid(this.x, gx)
            this.y = snapToGrid(this.y, gy || gx)
            return this;
        }
    };
    // Alternative constructor, from polar coordinates.
    // @param {number} r Distance.
    // @param {number} angle Angle in radians.
    // @param {point} [optional] o Origin.
    point.fromPolar = function(r, angle, o) {
        o = (o && point(o)) || point(0,0);
        var x = abs(r * cos(angle));
        var y = abs(r * sin(angle));
        var deg = normalizeAngle(toDeg(angle));

        if (deg < 90) y = -y;
        else if (deg < 180) { x = -x; y = -y; }
        else if (deg < 270) x = -x;
        
        return point(o.x + x, o.y + y);
    };

    // Create a point with random coordinates that fall into the range `[x1, x2]` and `[y1, y2]`.
    point.random = function(x1, x2, y1, y2) {
        return point(floor(random() * (x2 - x1 + 1) + x1), floor(random() * (y2 - y1 + 1) + y1));
    };

    // Line.
    // -----
    function line(p1, p2) {
        if (!(this instanceof line))
            return new line(p1, p2);
        this.start = point(p1);
        this.end = point(p2);
    }
    
    line.prototype = {
        toString: function() {
	    return this.start.toString() + ' ' + this.end.toString();
        },
        // @return {double} length of the line
        length: function() {
            return sqrt(this.squaredLength());
        },
        // @return {integer} length without sqrt
        // @note for applications where the exact length is not necessary (e.g. compare only)
        squaredLength: function() {
	    var x0 = this.start.x;
            var y0 = this.start.y;
	    var x1 = this.end.x;
            var y1 = this.end.y;
	    return (x0 -= x1)*x0 + (y0 -= y1)*y0;
        },
        // @return {point} my midpoint
        midpoint: function() {
	    return point((this.start.x + this.end.x) / 2,
		         (this.start.y + this.end.y) / 2);
        },
        // @return {point} Point where I'm intersecting l.
        // @see Squeak Smalltalk, LineSegment>>intersectionWith:
        intersection: function(l) {
	    var pt1Dir = point(this.end.x - this.start.x, this.end.y - this.start.y);
	    var pt2Dir = point(l.end.x - l.start.x, l.end.y - l.start.y);
	    var det = (pt1Dir.x * pt2Dir.y) - (pt1Dir.y * pt2Dir.x);
	    var deltaPt = point(l.start.x - this.start.x, l.start.y - this.start.y);
	    var alpha = (deltaPt.x * pt2Dir.y) - (deltaPt.y * pt2Dir.x);
	    var beta = (deltaPt.x * pt1Dir.y) - (deltaPt.y * pt1Dir.x);

	    if (det === 0 ||
	        alpha * det < 0 ||
	        beta * det < 0) {
                // No intersection found.
	        return null;	
	    }
	    if (det > 0){
	        if (alpha > det || beta > det){
		    return null;
	        }
	    } else {
	        if (alpha < det || beta < det){
		    return null;
	        }
	    }
	    return point(this.start.x + (alpha * pt1Dir.x / det),
		         this.start.y + (alpha * pt1Dir.y / det));
        },
        
        // @return the bearing (cardinal direction) of the line. For example N, W, or SE.
        // @returns {String} One of the following bearings : NE, E, SE, S, SW, W, NW, N.
        bearing: function() {
            
            var lat1 = toRad(this.start.y);
            var lat2 = toRad(this.end.y);
            var lon1 = this.start.x;
            var lon2 = this.end.x;
            var dLon = toRad(lon2 - lon1);
            var y = sin(dLon) * cos(lat2);
            var x = cos(lat1) * sin(lat2) - sin(lat1) * cos(lat2) * cos(dLon);
            var brng = toDeg(atan2(y, x));

            var bearings = ['NE', 'E', 'SE', 'S', 'SW', 'W', 'NW', 'N'];

            var index = brng - 22.5;
            if (index < 0)
                index += 360;
            index = parseInt(index / 45);

            return bearings[index];
        }
    };

    // Rectangle.
    // ----------
    function rect(x, y, w, h) {
        if (!(this instanceof rect))
            return new rect(x, y, w, h);
        if (y === undefined) {
            y = x.y;
            w = x.width;
            h = x.height;
            x = x.x;        
        }
        this.x = x;
        this.y = y;
        this.width = w;
        this.height = h;
    }
    
    rect.prototype = {
        toString: function() {
	    return this.origin().toString() + ' ' + this.corner().toString();
        },
        origin: function() {
            return point(this.x, this.y);
        },
        corner: function() {
            return point(this.x + this.width, this.y + this.height);
        },
        topRight: function() {
            return point(this.x + this.width, this.y);
        },
        bottomLeft: function() {
            return point(this.x, this.y + this.height);
        },
        center: function() {
            return point(this.x + this.width/2, this.y + this.height/2);
        },
        // @return {boolean} true if rectangles intersect
        intersect: function(r) {
	    var myOrigin = this.origin();
	    var myCorner = this.corner();
	    var rOrigin = r.origin();
	    var rCorner = r.corner();
            
	    if (rCorner.x <= myOrigin.x ||
	        rCorner.y <= myOrigin.y ||
	        rOrigin.x >= myCorner.x ||
	        rOrigin.y >= myCorner.y) return false;
	    return true;
        },
        // @return {string} (left|right|top|bottom) side which is nearest to point
        // @see Squeak Smalltalk, Rectangle>>sideNearestTo:
        sideNearestToPoint: function(p) {
            p = point(p);
	    var distToLeft = p.x - this.x;
	    var distToRight = (this.x + this.width) - p.x;
	    var distToTop = p.y - this.y;
	    var distToBottom = (this.y + this.height) - p.y;
	    var closest = distToLeft;
	    var side = 'left';
            
	    if (distToRight < closest) {
	        closest = distToRight;
	        side = 'right';
	    }
	    if (distToTop < closest) {
	        closest = distToTop;
	        side = 'top';
	    }
	    if (distToBottom < closest) {
	        closest = distToBottom;
	        side = 'bottom';
	    }
	    return side;
        },
        // @return {bool} true if point p is insight me
        containsPoint: function(p) {
            p = point(p);
	    if (p.x >= this.x && p.x <= this.x + this.width &&
	        p.y >= this.y && p.y <= this.y + this.height) {
	        return true;
	    }
	    return false;
        },
        // Algorithm ported from java.awt.Rectangle from OpenJDK.
        // @return {bool} true if rectangle `r` is inside me.
        containsRect: function(r) {
            var nr = rect(r).normalize();
            var W = nr.width;
            var H = nr.height;
            var X = nr.x;
            var Y = nr.y;
            var w = this.width;
            var h = this.height;
            if ((w | h | W | H) < 0) {
                // At least one of the dimensions is negative...
                return false;
            }
            // Note: if any dimension is zero, tests below must return false...
            var x = this.x;
            var y = this.y;
            if (X < x || Y < y) {
                return false;
            }
            w += x;
            W += X;
            if (W <= X) {
                // X+W overflowed or W was zero, return false if...
                // either original w or W was zero or
                // x+w did not overflow or
                // the overflowed x+w is smaller than the overflowed X+W
                if (w >= x || W > w) return false;
            } else {
                // X+W did not overflow and W was not zero, return false if...
                // original w was zero or
                // x+w did not overflow and x+w is smaller than X+W
                if (w >= x && W > w) return false;
            }
            h += y;
            H += Y;
            if (H <= Y) {
                if (h >= y || H > h) return false;
            } else {
                if (h >= y && H > h) return false;
            }
            return true;
        },        
        // @return {point} a point on my boundary nearest to p
        // @see Squeak Smalltalk, Rectangle>>pointNearestTo:
        pointNearestToPoint: function(p) {
            p = point(p);
	    if (this.containsPoint(p)) {
	        var side = this.sideNearestToPoint(p);
	        switch (side){
	          case "right": return point(this.x + this.width, p.y);
	          case "left": return point(this.x, p.y);
	          case "bottom": return point(p.x, this.y + this.height);
	          case "top": return point(p.x, this.y);
	        }
	    }
	    return p.adhereToRect(this);
        },
        // Find point on my boundary where line starting
        // from my center ending in point p intersects me.
        // @param {number} angle If angle is specified, intersection with rotated rectangle is computed.
        intersectionWithLineFromCenterToPoint: function(p, angle) {
            p = point(p);
	    var center = point(this.x + this.width/2, this.y + this.height/2);
            var result;
            if (angle) p.rotate(center, angle);
            
	    // (clockwise, starting from the top side)
	    var sides = [
	        line(this.origin(), this.topRight()),
	        line(this.topRight(), this.corner()),
	        line(this.corner(), this.bottomLeft()),
	        line(this.bottomLeft(), this.origin())
	    ];
	    var connector = line(center, p);
            
	    for (var i = sides.length - 1; i >= 0; --i){
	        var intersection = sides[i].intersection(connector);
	        if (intersection !== null){
		    result = intersection;
                    break;
	        }
	    }
            if (result && angle) result.rotate(center, -angle);
            return result;
        },
        // Move and expand me.
        // @param r {rectangle} representing deltas
        moveAndExpand: function(r) {
	    this.x += r.x;
	    this.y += r.y;
	    this.width += r.width;
	    this.height += r.height;
	    return this;
        },
        round: function(decimals) {
            this.x = decimals ? this.x.toFixed(decimals) : round(this.x);
            this.y = decimals ? this.y.toFixed(decimals) : round(this.y);
            this.width = decimals ? this.width.toFixed(decimals) : round(this.width);
            this.height = decimals ? this.height.toFixed(decimals) : round(this.height);
            return this;
        },
        // Normalize the rectangle; i.e., make it so that it has a non-negative width and height.
        // If width < 0 the function swaps the left and right corners,
        // and it swaps the top and bottom corners if height < 0
        // like in http://qt-project.org/doc/qt-4.8/qrectf.html#normalized
        normalize: function() {
            var newx = this.x;
            var newy = this.y;
            var newwidth = this.width;
            var newheight = this.height;
            if (this.width < 0) {
                newx = this.x + this.width;
                newwidth = -this.width;
            }
            if (this.height < 0) {
                newy = this.y + this.height;
                newheight = -this.height;
            }
            this.x = newx;
            this.y = newy;
            this.width = newwidth;
            this.height = newheight;
            return this;
        }        
    };

    // Ellipse.
    // --------
    function ellipse(c, a, b) {
        if (!(this instanceof ellipse))
            return new ellipse(c, a, b);
        c = point(c);
        this.x = c.x;
        this.y = c.y;
        this.a = a;
        this.b = b;
    }

    ellipse.prototype = {
        toString: function() {
            return point(this.x, this.y).toString() + ' ' + this.a + ' ' + this.b;
        },
        bbox: function() {
	        return rect(this.x - this.a, this.y - this.b, 2*this.a, 2*this.b);
        },
        // Find point on me where line from my center to
        // point p intersects my boundary.
        // @param {number} angle If angle is specified, intersection with rotated ellipse is computed.
        intersectionWithLineFromCenterToPoint: function(p, angle) {
	    p = point(p);
            if (angle) p.rotate(point(this.x, this.y), angle);
            var dx = p.x - this.x;
	    var dy = p.y - this.y;
            var result;
	    if (dx === 0) {
	        result = this.bbox().pointNearestToPoint(p);
                if (angle) return result.rotate(point(this.x, this.y), -angle);
                return result;
	    }
	    var m = dy / dx;
	    var mSquared = m * m;
	    var aSquared = this.a * this.a;
	    var bSquared = this.b * this.b;
	    var x = sqrt(1 / ((1 / aSquared) + (mSquared / bSquared)));

            x = dx < 0 ? -x : x;
	    var y = m * x;
	    result = point(this.x + x, this.y + y);
            if (angle) return result.rotate(point(this.x, this.y), -angle);
            return result;
        }
    };

    // Bezier curve.
    // -------------
    var bezier = {
        // Cubic Bezier curve path through points.
        // Ported from C# implementation by Oleg V. Polikarpotchkin and Peter Lee (http://www.codeproject.com/KB/graphics/BezierSpline.aspx).
        // @param {array} points Array of points through which the smooth line will go.
        // @return {array} SVG Path commands as an array
        curveThroughPoints: function(points) {
            var controlPoints = this.getCurveControlPoints(points);
            var path = ['M', points[0].x, points[0].y];

            for (var i = 0; i < controlPoints[0].length; i++) {
                path.push('C', controlPoints[0][i].x, controlPoints[0][i].y, controlPoints[1][i].x, controlPoints[1][i].y, points[i+1].x, points[i+1].y);        
            }
            return path;
        },
        
        // Get open-ended Bezier Spline Control Points.
        // @param knots Input Knot Bezier spline points (At least two points!).
        // @param firstControlPoints Output First Control points. Array of knots.length - 1 length.
        //  @param secondControlPoints Output Second Control points. Array of knots.length - 1 length.
        getCurveControlPoints: function(knots) {
            var firstControlPoints = [];
            var secondControlPoints = [];
            var n = knots.length - 1;
            var i;

            // Special case: Bezier curve should be a straight line.
            if (n == 1) { 
	        // 3P1 = 2P0 + P3
	        firstControlPoints[0] = point((2 * knots[0].x + knots[1].x) / 3,
	                                      (2 * knots[0].y + knots[1].y) / 3);
	        // P2 = 2P1 – P0
	        secondControlPoints[0] = point(2 * firstControlPoints[0].x - knots[0].x,
	                                       2 * firstControlPoints[0].y - knots[0].y);
	        return [firstControlPoints, secondControlPoints];
            }
            
                // Calculate first Bezier control points.
            // Right hand side vector.
            var rhs = [];
            
            // Set right hand side X values.
            for (i = 1; i < n - 1; i++) {
                rhs[i] = 4 * knots[i].x + 2 * knots[i + 1].x;
            }
            rhs[0] = knots[0].x + 2 * knots[1].x;
            rhs[n - 1] = (8 * knots[n - 1].x + knots[n].x) / 2.0;
            // Get first control points X-values.
            var x = this.getFirstControlPoints(rhs);
            
            // Set right hand side Y values.
            for (i = 1; i < n - 1; ++i) {
	        rhs[i] = 4 * knots[i].y + 2 * knots[i + 1].y;
            }
            rhs[0] = knots[0].y + 2 * knots[1].y;
            rhs[n - 1] = (8 * knots[n - 1].y + knots[n].y) / 2.0;
            // Get first control points Y-values.
            var y = this.getFirstControlPoints(rhs);
            
            // Fill output arrays.
            for (i = 0; i < n; i++) {
	        // First control point.
	        firstControlPoints.push(point(x[i], y[i]));
	        // Second control point.
	        if (i < n - 1) {
	            secondControlPoints.push(point(2 * knots [i + 1].x - x[i + 1],
                                                   2 * knots[i + 1].y - y[i + 1]));
	        } else {
	            secondControlPoints.push(point((knots[n].x + x[n - 1]) / 2,
					           (knots[n].y + y[n - 1]) / 2));
	        }
            }
            return [firstControlPoints, secondControlPoints];
        },

        // Solves a tridiagonal system for one of coordinates (x or y) of first Bezier control points.
        // @param rhs Right hand side vector.
        // @return Solution vector.
        getFirstControlPoints: function(rhs) {
            var n = rhs.length;
            // `x` is a solution vector.
            var x = [];
            var tmp = [];
            var b = 2.0;
            
            x[0] = rhs[0] / b;
            // Decomposition and forward substitution.
            for (var i = 1; i < n; i++) { 
	        tmp[i] = 1 / b;
	        b = (i < n - 1 ? 4.0 : 3.5) - tmp[i];
	        x[i] = (rhs[i] - x[i - 1]) / b;
            }
            for (i = 1; i < n; i++) {
                // Backsubstitution.
	        x[n - i - 1] -= tmp[n - i] * x[n - i]; 
            }
            return x;
        }
    };

    // Scale.
    var scale = {

        // Return the `value` from the `domain` interval scaled to the `range` interval.
        linear: function(domain, range, value) {

            var domainSpan = domain[1] - domain[0];
            var rangeSpan = range[1] - range[0];
            return (((value - domain[0]) / domainSpan) * rangeSpan + range[0]) || 0;
        }
    };

    return {

        toDeg: toDeg,
        toRad: toRad,
        snapToGrid: snapToGrid,
	normalizeAngle: normalizeAngle,
        point: point,
        line: line,
        rect: rect,
        ellipse: ellipse,
        bezier: bezier,
        scale: scale
    }
}));

//      JointJS library.
//      (c) 2011-2013 client IO

if (typeof exports === 'object') {

    var _ = require('lodash');
}


// Global namespace.

var joint = {

    // `joint.dia` namespace.
    dia: {},

    // `joint.ui` namespace.
    ui: {},

    // `joint.layout` namespace.
    layout: {},

    // `joint.shapes` namespace.
    shapes: {},

    // `joint.format` namespace.
    format: {},

    // `joint.connectors` namespace.
    connectors: {},

    // `joint.routers` namespace.
    routers: {},

    util: {

        // Return a simple hash code from a string. See http://werxltd.com/wp/2010/05/13/javascript-implementation-of-javas-string-hashcode-method/.
        hashCode: function(str) {

            var hash = 0;
            if (str.length == 0) return hash;
            for (var i = 0; i < str.length; i++) {
                var c = str.charCodeAt(i);
                hash = ((hash << 5) - hash) + c;
                hash = hash & hash; // Convert to 32bit integer
            }
            return hash;
        },

        getByPath: function(obj, path, delim) {
            
            delim = delim || '.';
            var keys = path.split(delim);
            var key;
            
            while (keys.length) {
                key = keys.shift();
                if (key in obj) {
                    obj = obj[key];
                } else {
                    return undefined;
                }
            }
            return obj;
        },

        setByPath: function(obj, path, value, delim) {

            delim = delim || '.';

            var keys = path.split(delim);
            var diver = obj;
            var i = 0;

            if (path.indexOf(delim) > -1) {

                for (var len = keys.length; i < len - 1; i++) {
                    // diver creates an empty object if there is no nested object under such a key.
                    // This means that one can populate an empty nested object with setByPath().
                    diver = diver[keys[i]] || (diver[keys[i]] = {});
                }
                diver[keys[len - 1]] = value;
            } else {
                obj[path] = value;
            }
            return obj;
        },

        unsetByPath: function(obj, path, delim) {

            delim = delim || '.';

            // index of the last delimiter
            var i = path.lastIndexOf(delim);

            if (i > -1) {

                // unsetting a nested attribute
                var parent = joint.util.getByPath(obj, path.substr(0, i), delim);

                if (parent) {

                    delete parent[path.slice(i + 1)];
                }

            } else {

                // unsetting a primitive attribute
                delete obj[path];
            }

            return obj;
        },

        flattenObject: function(obj, delim, stop) {
            
            delim = delim || '.';
            var ret = {};
	    
	    for (var key in obj) {
		if (!obj.hasOwnProperty(key)) continue;

                var shouldGoDeeper = typeof obj[key] === 'object';
                if (shouldGoDeeper && stop && stop(obj[key])) {
                    shouldGoDeeper = false;
                }
                
		if (shouldGoDeeper) {
		    var flatObject = this.flattenObject(obj[key], delim, stop);
		    for (var flatKey in flatObject) {
			if (!flatObject.hasOwnProperty(flatKey)) continue;
			
			ret[key + delim + flatKey] = flatObject[flatKey];
		    }
		} else {
		    ret[key] = obj[key];
		}
	    }
	    return ret;
        },

        uuid: function() {

            // credit: http://stackoverflow.com/posts/2117523/revisions
            
            return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {
                var r = Math.random()*16|0, v = c == 'x' ? r : (r&0x3|0x8);
                return v.toString(16);
            });
        },

        // Generate global unique id for obj and store it as a property of the object.
        guid: function(obj) {
            
            this.guid.id = this.guid.id || 1;
            obj.id = (obj.id === undefined ? 'j_' + this.guid.id++ : obj.id);
            return obj.id;
        },

        // Copy all the properties to the first argument from the following arguments.
        // All the properties will be overwritten by the properties from the following
        // arguments. Inherited properties are ignored.
        mixin: function() {
            
            var target = arguments[0];
            
            for (var i = 1, l = arguments.length; i < l; i++) {
                
                var extension = arguments[i];
                
                // Only functions and objects can be mixined.

                if ((Object(extension) !== extension) &&
                    !_.isFunction(extension) &&
                    (extension === null || extension === undefined)) {

                    continue;
                }

                _.each(extension, function(copy, key) {
                    
                    if (this.mixin.deep && (Object(copy) === copy)) {

                        if (!target[key]) {

                            target[key] = _.isArray(copy) ? [] : {};
                        }
                        
                        this.mixin(target[key], copy);
                        return;
                    }
                    
                    if (target[key] !== copy) {
                        
                        if (!this.mixin.supplement || !target.hasOwnProperty(key)) {
                            
	                    target[key] = copy;
                        }

                    }
                    
                }, this);
            }
            
            return target;
        },

        // Copy all properties to the first argument from the following
        // arguments only in case if they don't exists in the first argument.
        // All the function propererties in the first argument will get
        // additional property base pointing to the extenders same named
        // property function's call method.
        supplement: function() {

            this.mixin.supplement = true;
            var ret = this.mixin.apply(this, arguments);
            this.mixin.supplement = false;
            return ret;
        },

        // Same as `mixin()` but deep version.
        deepMixin: function() {
            
            this.mixin.deep = true;
            var ret = this.mixin.apply(this, arguments);
            this.mixin.deep = false;
            return ret;
        },

        // Same as `supplement()` but deep version.
        deepSupplement: function() {
            
            this.mixin.deep = this.mixin.supplement = true;
            var ret = this.mixin.apply(this, arguments);
            this.mixin.deep = this.mixin.supplement = false;
            return ret;
        },

        normalizeEvent: function(evt) {

            return (evt.originalEvent && evt.originalEvent.changedTouches && evt.originalEvent.changedTouches.length) ? evt.originalEvent.changedTouches[0] : evt;
        },

	nextFrame:(function() {

	    var raf;
	    var client = typeof window != 'undefined';

	    if (client) {

		raf = window.requestAnimationFrame       ||
		      window.webkitRequestAnimationFrame ||
	              window.mozRequestAnimationFrame    ||
		      window.oRequestAnimationFrame      ||
		      window.msRequestAnimationFrame;

	    }

	    if (!raf) {

		var lastTime = 0;

		raf = function(callback) {

		    var currTime = new Date().getTime();
		    var timeToCall = Math.max(0, 16 - (currTime - lastTime));
		    var id = setTimeout(function() { callback(currTime + timeToCall); }, timeToCall);
		    lastTime = currTime + timeToCall;
		    return id;

		};
	    }

	    return client ? _.bind(raf, window) : raf;
	})(),

	cancelFrame: (function() {

	    var caf;
	    var client = typeof window != 'undefined';

	    if (client) {

		caf = window.cancelAnimationFrame              ||
		      window.webkitCancelAnimationFrame        ||
	              window.webkitCancelRequestAnimationFrame ||
		      window.msCancelAnimationFrame            ||
	              window.msCancelRequestAnimationFrame     ||
		      window.oCancelAnimationFrame             ||
	              window.oCancelRequestAnimationFrame      ||
	              window.mozCancelAnimationFrame           ||
		      window.mozCancelRequestAnimationFrame;

	    }

	    caf = caf || clearTimeout;

	    return client ? _.bind(caf, window) : caf;
	})(),

        breakText: function(text, size, styles, opt) {

            opt = opt || {};

            var width = size.width;
            var height = size.height;

            var svgDocument = opt.svgDocument || V('svg').node;
            var textElement = V('<text><tspan></tspan></text>').attr(styles || {}).node;
            var textSpan = textElement.firstChild;
            var textNode = document.createTextNode('');

            textSpan.appendChild(textNode);

            svgDocument.appendChild(textElement);

            if (!opt.svgDocument) {

                document.body.appendChild(svgDocument);
            }

            var words = text.split(' ');
            var full = [];
            var lines = [];
            var p;

            for (var i = 0, l = 0, len = words.length; i < len; i++) {

                var word = words[i];

                textNode.data = lines[l] ? lines[l] + ' ' + word : word;

                if (textSpan.getComputedTextLength() <= width) {

                    // the current line fits
                    lines[l] = textNode.data;

                    if (p) {
                        // We were partitioning. Put rest of the word onto next line
                        full[l++] = true;

                        // cancel partitioning
                        p = 0;
                    }

                } else {

                    if (!lines[l] || p) {

                        var partition = !!p;

                        p = word.length - 1;

                        if (partition || !p) {

                            // word has only one character.
                            if (!p) {

                                if (!lines[l]) {

                                    // we won't fit this text within our rect
                                    lines = [];

                                    break;
                                }

                                // partitioning didn't help on the non-empty line
                                // try again, but this time start with a new line

                                // cancel partitions created
                                words.splice(i,2, word + words[i+1]);

                                // adjust word length
                                len--;

                                full[l++] = true;
                                i--;

                                continue;
                            }

                            // move last letter to the beginning of the next word
                            words[i] = word.substring(0,p);
                            words[i+1] = word.substring(p) + words[i+1];

                        } else {

                            // We initiate partitioning
                            // split the long word into two words
                            words.splice(i, 1, word.substring(0,p), word.substring(p));

                            // adjust words length
                            len++;

                            if (l && !full[l-1]) {
                                // if the previous line is not full, try to fit max part of
                                // the current word there
                                l--;
                            }
                        }

                        i--;

                        continue;
                    }

                    l++;
                    i--;
                }

                // if size.height is defined we have to check whether the height of the entire
                // text exceeds the rect height
                if (typeof height !== 'undefined') {

                    // get line height as text height / 0.8 (as text height is approx. 0.8em
                    // and line height is 1em. See vectorizer.text())
                    var lh = lh || textElement.getBBox().height * 1.25;

                    if (lh * lines.length > height) {

                        // remove overflowing lines
                        lines.splice(Math.floor(height / lh));

                        break;
                    }
                }
            }

            if (opt.svgDocument) {

                // svg document was provided, remove the text element only
                svgDocument.removeChild(textElement);

            } else {

                // clean svg document
                document.body.removeChild(svgDocument);
            }

            return lines.join('\n');
        },

	timing: {

	    linear: function(t) {
		return t;
	    },

	    quad: function(t) {
		return t * t;
	    },

	    cubic: function(t) {
		return t * t * t;
	    },

	    inout: function(t) {
		if (t <= 0) return 0;
		if (t >= 1) return 1;
		var t2 = t * t, t3 = t2 * t;
		return 4 * (t < .5 ? t3 : 3 * (t - t2) + t3 - .75);
	    },

	    exponential: function(t) {
		return Math.pow(2, 10 * (t - 1));
	    },

	    bounce: function(t) {
		for(var a = 0, b = 1; 1; a += b, b /= 2) {
		    if (t >= (7 - 4 * a) / 11) {
			var q = (11 - 6 * a - 11 * t) / 4;
			return -q * q + b * b;
		    }
		}
	    },

	    reverse: function(f) {
		return function(t) {
		    return 1 - f(1 - t)
		}
	    },

	    reflect: function(f) {
		return function(t) {
		    return .5 * (t < .5 ? f(2 * t) : (2 - f(2 - 2 * t)));
		};
	    },

	    clamp: function(f,n,x) {
		n = n || 0;
		x = x || 1;
		return function(t) {
		    var r = f(t);
		    return r < n ? n : r > x ? x : r;
		}
	    },

	    back: function(s) {
		if (!s) s = 1.70158;
		return function(t) {
		    return t * t * ((s + 1) * t - s);
		};
	    },

	    elastic: function(x) {
		if (!x) x = 1.5;
		return function(t) {
		    return Math.pow(2, 10 * (t - 1)) * Math.cos(20*Math.PI*x/3*t);
		}
	    }

	},

	interpolate: {

	    number: function(a, b) {
		var d = b - a;
		return function(t) { return a + d * t; };
	    },

	    object: function(a, b) {
		var s = _.keys(a);
		return function(t) {
		    var i, p, r = {};
		    for (i = s.length - 1; i != -1; i--) {
			p = s[i];
			r[p] = a[p] + (b[p] - a[p]) * t;
		    }
		    return  r;
		}
	    },

	    hexColor: function(a, b) {

		var ca = parseInt(a.slice(1), 16), cb = parseInt(b.slice(1), 16);

		var ra = ca & 0x0000ff, rd = (cb & 0x0000ff) - ra;
		var ga = ca & 0x00ff00, gd = (cb & 0x00ff00) - ga;
		var ba = ca & 0xff0000, bd = (cb & 0xff0000) - ba;

		return function(t) {
                    var r = (ra + rd * t) & 0x000000ff;
                    var g = (ga + gd * t) & 0x0000ff00;
                    var b = (ba + bd * t) & 0x00ff0000;
		    return '#' + (1 << 24 | r | g | b ).toString(16).slice(1);
		};
	    },

	    unit: function(a, b) {

		var r = /(-?[0-9]*.[0-9]*)(px|em|cm|mm|in|pt|pc|%)/;

		var ma = r.exec(a), mb = r.exec(b);
		var p = mb[1].indexOf('.'), f = p > 0 ? mb[1].length - p - 1 : 0;
		var a = +ma[1], d = +mb[1] - a, u = ma[2];

		return function(t) {
		    return (a + d * t).toFixed(f) + u;
		}
	    }
	},

        // SVG filters.
        filter: {

            // `x` ... horizontal blur
            // `y` ... vertical blur (optional)
            blur: function(args) {
                
                var x = _.isFinite(args.x) ? args.x : 2;

                return _.template('<filter><feGaussianBlur stdDeviation="${stdDeviation}"/></filter>', {
                    stdDeviation: _.isFinite(args.y) ? [x, args.y] : x
                });
            },

            // `dx` ... horizontal shift
            // `dy` ... vertical shift
            // `blur` ... blur
            // `color` ... color
            // `opacity` ... opacity
            dropShadow: function(args) {

                var tpl = 'SVGFEDropShadowElement' in window
                    ? '<filter><feDropShadow stdDeviation="${blur}" dx="${dx}" dy="${dy}" flood-color="${color}" flood-opacity="${opacity}"/></filter>'
                    : '<filter><feGaussianBlur in="SourceAlpha" stdDeviation="${blur}"/><feOffset dx="${dx}" dy="${dy}" result="offsetblur"/><feFlood flood-color="${color}"/><feComposite in2="offsetblur" operator="in"/><feComponentTransfer><feFuncA type="linear" slope="${opacity}"/></feComponentTransfer><feMerge><feMergeNode/><feMergeNode in="SourceGraphic"/></feMerge></filter>';

                return _.template(tpl, {
                    dx: args.dx || 0,
                    dy: args.dy || 0,
                    opacity: _.isFinite(args.opacity) ? args.opacity : 1,
                    color: args.color || 'black',
                    blur: _.isFinite(args.blur) ? args.blur : 4
                });
            },

            // `amount` ... the proportion of the conversion. A value of 1 is completely grayscale. A value of 0 leaves the input unchanged.
            grayscale: function(args) {

                var amount = _.isFinite(args.amount) ? args.amount : 1;
                
                return _.template('<filter><feColorMatrix type="matrix" values="${a} ${b} ${c} 0 0 ${d} ${e} ${f} 0 0 ${g} ${b} ${h} 0 0 0 0 0 1 0"/></filter>', {
                    a: 0.2126 + 0.7874 * (1 - amount),
                    b: 0.7152 - 0.7152 * (1 - amount),
                    c: 0.0722 - 0.0722 * (1 - amount),
                    d: 0.2126 - 0.2126 * (1 - amount),
                    e: 0.7152 + 0.2848 * (1 - amount),
                    f: 0.0722 - 0.0722 * (1 - amount),
                    g: 0.2126 - 0.2126 * (1 - amount),
                    h: 0.0722 + 0.9278 * (1 - amount)
                });
            },

            // `amount` ... the proportion of the conversion. A value of 1 is completely sepia. A value of 0 leaves the input unchanged.
            sepia: function(args) {

                var amount = _.isFinite(args.amount) ? args.amount : 1;

                return _.template('<filter><feColorMatrix type="matrix" values="${a} ${b} ${c} 0 0 ${d} ${e} ${f} 0 0 ${g} ${h} ${i} 0 0 0 0 0 1 0"/></filter>', {
                    a: 0.393 + 0.607 * (1 - amount),
                    b: 0.769 - 0.769 * (1 - amount),
                    c: 0.189 - 0.189 * (1 - amount),
                    d: 0.349 - 0.349 * (1 - amount),
                    e: 0.686 + 0.314 * (1 - amount),
                    f: 0.168 - 0.168 * (1 - amount),
                    g: 0.272 - 0.272 * (1 - amount),
                    h: 0.534 - 0.534 * (1 - amount),
                    i: 0.131 + 0.869 * (1 - amount)
                });
            },

            // `amount` ... the proportion of the conversion. A value of 0 is completely un-saturated. A value of 1 leaves the input unchanged.
            saturate: function(args) {

                var amount = _.isFinite(args.amount) ? args.amount : 1;

                return _.template('<filter><feColorMatrix type="saturate" values="${amount}"/></filter>', {
                    amount: 1 - amount
                });
            },

            // `angle` ...  the number of degrees around the color circle the input samples will be adjusted.
            hueRotate: function(args) {

                return _.template('<filter><feColorMatrix type="hueRotate" values="${angle}"/></filter>', {
                    angle: args.angle || 0
                });
            },

            // `amount` ... the proportion of the conversion. A value of 1 is completely inverted. A value of 0 leaves the input unchanged.
            invert: function(args) {

                var amount = _.isFinite(args.amount) ? args.amount : 1;
                
                return _.template('<filter><feComponentTransfer><feFuncR type="table" tableValues="${amount} ${amount2}"/><feFuncG type="table" tableValues="${amount} ${amount2}"/><feFuncB type="table" tableValues="${amount} ${amount2}"/></feComponentTransfer></filter>', {
                    amount: amount,
                    amount2: 1 - amount
                });
            },

            // `amount` ... proportion of the conversion. A value of 0 will create an image that is completely black. A value of 1 leaves the input unchanged.
            brightness: function(args) {

                return _.template('<filter><feComponentTransfer><feFuncR type="linear" slope="${amount}"/><feFuncG type="linear" slope="${amount}"/><feFuncB type="linear" slope="${amount}"/></feComponentTransfer></filter>', {
                    amount: _.isFinite(args.amount) ? args.amount : 1
                });
            },

            // `amount` ... proportion of the conversion. A value of 0 will create an image that is completely black. A value of 1 leaves the input unchanged.
            contrast: function(args) {

                var amount = _.isFinite(args.amount) ? args.amount : 1;
                
                return _.template('<filter><feComponentTransfer><feFuncR type="linear" slope="${amount}" intercept="${amount2}"/><feFuncG type="linear" slope="${amount}" intercept="${amount2}"/><feFuncB type="linear" slope="${amount}" intercept="${amount2}"/></feComponentTransfer></filter>', {
                    amount: amount,
                    amount2: .5 - amount / 2
                });
            }
        },

        format: {

            // Formatting numbers via the Python Format Specification Mini-language.
            // See http://docs.python.org/release/3.1.3/library/string.html#format-specification-mini-language.
            // Heavilly inspired by the D3.js library implementation.
            number: function(specifier, value, locale) {

                locale = locale || {

                    currency: ['$', ''],
                    decimal: '.',
                    thousands: ',',
                    grouping: [3]
                };
                
                // See Python format specification mini-language: http://docs.python.org/release/3.1.3/library/string.html#format-specification-mini-language.
                // [[fill]align][sign][symbol][0][width][,][.precision][type]
                var re = /(?:([^{])?([<>=^]))?([+\- ])?([$#])?(0)?(\d+)?(,)?(\.-?\d+)?([a-z%])?/i;

                var match = re.exec(specifier);
                var fill = match[1] || ' ';
                var align = match[2] || '>';
                var sign = match[3] || '';
                var symbol = match[4] || '';
                var zfill = match[5];
                var width = +match[6];
                var comma = match[7];
                var precision = match[8];
                var type = match[9];
                var scale = 1;
                var prefix = '';
                var suffix = '';
                var integer = false;

                if (precision) precision = +precision.substring(1);
                
                if (zfill || fill === '0' && align === '=') {
                    zfill = fill = '0';
                    align = '=';
                    if (comma) width -= Math.floor((width - 1) / 4);
                }

                switch (type) {
                  case 'n': comma = true; type = 'g'; break;
                  case '%': scale = 100; suffix = '%'; type = 'f'; break;
                  case 'p': scale = 100; suffix = '%'; type = 'r'; break;
                  case 'b':
                  case 'o':
                  case 'x':
                  case 'X': if (symbol === '#') prefix = '0' + type.toLowerCase();
                  case 'c':
                  case 'd': integer = true; precision = 0; break;
                  case 's': scale = -1; type = 'r'; break;
                }

                if (symbol === '$') {
                    prefix = locale.currency[0];
                    suffix = locale.currency[1];
                }

                // If no precision is specified for `'r'`, fallback to general notation.
                if (type == 'r' && !precision) type = 'g';

                // Ensure that the requested precision is in the supported range.
                if (precision != null) {
                    if (type == 'g') precision = Math.max(1, Math.min(21, precision));
                    else if (type == 'e' || type == 'f') precision = Math.max(0, Math.min(20, precision));
                }

                var zcomma = zfill && comma;

                // Return the empty string for floats formatted as ints.
                if (integer && (value % 1)) return '';

                // Convert negative to positive, and record the sign prefix.
                var negative = value < 0 || value === 0 && 1 / value < 0 ? (value = -value, '-') : sign;

                var fullSuffix = suffix;
                
                // Apply the scale, computing it from the value's exponent for si format.
                // Preserve the existing suffix, if any, such as the currency symbol.
                if (scale < 0) {
                    var unit = this.prefix(value, precision);
                    value = unit.scale(value);
                    fullSuffix = unit.symbol + suffix;
                } else {
                    value *= scale;
                }

                // Convert to the desired precision.
                value = this.convert(type, value, precision);

                // Break the value into the integer part (before) and decimal part (after).
                var i = value.lastIndexOf('.');
                var before = i < 0 ? value : value.substring(0, i);
                var after = i < 0 ? '' : locale.decimal + value.substring(i + 1);

                function formatGroup(value) {
                    
                    var i = value.length;
                    var t = [];
                    var j = 0;
                    var g = locale.grouping[0];
                    while (i > 0 && g > 0) {
                        t.push(value.substring(i -= g, i + g));
                        g = locale.grouping[j = (j + 1) % locale.grouping.length];
                    }
                    return t.reverse().join(locale.thousands);
                }
                
                // If the fill character is not `'0'`, grouping is applied before padding.
                if (!zfill && comma && locale.grouping) {

                    before = formatGroup(before);
                }

                var length = prefix.length + before.length + after.length + (zcomma ? 0 : negative.length);
                var padding = length < width ? new Array(length = width - length + 1).join(fill) : '';

                // If the fill character is `'0'`, grouping is applied after padding.
                if (zcomma) before = formatGroup(padding + before);

                // Apply prefix.
                negative += prefix;

                // Rejoin integer and decimal parts.
                value = before + after;

                return (align === '<' ? negative + value + padding
                        : align === '>' ? padding + negative + value
                        : align === '^' ? padding.substring(0, length >>= 1) + negative + value + padding.substring(length)
                        : negative + (zcomma ? value : padding + value)) + fullSuffix;
            },

            convert: function(type, value, precision) {

                switch (type) {
                  case 'b': return value.toString(2);
                  case 'c': return String.fromCharCode(value);
                  case 'o': return value.toString(8);
                  case 'x': return value.toString(16);
                  case 'X': return value.toString(16).toUpperCase();
                  case 'g': return value.toPrecision(precision);
                  case 'e': return value.toExponential(precision);
                  case 'f': return value.toFixed(precision);
                  case 'r': return (value = this.round(value, this.precision(value, precision))).toFixed(Math.max(0, Math.min(20, this.precision(value * (1 + 1e-15), precision))));
                default: return value + '';
                }
            },

            round: function(value, precision) {

                return precision
                    ? Math.round(value * (precision = Math.pow(10, precision))) / precision
                    : Math.round(value);
            },

            precision: function(value, precision) {
                
                return precision - (value ? Math.ceil(Math.log(value) / Math.LN10) : 1);
            },

            prefix: function(value, precision) {

                var prefixes = _.map(['y','z','a','f','p','n','µ','m','','k','M','G','T','P','E','Z','Y'], function(d, i) {
                    var k = Math.pow(10, abs(8 - i) * 3);
                    return {
                        scale: i > 8 ? function(d) { return d / k; } : function(d) { return d * k; },
                        symbol: d
                    };
                });
                
                var i = 0;
                if (value) {
                    if (value < 0) value *= -1;
                    if (precision) value = d3.round(value, this.precision(value, precision));
                    i = 1 + Math.floor(1e-12 + Math.log(value) / Math.LN10);
                    i = Math.max(-24, Math.min(24, Math.floor((i <= 0 ? i + 1 : i - 1) / 3) * 3));
                }
                return prefixes[8 + i / 3];
            }
        }
    }
};

if (typeof exports === 'object') {

    module.exports = joint;
}

//      JointJS, the JavaScript diagramming library.
//      (c) 2011-2013 client IO


if (typeof exports === 'object') {

    var joint = {
        dia: {
            Link: require('./joint.dia.link').Link,
            Element: require('./joint.dia.element').Element
        },
        shapes: require('../plugins/shapes')
    };
    var Backbone = require('backbone');
    var _ = require('lodash');
    var g = require('./geometry');
}



joint.dia.GraphCells = Backbone.Collection.extend({

    initialize: function() {
        
        // Backbone automatically doesn't trigger re-sort if models attributes are changed later when
        // they're already in the collection. Therefore, we're triggering sort manually here.
        this.on('change:z', this.sort, this);
    },

    model: function(attrs, options) {

        if (attrs.type === 'link') {

            return new joint.dia.Link(attrs, options);
        }

        var module = attrs.type.split('.')[0];
        var entity = attrs.type.split('.')[1];

        if (joint.shapes[module] && joint.shapes[module][entity]) {

            return new joint.shapes[module][entity](attrs, options);
        }
        
        return new joint.dia.Element(attrs, options);
    },

    // `comparator` makes it easy to sort cells based on their `z` index.
    comparator: function(model) {

        return model.get('z') || 0;
    },

    // Get all inbound and outbound links connected to the cell `model`.
    getConnectedLinks: function(model, opt) {

        opt = opt || {};

        if (_.isUndefined(opt.inbound) && _.isUndefined(opt.outbound)) {
            opt.inbound = opt.outbound = true;
        }

        var links = [];
        
        this.each(function(cell) {

            var source = cell.get('source');
            var target = cell.get('target');

            if (source && source.id === model.id && opt.outbound) {
                
                links.push(cell);
            }

            if (target && target.id === model.id && opt.inbound) {

                links.push(cell);
            }
        });

        return links;
    }
});


joint.dia.Graph = Backbone.Model.extend({

    initialize: function() {

        this.set('cells', new joint.dia.GraphCells);

        // Make all the events fired in the `cells` collection available.
        // to the outside world.
        this.get('cells').on('all', this.trigger, this);
        
        this.get('cells').on('remove', this.removeCell, this);
    },

    toJSON: function() {

        // Backbone does not recursively call `toJSON()` on attributes that are themselves models/collections.
        // It just clones the attributes. Therefore, we must call `toJSON()` on the cells collection explicitely.
        var json = Backbone.Model.prototype.toJSON.apply(this, arguments);
        json.cells = this.get('cells').toJSON();
        return json;
    },

    fromJSON: function(json) {

        if (!json.cells) {

            throw new Error('Graph JSON must contain cells array.');
        }

        var attrs = json;

        // Cells are the only attribute that is being set differently, using `cells.add()`.
        var cells = json.cells;
        delete attrs.cells;
        
        this.set(attrs);
        
        this.resetCells(cells);
    },

    clear: function() {

        this.trigger('batch:start');
        this.get('cells').remove(this.get('cells').models);
        this.trigger('batch:stop');
    },

    _prepareCell: function(cell) {

        if (cell instanceof Backbone.Model && _.isUndefined(cell.get('z'))) {

            cell.set('z', this.maxZIndex() + 1, { silent: true });
            
        } else if (_.isUndefined(cell.z)) {

            cell.z = this.maxZIndex() + 1;
        }

        return cell;
    },

    maxZIndex: function() {

        var lastCell = this.get('cells').last();
        return lastCell ? (lastCell.get('z') || 0) : 0;
    },

    addCell: function(cell, options) {

        if (_.isArray(cell)) {

            return this.addCells(cell, options);
        }

        this.get('cells').add(this._prepareCell(cell), options || {});

        return this;
    },

    addCells: function(cells, options) {

        _.each(cells, function(cell) { this.addCell(cell, options); }, this);

        return this;
    },

    // When adding a lot of cells, it is much more efficient to
    // reset the entire cells collection in one go.
    // Useful for bulk operations and optimizations.
    resetCells: function(cells) {
        
        this.get('cells').reset(_.map(cells, this._prepareCell, this));

        return this;
    },

    removeCell: function(cell, collection, options) {

        // Applications might provide a `disconnectLinks` option set to `true` in order to
        // disconnect links when a cell is removed rather then removing them. The default
        // is to remove all the associated links.
        if (options && options.disconnectLinks) {
            
            this.disconnectLinks(cell);

        } else {

            this.removeLinks(cell);
        }

        // Silently remove the cell from the cells collection. Silently, because
        // `joint.dia.Cell.prototype.remove` already triggers the `remove` event which is
        // then propagated to the graph model. If we didn't remove the cell silently, two `remove` events
        // would be triggered on the graph model.
        this.get('cells').remove(cell, { silent: true });
    },

    // Get a cell by `id`.
    getCell: function(id) {

        return this.get('cells').get(id);
    },

    getElements: function() {

        return this.get('cells').filter(function(cell) {

            return cell instanceof joint.dia.Element;
        });
    },
    
    getLinks: function() {

        return this.get('cells').filter(function(cell) {

            return cell instanceof joint.dia.Link;
        });
    },

    // Get all inbound and outbound links connected to the cell `model`.
    getConnectedLinks: function(model, opt) {

        return this.get('cells').getConnectedLinks(model, opt);
    },

    getNeighbors: function(el) {

        var links = this.getConnectedLinks(el);
        var neighbors = [];
        var cells = this.get('cells');
        
        _.each(links, function(link) {

            var source = link.get('source');
            var target = link.get('target');

            // Discard if it is a point.
            if (!source.x) {
                var sourceElement = cells.get(source.id);
                if (sourceElement !== el) {

                    neighbors.push(sourceElement);
                }
            }
            if (!target.x) {
                var targetElement = cells.get(target.id);
                if (targetElement !== el) {

                    neighbors.push(targetElement);
                }
            }
        });

        return neighbors;
    },
    
    // Disconnect links connected to the cell `model`.
    disconnectLinks: function(model) {

        _.each(this.getConnectedLinks(model), function(link) {

            link.set(link.get('source').id === model.id ? 'source' : 'target', g.point(0, 0));
        });
    },

    // Remove links connected to the cell `model` completely.
    removeLinks: function(model) {

        _.invoke(this.getConnectedLinks(model), 'remove');
    },

    // Find all views at given point
    findModelsFromPoint: function(p) {

	return _.filter(this.getElements(), function(el) {
	    return el.getBBox().containsPoint(p);
	});
    },


    // Find all views in given area
    findModelsInArea: function(r) {

	return _.filter(this.getElements(), function(el) {
	    return el.getBBox().intersect(r);
	});
    }

});


if (typeof exports === 'object') {

    module.exports.Graph = joint.dia.Graph;
}
//      JointJS.
//      (c) 2011-2013 client IO


if (typeof exports === 'object') {

    var joint = {
        util: require('./core').util,
        dia: {
            Link: require('./joint.dia.link').Link
        }
    };
    var Backbone = require('backbone');
    var _ = require('lodash');
}


// joint.dia.Cell base model.
// --------------------------

joint.dia.Cell = Backbone.Model.extend({

    // This is the same as Backbone.Model with the only difference that is uses _.merge
    // instead of just _.extend. The reason is that we want to mixin attributes set in upper classes.
    constructor: function(attributes, options) {

        var defaults;
        var attrs = attributes || {};
        this.cid = _.uniqueId('c');
        this.attributes = {};
        if (options && options.collection) this.collection = options.collection;
        if (options && options.parse) attrs = this.parse(attrs, options) || {};
        if (defaults = _.result(this, 'defaults')) {
            //<custom code>
            // Replaced the call to _.defaults with _.merge.
            attrs = _.merge({}, defaults, attrs);
            //</custom code>
        }
        this.set(attrs, options);
        this.changed = {};
        this.initialize.apply(this, arguments);
    },

    toJSON: function() {

        var defaultAttrs = this.constructor.prototype.defaults.attrs || {};
        var attrs = this.attributes.attrs;
        var finalAttrs = {};

        // Loop through all the attributes and
        // omit the default attributes as they are implicitly reconstructable by the cell 'type'.
        _.each(attrs, function(attr, selector) {

            var defaultAttr = defaultAttrs[selector];

            _.each(attr, function(value, name) {
                
                // attr is mainly flat though it might have one more level (consider the `style` attribute).
                // Check if the `value` is object and if yes, go one level deep.
                if (_.isObject(value) && !_.isArray(value)) {
                    
                    _.each(value, function(value2, name2) {

                        if (!defaultAttr || !defaultAttr[name] || !_.isEqual(defaultAttr[name][name2], value2)) {

                            finalAttrs[selector] = finalAttrs[selector] || {};
                            (finalAttrs[selector][name] || (finalAttrs[selector][name] = {}))[name2] = value2;
                        }
                    });

                } else if (!defaultAttr || !_.isEqual(defaultAttr[name], value)) {
                    // `value` is not an object, default attribute for such a selector does not exist
                    // or it is different than the attribute value set on the model.

                    finalAttrs[selector] = finalAttrs[selector] || {};
                    finalAttrs[selector][name] = value;
                }
            });
        });

        var attributes = _.cloneDeep(_.omit(this.attributes, 'attrs'));
        //var attributes = JSON.parse(JSON.stringify(_.omit(this.attributes, 'attrs')));
        attributes.attrs = finalAttrs;

        return attributes;
    },

    initialize: function(options) {

        if (!options || !options.id) {

            this.set('id', joint.util.uuid(), { silent: true });
        }

	this._transitionIds = {};

        // Collect ports defined in `attrs` and keep collecting whenever `attrs` object changes.
        this.processPorts();
        this.on('change:attrs', this.processPorts, this);
    },

    processPorts: function() {

        // Whenever `attrs` changes, we extract ports from the `attrs` object and store it
        // in a more accessible way. Also, if any port got removed and there were links that had `target`/`source`
        // set to that port, we remove those links as well (to follow the same behaviour as
        // with a removed element).

        var previousPorts = this.ports;

        // Collect ports from the `attrs` object.
        var ports = {};
        _.each(this.get('attrs'), function(attrs, selector) {

            if (attrs && attrs.port) {

                // `port` can either be directly an `id` or an object containing an `id` (and potentially other data).
                if (!_.isUndefined(attrs.port.id)) {
                    ports[attrs.port.id] = attrs.port;
                } else {
                    ports[attrs.port] = { id: attrs.port };
                }
            }
        });

        // Collect ports that have been removed (compared to the previous ports) - if any.
        // Use hash table for quick lookup.
        var removedPorts = {};
        _.each(previousPorts, function(port, id) {

            if (!ports[id]) removedPorts[id] = true;
        });

        // Remove all the incoming/outgoing links that have source/target port set to any of the removed ports.
        if (this.collection && !_.isEmpty(removedPorts)) {
            
            var inboundLinks = this.collection.getConnectedLinks(this, { inbound: true });
            _.each(inboundLinks, function(link) {

                if (removedPorts[link.get('target').port]) link.remove();
            });

            var outboundLinks = this.collection.getConnectedLinks(this, { outbound: true });
            _.each(outboundLinks, function(link) {

                if (removedPorts[link.get('source').port]) link.remove();
            });
        }

        // Update the `ports` object.
        this.ports = ports;
    },

    remove: function(options) {

	var collection = this.collection;

	if (collection) {
	    collection.trigger('batch:start');
	}

        // First, unembed this cell from its parent cell if there is one.
        var parentCellId = this.get('parent');
        if (parentCellId) {
            
            var parentCell = this.collection && this.collection.get(parentCellId);
            parentCell.unembed(this);
        }
        
        _.invoke(this.getEmbeddedCells(), 'remove', options);
        
        this.trigger('remove', this, this.collection, options);

	if (collection) {
	    collection.trigger('batch:stop');
	}
    },

    toFront: function() {

        if (this.collection) {

            this.set('z', (this.collection.last().get('z') || 0) + 1);
        }
    },
    
    toBack: function() {

        if (this.collection) {
            
            this.set('z', (this.collection.first().get('z') || 0) - 1);
        }
    },

    embed: function(cell) {

	if (this.get('parent') == cell.id) {

	    throw new Error('Recursive embedding not allowed.');

	} else {

	    this.trigger('batch:start');

	    cell.set('parent', this.id);
	    this.set('embeds', _.uniq((this.get('embeds') || []).concat([cell.id])));

	    this.trigger('batch:stop');
	}
    },

    unembed: function(cell) {

	this.trigger('batch:start');

        var cellId = cell.id;
        cell.unset('parent');

        this.set('embeds', _.without(this.get('embeds'), cellId));

	this.trigger('batch:stop');
    },

    getEmbeddedCells: function() {

        // Cell models can only be retrieved when this element is part of a collection.
        // There is no way this element knows about other cells otherwise.
        // This also means that calling e.g. `translate()` on an element with embeds before
        // adding it to a graph does not translate its embeds.
        if (this.collection) {

            return _.map(this.get('embeds') || [], function(cellId) {

                return this.collection.get(cellId);
                
            }, this);
        }
        return [];
    },

    clone: function(opt) {

        opt = opt || {};

        var clone = Backbone.Model.prototype.clone.apply(this, arguments);
        
        // We don't want the clone to have the same ID as the original.
        clone.set('id', joint.util.uuid(), { silent: true });
        clone.set('embeds', '');

        if (!opt.deep) return clone;

        // The rest of the `clone()` method deals with embeds. If `deep` option is set to `true`,
        // the return value is an array of all the embedded clones created.

        var embeds = this.getEmbeddedCells();

        var clones = [clone];

        // This mapping stores cloned links under the `id`s of they originals.
        // This prevents cloning a link more then once. Consider a link 'self loop' for example.
        var linkCloneMapping = {};
        
        _.each(embeds, function(embed) {

            var embedClones = embed.clone({ deep: true });

            // Embed the first clone returned from `clone({ deep: true })` above. The first
            // cell is always the clone of the cell that called the `clone()` method, i.e. clone of `embed` in this case.
            clone.embed(embedClones[0]);

            _.each(embedClones, function(embedClone) {

                clones.push(embedClone);

                // Skip links. Inbound/outbound links are not relevant for them.
                if (embedClone instanceof joint.dia.Link) {

                    return;
                }

                // Collect all inbound links, clone them (if not done already) and set their target to the `embedClone.id`.
                var inboundLinks = this.collection.getConnectedLinks(embed, { inbound: true });

                _.each(inboundLinks, function(link) {

                    var linkClone = linkCloneMapping[link.id] || link.clone();

                    // Make sure we don't clone a link more then once.
                    linkCloneMapping[link.id] = linkClone;

                    var target = _.clone(linkClone.get('target'));
                    target.id = embedClone.id;
                    linkClone.set('target', target);
                });

                // Collect all inbound links, clone them (if not done already) and set their source to the `embedClone.id`.
                var outboundLinks = this.collection.getConnectedLinks(embed, { outbound: true });

                _.each(outboundLinks, function(link) {

                    var linkClone = linkCloneMapping[link.id] || link.clone();

                    // Make sure we don't clone a link more then once.
                    linkCloneMapping[link.id] = linkClone;

                    var source = _.clone(linkClone.get('source'));
                    source.id = embedClone.id;
                    linkClone.set('source', source);
                });

            }, this);
            
        }, this);

        // Add link clones to the array of all the new clones.
        clones = clones.concat(_.values(linkCloneMapping));

        return clones;
    },

    // A convenient way to set nested attributes.
    attr: function(attrs, value, opt) {

        var currentAttrs = this.get('attrs');
        var delim = '/';
        
        if (_.isString(attrs)) {
            // Get/set an attribute by a special path syntax that delimits
            // nested objects by the colon character.

            if (typeof value != 'undefined') {

                var attr = {};
                joint.util.setByPath(attr, attrs, value, delim);
                return this.set('attrs', _.merge({}, currentAttrs, attr), opt);
                
            } else {
                
                return joint.util.getByPath(currentAttrs, attrs, delim);
            }
        }
        
        return this.set('attrs', _.merge({}, currentAttrs, attrs), value, opt);
    },

    // A convenient way to unset nested attributes
    removeAttr: function(path, opt) {

        if (_.isArray(path)) {
            _.each(path, function(p) { this.removeAttr(p, opt); }, this);
            return this;
        }
        
        var attrs = joint.util.unsetByPath(_.merge({}, this.get('attrs')), path, '/');

        return this.set('attrs', attrs, _.extend({ dirty: true }, opt));
    },

    transition: function(path, value, opt, delim) {

	delim = delim || '/';

	var defaults = {
	    duration: 100,
	    delay: 10,
	    timingFunction: joint.util.timing.linear,
	    valueFunction: joint.util.interpolate.number
	};

	opt = _.extend(defaults, opt);

	var pathArray = path.split(delim);
        var property = pathArray[0];
	var isPropertyNested = pathArray.length > 1;
	var firstFrameTime = 0;
	var interpolatingFunction;

	var setter = _.bind(function(runtime) {

	    var id, progress, propertyValue, status;

	    firstFrameTime = firstFrameTime || runtime;
	    runtime -= firstFrameTime;
	    progress = runtime / opt.duration;

	    if (progress < 1) {
		this._transitionIds[path] = id = joint.util.nextFrame(setter);
	    } else {
		progress = 1;
		delete this._transitionIds[path];
	    }

	    propertyValue = interpolatingFunction(opt.timingFunction(progress));

	    if (isPropertyNested) {
		var nestedPropertyValue = joint.util.setByPath({}, path, propertyValue, delim)[property];
		propertyValue = _.merge({}, this.get(property), nestedPropertyValue);
	    }

	    opt.transitionId = id;

	    this.set(property, propertyValue, opt);

	    if (!id) this.trigger('transition:end', this, path);

	}, this);

	var initiator =_.bind(function(callback) {

	    this.stopTransitions(path);

	    interpolatingFunction = opt.valueFunction(joint.util.getByPath(this.attributes, path, delim), value);

	    this._transitionIds[path] = joint.util.nextFrame(callback);

	    this.trigger('transition:start', this, path);

	}, this);

	return _.delay(initiator, opt.delay, setter);
    },

    getTransitions: function() {
	return _.keys(this._transitionIds);
    },

    stopTransitions: function(path, delim) {

	delim = delim || '/';

	var pathArray = path && path.split(delim);

	_(this._transitionIds).keys().filter(pathArray && function(key) {

	    return _.isEqual(pathArray, key.split(delim).slice(0, pathArray.length));

	}).each(function(key) {

	    joint.util.cancelFrame(this._transitionIds[key]);

	    delete this._transitionIds[key];

	    this.trigger('transition:end', this, key);

	}, this);
    }
});

// joint.dia.CellView base view and controller.
// --------------------------------------------

// This is the base view and controller for `joint.dia.ElementView` and `joint.dia.LinkView`.

joint.dia.CellView = Backbone.View.extend({

    tagName: 'g',

    attributes: function() {

        return { 'model-id': this.model.id }
    },

    initialize: function() {

        _.bindAll(this, 'remove', 'update');

        // Store reference to this to the <g> DOM element so that the view is accessible through the DOM tree.
        this.$el.data('view', this);

	this.listenTo(this.model, 'remove', this.remove);
	this.listenTo(this.model, 'change:attrs', this.onChangeAttrs);
    },

    onChangeAttrs: function(cell, attrs, opt) {

        if (opt.dirty) {

            // dirty flag could be set when a model attribute was removed and it needs to be cleared
            // also from the DOM element. See cell.removeAttr().
            return this.render();
        }

        return this.update();
    },

    _configure: function(options) {

        // Make sure a global unique id is assigned to this view. Store this id also to the properties object.
        // The global unique id makes sure that the same view can be rendered on e.g. different machines and
        // still be associated to the same object among all those clients. This is necessary for real-time
        // collaboration mechanism.
        options.id = options.id || joint.util.guid(this);
        
        Backbone.View.prototype._configure.apply(this, arguments);
    },

    // Override the Backbone `_ensureElement()` method in order to create a `<g>` node that wraps
    // all the nodes of the Cell view.
    _ensureElement: function() {

        var el;

        if (!this.el) {

            var attrs = _.extend({ id: this.id }, _.result(this, 'attributes'));
            if (this.className) attrs['class'] = _.result(this, 'className');
            el = V(_.result(this, 'tagName'), attrs).node;

        } else {

            el = _.result(this, 'el')
        }

        this.setElement(el, false);
    },
    
    findBySelector: function(selector) {

        // These are either descendants of `this.$el` of `this.$el` itself. 
       // `.` is a special selector used to select the wrapping `<g>` element.
        var $selected = selector === '.' ? this.$el : this.$el.find(selector);
        return $selected;
    },

    notify: function(evt) {

        if (this.paper) {

            var args = Array.prototype.slice.call(arguments, 1);

            // Trigger the event on both the element itself and also on the paper.
            this.trigger.apply(this, [evt].concat(args));
            
            // Paper event handlers receive the view object as the first argument.
            this.paper.trigger.apply(this.paper, [evt, this].concat(args));
        }
    },

    getStrokeBBox: function(el) {
        // Return a bounding box rectangle that takes into account stroke.
        // Note that this is a naive and ad-hoc implementation that does not
        // works only in certain cases and should be replaced as soon as browsers will
        // start supporting the getStrokeBBox() SVG method.
        // @TODO any better solution is very welcome!

        var isMagnet = !!el;
        
        el = el || this.el;
        var bbox = V(el).bbox(false, this.paper.viewport);

        var strokeWidth;
        if (isMagnet) {

            strokeWidth = V(el).attr('stroke-width');
            
        } else {

            strokeWidth = this.model.attr('rect/stroke-width') || this.model.attr('circle/stroke-width') || this.model.attr('ellipse/stroke-width') || this.model.attr('path/stroke-width');
        }

        strokeWidth = parseFloat(strokeWidth) || 0;

        return g.rect(bbox).moveAndExpand({ x: -strokeWidth/2, y: -strokeWidth/2, width: strokeWidth, height: strokeWidth });
    },
    
    getBBox: function() {

        return V(this.el).bbox();
    },

    highlight: function(el) {

        el = !el ? this.el : this.$(el)[0] || this.el;

        V(el).addClass('highlighted');
    },

    unhighlight: function(el) {

        el = !el ? this.el : this.$(el)[0] || this.el;

        V(el).removeClass('highlighted');
    },

    // Find the closest element that has the `magnet` attribute set to `true`. If there was not such
    // an element found, return the root element of the cell view.
    findMagnet: function(el) {

        var $el = this.$(el);

        if ($el.length === 0 || $el[0] === this.el) {

            // If the overall cell has set `magnet === false`, then return `undefined` to
            // announce there is no magnet found for this cell.
            // This is especially useful to set on cells that have 'ports'. In this case,
            // only the ports have set `magnet === true` and the overall element has `magnet === false`.
            var attrs = this.model.get('attrs') || {};
            if (attrs['.'] && attrs['.']['magnet'] === false) {
                return undefined;
            }

            return this.el;
        }

        if ($el.attr('magnet')) {

            return $el[0];
        }

        return this.findMagnet($el.parent());
    },

    // `selector` is a CSS selector or `'.'`. `filter` must be in the special JointJS filter format:
    // `{ name: <name of the filter>, args: { <arguments>, ... }`.
    // An example is: `{ filter: { name: 'blur', args: { radius: 5 } } }`.
    applyFilter: function(selector, filter) {

        var $selected = this.findBySelector(selector);

        // Generate a hash code from the stringified filter definition. This gives us
        // a unique filter ID for different definitions.
        var filterId = filter.name + this.paper.svg.id + joint.util.hashCode(JSON.stringify(filter));

        // If the filter already exists in the document,
        // we're done and we can just use it (reference it using `url()`).
        // If not, create one.
        if (!this.paper.svg.getElementById(filterId)) {

            var filterSVGString = joint.util.filter[filter.name] && joint.util.filter[filter.name](filter.args || {});
            if (!filterSVGString) {
                throw new Error('Non-existing filter ' + filter.name);
            }
            var filterElement = V(filterSVGString);
            filterElement.attr('filterUnits', 'userSpaceOnUse');
            if (filter.attrs) filterElement.attr(filter.attrs);
            filterElement.node.id = filterId;
            V(this.paper.svg).defs().append(filterElement);
        }

        $selected.each(function() {
            
            V(this).attr('filter', 'url(#' + filterId + ')');
        });
    },

    // `selector` is a CSS selector or `'.'`. `attr` is either a `'fill'` or `'stroke'`.
    // `gradient` must be in the special JointJS gradient format:
    // `{ type: <linearGradient|radialGradient>, stops: [ { offset: <offset>, color: <color> }, ... ]`.
    // An example is: `{ fill: { type: 'linearGradient', stops: [ { offset: '10%', color: 'green' }, { offset: '50%', color: 'blue' } ] } }`.
    applyGradient: function(selector, attr, gradient) {

        var $selected = this.findBySelector(selector);

        // Generate a hash code from the stringified filter definition. This gives us
        // a unique filter ID for different definitions.
        var gradientId = gradient.type + this.paper.svg.id + joint.util.hashCode(JSON.stringify(gradient));

        // If the gradient already exists in the document,
        // we're done and we can just use it (reference it using `url()`).
        // If not, create one.
        if (!this.paper.svg.getElementById(gradientId)) {

            var gradientSVGString = [
                '<' + gradient.type + '>',
                _.map(gradient.stops, function(stop) {
                    return '<stop offset="' + stop.offset + '" stop-color="' + stop.color + '" stop-opacity="' + (_.isFinite(stop.opacity) ? stop.opacity : 1) + '" />'
                }).join(''),
                '</' + gradient.type + '>'
            ].join('');
            
            var gradientElement = V(gradientSVGString);
            if (gradient.attrs) { gradientElement.attr(gradient.attrs); }
            gradientElement.node.id = gradientId;
            V(this.paper.svg).defs().append(gradientElement);
        }

        $selected.each(function() {
            
            V(this).attr(attr, 'url(#' + gradientId + ')');
        });
    },

    // Construct a unique selector for the `el` element within this view.
    // `selector` is being collected through the recursive call. No value for `selector` is expected when using this method.
    getSelector: function(el, selector) {

        if (el === this.el) {

            return selector;
        }

        var index = $(el).index();

        selector = el.tagName + ':nth-child(' + (index + 1) + ')' + ' ' + (selector || '');

        return this.getSelector($(el).parent()[0], selector + ' ');
    },

    // Interaction. The controller part.
    // ---------------------------------

    // Interaction is handled by the paper and delegated to the view in interest.
    // `x` & `y` parameters passed to these functions represent the coordinates already snapped to the paper grid.
    // If necessary, real coordinates can be obtained from the `evt` event object.

    // These functions are supposed to be overriden by the views that inherit from `joint.dia.Cell`,
    // i.e. `joint.dia.Element` and `joint.dia.Link`.

    pointerdblclick: function(evt, x, y) {

        this.notify('cell:pointerdblclick', evt, x, y);
    },

    pointerclick: function(evt, x, y) {

        this.notify('cell:pointerclick', evt, x, y);
    },
    
    pointerdown: function(evt, x, y) {

	if (this.model.collection) {
	    this.model.trigger('batch:start');
	    this._collection = this.model.collection;
	}

        this.notify('cell:pointerdown', evt, x, y);
    },
    
    pointermove: function(evt, x, y) {

        this.notify('cell:pointermove', evt, x, y);
    },
    
    pointerup: function(evt, x, y) {

        this.notify('cell:pointerup', evt, x, y);

	if (this._collection) {
	    // we don't want to trigger event on model as model doesn't
	    // need to be member of collection anymore (remove)
	    this._collection.trigger('batch:stop');
	    delete this._collection;
	}

    }
});


if (typeof exports === 'object') {

    module.exports.Cell = joint.dia.Cell;
    module.exports.CellView = joint.dia.CellView;
}

//      JointJS library.
//      (c) 2011-2013 client IO


if (typeof exports === 'object') {

    var joint = {
        util: require('./core').util,
        dia: {
            Cell: require('./joint.dia.cell').Cell,
            CellView: require('./joint.dia.cell').CellView
        }
    };
    var Backbone = require('backbone');
    var _ = require('lodash');
}


// joint.dia.Element base model.
// -----------------------------

joint.dia.Element = joint.dia.Cell.extend({

    defaults: {
        position: { x: 0, y: 0 },
	size: { width: 1, height: 1 },
        angle: 0
    },

    position: function(x, y) {

        this.set('position', { x: x, y: y });
    },
    
    translate: function(tx, ty, opt) {

        ty = ty || 0;

        if (tx === 0 && ty === 0) {
            // Like nothing has happened.
            return this;
        }

        var position = this.get('position') || { x: 0, y: 0 };
	var translatedPosition = { x: position.x + tx || 0, y: position.y + ty || 0 };

	if (opt && opt.transition) {

	    if (!_.isObject(opt.transition)) opt.transition = {};

	    this.transition('position', translatedPosition, _.extend({}, opt.transition, {
		valueFunction: joint.util.interpolate.object
	    }));

	} else {

            this.set('position', translatedPosition, opt);

            // Recursively call `translate()` on all the embeds cells.
            _.invoke(this.getEmbeddedCells(), 'translate', tx, ty, opt);
	}

        return this;
    },

    resize: function(width, height) {

	this.trigger('batch:start');
        this.set('size', { width: width, height: height });
	this.trigger('batch:stop');

	return this;
    },

    rotate: function(angle, absolute) {

        return this.set('angle', absolute ? angle : ((this.get('angle') || 0) + angle) % 360);
    },

    getBBox: function() {

	var position = this.get('position');
	var size = this.get('size');

	return g.rect(position.x, position.y, size.width, size.height);
    }
});

// joint.dia.Element base view and controller.
// -------------------------------------------

joint.dia.ElementView = joint.dia.CellView.extend({

    className: function() {
        return 'element ' + this.model.get('type').split('.').join(' ');
    },

    initialize: function() {

        _.bindAll(this, 'translate', 'resize', 'rotate');

        joint.dia.CellView.prototype.initialize.apply(this, arguments);
        
	this.listenTo(this.model, 'change:position', this.translate);
	this.listenTo(this.model, 'change:size', this.resize);
	this.listenTo(this.model, 'change:angle', this.rotate);
    },

    // Default is to process the `attrs` object and set attributes on subelements based on the selectors.
    update: function(cell, renderingOnlyAttrs) {

        var allAttrs = this.model.get('attrs');

        var rotatable = V(this.$('.rotatable')[0]);
        if (rotatable) {

            var rotation = rotatable.attr('transform');
            rotatable.attr('transform', '');
        }
        
        var relativelyPositioned = [];

        _.each(renderingOnlyAttrs || allAttrs, function(attrs, selector) {

            // Elements that should be updated.
            var $selected = this.findBySelector(selector);

            // No element matched by the `selector` was found. We're done then.
            if ($selected.length === 0) return;

            // Special attributes are treated by JointJS, not by SVG.
            var specialAttributes = ['style', 'text', 'html', 'ref-x', 'ref-y', 'ref-dx', 'ref-dy', 'ref-width', 'ref-height', 'ref', 'x-alignment', 'y-alignment', 'port'];

            // If the `filter` attribute is an object, it is in the special JointJS filter format and so
            // it becomes a special attribute and is treated separately.
            if (_.isObject(attrs.filter)) {

                specialAttributes.push('filter');
                this.applyFilter(selector, attrs.filter);
            }

            // If the `fill` or `stroke` attribute is an object, it is in the special JointJS gradient format and so
            // it becomes a special attribute and is treated separately.
            if (_.isObject(attrs.fill)) {

                specialAttributes.push('fill');
                this.applyGradient(selector, 'fill', attrs.fill);
            }
            if (_.isObject(attrs.stroke)) {

                specialAttributes.push('stroke');
                this.applyGradient(selector, 'stroke', attrs.stroke);
            }

            // Make special case for `text` attribute. So that we can set text content of the `<text>` element
            // via the `attrs` object as well.
            // Note that it's important to set text before applying the rest of the final attributes.
            // Vectorizer `text()` method sets on the element its own attributes and it has to be possible
            // to rewrite them, if needed. (i.e display: 'none')
            if (!_.isUndefined(attrs.text)) {

                $selected.each(function() {

                    V(this).text(attrs.text + '');
                });
            }

            // Set regular attributes on the `$selected` subelement. Note that we cannot use the jQuery attr()
            // method as some of the attributes might be namespaced (e.g. xlink:href) which fails with jQuery attr().
            var finalAttributes = _.omit(attrs, specialAttributes);
            
            $selected.each(function() {
                
                V(this).attr(finalAttributes);
            });

            // `port` attribute contains the `id` of the port that the underlying magnet represents.
            if (attrs.port) {

                $selected.attr('port', _.isUndefined(attrs.port.id) ? attrs.port : attrs.port.id);
            }

            // `style` attribute is special in the sense that it sets the CSS style of the subelement.
            if (attrs.style) {

                $selected.css(attrs.style);
            }
            
            if (!_.isUndefined(attrs.html)) {

                $selected.each(function() {

                    $(this).html(attrs.html + '');
                });
            }
            
            // Special `ref-x` and `ref-y` attributes make it possible to set both absolute or
            // relative positioning of subelements.
            if (!_.isUndefined(attrs['ref-x']) ||
                !_.isUndefined(attrs['ref-y']) ||
                !_.isUndefined(attrs['ref-dx']) ||
                !_.isUndefined(attrs['ref-dy']) ||
		!_.isUndefined(attrs['x-alignment']) ||
		!_.isUndefined(attrs['y-alignment']) ||
                !_.isUndefined(attrs['ref-width']) ||
                !_.isUndefined(attrs['ref-height'])
               ) {

                   _.each($selected, function(el, index, list) {
                       var $el = $(el);
                       // copy original list selector to the element
                       $el.selector = list.selector;
                       relativelyPositioned.push($el);
                   });
            }
            
        }, this);

        // We don't want the sub elements to affect the bounding box of the root element when
        // positioning the sub elements relatively to the bounding box.
        //_.invoke(relativelyPositioned, 'hide');
        //_.invoke(relativelyPositioned, 'show');

        // Note that we're using the bounding box without transformation because we are already inside
        // a transformed coordinate system.
        var bbox = this.el.getBBox();        

        renderingOnlyAttrs = renderingOnlyAttrs || {};

        _.each(relativelyPositioned, function($el) {

            // if there was a special attribute affecting the position amongst renderingOnlyAttributes
            // we have to merge it with rest of the element's attributes as they are necessary
            // to update the position relatively (i.e `ref`)
            var renderingOnlyElAttrs = renderingOnlyAttrs[$el.selector];
            var elAttrs = renderingOnlyElAttrs
                ? _.merge({}, allAttrs[$el.selector], renderingOnlyElAttrs)
                : allAttrs[$el.selector];

            this.positionRelative($el, bbox, elAttrs);
            
        }, this);

        if (rotatable) {

            rotatable.attr('transform', rotation || '');
        }
    },

    positionRelative: function($el, bbox, elAttrs) {

        var ref = elAttrs['ref'];
        var refX = parseFloat(elAttrs['ref-x']);
        var refY = parseFloat(elAttrs['ref-y']);
        var refDx = parseFloat(elAttrs['ref-dx']);
        var refDy = parseFloat(elAttrs['ref-dy']);
        var yAlignment = elAttrs['y-alignment'];
        var xAlignment = elAttrs['x-alignment'];
        var refWidth = parseFloat(elAttrs['ref-width']);
        var refHeight = parseFloat(elAttrs['ref-height']);

        // `ref` is the selector of the reference element. If no `ref` is passed, reference
        // element is the root element.

        var isScalable = _.contains(_.pluck(_.pluck($el.parents('g'), 'className'), 'baseVal'), 'scalable');

        if (ref) {

            // Get the bounding box of the reference element relative to the root `<g>` element.
            bbox = V(this.findBySelector(ref)[0]).bbox(false, this.el);
        }

        var vel = V($el[0]);

        // Remove the previous translate() from the transform attribute and translate the element
        // relative to the root bounding box following the `ref-x` and `ref-y` attributes.
        if (vel.attr('transform')) {

            vel.attr('transform', vel.attr('transform').replace(/translate\([^)]*\)/g, '') || '');
        }

        function isDefined(x) {
            return _.isNumber(x) && !_.isNaN(x);
        }

        // The final translation of the subelement.
        var tx = 0;
        var ty = 0;

        // 'ref-width'/'ref-height' defines the width/height of the subelement relatively to
        // the reference element size
        // val in 0..1         ref-width = 0.75 sets the width to 75% of the ref. el. width
        // val < 0 || val > 1  ref-height = -20 sets the height to the the ref. el. height shorter by 20

        if (isDefined(refWidth)) {

            if (refWidth >= 0 && refWidth <= 1) {

                vel.attr('width', refWidth * bbox.width);

            } else {

                vel.attr('width', Math.max(refWidth + bbox.width, 0));
            }
        }

        if (isDefined(refHeight)) {

            if (refHeight >= 0 && refHeight <= 1) {

                vel.attr('height', refHeight * bbox.height);

            } else {

                vel.attr('height', Math.max(refHeight + bbox.height, 0));
            }
        }

        // `ref-dx` and `ref-dy` define the offset of the subelement relative to the right and/or bottom
        // coordinate of the reference element.
        if (isDefined(refDx)) {

            if (isScalable) {

                // Compensate for the scale grid in case the elemnt is in the scalable group.
                var scale = V(this.$('.scalable')[0]).scale();
                tx = bbox.x + bbox.width + refDx / scale.sx;
                
            } else {
                
                tx = bbox.x + bbox.width + refDx;
            }
        }
        if (isDefined(refDy)) {

            if (isScalable) {
                
                // Compensate for the scale grid in case the elemnt is in the scalable group.
                var scale = V(this.$('.scalable')[0]).scale();
                ty = bbox.y + bbox.height + refDy / scale.sy;
            } else {
                
                ty = bbox.y + bbox.height + refDy;
            }
        }

        // if `refX` is in [0, 1] then `refX` is a fraction of bounding box width
        // if `refX` is < 0 then `refX`'s absolute values is the right coordinate of the bounding box
        // otherwise, `refX` is the left coordinate of the bounding box
        // Analogical rules apply for `refY`.
        if (isDefined(refX)) {

            if (refX > 0 && refX < 1) {

                tx = bbox.x + bbox.width * refX;

            } else if (isScalable) {

                // Compensate for the scale grid in case the elemnt is in the scalable group.
                var scale = V(this.$('.scalable')[0]).scale();
                tx = bbox.x + refX / scale.sx;
                
            } else {

                tx = bbox.x + refX;
            }
        }
        if (isDefined(refY)) {

            if (refY > 0 && refY < 1) {
                
                ty = bbox.y + bbox.height * refY;
                
            } else if (isScalable) {

                // Compensate for the scale grid in case the elemnt is in the scalable group.
                var scale = V(this.$('.scalable')[0]).scale();
                ty = bbox.y + refY / scale.sy;
                
            } else {

                ty = bbox.y + refY;
            }
        }

	var velbbox = vel.bbox(false, this.paper.viewport);
        // `y-alignment` when set to `middle` causes centering of the subelement around its new y coordinate.
        if (yAlignment === 'middle') {

            ty -= velbbox.height/2;
            
        } else if (isDefined(yAlignment)) {

            ty += (yAlignment > -1 && yAlignment < 1) ?  velbbox.height * yAlignment : yAlignment;
        }

        // `x-alignment` when set to `middle` causes centering of the subelement around its new x coordinate.
        if (xAlignment === 'middle') {
            
            tx -= velbbox.width/2;
            
        } else if (isDefined(xAlignment)) {

            tx += (xAlignment > -1 && xAlignment < 1) ?  velbbox.width * xAlignment : xAlignment;
        }

        vel.translate(tx, ty);
    },

    // `prototype.markup` is rendered by default. Set the `markup` attribute on the model if the
    // default markup is not desirable.
    renderMarkup: function() {
        
        var markup = this.model.markup || this.model.get('markup');
        
        if (markup) {

            var nodes = V(markup);
            V(this.el).append(nodes);
            
        } else {

            throw new Error('properties.markup is missing while the default render() implementation is used.');
        }
    },

    render: function() {

        this.$el.empty();

        this.renderMarkup();

        this.update();

        this.resize();
        this.rotate();
        this.translate();        

        return this;
    },

    // Scale the whole `<g>` group. Note the difference between `scale()` and `resize()` here.
    // `resize()` doesn't scale the whole `<g>` group but rather adjusts the `box.sx`/`box.sy` only.
    // `update()` is then responsible for scaling only those elements that have the `follow-scale`
    // attribute set to `true`. This is desirable in elements that have e.g. a `<text>` subelement
    // that is not supposed to be scaled together with a surrounding `<rect>` element that IS supposed
    // be be scaled.
    scale: function(sx, sy) {

        // TODO: take into account the origin coordinates `ox` and `oy`.
        V(this.el).scale(sx, sy);
    },

    resize: function() {

        var size = this.model.get('size') || { width: 1, height: 1 };
        var angle = this.model.get('angle') || 0;
        
        var scalable = V(this.$('.scalable')[0]);
        if (!scalable) {
            // If there is no scalable elements, than there is nothing to resize.
            return;
        }
        var scalableBbox = scalable.bbox(true);
        
        scalable.attr('transform', 'scale(' + (size.width / scalableBbox.width) + ',' + (size.height / scalableBbox.height) + ')');

        // Now the interesting part. The goal is to be able to store the object geometry via just `x`, `y`, `angle`, `width` and `height`
        // Order of transformations is significant but we want to reconstruct the object always in the order:
        // resize(), rotate(), translate() no matter of how the object was transformed. For that to work,
        // we must adjust the `x` and `y` coordinates of the object whenever we resize it (because the origin of the
        // rotation changes). The new `x` and `y` coordinates are computed by canceling the previous rotation
        // around the center of the resized object (which is a different origin then the origin of the previous rotation)
        // and getting the top-left corner of the resulting object. Then we clean up the rotation back to what it originally was.
        
        // Cancel the rotation but now around a different origin, which is the center of the scaled object.
        var rotatable = V(this.$('.rotatable')[0]);
        var rotation = rotatable && rotatable.attr('transform');
        if (rotation && rotation !== 'null') {

            rotatable.attr('transform', rotation + ' rotate(' + (-angle) + ',' + (size.width/2) + ',' + (size.height/2) + ')');
            var rotatableBbox = scalable.bbox(false, this.paper.viewport);
            
            // Store new x, y and perform rotate() again against the new rotation origin.
            this.model.set('position', { x: rotatableBbox.x, y: rotatableBbox.y });
            this.rotate();
        }

        // Update must always be called on non-rotated element. Otherwise, relative positioning
        // would work with wrong (rotated) bounding boxes.
        this.update();
    },

    translate: function(model, changes, opt) {

        var position = this.model.get('position') || { x: 0, y: 0 };

        V(this.el).attr('transform', 'translate(' + position.x + ',' + position.y + ')');
    },

    rotate: function() {

        var rotatable = V(this.$('.rotatable')[0]);
        if (!rotatable) {
            // If there is no rotatable elements, then there is nothing to rotate.
            return;
        }
        
        var angle = this.model.get('angle') || 0;
        var size = this.model.get('size') || { width: 1, height: 1 };

        var ox = size.width/2;
        var oy = size.height/2;
        

        rotatable.attr('transform', 'rotate(' + angle + ',' + ox + ',' + oy + ')');
    },

    // Interaction. The controller part.
    // ---------------------------------

    
    pointerdown: function(evt, x, y) {

        if ( // target is a valid magnet start linking
            evt.target.getAttribute('magnet') &&
            this.paper.options.validateMagnet.call(this.paper, this, evt.target)
        ) {
                this.model.trigger('batch:start');

                var link = this.paper.getDefaultLink(this, evt.target);
                link.set({
                    source: {
                        id: this.model.id,
                        selector: this.getSelector(evt.target),
                        port: $(evt.target).attr('port')
                    },
                    target: { x: x, y: y }
                });

                this.paper.model.addCell(link);

	        this._linkView = this.paper.findViewByModel(link);
                this._linkView.startArrowheadMove('target');

        } else {

            this._dx = x;
            this._dy = y;

            joint.dia.CellView.prototype.pointerdown.apply(this, arguments);
        }
    },

    pointermove: function(evt, x, y) {

        if (this._linkView) {

            // let the linkview deal with this event
            this._linkView.pointermove(evt, x, y);

        } else {

	    var grid = this.paper.options.gridSize;

            if (this.options.interactive !== false) {

	        var position = this.model.get('position');

	        // Make sure the new element's position always snaps to the current grid after
	        // translate as the previous one could be calculated with a different grid size.
	        this.model.translate(
		    g.snapToGrid(position.x, grid) - position.x + g.snapToGrid(x - this._dx, grid),
		    g.snapToGrid(position.y, grid) - position.y + g.snapToGrid(y - this._dy, grid)
	        );
            }

            this._dx = g.snapToGrid(x, grid);
            this._dy = g.snapToGrid(y, grid);

            joint.dia.CellView.prototype.pointermove.apply(this, arguments);
        }
    },

    pointerup: function(evt, x, y) {

        if (this._linkView) {

            // let the linkview deal with this event
            this._linkView.pointerup(evt, x, y);

            delete this._linkView;

            this.model.trigger('batch:stop');

        } else {

            joint.dia.CellView.prototype.pointerup.apply(this, arguments);
        }
    }

});

if (typeof exports === 'object') {

    module.exports.Element = joint.dia.Element;
    module.exports.ElementView = joint.dia.ElementView;
}

//      JointJS diagramming library.
//      (c) 2011-2013 client IO


if (typeof exports === 'object') {

    var joint = {
        dia: {
            Cell: require('./joint.dia.cell').Cell,
            CellView: require('./joint.dia.cell').CellView
        }
    };
    var Backbone = require('backbone');
    var _ = require('lodash');
    var g = require('./geometry');
}



// joint.dia.Link base model.
// --------------------------
joint.dia.Link = joint.dia.Cell.extend({

    // The default markup for links.
    markup: [
        '<path class="connection" stroke="black"/>',
        '<path class="marker-source" fill="black" stroke="black" />',
        '<path class="marker-target" fill="black" stroke="black" />',
        '<path class="connection-wrap"/>',
        '<g class="labels"/>',
        '<g class="marker-vertices"/>',
        '<g class="marker-arrowheads"/>',
        '<g class="link-tools"/>'
    ].join(''),

    labelMarkup: [
        '<g class="label">',
        '<rect />',
        '<text />',
        '</g>'
    ].join(''),

    toolMarkup: [
        '<g class="link-tool">',
        '<g class="tool-remove" event="remove">',
        '<circle r="11" />',
        '<path transform="scale(.8) translate(-16, -16)" d="M24.778,21.419 19.276,15.917 24.777,10.415 21.949,7.585 16.447,13.087 10.945,7.585 8.117,10.415 13.618,15.917 8.116,21.419 10.946,24.248 16.447,18.746 21.948,24.248z"/>',
        '<title>Remove link.</title>',
        '</g>',
        '<g class="tool-options" event="link:options">',
        '<circle r="11" transform="translate(25)"/>',
        '<path fill="white" transform="scale(.55) translate(29, -16)" d="M31.229,17.736c0.064-0.571,0.104-1.148,0.104-1.736s-0.04-1.166-0.104-1.737l-4.377-1.557c-0.218-0.716-0.504-1.401-0.851-2.05l1.993-4.192c-0.725-0.91-1.549-1.734-2.458-2.459l-4.193,1.994c-0.647-0.347-1.334-0.632-2.049-0.849l-1.558-4.378C17.165,0.708,16.588,0.667,16,0.667s-1.166,0.041-1.737,0.105L12.707,5.15c-0.716,0.217-1.401,0.502-2.05,0.849L6.464,4.005C5.554,4.73,4.73,5.554,4.005,6.464l1.994,4.192c-0.347,0.648-0.632,1.334-0.849,2.05l-4.378,1.557C0.708,14.834,0.667,15.412,0.667,16s0.041,1.165,0.105,1.736l4.378,1.558c0.217,0.715,0.502,1.401,0.849,2.049l-1.994,4.193c0.725,0.909,1.549,1.733,2.459,2.458l4.192-1.993c0.648,0.347,1.334,0.633,2.05,0.851l1.557,4.377c0.571,0.064,1.148,0.104,1.737,0.104c0.588,0,1.165-0.04,1.736-0.104l1.558-4.377c0.715-0.218,1.399-0.504,2.049-0.851l4.193,1.993c0.909-0.725,1.733-1.549,2.458-2.458l-1.993-4.193c0.347-0.647,0.633-1.334,0.851-2.049L31.229,17.736zM16,20.871c-2.69,0-4.872-2.182-4.872-4.871c0-2.69,2.182-4.872,4.872-4.872c2.689,0,4.871,2.182,4.871,4.872C20.871,18.689,18.689,20.871,16,20.871z"/>',
        '<title>Link options.</title>',
        '</g>',
        '</g>'
    ].join(''),

    // The default markup for showing/removing vertices. These elements are the children of the .marker-vertices element (see `this.markup`).
    // Only .marker-vertex and .marker-vertex-remove element have special meaning. The former is used for
    // dragging vertices (changin their position). The latter is used for removing vertices.
    vertexMarkup: [
        '<g class="marker-vertex-group" transform="translate(<%= x %>, <%= y %>)">',
        '<circle class="marker-vertex" idx="<%= idx %>" r="10" />',
        '<path class="marker-vertex-remove-area" idx="<%= idx %>" d="M16,5.333c-7.732,0-14,4.701-14,10.5c0,1.982,0.741,3.833,2.016,5.414L2,25.667l5.613-1.441c2.339,1.317,5.237,2.107,8.387,2.107c7.732,0,14-4.701,14-10.5C30,10.034,23.732,5.333,16,5.333z" transform="translate(5, -33)"/>',
        '<path class="marker-vertex-remove" idx="<%= idx %>" transform="scale(.8) translate(9.5, -37)" d="M24.778,21.419 19.276,15.917 24.777,10.415 21.949,7.585 16.447,13.087 10.945,7.585 8.117,10.415 13.618,15.917 8.116,21.419 10.946,24.248 16.447,18.746 21.948,24.248z">',
        '<title>Remove vertex.</title>',
        '</path>',
        '</g>'
    ].join(''),

    arrowheadMarkup: [
        '<g class="marker-arrowhead-group marker-arrowhead-group-<%= end %>">',
        '<path class="marker-arrowhead" end="<%= end %>" d="M 26 0 L 0 13 L 26 26 z" />',
        '</g>'
    ].join(''),

    defaults: {

        type: 'link'
    },

    disconnect: function() {

        return this.set({ source: g.point(0, 0), target: g.point(0, 0) });
    },

    // A convenient way to set labels. Currently set values will be mixined with `value` if used as a setter.
    label: function(idx, value) {

        idx = idx || 0;
        
        var labels = this.get('labels') || [];
        
        // Is it a getter?
        if (arguments.length === 0 || arguments.length === 1) {
            
            return labels[idx];
        }

        var newValue = _.merge({}, labels[idx], value);

        var newLabels = labels.slice();
        newLabels[idx] = newValue;
        
        return this.set({ labels: newLabels });
    }
});


// joint.dia.Link base view and controller.
// ----------------------------------------

joint.dia.LinkView = joint.dia.CellView.extend({

    className: function() {
        return _.unique(this.model.get('type').split('.').concat('link')).join(' ');
    },

    options: {

        shortLinkLength: 100
    },
    
    initialize: function() {

        joint.dia.CellView.prototype.initialize.apply(this, arguments);

        // create methods in prototype, so they can be accessed from any instance and
        // don't need to be create over and over
        if (typeof this.constructor.prototype.watchSource !== 'function') {
            this.constructor.prototype.watchSource = this._createWatcher('source');
            this.constructor.prototype.watchTarget = this._createWatcher('target');
        }

        // `_.labelCache` is a mapping of indexes of labels in the `this.get('labels')` array to
        // `<g class="label">` nodes wrapped by Vectorizer. This allows for quick access to the
        // nodes in `updateLabelPosition()` in order to update the label positions.
        this._labelCache = {};

        // keeps markers bboxes and positions again for quicker access
        this._markerCache = {};

        // bind events
        this.startListening();
    },

    startListening: function() {

	this.listenTo(this.model, 'change:markup', this.render);
	this.listenTo(this.model, 'change:smooth change:manhattan change:router change:connector', this.update);
        this.listenTo(this.model, 'change:toolMarkup', function() {
            this.renderTools().updateToolsPosition();
        });
	this.listenTo(this.model, 'change:labels change:labelMarkup', function() {
            this.renderLabels().updateLabelPositions();
        });
        this.listenTo(this.model, 'change:vertices change:vertexMarkup', function() {
            this.renderVertexMarkers().update();
        });
	this.listenTo(this.model, 'change:source', function(cell, source) {
            this.watchSource(cell, source).update();
        });
	this.listenTo(this.model, 'change:target', function(cell, target) {
            this.watchTarget(cell, target).update();
        });
    },

    // Rendering
    //----------

    render: function() {

	this.$el.empty();

        // A special markup can be given in the `properties.markup` property. This might be handy
        // if e.g. arrowhead markers should be `<image>` elements or any other element than `<path>`s.
        // `.connection`, `.connection-wrap`, `.marker-source` and `.marker-target` selectors
        // of elements with special meaning though. Therefore, those classes should be preserved in any
        // special markup passed in `properties.markup`.
        var children = V(this.model.get('markup') || this.model.markup);

        // custom markup may contain only one children
        if (!_.isArray(children)) children = [children];

        // Cache all children elements for quicker access.
        this._V = {}; // vectorized markup;
        _.each(children, function(child) {
            var c = child.attr('class');
            c && (this._V[$.camelCase(c)] = child);
        }, this);

        // Only the connection path is mandatory
        if (!this._V.connection) throw new Error('link: no connection path in the markup');

        // partial rendering
        this.renderTools();
        this.renderVertexMarkers();
        this.renderArrowheadMarkers();

        V(this.el).append(children);

        // rendering labels has to be run after the link is appended to DOM tree. (otherwise <Text> bbox
        // returns zero values)
        this.renderLabels();

        // start watching the ends of the link for changes
        this.watchSource(this.model, this.model.get('source'))
            .watchTarget(this.model, this.model.get('target'))
            .update();

        return this;
    },

    renderLabels: function() {

        if (!this._V.labels) return this;

        this._labelCache = {};
        var $labels = $(this._V.labels.node).empty();

        var labels = this.model.get('labels') || [];
        if (!labels.length) return this;
        
        var labelTemplate = _.template(this.model.get('labelMarkup') || this.model.labelMarkup);
        // This is a prepared instance of a vectorized SVGDOM node for the label element resulting from
        // compilation of the labelTemplate. The purpose is that all labels will just `clone()` this
        // node to create a duplicate.
        var labelNodeInstance = V(labelTemplate());

        _.each(labels, function(label, idx) {

            var labelNode = labelNodeInstance.clone().node;
            // Cache label nodes so that the `updateLabels()` can just update the label node positions.
            this._labelCache[idx] = V(labelNode);

            var $text = $(labelNode).find('text');
            var $rect = $(labelNode).find('rect');

            // Text attributes with the default `text-anchor` and font-size set.
            var textAttributes = _.extend({ 'text-anchor': 'middle', 'font-size': 14 }, joint.util.getByPath(label, 'attrs/text', '/'));
            
            $text.attr(_.omit(textAttributes, 'text'));
                
            if (!_.isUndefined(textAttributes.text)) {

                V($text[0]).text(textAttributes.text + '');
            }

            // Note that we first need to append the `<text>` element to the DOM in order to
            // get its bounding box.
            $labels.append(labelNode);

            // `y-alignment` - center the text element around its y coordinate.
            var textBbox = V($text[0]).bbox(true, $labels[0]);
            V($text[0]).translate(0, -textBbox.height/2);

            // Add default values.
            var rectAttributes = _.extend({

                fill: 'white',
                rx: 3,
                ry: 3
                
            }, joint.util.getByPath(label, 'attrs/rect', '/'));
            
            $rect.attr(_.extend(rectAttributes, {

                x: textBbox.x,
                y: textBbox.y - textBbox.height/2,  // Take into account the y-alignment translation.
                width: textBbox.width,
                height: textBbox.height
            }));
            
        }, this);

        return this;
    },

    renderTools: function() {

        if (!this._V.linkTools) return this;

        // Tools are a group of clickable elements that manipulate the whole link.
        // A good example of this is the remove tool that removes the whole link.
        // Tools appear after hovering the link close to the `source` element/point of the link
        // but are offset a bit so that they don't cover the `marker-arrowhead`.

        var $tools = $(this._V.linkTools.node).empty();
        var toolTemplate = _.template(this.model.get('toolMarkup') || this.model.toolMarkup);
        var tool = V(toolTemplate());

        $tools.append(tool.node);
        
        // Cache the tool node so that the `updateToolsPosition()` can update the tool position quickly.
        this._toolCache = tool;

        return this;
    },

    renderVertexMarkers: function() {

        if (!this._V.markerVertices) return this;

        var $markerVertices = $(this._V.markerVertices.node).empty();

        // A special markup can be given in the `properties.vertexMarkup` property. This might be handy
        // if default styling (elements) are not desired. This makes it possible to use any
        // SVG elements for .marker-vertex and .marker-vertex-remove tools.
        var markupTemplate = _.template(this.model.get('vertexMarkup') || this.model.vertexMarkup);
        
        _.each(this.model.get('vertices'), function(vertex, idx) {

            $markerVertices.append(V(markupTemplate(_.extend({ idx: idx }, vertex))).node);
        });
        
        return this;
    },

    renderArrowheadMarkers: function() {

        // Custom markups might not have arrowhead markers. Therefore, jump of this function immediately if that's the case.
        if (!this._V.markerArrowheads) return this;

        var $markerArrowheads = $(this._V.markerArrowheads.node);

        $markerArrowheads.empty();

        // A special markup can be given in the `properties.vertexMarkup` property. This might be handy
        // if default styling (elements) are not desired. This makes it possible to use any
        // SVG elements for .marker-vertex and .marker-vertex-remove tools.
        var markupTemplate = _.template(this.model.get('arrowheadMarkup') || this.model.arrowheadMarkup);

        this._V.sourceArrowhead = V(markupTemplate({ end: 'source' }));
        this._V.targetArrowhead = V(markupTemplate({ end: 'target' }));

        $markerArrowheads.append(this._V.sourceArrowhead.node, this._V.targetArrowhead.node);

        return this;
    },

    // Updating
    //---------

    // Default is to process the `attrs` object and set attributes on subelements based on the selectors.
    update: function() {

        // Update attributes.
        _.each(this.model.get('attrs'), function(attrs, selector) {
            
            // If the `filter` attribute is an object, it is in the special JointJS filter format and so
            // it becomes a special attribute and is treated separately.
            if (_.isObject(attrs.filter)) {
                
                this.findBySelector(selector).attr(_.omit(attrs, 'filter'));
                this.applyFilter(selector, attrs.filter);
                
            } else {
                
                this.findBySelector(selector).attr(attrs);
            }
        }, this);

        // Path finding
        var vertices = this.route = this.findRoute(this.model.get('vertices') || []);

        // finds all the connection points taking new vertices into account
        this._findConnectionPoints(vertices);

        var pathData = this.getPathData(vertices);

        // The markup needs to contain a `.connection`
        this._V.connection.attr('d', pathData);
        this._V.connectionWrap && this._V.connectionWrap.attr('d', pathData);

        this._translateAndAutoOrientArrows(this._V.markerSource, this._V.markerTarget);

        //partials updates
        this.updateLabelPositions();
        this.updateToolsPosition();
        this.updateArrowheadMarkers();

        delete this.options.perpendicular;

        return this;
    },

    _findConnectionPoints: function(vertices) {

        // cache source and target points
        var sourcePoint, targetPoint, sourceMarkerPoint, targetMarkerPoint;

        var firstVertex = _.first(vertices);

        sourcePoint = this.getConnectionPoint(
            'source', this.model.get('source'), firstVertex || this.model.get('target')
        ).round();

        var lastVertex = _.last(vertices);

        targetPoint = this.getConnectionPoint(
            'target', this.model.get('target'), lastVertex || sourcePoint
        ).round();

        // Move the source point by the width of the marker taking into account
        // its scale around x-axis. Note that scale is the only transform that
        // makes sense to be set in `.marker-source` attributes object
        // as all other transforms (translate/rotate) will be replaced
        // by the `translateAndAutoOrient()` function.
        var cache = this._markerCache;

        if (this._V.markerSource) {

            cache.sourceBBox = cache.sourceBBox || this._V.markerSource.bbox(true);

            sourceMarkerPoint = g.point(sourcePoint).move(
                firstVertex || targetPoint,
                cache.sourceBBox.width * this._V.markerSource.scale().sx * -1
            ).round();
        }

        if (this._V.markerTarget) {

            cache.targetBBox = cache.targetBBox || this._V.markerTarget.bbox(true);

            targetMarkerPoint = g.point(targetPoint).move(
                lastVertex || sourcePoint,
                cache.targetBBox.width * this._V.markerTarget.scale().sx * -1
            ).round();
        }

        // if there was no markup for the marker, use the connection point.
        cache.sourcePoint = sourceMarkerPoint || sourcePoint;
        cache.targetPoint = targetMarkerPoint || targetPoint;

        // make connection points public
        this.sourcePoint = sourcePoint;
        this.targetPoint = targetPoint;
    },

    updateLabelPositions: function() {

        if (!this._V.labels) return this;

        // This method assumes all the label nodes are stored in the `this._labelCache` hash table
        // by their indexes in the `this.get('labels')` array. This is done in the `renderLabels()` method.

        var labels = this.model.get('labels') || [];
        if (!labels.length) return this;

        var connectionElement = this._V.connection.node;
        var connectionLength = connectionElement.getTotalLength();

        _.each(labels, function(label, idx) {

            var position = label.position;
            position = (position > connectionLength) ? connectionLength : position; // sanity check
            position = (position < 0) ? connectionLength + position : position;
            position = position > 1 ? position : connectionLength * position;

            var labelCoordinates = connectionElement.getPointAtLength(position);

            this._labelCache[idx].attr('transform', 'translate(' + labelCoordinates.x + ', ' + labelCoordinates.y + ')');

        }, this);

        return this;
    },


    updateToolsPosition: function() {

        if (!this._V.linkTools) return this;

        // Move the tools a bit to the target position but don't cover the `sourceArrowhead` marker.
        // Note that the offset is hardcoded here. The offset should be always
        // more than the `this.$('.marker-arrowhead[end="source"]')[0].bbox().width` but looking
        // this up all the time would be slow.

        var scale = '';
        var offset = 40;

        // If the link is too short, make the tools half the size and the offset twice as low.
        if (this.getConnectionLength() < this.options.shortLinkLength) {
            scale = 'scale(.5)';
            offset /= 2;
        }

        var toolPosition = this.getPointAtLength(offset);
        
        this._toolCache.attr('transform', 'translate(' + toolPosition.x + ', ' + toolPosition.y + ') ' + scale);

        return this;
    },


    updateArrowheadMarkers: function() {

        if (!this._V.markerArrowheads) return this;

        // getting bbox of an element with `display="none"` in IE9 ends up with access violation
        if ($.css(this._V.markerArrowheads.node, 'display') === 'none') return this;

        var sx = this.getConnectionLength() < this.options.shortLinkLength ? .5 : 1;
        this._V.sourceArrowhead.scale(sx);
        this._V.targetArrowhead.scale(sx);

        this._translateAndAutoOrientArrows(this._V.sourceArrowhead, this._V.targetArrowhead);

        return this;
    },

    // Returns a function observing changes on an end of the link. If a change happens and new end is a new model,
    // it stops listening on the previous one and starts listening to the new one.
    _createWatcher: function(endType) {

        function watchEnd(link, end) {

            end = end || {};

            var previousEnd = link.previous(endType) || {};

            // Pick updateMethod this._sourceBboxUpdate or this._targetBboxUpdate.
            var updateEndFunction = this['_' + endType + 'BBoxUpdate'];

            if (this._isModel(previousEnd)) {
                this.stopListening(this.paper.getModelById(previousEnd.id), 'change', updateEndFunction);
            }

            if (this._isModel(end)) {
                // If the observed model changes, it caches a new bbox and do the link update.
                this.listenTo(this.paper.getModelById(end.id), 'change', updateEndFunction);
            }

            _.bind(updateEndFunction, this)({ cacheOnly: true });

            return this;
        }

        return watchEnd;
    },

    // It's important to keep both methods (sourceBboxUpdate and targetBboxUpdate) as unique methods
    // because of loop links. We have to be able to determine, which method we want to stop listen to.
    // ListenTo(model, event, handler) as model and event will be identical.
    _sourceBBoxUpdate: function(update) {

        // keep track which end had been changed very last
        this.lastEndChange = 'source';

        update = update || {};
        var end = this.model.get('source');

        if (this._isModel(end)) {

            var selector = this._makeSelector(end);
            var view = this.paper.findViewByModel(end.id);
            var magnetElement = this.paper.viewport.querySelector(selector);

            this.sourceBBox = view.getStrokeBBox(magnetElement);

        } else {
            // the link end is a point ~ rect 1x1
            this.sourceBBox = g.rect(end.x, end.y, 1, 1);
        }

        if (!update.cacheOnly) this.update();
    },

    _targetBBoxUpdate: function(update) {

        // keep track which end had been changed very last
        this.lastEndChange = 'target';

        update = update || {};
        var end = this.model.get('target');

        if (this._isModel(end)) {

            var selector = this._makeSelector(end);
            var view = this.paper.findViewByModel(end.id);
            var magnetElement = this.paper.viewport.querySelector(selector);

            this.targetBBox = view.getStrokeBBox(magnetElement);

        } else {
            // the link end is a point ~ rect 1x1
            this.targetBBox = g.rect(end.x, end.y, 1, 1);
        }

        if (!update.cacheOnly) this.update();
    },

    _translateAndAutoOrientArrows: function(sourceArrow, targetArrow) {

        // Make the markers "point" to their sticky points being auto-oriented towards
        // `targetPosition`/`sourcePosition`. And do so only if there is a markup for them.
        if (sourceArrow) {
            sourceArrow.translateAndAutoOrient(
                this.sourcePoint,
                _.first(this.route) || this.targetPoint,
                this.paper.viewport
            );
        }

        if (targetArrow) {
            targetArrow.translateAndAutoOrient(
                this.targetPoint,
                _.last(this.route) || this.sourcePoint,
                this.paper.viewport
            );
        }
    },

    removeVertex: function(idx) {

        var vertices = _.clone(this.model.get('vertices'));
        
        if (vertices && vertices.length) {

            vertices.splice(idx, 1);
            this.model.set('vertices', vertices);
        }

        return this;
    },

    // This method ads a new vertex to the `vertices` array of `.connection`. This method
    // uses a heuristic to find the index at which the new `vertex` should be placed at assuming
    // the new vertex is somewhere on the path.
    addVertex: function(vertex) {

        this.model.set('attrs', this.model.get('attrs') || {});
        var attrs = this.model.get('attrs');
        
        // As it is very hard to find a correct index of the newly created vertex,
        // a little heuristics is taking place here.
        // The heuristics checks if length of the newly created
        // path is lot more than length of the old path. If this is the case,
        // new vertex was probably put into a wrong index.
        // Try to put it into another index and repeat the heuristics again.

        var vertices = (this.model.get('vertices') || []).slice();
        // Store the original vertices for a later revert if needed.
        var originalVertices = vertices.slice();

        // A `<path>` element used to compute the length of the path during heuristics.
        var path = this._V.connection.node.cloneNode(false);
        
        // Length of the original path.        
        var originalPathLength = path.getTotalLength();
        // Current path length.
        var pathLength;
        // Tolerance determines the highest possible difference between the length
        // of the old and new path. The number has been chosen heuristically.
        var pathLengthTolerance = 20;
        // Total number of vertices including source and target points.
        var idx = vertices.length + 1;

        // Loop through all possible indexes and check if the difference between
        // path lengths changes significantly. If not, the found index is
        // most probably the right one.
        while (idx--) {

            vertices.splice(idx, 0, vertex);
            V(path).attr('d', this.getPathData(this.findRoute(vertices)));

            pathLength = path.getTotalLength();

            // Check if the path lengths changed significantly.
            if (pathLength - originalPathLength > pathLengthTolerance) {

                // Revert vertices to the original array. The path length has changed too much
                // so that the index was not found yet.
                vertices = originalVertices.slice();
                
            } else {

                break;
            }
        }

        this.model.set('vertices', vertices);

        // In manhattan routing, if there are no vertices, the path length changes significantly
        // with the first vertex added. Shall we check vertices.length === 0? at beginning of addVertex()
        // in order to avoid the temporary path construction and other operations?
        return Math.max(idx, 0);
    },


    findRoute: function(oldVertices) {

        var router = this.model.get('router');

        if (!router) {

            if (this.model.get('manhattan')) {
                // backwards compability
                router = { name: 'orthogonal' };
            } else {

                return oldVertices;
            }
        }

        var fn = joint.routers[router.name];

        if (!_.isFunction(fn)) {

            throw 'unknown router: ' + router.name;
        }

        var newVertices = fn.call(this, oldVertices || [], router.args || {}, this);

        return newVertices;
    },

    // Return the `d` attribute value of the `<path>` element representing the link
    // between `source` and `target`.
    getPathData: function(vertices) {

        var connector = this.model.get('connector');

        if (!connector) {

            // backwards compability
            connector = this.model.get('smooth') ? { name: 'smooth' } : { name: 'normal' };
        }

        if (!_.isFunction(joint.connectors[connector.name])) {

            throw 'unknown connector: ' + connector.name;
        }

        var pathData = joint.connectors[connector.name].call(
            this,
            this._markerCache.sourcePoint, // Note that the value is translated by the size
            this._markerCache.targetPoint, // of the marker. (We'r not using this.sourcePoint)
            vertices || (this.model.get('vertices') || {}),
            connector.args || {}, // options
            this
        );

        return pathData;
    },

    // Find a point that is the start of the connection.
    // If `selectorOrPoint` is a point, then we're done and that point is the start of the connection.
    // If the `selectorOrPoint` is an element however, we need to know a reference point (or element)
    // that the link leads to in order to determine the start of the connection on the original element.
    getConnectionPoint: function(end, selectorOrPoint, referenceSelectorOrPoint) {

        var spot;

        if (this._isPoint(selectorOrPoint)) {

            // If the source is a point, we don't need a reference point to find the sticky point of connection.
            spot = g.point(selectorOrPoint);

        } else {

            // If the source is an element, we need to find a point on the element boundary that is closest
            // to the reference point (or reference element).
            // Get the bounding box of the spot relative to the paper viewport. This is necessary
            // in order to follow paper viewport transformations (scale/rotate).
            // `_sourceBbox` (`_targetBbox`) comes from `_sourceBboxUpdate` (`_sourceBboxUpdate`)
            // method, it exists since first render and are automatically updated
            var spotBbox = end === 'source' ? this.sourceBBox : this.targetBBox;
            
            var reference;
            
            if (this._isPoint(referenceSelectorOrPoint)) {

                // Reference was passed as a point, therefore, we're ready to find the sticky point of connection on the source element.
                reference = g.point(referenceSelectorOrPoint);

            } else {

                // Reference was passed as an element, therefore we need to find a point on the reference
                // element boundary closest to the source element.
                // Get the bounding box of the spot relative to the paper viewport. This is necessary
                // in order to follow paper viewport transformations (scale/rotate).
                var referenceBbox = end === 'source' ? this.targetBBox : this.sourceBBox;

                reference = g.rect(referenceBbox).intersectionWithLineFromCenterToPoint(g.rect(spotBbox).center());
                reference = reference || g.rect(referenceBbox).center();
            }

            // If `perpendicularLinks` flag is set on the paper and there are vertices
            // on the link, then try to find a connection point that makes the link perpendicular
            // even though the link won't point to the center of the targeted object.
            if (this.paper.options.perpendicularLinks || this.options.perpendicular) {

                var horizontalLineRect = g.rect(0, reference.y, this.paper.options.width, 1);
                var verticalLineRect = g.rect(reference.x, 0, 1, this.paper.options.height);
                var nearestSide;

                if (horizontalLineRect.intersect(g.rect(spotBbox))) {

                    nearestSide = g.rect(spotBbox).sideNearestToPoint(reference);
                    switch (nearestSide) {
                      case 'left':
                        spot = g.point(spotBbox.x, reference.y);
                        break;
                      case 'right':
                        spot = g.point(spotBbox.x + spotBbox.width, reference.y);
                        break;
                    default:
                        spot = g.rect(spotBbox).center();
                        break;
                    }
                    
                } else if (verticalLineRect.intersect(g.rect(spotBbox))) {

                    nearestSide = g.rect(spotBbox).sideNearestToPoint(reference);
                    switch (nearestSide) {
                      case 'top':
                        spot = g.point(reference.x, spotBbox.y);
                        break;
                      case 'bottom':
                        spot = g.point(reference.x, spotBbox.y + spotBbox.height);
                        break;
                    default:
                        spot = g.rect(spotBbox).center();
                        break;
                    }
                    
                } else {

                    // If there is no intersection horizontally or vertically with the object bounding box,
                    // then we fall back to the regular situation finding straight line (not perpendicular)
                    // between the object and the reference point.

                    spot = g.rect(spotBbox).intersectionWithLineFromCenterToPoint(reference);
                    spot = spot || g.rect(spotBbox).center();
                }
                
            } else {
            
                spot = g.rect(spotBbox).intersectionWithLineFromCenterToPoint(reference);
                spot = spot || g.rect(spotBbox).center();
            }
        }

        return spot;
    },

    _isModel: function(end) {

        return end && end.id;
    },

    _isPoint: function(end) {

        return !this._isModel(end);
    },

    _makeSelector: function(end) {

        var selector = '[model-id="' + end.id + '"]';
        // `port` has a higher precendence over `selector`. This is because the selector to the magnet
        // might change while the name of the port can stay the same.
        if (end.port) {
            selector += ' [port="' + end.port + '"]';
        } else if (end.selector) {
            selector += ' ' + end.selector;
        }

        return selector;
    },

    // Public API
    // ----------

    getConnectionLength: function() {

        return this._V.connection.node.getTotalLength();
    },

    getPointAtLength: function(length) {

        return this._V.connection.node.getPointAtLength(length);
    },

    // Interaction. The controller part.
    // ---------------------------------

    _beforeArrowheadMove: function() {

        this.model.trigger('batch:start');

        this._z = this.model.get('z');
        this.model.set('z', Number.MAX_VALUE);

        // Let the pointer propagate throught the link view elements so that
        // the `evt.target` is another element under the pointer, not the link itself.
        this.el.style.pointerEvents = 'none';
    },

    _afterArrowheadMove: function() {

        if (this._z) {
            this.model.set('z', this._z);
            delete this._z;
        }

        // Put `pointer-events` back to its original value. See `startArrowheadMove()` for explanation.
	// Value `auto` doesn't work in IE9. We force to use `visiblePainted` instead.
	// See `https://developer.mozilla.org/en-US/docs/Web/CSS/pointer-events`.
        this.el.style.pointerEvents = 'visiblePainted';

        this.model.trigger('batch:stop');
    },

    _createValidateConnectionArgs: function(arrowhead) {
        // It makes sure the arguments for validateConnection have the following form:
        // (source view, source magnet, target view, target magnet and link view)
        var args = [];

        args[4] = arrowhead;
        args[5] = this;

        var oppositeArrowhead, i = 0, j = 0;

        if (arrowhead === 'source') {
            i = 2;
            oppositeArrowhead = 'target';
        } else {
            j = 2;
            oppositeArrowhead = 'source';
        }

        var end = this.model.get(oppositeArrowhead);

        if (end.id) {
            args[i] = this.paper.findViewByModel(end.id);
            args[i+1] = end.selector && args[i].el.querySelector(end.selector);
        }

        function validateConnectionArgs(cellView, magnet) {
            args[j] = cellView;
            args[j+1] = cellView.el === magnet ? undefined : magnet;
            return args;
        }

        return validateConnectionArgs;
    },

    startArrowheadMove: function(end) {
        // Allow to delegate events from an another view to this linkView in order to trigger arrowhead
        // move without need to click on the actual arrowhead dom element.
        this._action = 'arrowhead-move';
        this._arrowhead = end;
        this._beforeArrowheadMove();
        this._validateConnectionArgs = this._createValidateConnectionArgs(this._arrowhead);
    },

    pointerdown: function(evt, x, y) {

        joint.dia.CellView.prototype.pointerdown.apply(this, arguments);

	this._dx = x;
        this._dy = y;

        if (this.options.interactive === false) return;

        var className = evt.target.getAttribute('class');

        switch (className) {

        case 'marker-vertex':
            this._action = 'vertex-move';
            this._vertexIdx = evt.target.getAttribute('idx');
            break;

        case 'marker-vertex-remove':
        case 'marker-vertex-remove-area':
            this.removeVertex(evt.target.getAttribute('idx'));
            break;

        case 'marker-arrowhead':
            this.startArrowheadMove(evt.target.getAttribute('end'));
            break;

        default:

            var targetParentEvent = evt.target.parentNode.getAttribute('event');

            if (targetParentEvent) {

                // `remove` event is built-in. Other custom events are triggered on the paper.
                if (targetParentEvent === 'remove') {
                    this.model.remove();
                } else {
                    this.paper.trigger(targetParentEvent, evt, this, x, y);
                }

            } else {

                // Store the index at which the new vertex has just been placed.
                // We'll be update the very same vertex position in `pointermove()`.
                this._vertexIdx = this.addVertex({ x: x, y: y });
                this._action = 'vertex-move';
            }
        }
    },

    pointermove: function(evt, x, y) {

        joint.dia.CellView.prototype.pointermove.apply(this, arguments);

        switch (this._action) {

          case 'vertex-move':

            var vertices = _.clone(this.model.get('vertices'));
            vertices[this._vertexIdx] = { x: x, y: y };
            this.model.set('vertices', vertices);
            break;

          case 'arrowhead-move':

            if (this.paper.options.snapLinks) {

                // checking view in close area of the pointer

                var r = this.paper.options.snapLinks.radius || 50;
                var viewsInArea = this.paper.findViewsInArea({ x: x - r, y: y - r, width: 2 * r, height: 2 * r });

                this._closestView && this._closestView.unhighlight(this._closestEnd.selector);
                this._closestView = this._closestEnd = null;

                var pointer = g.point(x,y);
                var distance, minDistance = Number.MAX_VALUE;

                _.each(viewsInArea, function(view) {

                    // skip connecting to the element in case '.': { magnet: false } attribute present
                    if (view.el.getAttribute('magnet') !== 'false') {

                        // find distance from the center of the model to pointer coordinates
                        distance = view.model.getBBox().center().distance(pointer);

                        // the connection is looked up in a circle area by `distance < r`
                        if (distance < r && distance < minDistance) {

                            if (this.paper.options.validateConnection.apply(
                                this.paper, this._validateConnectionArgs(view, null)
                            )) {
                                minDistance = distance;
                                this._closestView = view;
                                this._closestEnd = { id: view.model.id };
                            }
                        }
                    }

                    view.$('[magnet]').each(_.bind(function(index, magnet) {

                        var bbox = V(magnet).bbox(false, this.paper.viewport);

                        distance = pointer.distance({
                            x: bbox.x + bbox.width / 2,
                            y: bbox.y + bbox.height / 2
                        });

                        if (distance < r && distance < minDistance) {

                            if (this.paper.options.validateConnection.apply(
                                this.paper, this._validateConnectionArgs(view, magnet)
                            )) {
                                minDistance = distance;
                                this._closestView = view;
                                this._closestEnd = {
                                    id: view.model.id,
                                    selector: view.getSelector(magnet),
                                    port: magnet.getAttribute('port')
                                };
                            }
                        }

                    }, this));

                }, this);

                this._closestView && this._closestView.highlight(this._closestEnd.selector);

                this.model.set(this._arrowhead, this._closestEnd || { x: x, y: y });

            } else {

                // checking views right under the pointer

                // Touchmove event's target is not reflecting the element under the coordinates as mousemove does.
                // It holds the element when a touchstart triggered.
                var target = (evt.type === 'mousemove')
                    ? evt.target
                    : document.elementFromPoint(evt.clientX, evt.clientY);

                if (this._targetEvent !== target) {
                    // Unhighlight the previous view under pointer if there was one.
                    this._magnetUnderPointer && this._viewUnderPointer.unhighlight(this._magnetUnderPointer);
                    this._viewUnderPointer = this.paper.findView(target);
                    if (this._viewUnderPointer) {
                        // If we found a view that is under the pointer, we need to find the closest
                        // magnet based on the real target element of the event.
                        this._magnetUnderPointer = this._viewUnderPointer.findMagnet(target);

                        if (this._magnetUnderPointer && this.paper.options.validateConnection.apply(
                            this.paper,
                            this._validateConnectionArgs(this._viewUnderPointer, this._magnetUnderPointer)
                        )) {
                            // If there was no magnet found, do not highlight anything and assume there
                            // is no view under pointer we're interested in reconnecting to.
                            // This can only happen if the overall element has the attribute `'.': { magnet: false }`.
                            this._magnetUnderPointer && this._viewUnderPointer.highlight(this._magnetUnderPointer);
                        } else {
                            // This type of connection is not valid. Disregard this magnet.
                            this._magnetUnderPointer = null;
                        }
                    } else {
                        // Make sure we'll delete previous magnet
                        this._magnetUnderPointer = null;
                    }
                }

	        this._targetEvent = target;

                this.model.set(this._arrowhead, { x: x, y: y });
            }

            break;
        }

        this._dx = x;
        this._dy = y;
    },

    pointerup: function(evt) {

        joint.dia.CellView.prototype.pointerup.apply(this, arguments);

        if (this._action === 'arrowhead-move') {

            if (this.paper.options.snapLinks) {

                this._closestView && this._closestView.unhighlight(this._closestEnd.selector);
                this._closestView = this._closestEnd = null;

            } else {

                if (this._magnetUnderPointer) {
                    this._viewUnderPointer.unhighlight(this._magnetUnderPointer);
                    // Find a unique `selector` of the element under pointer that is a magnet. If the
                    // `this._magnetUnderPointer` is the root element of the `this._viewUnderPointer` itself,
                    // the returned `selector` will be `undefined`. That means we can directly pass it to the
                    // `source`/`target` attribute of the link model below.
		    this.model.set(this._arrowhead, {
                        id: this._viewUnderPointer.model.id,
                        selector: this._viewUnderPointer.getSelector(this._magnetUnderPointer),
                        port: $(this._magnetUnderPointer).attr('port')
                    });
                }

                delete this._viewUnderPointer;
                delete this._magnetUnderPointer;
                delete this._staticView;
                delete this._staticMagnet;
            }

            this._afterArrowheadMove();
        }

        delete this._action;
    }
});


if (typeof exports === 'object') {

    module.exports.Link = joint.dia.Link;
    module.exports.LinkView = joint.dia.LinkView;
}

//      JointJS library.
//      (c) 2011-2013 client IO


joint.dia.Paper = Backbone.View.extend({

    options: {

        width: 800,
        height: 600,
        gridSize: 50,
        perpendicularLinks: false,
        elementView: joint.dia.ElementView,
        linkView: joint.dia.LinkView,
        snapLinks: false, // false, true, { radius: value }

        // Defines what link model is added to the graph after an user clicks on an active magnet.
        // Value could be the Backbone.model or a function returning the Backbone.model
        // defaultLink: function(elementView, magnet) { return condition ? new customLink1() : new customLink2() }
        defaultLink: new joint.dia.Link,

        // Check whether to add a new link to the graph when user clicks on an a magnet.
        validateMagnet: function(cellView, magnet) {
            return magnet.getAttribute('magnet') !== 'passive';
        },

        // Check whether to allow or disallow the link connection while an arrowhead end (source/target)
        // being changed.
        validateConnection: function(cellViewS, magnetS, cellViewT, magnetT, end, linkView) {
            return (end === 'target' ? cellViewT : cellViewS) instanceof joint.dia.ElementView;
        }
    },

    events: {

        'mousedown': 'pointerdown',
        'dblclick': 'mousedblclick',
        'click': 'mouseclick',
        'touchstart': 'pointerdown',
        'mousemove': 'pointermove',
        'touchmove': 'pointermove'
    },

    initialize: function() {

        _.bindAll(this, 'addCell', 'sortCells', 'resetCells', 'pointerup');

        this.svg = V('svg').node;
        this.viewport = V('g').node;

        // Append `<defs>` element to the SVG document. This is useful for filters and gradients.
        V(this.svg).append(V('defs').node);

        V(this.viewport).attr({ 'class': 'viewport' });
        
        V(this.svg).append(this.viewport);

        this.$el.append(this.svg);

        this.setDimensions();

	this.listenTo(this.model, 'add', this.addCell);
	this.listenTo(this.model, 'reset', this.resetCells);
	this.listenTo(this.model, 'sort', this.sortCells);

	$(document).on('mouseup touchend', this.pointerup);

        // Hold the value when mouse has been moved: when mouse moved, no click event will be triggered.
        this._mousemoved = false;
    },

    remove: function() {

	$(document).off('mouseup touchend', this.pointerup);

	Backbone.View.prototype.remove.call(this);
    },

    setDimensions: function(width, height) {

        if (width) this.options.width = width;
        if (height) this.options.height = height;
        
        V(this.svg).attr('width', this.options.width);
        V(this.svg).attr('height', this.options.height);

	this.trigger('resize');
    },

    // Expand/shrink the paper to fit the content. Snap the width/height to the grid
    // defined in `gridWidth`, `gridHeight`. `padding` adds to the resulting width/height of the paper.
    fitToContent: function(gridWidth, gridHeight, padding) {

	gridWidth = gridWidth || 1;
	gridHeight = gridHeight || 1;
        padding = padding || 0;

	// Calculate the paper size to accomodate all the graph's elements.
	var bbox = V(this.viewport).bbox(true, this.svg);

	var calcWidth = Math.ceil((bbox.width + bbox.x) / gridWidth) * gridWidth;
	var calcHeight = Math.ceil((bbox.height + bbox.y) / gridHeight) * gridHeight;

        calcWidth += padding;
        calcHeight += padding;
        
	// Change the dimensions only if there is a size discrepency
	if (calcWidth != this.options.width || calcHeight != this.options.height) {
	    this.setDimensions(calcWidth || this.options.width , calcHeight || this.options.height);
	}
    },

    getContentBBox: function() {

        var crect = this.viewport.getBoundingClientRect();

        // Using Screen CTM was the only way to get the real viewport bounding box working in both
        // Google Chrome and Firefox.
        var ctm = this.viewport.getScreenCTM();

        var bbox = g.rect(Math.abs(crect.left - ctm.e), Math.abs(crect.top - ctm.f), crect.width, crect.height);

        return bbox;
    },

    createViewForModel: function(cell) {

        var view;
        
        var type = cell.get('type');
        var module = type.split('.')[0];
        var entity = type.split('.')[1];

        // If there is a special view defined for this model, use that one instead of the default `elementView`/`linkView`.
        if (joint.shapes[module] && joint.shapes[module][entity + 'View']) {

            view = new joint.shapes[module][entity + 'View']({ model: cell, interactive: this.options.interactive });
            
        } else if (cell instanceof joint.dia.Element) {
                
            view = new this.options.elementView({ model: cell, interactive: this.options.interactive });

        } else {

            view = new this.options.linkView({ model: cell, interactive: this.options.interactive });
        }

        return view;
    },
    
    addCell: function(cell) {

        var view = this.createViewForModel(cell);

        V(this.viewport).append(view.el);
        view.paper = this;
        view.render();

        // This is the only way to prevent image dragging in Firefox that works.
        // Setting -moz-user-select: none, draggable="false" attribute or user-drag: none didn't help.
        $(view.el).find('image').on('dragstart', function() { return false; });
    },

    resetCells: function(cellsCollection) {

        $(this.viewport).empty();

        var cells = cellsCollection.models.slice();

        // Make sure links are always added AFTER elements.
        // They wouldn't find their sources/targets in the DOM otherwise.
        cells.sort(function(a, b) { return a instanceof joint.dia.Link ? 1 : -1; });
        
        _.each(cells, this.addCell, this);

        // Sort the cells in the DOM manually as we might have changed the order they
        // were added to the DOM (see above).
        this.sortCells();
    },

    sortCells: function() {

        // Run insertion sort algorithm in order to efficiently sort DOM elements according to their
        // associated model `z` attribute.

        var $cells = $(this.viewport).children('[model-id]');
        var cells = this.model.get('cells');

        this.sortElements($cells, function(a, b) {

            var cellA = cells.get($(a).attr('model-id'));
            var cellB = cells.get($(b).attr('model-id'));
            
            return (cellA.get('z') || 0) > (cellB.get('z') || 0) ? 1 : -1;
        });
    },

    // Highly inspired by the jquery.sortElements plugin by Padolsey.
    // See http://james.padolsey.com/javascript/sorting-elements-with-jquery/.
    sortElements: function(elements, comparator) {

        var $elements = $(elements);
        
        var placements = $elements.map(function() {

            var sortElement = this;
            var parentNode = sortElement.parentNode;

            // Since the element itself will change position, we have
            // to have some way of storing it's original position in
            // the DOM. The easiest way is to have a 'flag' node:
            var nextSibling = parentNode.insertBefore(
                document.createTextNode(''),
                sortElement.nextSibling
            );

            return function() {
                
                if (parentNode === this) {
                    throw new Error(
                        "You can't sort elements if any one is a descendant of another."
                    );
                }
                
                // Insert before flag:
                parentNode.insertBefore(this, nextSibling);
                // Remove flag:
                parentNode.removeChild(nextSibling);
                
            };
        });

        return Array.prototype.sort.call($elements, comparator).each(function(i) {
            placements[i].call(this);
        });
    },

    scale: function(sx, sy, ox, oy) {

        if (!ox) {

            ox = 0;
            oy = 0;
        }

        // Remove previous transform so that the new scale is not affected by previous scales, especially
        // the old translate() does not affect the new translate if an origin is specified.
        V(this.viewport).attr('transform', '');
        
        // TODO: V.scale() doesn't support setting scale origin. #Fix        
        if (ox || oy) {
            V(this.viewport).translate(-ox * (sx - 1), -oy * (sy - 1));
        }
        
        V(this.viewport).scale(sx, sy);

	this.trigger('scale', ox, oy);

        return this;
    },

    rotate: function(deg, ox, oy) {
        
        // If the origin is not set explicitely, rotate around the center. Note that
        // we must use the plain bounding box (`this.el.getBBox()` instead of the one that gives us
        // the real bounding box (`bbox()`) including transformations).
        if (_.isUndefined(ox)) {

            var bbox = this.viewport.getBBox();
            ox = bbox.width/2;
            oy = bbox.height/2;
        }

        V(this.viewport).rotate(deg, ox, oy);
    },

    // Find the first view climbing up the DOM tree starting at element `el`. Note that `el` can also
    // be a selector or a jQuery object.
    findView: function(el) {

        var $el = this.$(el);

        if ($el.length === 0 || $el[0] === this.el) {

            return undefined;
        }

        if ($el.data('view')) {

            return $el.data('view');
        }

        return this.findView($el.parent());
    },

    // Find a view for a model `cell`. `cell` can also be a string representing a model `id`.
    findViewByModel: function(cell) {

        var id = _.isString(cell) ? cell : cell.id;
        
        var $view = this.$('[model-id="' + id + '"]');
        if ($view.length) {

            return $view.data('view');
        }
        return undefined;
    },

    // Find all views at given point
    findViewsFromPoint: function(p) {

	p = g.point(p);

        var views = _.map(this.model.getElements(), this.findViewByModel);

	return _.filter(views, function(view) {
	    return g.rect(V(view.el).bbox(false, this.viewport)).containsPoint(p);
	}, this);
    },

    // Find all views in given area
    findViewsInArea: function(r) {

	r = g.rect(r);

        var views = _.map(this.model.getElements(), this.findViewByModel);

	return _.filter(views, function(view) {
	    return r.intersect(g.rect(V(view.el).bbox(false, this.viewport)));
	}, this);
    },

    getModelById: function(id) {

        return this.model.getCell(id);
    },

    snapToGrid: function(p) {

        // Convert global coordinates to the local ones of the `viewport`. Otherwise,
        // improper transformation would be applied when the viewport gets transformed (scaled/rotated). 
        var localPoint = V(this.viewport).toLocalPoint(p.x, p.y);

        return {
            x: g.snapToGrid(localPoint.x, this.options.gridSize),
            y: g.snapToGrid(localPoint.y, this.options.gridSize)
        };
    },

    getDefaultLink: function(cellView, magnet) {

        return _.isFunction(this.options.defaultLink)
        // default link is a function producing link model
            ? this.options.defaultLink.call(this, cellView, magnet)
        // default link is the Backbone model
            : this.options.defaultLink.clone();
    },

    // Interaction.
    // ------------

    mousedblclick: function(evt) {
        
        evt.preventDefault();
        evt = joint.util.normalizeEvent(evt);
        
        var view = this.findView(evt.target);
        var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY });

        if (view) {
            
            view.pointerdblclick(evt, localPoint.x, localPoint.y);
            
        } else {
            
            this.trigger('blank:pointerdblclick', evt, localPoint.x, localPoint.y);
        }
    },

    mouseclick: function(evt) {

        // Trigger event when mouse not moved.
        if (!this._mousemoved) {
            
            evt.preventDefault();
            evt = joint.util.normalizeEvent(evt);

            var view = this.findView(evt.target);
            var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY });

            if (view) {

                view.pointerclick(evt, localPoint.x, localPoint.y);
                
            } else {

                this.trigger('blank:pointerclick', evt, localPoint.x, localPoint.y);
            }
        }

        this._mousemoved = false;
    },

    pointerdown: function(evt) {

        evt.preventDefault();
        evt = joint.util.normalizeEvent(evt);
        
        var view = this.findView(evt.target);

        var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY });
        
        if (view) {

            this.sourceView = view;

            view.pointerdown(evt, localPoint.x, localPoint.y);
            
        } else {

            this.trigger('blank:pointerdown', evt, localPoint.x, localPoint.y);
        }
    },

    pointermove: function(evt) {

        evt.preventDefault();
        evt = joint.util.normalizeEvent(evt);

        if (this.sourceView) {

            // Mouse moved.
            this._mousemoved = true;

            var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY });

            this.sourceView.pointermove(evt, localPoint.x, localPoint.y);
        }
    },

    pointerup: function(evt) {

        evt = joint.util.normalizeEvent(evt);

        var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY });
        
        if (this.sourceView) {

            this.sourceView.pointerup(evt, localPoint.x, localPoint.y);

            //"delete sourceView" occasionally throws an error in chrome (illegal access exception)
	    this.sourceView = null;

        } else {

            this.trigger('blank:pointerup', evt, localPoint.x, localPoint.y);
        }
    }
});


//      JointJS library.
//      (c) 2011-2013 client IO


if (typeof exports === 'object') {

    var joint = {
        util: require('../src/core').util,
        shapes: {},
        dia: {
            Element: require('../src/joint.dia.element').Element,
            ElementView: require('../src/joint.dia.element').ElementView
        }
    };
    var _ = require('lodash');
}


joint.shapes.basic = {};


joint.shapes.basic.Generic = joint.dia.Element.extend({

    defaults: joint.util.deepSupplement({
        
        type: 'basic.Generic',
        attrs: {
            '.': { fill: '#FFFFFF', stroke: 'none' }
        }
        
    }, joint.dia.Element.prototype.defaults)
});

joint.shapes.basic.Rect = joint.shapes.basic.Generic.extend({

    markup: '<g class="rotatable"><g class="scalable"><rect/></g><text/></g>',
    
    defaults: joint.util.deepSupplement({
    
        type: 'basic.Rect',
        attrs: {
            'rect': { fill: '#FFFFFF', stroke: 'black', width: 100, height: 60 },
            'text': { 'font-size': 14, text: '', 'ref-x': .5, 'ref-y': .5, ref: 'rect', 'y-alignment': 'middle', 'x-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' }
        }
        
    }, joint.shapes.basic.Generic.prototype.defaults)
});

joint.shapes.basic.Text = joint.shapes.basic.Generic.extend({

    markup: '<g class="rotatable"><g class="scalable"><text/></g></g>',
    
    defaults: joint.util.deepSupplement({
        
        type: 'basic.Text',
        attrs: {
            'text': { 'font-size': 18, fill: 'black' }
        }
        
    }, joint.shapes.basic.Generic.prototype.defaults)
});

joint.shapes.basic.Circle = joint.shapes.basic.Generic.extend({

    markup: '<g class="rotatable"><g class="scalable"><circle/></g><text/></g>',
    
    defaults: joint.util.deepSupplement({

        type: 'basic.Circle',
        size: { width: 60, height: 60 },
        attrs: {
            'circle': { fill: '#FFFFFF', stroke: 'black', r: 30, transform: 'translate(30, 30)' },
            'text': { 'font-size': 14, text: '', 'text-anchor': 'middle', 'ref-x': .5, 'ref-y': .5, ref: 'circle', 'y-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' }
        }
    }, joint.shapes.basic.Generic.prototype.defaults)
});

joint.shapes.basic.Image = joint.shapes.basic.Generic.extend({

    markup: '<g class="rotatable"><g class="scalable"><image/></g><text/></g>',
    
    defaults: joint.util.deepSupplement({

        type: 'basic.Image',
        attrs: {
            'text': { 'font-size': 14, text: '', 'text-anchor': 'middle', 'ref-x': .5, 'ref-dy': 20, ref: 'image', 'y-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' }
        }
    }, joint.shapes.basic.Generic.prototype.defaults)
});

joint.shapes.basic.Path = joint.shapes.basic.Generic.extend({

    markup: '<g class="rotatable"><g class="scalable"><path/></g><text/></g>',
    
    defaults: joint.util.deepSupplement({

        type: 'basic.Path',
        size: { width: 60, height: 60 },
        attrs: {
            'path': { fill: '#FFFFFF', stroke: 'black' },
            'text': { 'font-size': 14, text: '', 'text-anchor': 'middle', 'ref-x': .5, 'ref-dy': 20, ref: 'path', 'y-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' }
        }
    }, joint.shapes.basic.Generic.prototype.defaults)
});

// PortsModelInterface is a common interface for shapes that have ports. This interface makes it easy
// to create new shapes with ports functionality. It is assumed that the new shapes have
// `inPorts` and `outPorts` array properties. Only these properties should be used to set ports.
// In other words, using this interface, it is no longer recommended to set ports directly through the
// `attrs` object.

// Usage:
// joint.shapes.custom.MyElementWithPorts = joint.shapes.basic.Path.extend(_.extend({}, joint.shapes.basic.PortsModelInterface, {
//     getPortAttrs: function(portName, index, total, selector, type) {
//         var attrs = {};
//         var portClass = 'port' + index;
//         var portSelector = selector + '>.' + portClass;
//         var portTextSelector = portSelector + '>text';
//         var portCircleSelector = portSelector + '>circle';
//
//         attrs[portTextSelector] = { text: portName };
//         attrs[portCircleSelector] = { port: { id: portName || _.uniqueId(type) , type: type } };
//         attrs[portSelector] = { ref: 'rect', 'ref-y': (index + 0.5) * (1 / total) };
//
//         if (selector === '.outPorts') { attrs[portSelector]['ref-dx'] = 0; }
//
//         return attrs;
//     }
//}));
joint.shapes.basic.PortsModelInterface = {

    initialize: function() {

        this.updatePortsAttrs();
        this.on('change:inPorts change:outPorts', this.updatePortsAttrs, this);

        // Call the `initialize()` of the parent.
        this.constructor.__super__.constructor.__super__.initialize.apply(this, arguments);
    },
    
    updatePortsAttrs: function(eventName) {

        // Delete previously set attributes for ports.
        var currAttrs = this.get('attrs');
        _.each(this._portSelectors, function(selector) {
            if (currAttrs[selector]) delete currAttrs[selector];
        });
        
        // This holds keys to the `attrs` object for all the port specific attribute that
        // we set in this method. This is necessary in order to remove previously set
        // attributes for previous ports.
        this._portSelectors = [];
        
        var attrs = {};
        
        _.each(this.get('inPorts'), function(portName, index, ports) {
            var portAttributes = this.getPortAttrs(portName, index, ports.length, '.inPorts', 'in');
            this._portSelectors = this._portSelectors.concat(_.keys(portAttributes));
            _.extend(attrs, portAttributes);
        }, this);
        
        _.each(this.get('outPorts'), function(portName, index, ports) {
            var portAttributes = this.getPortAttrs(portName, index, ports.length, '.outPorts', 'out');
            this._portSelectors = this._portSelectors.concat(_.keys(portAttributes));
            _.extend(attrs, portAttributes);
        }, this);

        // Silently set `attrs` on the cell so that noone knows the attrs have changed. This makes sure
        // that, for example, command manager does not register `change:attrs` command but only
        // the important `change:inPorts`/`change:outPorts` command.
        this.attr(attrs, { silent: true });
        // Manually call the `processPorts()` method that is normally called on `change:attrs` (that we just made silent).
        this.processPorts();
        // Let the outside world (mainly the `ModelView`) know that we're done configuring the `attrs` object.
        this.trigger('process:ports');
    },

    getPortSelector: function(name) {

        var selector = '.inPorts';
        var index = this.get('inPorts').indexOf(name);

        if (index < 0) {
            selector = '.outPorts';
            index = this.get('outPorts').indexOf(name);

            if (index < 0) throw new Error("getPortSelector(): Port doesn't exist.");
        }

        return selector + '>g:nth-child(' + (index + 1) + ')>circle';
    }
};

joint.shapes.basic.PortsViewInterface = {
    
    initialize: function() {

        // `Model` emits the `process:ports` whenever it's done configuring the `attrs` object for ports.
        this.listenTo(this.model, 'process:ports', this.update);
        
        joint.dia.ElementView.prototype.initialize.apply(this, arguments);
    },

    update: function() {

        // First render ports so that `attrs` can be applied to those newly created DOM elements
        // in `ElementView.prototype.update()`.
        this.renderPorts();
        joint.dia.ElementView.prototype.update.apply(this, arguments);
    },

    renderPorts: function() {

        var $inPorts = this.$('.inPorts').empty();
        var $outPorts = this.$('.outPorts').empty();

        var portTemplate = _.template(this.model.portMarkup);

        _.each(_.filter(this.model.ports, function(p) { return p.type === 'in' }), function(port, index) {

            $inPorts.append(V(portTemplate({ id: index, port: port })).node);
        });
        _.each(_.filter(this.model.ports, function(p) { return p.type === 'out' }), function(port, index) {

            $outPorts.append(V(portTemplate({ id: index, port: port })).node);
        });
    }
};

joint.shapes.basic.TextBlock = joint.shapes.basic.Generic.extend({

    markup: ['<g class="rotatable"><g class="scalable"><rect/></g><switch>',

             // if foreignObject supported

             '<foreignObject requiredFeatures="http://www.w3.org/TR/SVG11/feature#Extensibility" class="fobj">',
             '<body xmlns="http://www.w3.org/1999/xhtml"><div/></body>',
             '</foreignObject>',

             // else foreignObject is not supported (fallback for IE)
             '<text class="content"/>',

             '</switch></g>'].join(''),

    defaults: joint.util.deepSupplement({

        type: 'basic.TextBlock',

        // see joint.css for more element styles
        attrs: {
            rect: {
                fill: '#ffffff',
                stroke: '#000000',
                width: 80,
                height: 100
            },
            text: {
                fill: '#000000',
                'font-size': 14,
                'font-family': 'Arial, helvetica, sans-serif'
            },
            '.content': {
                text: '',
                ref: 'rect',
                'ref-x': .5,
                'ref-y': .5,
                'y-alignment': 'middle',
                'x-alignment': 'middle'
            }
        },

        content: ''

    }, joint.shapes.basic.Generic.prototype.defaults),

    initialize: function() {

        if (typeof SVGForeignObjectElement !== 'undefined') {

            // foreignObject supported
            this.setForeignObjectSize(this, this.get('size'));
            this.setDivContent(this, this.get('content'));
            this.listenTo(this, 'change:size', this.setForeignObjectSize);
            this.listenTo(this, 'change:content', this.setDivContent);

        }

        joint.shapes.basic.Generic.prototype.initialize.apply(this, arguments);
    },

    setForeignObjectSize: function(cell, size) {

        // Selector `foreignObject' doesn't work accross all browsers, we'r using class selector instead.
        // We have to clone size as we don't want attributes.div.style to be same object as attributes.size.
        cell.attr({
            '.fobj': _.clone(size),
            div: { style: _.clone(size) }
        });
    },

    setDivContent: function(cell, content) {

        // Append the content to div as html.
        cell.attr({ div : {
            html: content
        }});
    }

});

// TextBlockView implements the fallback for IE when no foreignObject exists and
// the text needs to be manually broken.
joint.shapes.basic.TextBlockView = joint.dia.ElementView.extend({

    initialize: function() {

        joint.dia.ElementView.prototype.initialize.apply(this, arguments);

        if (typeof SVGForeignObjectElement === 'undefined') {

            this.noSVGForeignObjectElement = true;

            this.listenTo(this.model, 'change:content', function(cell) {
                // avoiding pass of extra paramters
                this.updateContent(cell);
            });
        }
    },

    update: function(cell, renderingOnlyAttrs) {

        if (this.noSVGForeignObjectElement) {

            var model = this.model;

            // Update everything but the content first.
            var noTextAttrs = _.omit(renderingOnlyAttrs || model.get('attrs'), '.content');
            joint.dia.ElementView.prototype.update.call(this, model, noTextAttrs);

            if (!renderingOnlyAttrs || _.has(renderingOnlyAttrs, '.content')) {
                // Update the content itself.
                this.updateContent(model, renderingOnlyAttrs);
            }

        } else {

            joint.dia.ElementView.prototype.update.call(this, model, renderingOnlyAttrs);
        }
    },

    updateContent: function(cell, renderingOnlyAttrs) {

        // Create copy of the text attributes
        var textAttrs = _.merge({}, (renderingOnlyAttrs || cell.get('attrs'))['.content']);

        delete textAttrs.text;

        // Break the content to fit the element size taking into account the attributes
        // set on the model.
        var text = joint.util.breakText(cell.get('content'), cell.get('size'), textAttrs, {
            // measuring sandbox svg document
            svgDocument: this.paper.svg
        });

        // Create a new attrs with same structure as the model attrs { text: { *textAttributes* }}
        var attrs = joint.util.setByPath({}, '.content', textAttrs,'/');

        // Replace text attribute with the one we just processed.
        attrs['.content'].text = text;

        // Update the view using renderingOnlyAttributes parameter.
        joint.dia.ElementView.prototype.update.call(this, cell, attrs);
    }
});

if (typeof exports === 'object') {

    module.exports = joint.shapes.basic;
}

joint.routers.orthogonal = function() {

    var sourceBBox, targetBBox;

    // Return the direction that one would have to take traveling from `p1` to `p2`.
    // This function assumes the line between `p1` and `p2` is orthogonal.
    function direction(p1, p2) {
        
        if (p1.y < p2.y && p1.x === p2.x) {
            return 'down';
        } else if (p1.y > p2.y && p1.x === p2.x) {
            return 'up';
        } else if (p1.x < p2.x && p1.y === p2.y) {
            return 'right';
        }
        return 'left';
    }

    function bestDirection(p1, p2, preferredDirection) {

        var directions;

        // This branching determines possible directions that one can take to travel
        // from `p1` to `p2`.
        if (p1.x < p2.x) {

            if (p1.y > p2.y) { directions = ['up', 'right']; }
            else if (p1.y < p2.y) { directions = ['down', 'right']; }
            else { directions = ['right']; }

        } else if (p1.x > p2.x) {

            if (p1.y > p2.y) { directions = ['up', 'left']; }
            else if (p1.y < p2.y) { directions = ['down', 'left']; }
            else { directions = ['left']; }

        } else {

            if (p1.y > p2.y) { directions = ['up']; }
            else { directions = ['down']; }
        }

        if (_.contains(directions, preferredDirection)) {
            return preferredDirection;
        }

        var direction = _.first(directions);

        // Should the direction be the exact opposite of the preferred direction,
        // try another one if such direction exists.
        switch (preferredDirection) {
        case 'down': if (direction === 'up') return _.last(directions); break;
        case 'up': if (direction === 'down') return _.last(directions); break;
        case 'left': if (direction === 'right') return _.last(directions); break;
        case 'right': if (direction === 'left') return _.last(directions); break;
        }
        return direction;
    };

    // Find a vertex in between the vertices `p1` and `p2` so that the route between those vertices
    // is orthogonal. Prefer going the direction determined by `preferredDirection`.
    function findMiddleVertex(p1, p2, preferredDirection) {
        
        var direction = bestDirection(p1, p2, preferredDirection);
        if (direction === 'down' || direction === 'up') {
            return { x: p1.x, y: p2.y, d: direction };
        }
        return { x: p2.x, y: p1.y, d: direction };
    }

    // Return points that one needs to draw a connection through in order to have a orthogonal link
    // routing from source to target going through `vertices`.
    function findOrthogonalRoute(vertices) {

        vertices = (vertices || []).slice();
        var orthogonalVertices = [];

        var sourceCenter = sourceBBox.center();
        var targetCenter = targetBBox.center();

        if (!vertices.length) {

            if (Math.abs(sourceCenter.x - targetCenter.x) < (sourceBBox.width / 2) ||
                Math.abs(sourceCenter.y - targetCenter.y) < (sourceBBox.height / 2)
            ) {

                vertices = [{
                    x: Math.min(sourceCenter.x, targetCenter.x) +
                        Math.abs(sourceCenter.x - targetCenter.x) / 2,
                    y: Math.min(sourceCenter.y, targetCenter.y) +
                        Math.abs(sourceCenter.y - targetCenter.y) / 2
                }];
            }
        }

        vertices.unshift(sourceCenter);
        vertices.push(targetCenter);

        var orthogonalVertex;
        var lastOrthogonalVertex;
        var vertex;
        var nextVertex;

        // For all the pairs of link model vertices...
        for (var i = 0; i < vertices.length - 1; i++) {

            vertex = vertices[i];
            nextVertex = vertices[i + 1];
            lastOrthogonalVertex = _.last(orthogonalVertices);
            
            if (i > 0) {
                // Push all the link vertices to the orthogonal route.
                orthogonalVertex = vertex;
                // Determine a direction between the last vertex and the new one.
                // Therefore, each vertex contains the `d` property describing the direction that one
                // would have to take to travel to that vertex.
                orthogonalVertex.d = lastOrthogonalVertex
                    ? direction(lastOrthogonalVertex, vertex)
                    : 'top';

                orthogonalVertices.push(orthogonalVertex);
                lastOrthogonalVertex = orthogonalVertex;
            }

            // Make sure that we don't create a vertex that would go the opposite direction then
            // that of the previous one.
            // Othwerwise, a 'spike' segment would be created which is not desirable.
            // Find a dummy vertex to keep the link orthogonal. Preferably, take the same direction
            // as the previous one.
            var d = lastOrthogonalVertex && lastOrthogonalVertex.d;
            orthogonalVertex = findMiddleVertex(vertex, nextVertex, d);

            // Do not add a new vertex that is the same as one of the vertices already added.
            if (!g.point(orthogonalVertex).equals(g.point(vertex)) &&
                !g.point(orthogonalVertex).equals(g.point(nextVertex))) {

                orthogonalVertices.push(orthogonalVertex);
            }
        }
        return orthogonalVertices;
    };

    return function(vertices) {

        sourceBBox = this.sourceBBox;
        targetBBox = this.targetBBox;

        return findOrthogonalRoute(vertices);
    };

}();

joint.routers.manhattan = (function() {

    'use strict';

    var config = {

        // size of the step to find a route
        step: 10,

        // use of the perpendicular linkView option to connect center of element with first vertex
        perpendicular: true,

        // tells how to divide the paper when creating the elements map
        mapGridSize: 100,

        // should be source or target not to be consider as an obstacle
        excludeEnds: [], // 'source', 'target'

        // should be any element with a certain type not to be consider as an obstacle
        excludeTypes: ['basic.Text'],

        // if number of route finding loops exceed the maximum, stops searching and returns
        // fallback route
        maximumLoops: 500,

        // possible starting directions from an element
        startDirections: ['left','right','top','bottom'],

        // possible ending directions to an element
        endDirections: ['left','right','top','bottom'],

        // specify directions above
        directionMap: {
            right: { x: 1, y: 0 },
            bottom: { x: 0, y: 1 },
            left: { x: -1, y: 0 },
            top: { x: 0, y: -1 }
        },

        // maximum change of the direction
        maxAllowedDirectionChange: 1,

        // padding applied on the element bounding boxes
        paddingBox: function() {

            var step = this.step;

            return {
                x: -step,
                y: -step,
                width: 2*step,
                height: 2*step
            }
        },

        // an array of directions to find next points on the route
        directions: function() {

            var step = this.step;

            return [
                { offsetX: step  , offsetY: 0     , cost: step },
                { offsetX: 0     , offsetY: step  , cost: step },
                { offsetX: -step , offsetY: 0     , cost: step },
                { offsetX: 0     , offsetY: -step , cost: step }
            ];
        },

        // a penalty received for direction change
        penalties: function() {

            return [0, this.step / 2, this.step];
        },

        // heurestic method to determine the distance between two points
        estimateCost: function(from, to) {

            return from.manhattanDistance(to);
        },

        // a simple route used in situations, when main routing method fails
        // (exceed loops, inaccessible).
        fallbackRoute: function(from, to, opts) {

            // Find an orthogonal route ignoring obstacles.

            var prevDirIndexes = opts.prevDirIndexes || {};

            var point = (prevDirIndexes[from] || 0) % 2
                    ? g.point(from.x, to.y)
                    : g.point(to.x, from.y);

            return [point, to];
        },

        // if a function is provided, it's used to route the link while dragging an end
        // i.e. function(from, to, opts) { return []; }
        draggingRoute: null
    };

    // reconstructs a route by concating points with their parents
    function reconstructRoute(parents, point) {

        var route = [];
        var prevDiff = { x: 0, y: 0 };
        var current = point;
        var parent;

        while ((parent = parents[current])) {

            var diff = parent.difference(current);

            if (!diff.equals(prevDiff)) {

                route.unshift(current);
                prevDiff = diff;
            }

            current = parent;
        }

        route.unshift(current);

        return route;
    };

    // find points around the rectangle taking given directions in the account
    function getRectPoints(bbox, directionList, opts) {

        var step = opts.step;

        var center = bbox.center();

        var startPoints = _.chain(opts.directionMap).pick(directionList).map(function(direction) {

            var x = direction.x * bbox.width / 2;
            var y = direction.y * bbox.height / 2;

            var point = g.point(center).offset(x,y).snapToGrid(step);

            if (bbox.containsPoint(point)) {

                point.offset(direction.x * step, direction.y * step);
            }

            return point;

        }).value();

        return startPoints;
    };

    // returns a direction index from start point to end point
    function getDirection(start, end, dirLen) {

        var dirAngle = 360 / dirLen;

        var q = Math.floor(start.theta(end) / dirAngle);

        return dirLen - q;
    }

    // finds the route between to points/rectangles implementing A* alghoritm
    function findRoute(start, end, map, opt) {

        var startDirections = opt.reversed ? opt.endDirections : opt.startDirections;
        var endDirections = opt.reversed ? opt.startDirections : opt.endDirections;

        // set of points we start pathfinding from
        var startSet = start instanceof g.rect
                ? getRectPoints(start, startDirections, opt)
                : [start];

        // set of points we want the pathfinding to finish at
        var endSet = end instanceof g.rect
                ? getRectPoints(end, endDirections, opt)
                : [end];

        var startCenter = startSet.length > 1 ? start.center() : startSet[0];
        var endCenter = endSet.length > 1 ? end.center() : endSet[0];

        // take into account  only accessible end points
        var endPoints = _.filter(endSet, function(point) {

            var mapKey = g.point(point).snapToGrid(opt.mapGridSize).toString();

            var accesible = _.every(map[mapKey], function(obstacle) {
                return !obstacle.containsPoint(point);
            });

            return accesible;
        });


        if (endPoints.length) {

            var step = opt.step;
            var penalties = opt.penalties;

            // choose the end point with the shortest estimated path cost
            var endPoint = _.chain(endPoints).invoke('snapToGrid', step).min(function(point) {

                return opt.estimateCost(startCenter, point);

            }).value();

            var parents = {};
            var costFromStart = {};
            var totalCost = {};

            // directions
            var dirs = opt.directions;
            var dirLen = dirs.length;
            var dirHalfLen = dirLen / 2;
            var dirIndexes = opt.previousDirIndexes || {};

            // The set of point already evaluated.
            var closeHash = {}; // keeps only information whether a point was evaluated'

            // The set of tentative points to be evaluated, initially containing the start points
            var openHash = {}; // keeps only information whether a point is to be evaluated'
            var openSet = _.chain(startSet).invoke('snapToGrid', step).each(function(point) {

                var key = point.toString();

                costFromStart[key] = 0; // Cost from start along best known path.
                totalCost[key] = opt.estimateCost(point, endPoint);
                dirIndexes[key] = dirIndexes[key] || getDirection(startCenter, point, dirLen);
                openHash[key] = true;

            }).map(function(point) {

                return point.toString();

            }).sortBy(function(pointKey) {

                return totalCost[pointKey];

            }).value();

            var loopCounter = opt.maximumLoops;

            var maxAllowedDirectionChange = opt.maxAllowedDirectionChange;

            // main route finding loop
            while (openSet.length && loopCounter--) {

                var currentKey = openSet[0];
                var currentPoint = g.point(currentKey);

                if (endPoint.equals(currentPoint)) {

                    opt.previousDirIndexes = _.pick(dirIndexes, currentKey);
                    return reconstructRoute(parents, currentPoint);
                }

                // remove current from the open list
                openSet.splice(0, 1);
                openHash[neighborKey] = null;

                // add current to the close list
                closeHash[neighborKey] = true;

                var currentDirIndex = dirIndexes[currentKey];
                var currentDist = costFromStart[currentKey];

                for (var dirIndex = 0; dirIndex < dirLen; dirIndex++) {

                    var dirChange = Math.abs(dirIndex - currentDirIndex);

                    if (dirChange > dirHalfLen) {

                        dirChange = dirLen - dirChange;
                    }

                    // if the direction changed rapidly don't use this point
                    if (dirChange > maxAllowedDirectionChange) {

                        continue;
                    }

                    var dir = dirs[dirIndex];

                    var neighborPoint = g.point(currentPoint).offset(dir.offsetX, dir.offsetY);
                    var neighborKey = neighborPoint.toString();

                    if (closeHash[neighborKey]) {

                        continue;
                    }

                    // is point accesible - no obstacle in the way

                    var mapKey = g.point(neighborPoint).snapToGrid(opt.mapGridSize).toString();

                    var isAccesible = _.every(map[mapKey], function(obstacle) {
                        return !obstacle.containsPoint(neighborPoint);
                    });

                    if (!isAccesible) {

                        continue;
                    }

                    var inOpenSet = _.has(openHash, neighborKey);

                    var costToNeighbor = currentDist + dir.cost;

                    if (!inOpenSet || costToNeighbor < costFromStart[neighborKey]) {

                        parents[neighborKey] = currentPoint;
                        dirIndexes[neighborKey] = dirIndex;
                        costFromStart[neighborKey] = costToNeighbor;

                        totalCost[neighborKey] = costToNeighbor +
                            opt.estimateCost(neighborPoint, endPoint) +
                            penalties[dirChange];

                        if (!inOpenSet) {

                            var openIndex = _.sortedIndex(openSet, neighborKey, function(openKey) {

                                return totalCost[openKey];
                            });

                            openSet.splice(openIndex, 0, neighborKey);
                            openHash[neighborKey] = true;
                        }
                    };
                };
            }
        }

        // no route found ('to' point wasn't either accessible or finding route took
        // way to much calculations)
        return opt.fallbackRoute(startCenter, endCenter, opt);
    };

    // initiation of the route finding
    function router(oldVertices, opt) {

        // resolve some of the options
        opt.directions = _.result(opt, 'directions');
        opt.penalties = _.result(opt, 'penalties');
        opt.paddingBox = _.result(opt, 'paddingBox');

        // enable/disable linkView perpendicular option
        this.options.perpendicular = !!opt.perpendicular;

        // As route changes its shape rapidly when we start finding route from different point
        // it's necessary to start from the element that was not interacted with
        // (the position was changed) at very last.
        var reverseRouting = opt.reversed = (this.lastEndChange === 'source');

        var sourceBBox = reverseRouting ? g.rect(this.targetBBox) : g.rect(this.sourceBBox);
        var targetBBox = reverseRouting ? g.rect(this.sourceBBox) : g.rect(this.targetBBox);

        // expand boxes by specific padding
        sourceBBox.moveAndExpand(opt.paddingBox);
        targetBBox.moveAndExpand(opt.paddingBox);

        // building an elements map

        var link = this.model;
        var graph = this.paper.model;

        // source or target element could be excluded from set of obstacles
        var excludedEnds = _.chain(opt.excludeEnds)
                .map(link.get, link)
                .pluck('id')
                .map(graph.getCell, graph).value();

        var mapGridSize = opt.mapGridSize;

        // builds a map of all elements for quicker obstacle queries (i.e. is a point contained
        // in any obstacle?) (a simplified grid search)
        // The paper is divided to smaller cells, where each of them holds an information which
        // elements belong to it. When we query whether a point is in an obstacle we don't need
        // to go through all obstacles, we check only those in a particular cell.
        var map = _.chain(graph.getElements())
            // remove source and target element if required
            .difference(excludedEnds)
            // remove all elements whose type is listed in excludedTypes array
            .reject(function(element) {
                return _.contains(opt.excludeTypes, element.get('type'));
            })
            // change elements (models) to their bounding boxes
            .invoke('getBBox')
            // expand their boxes by specific padding
            .invoke('moveAndExpand', opt.paddingBox)
            // build the map
            .foldl(function(res, bbox) {

                var origin = bbox.origin().snapToGrid(mapGridSize);
                var corner = bbox.corner().snapToGrid(mapGridSize);

                for (var x = origin.x; x <= corner.x; x += mapGridSize) {
                    for (var y = origin.y; y <= corner.y; y += mapGridSize) {

                        var gridKey = x + '@' + y;

                        res[gridKey] = res[gridKey] || [];
                        res[gridKey].push(bbox);
                    }
                }

                return res;

            }, {}).value();

        // pathfinding

        var newVertices = [];

        var points = _.map(oldVertices, g.point);

        var tailPoint = sourceBBox.center();

        // find a route by concating all partial routes (routes need to go through the vertices)
        // startElement -> vertex[1] -> ... -> vertex[n] -> endElement
        for (var i = 0, len = points.length; i <= len; i++) {

            var partialRoute = null;

            var from = to || sourceBBox;
            var to = points[i];

            if (!to) {

                to = targetBBox;

                // 'to' is not a vertex. If the target is a point (i.e. it's not an element), we
                // might use dragging route instead of main routing method if that is enabled.
                var endingAtPoint = !this.model.get('source').id || !this.model.get('target').id;

                if (endingAtPoint && _.isFunction(opt.draggingRoute)) {
                    // Make sure we passing points only (not rects).
                    var dragFrom = from instanceof g.rect ? from.center() : from;
                    partialRoute = opt.draggingRoute(dragFrom, to.origin(), opt);
                }
            }

            // if partial route has not been calculated yet use the main routing method to find one
            partialRoute = partialRoute || findRoute(from, to, map, opt);

            var leadPoint = _.first(partialRoute);

            if (leadPoint && leadPoint.equals(tailPoint)) {

                // remove the first point if the previous partial route had the same point as last
                partialRoute.shift();
            }

            tailPoint = _.last(partialRoute) || tailPoint;

            newVertices = newVertices.concat(partialRoute);
        };

        // we might have to reverse the result if we swapped source and target at the beginning
        return reverseRouting ? newVertices.reverse() : newVertices;
    };

    // public function
    return function(vertices, opt, linkView) {

        return router.call(linkView, vertices, _.extend({}, config, opt));
    };

})();

joint.routers.metro = (function() {

    if (!_.isFunction(joint.routers.manhattan)) {

        throw('Metro requires the manhattan router.');
    }

    var config = {

        // cost of a diagonal step (calculated if not defined).
        diagonalCost: null,

        // an array of directions to find next points on the route
        directions: function() {

            var step = this.step;
            var diagonalCost = this.diagonalCost || Math.ceil(Math.sqrt(step * step << 1));

            return [
                { offsetX: step  , offsetY: 0     , cost: step         },
                { offsetX: step  , offsetY: step  , cost: diagonalCost },
                { offsetX: 0     , offsetY: step  , cost: step         },
                { offsetX: -step , offsetY: step  , cost: diagonalCost },
                { offsetX: -step , offsetY: 0     , cost: step         },
                { offsetX: -step , offsetY: -step , cost: diagonalCost },
                { offsetX: 0     , offsetY: -step , cost: step         },
                { offsetX: step  , offsetY: -step , cost: diagonalCost }
            ];
        },

        // a simple route used in situations, when main routing method fails
        // (exceed loops, inaccessible).
        fallbackRoute: function(from, to, opts) {

            // Find a route which breaks by 45 degrees ignoring all obstacles.

            var theta = from.theta(to);

            var a = { x: to.x, y: from.y };
            var b = { x: from.x, y: to.y };

            if (theta % 180 > 90) {
                var t = a;
                a = b;
                b = t;
            }

            var p1 = (theta % 90) < 45 ? a : b;

            var l1 = g.line(from, p1);

            var alpha = 90 * Math.ceil(theta / 90);

            var p2 = g.point.fromPolar(l1.squaredLength(), g.toRad(alpha + 135), p1);

            var l2 = g.line(to, p2);

            var point = l1.intersection(l2);

            return point ? [point.round(), to] : [to];
        }
    };

    // public function
    return function(vertices, opts, linkView) {

        return joint.routers.manhattan(vertices, _.extend({}, config, opts), linkView);
    };

})();

joint.connectors.normal = function(sourcePoint, targetPoint, vertices) {

    // Construct the `d` attribute of the `<path>` element.
    var d = ['M', sourcePoint.x, sourcePoint.y];

    _.each(vertices, function(vertex) {

        d.push(vertex.x, vertex.y);
    });

    d.push(targetPoint.x, targetPoint.y);

    return d.join(' ');
};

joint.connectors.rounded = function(sourcePoint, targetPoint, vertices, opts) {

    var offset = opts.radius || 10;

    var c1, c2, d1, d2, prev, next;

    // Construct the `d` attribute of the `<path>` element.
    var d = ['M', sourcePoint.x, sourcePoint.y];

    _.each(vertices, function(vertex, index) {

        // the closest vertices
        prev = vertices[index-1] || sourcePoint;
        next = vertices[index+1] || targetPoint;

        // a half distance to the closest vertex
        d1 = d2 || g.point(vertex).distance(prev) / 2;
        d2 = g.point(vertex).distance(next) / 2;

        // control points
        c1 = g.point(vertex).move(prev, -Math.min(offset, d1)).round();
        c2 = g.point(vertex).move(next, -Math.min(offset, d2)).round();

        d.push(c1.x, c1.y, 'S', vertex.x, vertex.y, c2.x, c2.y, 'L');
    });

    d.push(targetPoint.x, targetPoint.y);

    return d.join(' ');
};

joint.connectors.smooth = function(sourcePoint, targetPoint, vertices) {

    var d;

    if (vertices.length) {

        d = g.bezier.curveThroughPoints([sourcePoint].concat(vertices).concat([targetPoint]));

    } else {
        // if we have no vertices use a default cubic bezier curve, cubic bezier requires
        // two control points. The two control points are both defined with X as mid way
        // between the source and target points. SourceControlPoint Y is equal to sourcePoint Y
        // and targetControlPointY being equal to targetPointY. Handle situation were
        // sourcePointX is greater or less then targetPointX.
        var controlPointX = (sourcePoint.x < targetPoint.x) 
                ? targetPoint.x - ((targetPoint.x - sourcePoint.x) / 2)
                : sourcePoint.x - ((sourcePoint.x - targetPoint.x) / 2);

        d = [
            'M', sourcePoint.x, sourcePoint.y,
            'C', controlPointX, sourcePoint.y, controlPointX, targetPoint.y,
            targetPoint.x, targetPoint.y
        ];
    }

    return d.join(' ');
};
